cRPG
cRPG => General Discussion => Topic started by: Idzo on June 21, 2012, 05:14:51 pm
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Since devs started to implement lots of good stuff in this mod i was thinkinh about that they make 1hander without shield crushthrued (dealing 1hander small amount of damage) each time they been hit with heavier weapons...
I mean, its funny to see how some guys walk around with 1handers blocking all these big axes and outspaming guys...
For example: if you take nordic champ sword with 1.2 wright you can block all poles (i'm talking about 4 attack direction weapons except long maul) who are mostly above 3 weight.
So. Either crushthrou or at least stund on 1h handers.
I know that all 1handers will be against this but if we wanna make mod balanced/realistic we have to deal with 1h spam and their OP...
After removing jump shot for archers, lolstabs for 2h, polestagger for poles, lance system and LHB animation for cav, 1handers are next.
EDIT: Imagine an archer that cant block you with his little hammer or pickaxe :)
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Since devs started to implement lots of good stuff in this mod i was thinkinh about that they make 1hander without shield crushthrued each time they been hit with bigger weapons...
I mean, its funny to see how some guys walk around with 1handers blocking all these big axes and outspaming guys...
For example: if you take nordic champ sword with 1.2 wright you can block all poles (i'm talking about 4 attack direction weapons except long maul) who are mostly above 3 weight.
So. Either crushthrou or at least stund on 1h handers.
I know that all 1handers will be against this but if we wanna make mod balanced/realistic we have to deal with 1h spam and their OP...
After removing jump shot for archers, lolstabs for 2h, polestagger for poles, lance system and LHB animation for cav, 1handers are next.
Dont u get stunned now and then, when u block a bigger weapon? (not sure about this)
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Dont u get stunned now and then, when u block a bigger weapon? (not sure about this)
yep. there is mechanic about it. but I bet 95% players don't notice that at all..
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This would be the opposite of buffing swashbucklers...bobthehero will not be happy.
Also, 1hers already get weapon stunned by heavier weapons/str builds/holds
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Dont u get stunned now and then, when u block a bigger weapon? (not sure about this)
At least I often get stunned by them with my MW Broad Short Sword.. its weight only is 1 though.
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and archers cant block anymore :o
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Why do you want to nerf 1handers without shield...?
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haha 1hander without shield is the worst class ever already why would you want to nerf it
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Why do you want to nerf 1handers without shield...?
So archer with his pickaxe cant block me anymore :mrgreen:
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give me 0 slot twohanded weapons and im fine.
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haha 1hander without shield is the worst class ever already why would you want to nerf it
Not true...
with 1h without shield you can do awesome stuff.
Just take a look at Massasins and Teeth awesomnes. they own guys each time they are on server.
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give me 0 slot twohanded weapon and im fine.
Your two hands.
visitors can't see pics , please register or login
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Not true...
with 1h without shield you can do awesome stuff.
Just take a look at Massasins and Teeth awesomnes
You mean the same things you can do with a shield?
But yeah I agree, it is really hard to beat those archers with 0 ps 0 wpf in melee as a 2her
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Seems like l2p issue to me :lol:
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You mean the same things you can do with a shield?
But yeah I agree, it is really hard to beat those archers with 0 ps 0 wpf in melee as a 2her
It's not same, with shield they are little bit slower its easier to spin em around and slash em from back...
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It's not same, with shield they are little bit slower its easier to spin em around and slash em from back...
1hers are not slower with a shield, outside the loss of speed from carrying a shield which is pretty low. IMO the only dissadvantage to a shield is that some people play like they have downsyndrome against you trying to get you to lower your shield (long feint patterns, circle spamming, etc).
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The hell is the problem with unshielded 1h?
The only thing they have is speed. They don't have protection from ranged, they lack range in melee as well.
Nothing to do here.
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This would be the opposite of buffing swashbucklers...bobthehero will not be happy.
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Not true...
with 1h without shield you can do awesome stuff.
Just take a look at Massasins and Teeth awesomnes. they own guys each time they are on server.
Well... Massassin is Kastu and Kastu is... well... Kastu. And Teeth is playing 1h only for ages already, afaik. Bad examples.
And yes, there is a blockstun with 1h-only which at least to me is the tricky part while playing 1h-only. I know that I suck and everybody else knows it too but I havent had more fun with any other class. Most kills with all my gens I got as polearm-str-build with 9 PS... so GTFO with getting even easier kills like you do get already... if I kill easily as pole than you should have it even easier :P
If anything, 1h-only needs its own animations and a buff somehow. If you're good at the game 1h-only might be nice - for people like Kastu, Teeth, Bjord - but for mediocre people like the majority 1h-only is still a class to master.
Leave it as it is, improve it or buff it. Nerfing it would be plain stupid... sry Idzo 8-)
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yep. there is mechanic about it. but I bet 95% players don't notice that at all..
No , it is very noticable .
I've tried 1h build without shield and i was getting permastun whenever i join group fights.
When people spam with gigantic shit you can't even attack back (Yet you can chamber) .
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Well... Massassin is Kastu and Kastu is... well... Kastu. And Teeth is playing 1h only for ages already, afaik. Bad examples.
And yes, there is a blockstun with 1h-only which at least to me is the tricky part while playing 1h-only. I know that I suck and everybody else knows it too but I havent had more fun with any other class. Most kills with all my gens I got as polearm-str-build with 9 PS... so GTFO with getting even easier kills like you do get already... if I kill easily as pole than you should have it even easier :P
If anything, 1h-only needs its own animations and a buff somehow. If you're good at the game 1h-only might be nice - for people like Kastu, Teeth, Bjord - but for mediocre people like the majority 1h-only is still a class to master.
Leave it as it is, improve it or buff it. Nerfing it would be plain stupid... sry Idzo 8-)
lol man. we are here to discuss, this is forum, dont worry i dont take it personal..
it's just that i find extremely retarded that 1 char with pickaxe in his had can block axe with length over 1 meter... it's nonsense to me...
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No , it is very noticable .
I've tried 1h build without shield and i was getting permastun whenever i join group fights.
When people spam with gigantic shit you can't even attack back (Yet you can chamber) .
yeah, noticable to experienced players. i would consider you complete retard if you didnt notice that with 1000 hours ingame...
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Many things don't make sense, blocking huge weapons with short weapons and sticks is just one of them.
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lol man. we are here to discuss, this is forum, dont worry i dont take it personal..
it's just that i find extremely retarded that 1 char with pickaxe in his had can block axe with length over 1 meter... it's nonsense to me...
Well, I think it's totally retarded that a guy with a huge axe can swing it like a madmen with a speed close to 1h or that this huge axe does the same damage with its grip as with its blade... do you see me complain (in forum - raging in server chat doesnt count :mrgreen:)?
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Since devs started to implement lots of good stuff in this mod i was thinkinh about that they make 1hander without shield crushthrued (dealing 1hander small amount of damage) each time they been hit with heavier weapons...
I mean, its funny to see how some guys walk around with 1handers blocking all these big axes and outspaming guys...
For example: if you take nordic champ sword with 1.2 wright you can block all poles (i'm talking about 4 attack direction weapons except long maul) who are mostly above 3 weight.
So. Either crushthrou or at least stund on 1h handers.
I know that all 1handers will be against this but if we wanna make mod balanced/realistic we have to deal with 1h spam and their OP...
After removing jump shot for archers, lolstabs for 2h, polestagger for poles, lance system and LHB animation for cav, 1handers are next.
EDIT: Imagine an archer that cant block you with his little hammer or pickaxe :)
The funniest part of this...
This is the shite people whinged about in warband beta, because they wanted that vaegir archer to just shit his pants and die when cornered.
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Why do you want to nerf 1handers without shield...?
So he doesn't get owned by players that are actually more skilled than he is.
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Well, I think it's totally retarded that a guy with a huge axe can swing it like a madmen with a speed close to 1h or that this huge axe does the same damage with its grip as with its blade... do you see me complain (in forum - raging in server chat doesnt count :mrgreen:)?
If we start with retardness and similar stuff we can count stuff here till morning...
Well im not complaining or raging but just making suggestion.. nothing else :mrgreen:
I'm trying to contribute.. :P
So he doesn't get owned by players that are actually more skilled than he is.
+1 :mrgreen:
First i have to chase archer for like 3 min and when i catch him.......... i get owned :mrgreen:
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if devs are serious about balancing they should implement something like damage depending on speed, and weight of attacking weapon, attack direction, weapon skill of defending character, and ofc if he is blocking or not.
i could imagine blocking being not anymore a true or false thing (blocked, or not blocked), but rather only a big plus if you're being attacked. this would cure even the problem that super-fast weapons (mw glaive f.i.) is so op to fight against, because once you implement something like this, you'd notice how OP weapon speed on long weapons is giving them an unfair advantage in terms of damage etc. (this counts for all weapons, even one-handed! the longer a weapon, the faster it's radial speed at the tip)
one-handed weapons would be harder to handle against big and heavy weapons, but those will have a harder time against each other too.
also, i hope weapons speed will at one point be calculated from weight and length only. right now it's some abstract figure put in by our devs. (my mighty one handed battle axe is faster AND heavier than a normal one. LOL?)
the same should count for damage too. why not break down damage calculation as a product of the values speed, <--length (radial speed), mass and of what kind the hitting edge/surface is (cut, pierce, blunt, PLUS maybe a longer thorn for dedicated pierce weps, and a special blunt for mauls (5 different sets?))
tl;dr: make damage gradual, blocking not 1 or 0
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First i have to chase archer for like 3 min and when i catch him.......... i get owned :mrgreen:
Lol, well if that happens, he deserved to win the fight, what you're suggesting is just a mechanic to make you have a high chance of automatically winning a fight, kind of like the agi pole builds that polestunned you and just hit you over and over whilst you couldn't do shit but stand there being stunned, it was removed for that reason. An archer is specced for archery regardless so you already have the advantage of character built for melee and most likely a far superior melee weapon.
1h no shield already has massive disadvantages, it's only advantage is in your face close range combat, to which they also have to dodge kicks because they are often fighting people who are backpedaling with longer weapons, kicking at them. When I die to a guy using 1h no shield, especially an archer, it's usually because I made a mistake myself or they are just good at fighting that style and beat me fair and square.
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For example: if you take nordic champ sword with 1.2 wright you can block all poles (i'm talking about 4 attack direction weapons except long maul) who are mostly above 3 weight.
Yeah, that is why I almost always have to block two first hits when I fight someone with heavier weapon inculding a lot of 2h weapons, if the other guy knows what he is doing then you really have a small window to counter.
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Lol, well if that happens, he deserved to win the fight, what you're suggesting is just a mechanic to make you have a high chance of automatically winning a fight, kind of like the agi pole builds that polestaggerned you and just hit you over and over whilst you couldn't do shit but stand there being stunned, it was removed for that reason. An archer is specced for archery regardless so you already have the advantage of character built for melee and most likely a far superior melee weapon.
1h no shield already has massive disadvantages, it's only advantage is in your face close range combat, to which they also have to dodge kicks because they are often fighting people who are backpedaling with longer weapons, kicking at them. When I die to a guy using 1h no shield, especially an archer, it's usually because I made a mistake myself or they are just good at fighting that style and beat me fair and square.
No, no it's not because of it... I made this thread mainly because it's ridiculous to block huge axe and similar stuff with pickaxe, hammer etc...
Also, 1h can outspam you rly easy... so... that's all...
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No, no it's not because of it... I made this thread mainly because it's ridiculous to block huge axe and similar stuff with pickaxe, hammer etc...
Also, 1h can outspam you rly easy... so... that's all...
No.
Get out.
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Yeah, that is why I almost always have to block two first hits when I fight someone with heavier weapon inculding a lot of 2h weapons, if the other guy knows what he is doing then you really have a small window to counter.
yep. that's the stun koyama talked about.
No.
Get out.
No u.
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No u.
No u.
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No u.
u no?
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u no?
i no u no!
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i no u no!
uno bambIno?
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uno bambIno?
i no no bambino
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Idzo pls
Swashbuckling is by no definition overpowered so there is no reason at all to nerf it. Maybe the fact that just me and Bjord now are the only pure swashbucklers in EU says enough about its strength. It's basically a low damage version of being a longsworder but with better animations. Granted I am as effective as a 1h no shield as I was when I was a twohander, but that took some effort. It has its advantages, but its not a layman's class.
Try it before you cry for a nerf.
There is indeed already a penalty for blocking heavier weapons, which means any weapon above 2 weight. You get stunned for a while if they hold their swings. Mostly you can see this coming and you just block twice. People don't use it a whole lot either, because well, they never fight swashbucklers. If they try to continously do this you can just give em the old leftswingspam though.
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I use 1h without shield most of the time , and I might have the speed bonus but even with 8 PS I kill medium - heavy armour in like 3-4 hits . And this is with an MW nordic war sword . Was fighting Hearst at the duel server and most of the time he could feint I block then he backpeddle stabs and then 9 / 10 time I still wasn't close enough to hit him but the thing is as soon as I want to block and hit right after I have to get closer which results in a kickslash .... not realy hard to avoid but since there is no risk to it they will spam the kicks till eventualy walk in it and get hit.
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Swashbucklers without a buckler are not op, and they already get stunned by heavier weapons (and teamhit a lot because they're so close).
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No, no it's not because of it... I made this thread mainly because it's ridiculous to block huge axe and similar stuff with pickaxe, hammer etc...
Also, 1h can outspam you rly easy... so... that's all...
It's a game, there are alot of 'ridiculous' things in cRPG, like women in dresses running around screaming on a battlefield with a flamberge, but manual blocking is one of the best parts of the game and what you suggest is just another thing that will ruin combat and make playing 1h pointless unless you are using a stupidly high shield skill so it can never break.
1h can outspam you rly easy? maybe you, but the 1h weapon speeds are balanced and you can't just outspam someone unless they let it happen ( or have low wpf, in which case anyone could potentially outspam you ), if you block a 1h weapon you always have time to hit back unless your build sucks for melee or you let your enemy get into a posistion where it makes it hard for you to attack back.
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Idzo pls
Swashbuckling is by no definition overpowered so there is no reason at all to nerf it. Maybe the fact that just me and Bjord now are the only pure swashbucklers in EU says enough about its strength. It's basically a low damage version of being a longsworder but with better animations. Granted I am as effective as a 1h no shield as I was when I was a twohander, but that took some effort. It has its advantages, but its not a layman's class.
Try it before you cry for a nerf.
There is indeed already a penalty for blocking heavier weapons, which means any weapon above 2 weight. You get stunned for a while if they hold their swings. Mostly you can see this coming and you just block twice. People don't use it a whole lot either, because well, they never fight swashbucklers. If they try to continously do this you can just give em the old leftswingspam though.
I mentioned you few posts before... I think I am.. Cba to check it now..:
I dont have trouble with you or any other guys using 1h sword i used it for some short period and its awesome fun. Prob its same for you going underpowerd in duels and raping shit out of mighty 2h and polearms. I believe it bring you great satisfaction. It's great joy to watch you, massasin or even bundle of sticks bjord in action...
Only thing why this is here is because of pickaxes hammers sickles and similar shit...
I know when this would be done, archers would suffer the most because it would take em at least one slot but.. life's not fair, always.. :)
If we are tryin' to have balance/ realistic or whatever you call it mod then this should be fixed if you ask me.
That's all.
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It's a game, there are alot of 'ridiculous' things in cRPG, like women in dresses running around screaming on a battlefield with a flamberge, but manual blocking is one of the best parts of the game and what you suggest is just another thing that will ruin combat and make playing 1h pointless unless you are using a stupidly high shield skill so it can never break.
1h can outspam you rly easy? maybe you, but the 1h weapon speeds are balanced and you can't just outspam someone unless they let it happen ( or have low wpf, in which case anyone could potentially outspam you ), if you block a 1h weapon you always have time to hit back unless your build sucks for melee or you let your enemy get into a posistion where it makes it hard for you to attack back.
Maybe it's just me. but tbh i have problems with seeing 1h attack direction :mrgreen:
you can attack mi with staff and i can block for ages, but 1h as tiny thing in your hand... i get lost pretty fast :mrgreen:
yeah and my build is 24/15 and its not rly for dueling but i dont have problems with it.
after all speed of 1h are not point of this discussion... weight and blocking ability of 1h weapon is...
Let me compare to you guys.
How the fuck Mini cooper could block tank on his way thru street?
How the fuck sickle could block Long great axe?
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Maybe the fact that just me and Bjord now are the only pure swashbucklers in EU says enough about its strength
NOT TRUE!
Byrdi is 1h no shield this gen.
To be honest Shield is awesome in gank situation/clusterfucks and against range
1h without shield is superior to 1h+shield in 1 on 1 situations and sometimes 2 on 1 depending on player skill and agi. Chambering with 1h no shield and good wpf is very easy and the speed increase when your shield breaks makes you very fearsome. ofc smarter 2h walk backwards swinging hoping for an outrange or kick but its still a very very fun build
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I mean, its funny to see how some guys walk around with 1handers blocking all these big axes and outspaming guys...
Not that hard with real one, if your not stupid enough to block like you do it in Warband.
And especially if you remember that axe are blade on a WOOD staff.
How the fuck sickle could block Long great axe?
Sickle is a really nasty weapon, the day you could use it in warband like in reality, you will cry about it.
And because I'm nice, I give you a free video that will show you (a little) how nasty is a sickle.
http://www.youtube.com/watch?v=k6UumBR7Fzc
And because we're speaking about realism here, the thing that shock me, is that when I'm using a 1h without shield, I can't use my left hand to grab my ennemy weapon, then beat him to death with my pommel (While laughing)
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Maybe the fact that just me and Bjord now are the only pure swashbucklers in EU says enough about its strength
NOT TRUE!
Byrdi is 1h no shield this gen.
To be honest Shield is awesome in gank situation/clusterfucks and against range
1h without shield is superior to 1h+shield in 1 on 1 situations and sometimes 2 on 1 depending on player skill and agi. Chambering with 1h no shield and good wpf is very easy and the speed increase when your shield breaks makes you very fearsome. ofc smarter 2h walk backwards swinging hoping for an outrange or kick but its still a very very fun build
+1
Sickle is a really nasty weapon, the day you could use it in warband like in reality, you will cry about it.
And because I'm nice, I give you a free video that will show you (a little) how nasty is a sickle.
http://www.youtube.com/watch?v=k6UumBR7Fzc
You're kidding right?
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Lol 1h with no shield is fun to play especially since people don't usually see it, thus they underestimate it. It is a bit easier to spam especially when one is fighting a str heavy build but I've been outranged by people holding down the s key. The weapon stun is a constant companion so when you notice it, you just block the next attack as well. 1h with no shield is a fun playstyle but if you want to nerf the ability for a weapon to block something simply based that in real life weapons chip, crack or break completely based on the collision, that would ruin this game completely. Especially since you're offering the idea based on the fact that archers can block you.. oh noes..
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1h without shield is superior to 1h+shield in 1 on 1 situations and sometimes 2 on 1 depending on player skill and agi. Chambering with 1h no shield and good wpf is very easy and the speed increase when your shield breaks makes you very fearsome. ofc smarter 2h walk backwards swinging hoping for an outrange or kick but its still a very very fun build
Having your shield break slightly increases your movement speed (dependent on the weight of your shield), but doesn't actually help with swing speed. At least, I haven't read anything to that effect. I've also played a lot of 1h both with and without a shield, and never noticed any difference.
The main difference is that most people (myself included) tend to hold their shield up whenever they aren't attacking, which slows your footwork down. When you're manually blocking you usually only block shortly before impact.
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When I first read this topic I thought the OP was suggesting that 1H no shield players crushthrough whenever they attack to compensate for not having a shield.
And then I realized what the topic was actually about, and I lol'd.
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You're kidding right?
We found manuscript about how to fight with sickle (by Paulus Hector Mair (15171579)).
It's a weapon who allow parry, to made throw, to disarm, grab, and easy to find.
So, when I say it's a nasty weapon, no, I'm not kidding.
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Maybe it's just me. but tbh i have problems with seeing 1h attack direction :mrgreen:
you can attack mi with staff and i can block for ages, but 1h as tiny thing in your hand... i get lost pretty fast :mrgreen:
yeah and my build is 24/15 and its not rly for dueling but i dont have problems with it.
after all speed of 1h are not point of this discussion... weight and blocking ability of 1h weapon is...
Let me compare to you guys.
How the fuck Mini cooper could block tank on his way thru street?
How the fuck sickle could block Long great axe?
How can a sword block a spear thrust just by holding their weapon down in a stupid pose which is actually 2 feet below where the spear is aimed? oh right, it's a game, that's why. Your argument is stupid and would destroy an already minimally played build that is actually very balanced. You're just butthurt because you got owned by a few archers with weak ass 1h weapons, admit it man lol.
What you're suggesting is that anyone who uses a big weapon should just be able to spam their way through the game with no1 able to block them other than other big weapon using bundle of stickss and the game to become even more of a spam buttfucking contest. As much as I myself enjoy a good 2h/polearm duel, this game involves alot more weapon types and builds than those and cRPG has always aimed to involve EVERY kind of weapon and builds.
I hope this thread gets locked because 1h + no shield is the most balanced thing out there and it takes skill to prevail with.
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I duel frequently on duel servers with 1h weapons against 2handers, and the range is already a problem to overcome, and block stun is HUGE disadvantage especially with all the players using axes and poleaxes and flamberg's and nodachi and all of these other super heavy weapons.. I get block stunned very often
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I mean, its funny to see how some guys walk around with polearms swinging all these big axes, making feints and outspaming guys using weapons that can only be three times faster...
Swashbucklers are fine. There are plenty of things that need a hell of a lot more fixing in this game, especially if you take the realism road. Look up for an example.
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Nerf 1 hand no shield, you are kidding right. :shock:
Cause its not hard enough to play already?
1 hand no shield, is the toughest melee class to play, you can tell it is cause almost no one plays it. If it was overpowered or even very solid there would be many many people playing it not the 1 or 2 guys I see a night. The size of the weapon plus the reduce damage the weapon does are already two big handicaps. Not to mention that even with 7ps a 1 hander still gets tons of bounces off armour.
If anything 1 hand no shield deserves a boost, maybe an added speed advantage. Or a change in stance to fencer dueling stance, (cause the current 1 hand stance don't make sense) that would let 1 handers move forward and backward faster.
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This would be the opposite of buffing swashbucklers...bobthehero will not be happy.
Also, 1hers already get weapon stunned by heavier weapons/str builds/holds
Hell no.
I am a raging volcano inside right now.
You feel the weight when you block with your puny 1h sword, you REALLY feel it.
Edit: OP I will go back in time, have sex with your mother and killing your father, then raise you, kidnap your first girlfriend and then shoot her, then I'll beat you up and kill you. Its for the good of all of us, really.
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Nerf 1 hand no shield, you are kidding right. :shock:
Cause its not hard enough to play already?
1 hand no shield, is the toughest melee class to play, you can tell it is cause almost no one plays it. If it was overpowered or even very solid there would be many many people playing it not the 1 or 2 guys I see a night. The size of the weapon plus the reduce damage the weapon does are already two big handicaps. Not to mention that even with 7ps a 1 hander still gets tons of bounces off armour.
If anything 1 hand no shield deserves a boost, maybe an added speed advantage. Or a change in stance to fencer dueling stance, (cause the current 1 hand stance don't make sense) that would let 1 handers move forward and backward faster.
No. 1H without shield is great, best dueling weapons imo, and it's not bad in battle situations either.
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Your argument is stupid and would destroy an already minimally played build that is actually very balanced.
You're just butthurt because you got owned by a few archers with weak ass 1h weapons, admit it man lol.
Yeah, very balanced actually. stop talking bullshit dude.
Archer with weak ass 1h weapon cant do shit to me. with my build and IF's he can't even glance on me. with hold attack and few change of directions with 8Ps it's mostly one shot so...
especially when I do the walk out of swings thing where the damage i take is rly minimum...
So stop writing shit man, i cant read it anymore you're gonna make me puke.
after all. I guess you didn't even get what's this thread about so pls
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Yeah, very balanced actually. stop talking bullshit dude.
Archer with weak ass 1h weapon cant do shit to me. with my build and IF's he can't even glance on me. with hold attack and few change of directions with 8Ps it's mostly one shot so...
especially when I do the walk out of swings thing where the damage i take is rly minimum...
So stop writing shit man, i cant read it anymore you're gonna make me puke.
after all. I guess you didn't even get what's this thread about so dolan pls
I get what it's about and if anyone is talking bullshit, it's you. 1h aren't going to be nerfed because of this whine thread, because 1. they don't need nerfing and 2. you're a ballsack. You can't even see your own errors in your suggestion let alone form a decent and valid argument for it. Enjoy getting WHOOPED by archers with their shitty little weapon.
Just let this thread die man, I'm sure if you stopped now you wouldn't lose all of your dignity. :lol:
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All i see is that you still dont get it what i'm talking about.
But that's normal when someone is retarded i guess...
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All i see is that you still dont get it what i'm talking about.
But that's normal when someone is retarded i guess...
I guess I'm retarded too then, because I fail to see how your logic makes an ounce of sense.
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Are you drunk or something, Idzo?
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I guess you guys fail to understand that i'm tlaking about part of 1h weapons and that part is short length and low weight 1h weapond and i'm talking about their awesome blocking ability.
Also, my hidden intention was to partly nerf archers beacuse they couldn't use them for blocking and they would have to use slot more wich means smaller amount of arrows for them...
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Nerf rock throwers!
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I guess you guys fail to understand that i'm tlaking about part of 1h weapons and that part is short length and low weight 1h weapond and i'm talking about their awesome blocking ability.
Also, my hidden intention was to partly nerf archers beacuse they couldn't use them for blocking and they would have to use slot more wich means smaller amount of arrows for them...
Yes, we got that, it is a mindblowingly retarded idea.
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Not true...
with 1h without shield you can do awesome stuff.
Just take a look at Massasins and Teeth awesomnes. they own guys each time they are on server.
Even if they remove that don't worry they would be still awsome. But if that is your logic then lets remove blocking ability from everything,and lets all be GS or long axe bundle of stickss.
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Even if they remove that don't worry they would be still awsome.
They are not in part of 1h that should be nerfed...
Like I said... Shorter 1h and low weight 1h and their blocking ability...
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And with what should i block when my shield gets smashed by your axe?
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Pull your dick and wave with it...
Jel ti to mene jebes malo?
Koji dio nije jasan da treba nerfat jebeni srp i cekic tak da archeri ne mogu raditi sto im je volja...
Jebote koji vam je kurac svima??
Btw. Srp i cekic, nerf komuniste :mrgreen:
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No. 1H without shield is great, best dueling weapons imo, and it's not bad in battle situations either.
Not even close to the best dueling weapons. Way too short. Means vulnerable to kicks and can't play the range game.
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Not even close to the best dueling weapons. Way too short. Means vulnerable to kicks and can't play the range game.
But if smartly played and dont get lured to kick rly fun to play...
Also, awesome in narrow places where most of 2h and poles are fighting with walls...
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Pull your dick and wave with it...
Jel ti to mene jebes malo?
Koji dio nije jasan da treba nerfat jebeni srp i cekic tak da archeri ne mogu raditi sto im je volja...
Jebote koji vam je kurac svima??
Btw. Srp i cekic, nerf komuniste :mrgreen:
mkey. You should then whrite it in biggining post remove blocking ability from pickaxe,sickle,hammer...and not mention nordic gs and it's weight.
That nordic sword part made us 1h rage.
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I say when someone with over 20.000 gold worth of armour approaches an archer within 3 metres, if he doesn't have a twohander or a real weapon, he just rolls over and begs for mercy. That'll teach the damn peasants.
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Not even close to the best dueling weapons. Way too short. Means vulnerable to kicks and can't play the range game.
This. You might have the speed with 1h but you lack the range and damage. Imo, 2h is the best for dueling, still.
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Not even close to the best dueling weapons. Way too short. Means vulnerable to kicks and can't play the range game.
1h weapons gets stuck in teammates when they are arround you,you get tw a lot,you get spammed by every motherfucker that have longer weapon then 110 lenght,ur shield gets smashed very easy if axmen attacks you,short weapons,you get surrounded easily cuz ur slow(if you carry shield),poor dmg,only good thing about 1h weapons is that you can protect yourself from archers and use legal autoblocker. In everything else it is pure fail.
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Not even close to the best dueling weapons. Way too short. Means vulnerable to kicks and can't play the range game.
You can play the range game, the rightswing and stab of the NCS and KAS are about 110-120 range when compared to 2h.
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oh...
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You can play the range game, the rightswing and stab of the NCS and KAS are about 110-120 range when compared to 2h.
Well that only works against 2h and poles that don't play with their own range at all.
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All i see is that you still dont get it what i'm talking about.
But that's normal when someone is retarded i guess...
Says the guy suggesting a such a huge nerf that no one would play 1h anymore without using a shield and having a kingrimm build, yes of course that's what we need, less variety :wink:. It's also a nerf that isn't needed.
If you're so bothered about archers using their 1h handed weapons to block and whoop yo ass maybe your suggestion should have been to remove block from all 0 slot weapons. Any 1h that requires a slot should not be nerfed this way, no one gives a shit if it's "realistic" or not, this game is far from realistic.
Also if you want anyone to take you seriously, you should not get so butthurt and aggressive just because someone pointed out huge flaws in your massively biased suggestion.
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mkey. You should then whrite it in biggining post remove blocking ability from pickaxe,sickle,hammer...and not mention nordic gs and it's weight.
That nordic sword part made us 1h rage.
Aaah.. That's why you trippin?? :D
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Says the guy suggesting a such a huge nerf that no one would play 1h anymore without using a shield and having a kingrimm build, yes of course that's what we need, less variety :wink:. It's also a nerf that isn't needed.
If you're so bothered about archers using their 1h handed weapons to block and whoop yo ass maybe your suggestion should have been to remove block from all 0 slot weapons. Any 1h that requires a slot should not be nerfed this way, no one gives a shit if it's "realistic" or not, this game is far from realistic.
Also if you want anyone to take you seriously, you should not get so butthurt and aggressive just because someone pointed out huge flaws in your massively biased suggestion.
I'm rly sad that you still dont get it... Check mlekce post above dude, maybe things will be clearer for ya...
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No. 1H without shield is great, best dueling weapons imo, and it's not bad in battle situations either.
They are among best dueling weapons but in battle they aren't as good cause they are short.
Either you'll make STR build which hits hard with one-hander but can't catch anyone who backpedal (and spam while doing it) or you'll make AGI build which is fast but doesn't deal much damage.
That's the problem with short weapons. I've switched from German Greatsword to Longsword and my performance suffered. Longer weapons are simply better than shorter weapons.
Idzo likes to spam long polearms and most of the time he uses STR builds with a lot of HP and armor. He rarely use kicks. That's why he has problems with people who are good at blocking and fast enough to get in his face and "outspam" him.
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Just let this thread die allready
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Not even close to the best dueling weapons. Way too short. Means vulnerable to kicks and can't play the range game.
If you need to be within kick-range to kill anyone with a 1h it's just you being shit, xunt. I find dueling with say an italian much easier than with a poleaxe/danish. Being shielder in battle I find easier than being 2h/pole too but swashbuckling is less effective since you loose the arrow proof, which is the biggest plus for one-handers in battle. Swasbuckling is for true pros like Teeth
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[...]
Swasbuckling is for true pros like Teeth
...or those you just enjoy it.
Why is everyone always implying that killing = fun, surviving = fun?
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Actually I think that in order to buff swashbucklers heavy weapon stun should be removed. They have length and some of them have CT. Stun is over the top.
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Stun is fine. Having a shield is a nice thing.
When you sling it behind your back or decide not to take one, well. But 1h weapons are designed to be used with shield. If someone wants to intentionally play hard mode, there is no need to make it easier; and if someone wants a more effective sidearm without spending an extra slot, or to be more effective with no shield, then I don't think that is so good, no.
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If you need to be within kick-range to kill anyone with a 1h it's just you being shit, xunt. I find dueling with say an italian much easier than with a poleaxe/danish. Being shielder in battle I find easier than being 2h/pole too but swashbuckling is less effective since you loose the arrow proof, which is the biggest plus for one-handers in battle. Swasbuckling is for true pros like Teeth
You don't need to be within kick-range but that means you're very limited in your attacking options and since you have to attack from max range your attacks are very easy to see and block...
You find dueling with an italian easier because it doesn't matter what weapon you use if you're a nub, will suck regardless
You can play the range game, the rightswing and stab of the NCS and KAS are about 110-120 range when compared to 2h.
As opposed to the 135-170 of 2h. That's great, I'm sure you'll come out on top with 110-120.
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As opposed to the 135-170 of 2h. That's great, I'm sure you'll come out on top with 110-120.
What? That is just the stab, the right swing and stab of the long 1h's are almost comparable in effective range to all the other attacks. I love the 2h stab, as a 1h its quite easy to hit them during the stab stun after you blocked it, or chambered it.
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...or those you just enjoy it.
Why is everyone always implying that killing = fun, surviving = fun?
I just said it to please Teeth. Swashbucklers needs to know how awesome their class is :P
You don't need to be within kick-range but that means you're very limited in your attacking options and since you have to attack from max range your attacks are very easy to see and block...
You can bait kicks and punish them with stabs to the face or changing movement rashly, and circle them when you anticipate a kick. If you punish them for 1-2 kicks they'll mostly don't dare it anymore and you can play a bit with facehugging too.
As opposed to the 135-170 of 2h. That's great, I'm sure you'll come out on top with 110-120.
Who said you had to outreach them to play range-game? If you stay in your outer range of the right swing, you'll often punish them for double-attacking. They believe you can't reach you and wants to double-attack, you throw a right swing to their face before he finishes the second swing. The surprise-element of the right swing and its length can give you hits where you otherwise wouldn't.
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Idouble-attacking
What kind of argument is that?
I mean, I do often double attack because I'm impatient twat but most good players don't unless it's hiltslash.
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What? That is just the stab, the right swing and stab of the long 1h's are almost comparable in effective range to all the other attacks. I love the 2h stab, as a 1h its quite easy to hit them during the stab stun after you blocked it, or chambered it.
Maybe you should do some research before claiming things.
1h
Overhead = +0
Left-to-right = +0
Right-to-left = +19
2h
Overhead = +15
Left-to-right = +17
Right-to-left = +13
Longest 1h
Arabian Cavalry Sword
weapon length: 105
Danish Greatsword
weapon length: 124
Now all you need to do is some very basic math skills to see the truth.
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Numbers can suck my dick, I know how long my sword is and I don't feel at a particularly huge range disadvantage against the greatswordbro's. Perhaps its footwork. Perhaps the 1h animations are just more easily utilised at their max range than the 2h swords. Whatever, I can play the range game with a 1h.
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Yes, I'm sure you do. Don't let the numbers (aka reality) bother you.
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What kind of argument is that?
I mean, I do often double attack because I'm impatient twat but most good players don't unless it's hiltslash.
Two-handers like doing left or right swing at max reach, quick backpedal and stab to the face. Polearmers ends their double-attack with a right swing since it's their longest animation. Watch two good players duel, one with a ~90 length weapon and one with ~120. Do you think it would be a normal block -> attack pattern all the time? Nope, a lot of the good players try to use the reach advantage to the max.
If you with one-handed weapon know your footwork well and can stay at your max range with the right swing, you can punish those moves.
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And all of that assumes you're against a noob, Gurnisson. Anything is good against bad players.... yes, you can circle someone who kicks if he's bad and then he won't do it anymore. Or you can punish them for trying to double attack if they don't know the range. You can also spam bad players with any weapon, doesn't mean spam is good or OP.
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And all of that assumes you're against a noob, Gurnisson. Anything is good against bad players.... yes, you can circle someone who kicks if he's bad and then he won't do it anymore. Or you can punish them for trying to double attack if they don't know the range. You can also spam bad players with any weapon, doesn't mean spam is good or OP.
Yes, because I'm only killing bad players like you :rolleyes:
What you're trying to say, basically, is that a good player is untouchable and you can't hit him with any moves because he's flawless? :lol:
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tl;dr
Yes, i did.
So Im reading another thread "I AM 2h WHY CAN SOMEONE ELSE WIN VS ME???" QQ away please, even if its you IdZo, but this is just hilarious.
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Yes, because I'm only killing bad players like you :rolleyes:
What you're trying to say, basically, is that a good player is untouchable and you can't hit him with any moves because he's flawless? :lol:
Well, you've never killed me, so obviously not.
No, that's not what I'm trying to say. But a good player wouldn't make dumb mistakes like that.
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A good player would make clever mistakes.
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I agree with gurni. Good players wont just hit and block for ages, that wont lead em anywhere. So they will try to do a few tricks/moves, specialy if they are some of the oldies of c-rpg. Who were used to use alot of tricks back in the days.
Well, you've never killed me, so obviously not.
No, that's not what I'm trying to say. But a good player wouldn't make dumb mistakes like that.
We are humans.... we make mistakes. Even some really dumb mistakes, u can see that in world history. This is a game.... so why on earth would good players not fail once in a while? They might have missed something or were thinking about another move?
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We are humans.... we make mistakes. Even some really dumb mistakes, u can see that in world history. This is a game.... so why on earth would good players not fail once in a while? They might have missed something or were thinking about another move?
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Oh gtx, you're so cute when you try to think.
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Oh gtx, you're so cute when you try to think.
Sry u are correct. Humans from the c-rpg community is flawless, they dont make any dumb mistakes at all. Sry Xant. :lol:
Edit: u said those words urself :lol:.
Xant: But a good player wouldn't make dumb mistakes like that.
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Not quite the correct conclusion, but it's a beginning. Baby steps.
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I love how you guys are completely ignoring athletics, as if it doesn't play a part in the range game.
One handers don't out range 2hers or polearms, period. Which means there is no such thing as "playing the range game" against either of these two weapon types. You're just taking advantage of someone that is bad.
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I think teeth knows that most 2hers and poles are longer then his 1h. What it sounds like to me isn't as much saying he is going to S key and spam the guy while staying out of his range, but that he will stay far enough away from his opponent so that he has a false sense of safety, but in reality is still in range of the right swing.
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Yes, and like Tydeus said..
You're just taking advantage of someone that is bad.
Taking advantage of someone's false sense of security is no "pro" of 1h.
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Ok so we have drawn ALL conclusions it seems:
Xant is an arrogant twat, but nifty in a fight
Teeth is also pretty quick
Idzo is qq'ing cause archers can block
And we ALL agree that the "speed" rating of a weapon is a stupid number, because in actuallity its NOT speed of the weapon, merely the speed of the animation, and with long weapons this means the speed at the tip of the weapon is massively increased, this rendering many polearms and 2handers FASTER than 1hander, making 1handers even more shit.
We have all also agreed the term "Swashbuckler" is STUPID to describe 1handers, or 2 reasons: 1/ Swashbuckler uses a BUCKLER, thats why its swashBUCKLER and 2/ 1handers are called 1handers, if they have a shield they are shielders.
Ok, so to reach a positive solution from this thread, we all agree, nerf the speed on large weapons by approx. 10 points each, 20 for the axes that outspam scimitars, stop calling 1handers silly names, buff/nerf shields so they stop melee weapons when in REST position, as they do for projectiles, but remover ALL of their forcefield, vs melee and ranged, in rest and BLOCK positions, and we can all be happy. Great!
Good work lads!
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We have all also agreed the term "Swashbuckler" is STUPID to describe 1handers, or 2 reasons: 1/ Swashbuckler uses a BUCKLER, thats why its swashBUCKLER and 2/ 1handers are called 1handers, if they have a shield they are shielders.
http://www.etymonline.com/index.php?allowed_in_frame=0&search=swashbuckler&searchmode=none
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http://www.etymonline.com/index.php?allowed_in_frame=0&search=swashbuckler&searchmode=none
Thank you: Swashbuckler= Someone who beats his shield. Not a 1hander. A SHIELDER.
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i'll teach you a trick
-GLA uses hold attack
-1h uses manual block
-GLA releases attack, 1h weapon is stunned.
-gla spams
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i'll teach you a trick
-GLA uses hold attack
-1h uses manual block
-GLA releases attack, 1h weapon is stunned.
-gla spams
Since due to its range, GLA is faster than most 1handers anyway, this is superpowerful "trick". Im just glad that you are not great player else it would be trouble to kill you with my puny shortsword. :mrgreen:
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I think teeth knows that most 2hers and poles are longer then his 1h. What it sounds like to me isn't as much saying he is going to S key and spam the guy while staying out of his range, but that he will stay far enough away from his opponent so that he has a false sense of safety, but in reality is still in range of the right swing.
Yes, all of this started because of Xant saying that you can't play the range game with 1h, which I disagree with. Sure, effectively if both fighters were supercomputers I will get my ass whooped cause a 2h is just a bit longer.
But the players of this game are so far from being flawless supercomputers that when footwork and timing gets thrown into the mix, which are so far from perfect even with the best players, I feel completely comfortable trying to outrange greatsworders. Not just noobs, but also veteran duellers. Cause having a slightly shorter weapon does not at all mean that you have to facehug, especially when it comes to 1h. The rightswings actualy max reach is very hard to determine even in a duel situation cause it is so dependent on movement.
Bobthehero started calling it swashbuckling, I use it aswell because it is a whole lot catchier than saying 1h without shield everytime. It also nicely describes the classiness of the class. I reckon I should call myself a 1h, and that I should call the others shielders.
i'll teach you a trick
-GLA uses hold attack
-1h uses manual block
-GLA releases attack, 1h weapon is stunned.
-gla spams
-GLA uses hold attack
-1h uses manual block
-GLA releases attack, 1h weapon is stunned.
-GLA spams
-1h uses manual block
-1h does leftswing
-GLA tries the same shit again
-1h does another leftswing while he is holding
Trick countered.
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Since due to its range, GLA is faster than most 1handers anyway, this is superpowerful "trick". Im just glad that you are not great player else it would be trouble to kill you with my puny shortsword. :mrgreen:
What 1hers are you using that are slower then a GLA? Also that "trick" while valuable is good for catchign people off guard, but the 1her will still be able to block. Infact, I see a lot of people try to do this to me, and assume they will continually weapon stun me, which is not possible, so in the end I am the one who gets the free hit in.
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-GLA uses hold attack
-1h uses manual block
-GLA releases attack, 1h weapon is stunned.
-GLA spams
-1h uses manual block
-1h does leftswing
-GLA tries the same shit again
-1h does another leftswing while he is holding
Trick countered.
yea in duel server...
on battle serv, it doesnt get to your point
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Group of shielders working together is way scarier than a group of 2h any day. Don't take the average random pub play as a proper measurement.
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We have all also agreed the term "Swashbuckler" is STUPID to describe 1handers, or 2 reasons: 1/ Swashbuckler uses a BUCKLER, thats why its swashBUCKLER and 2/ 1handers are called 1handers, if they have a shield they are shielders.
Shoo shoo
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I feel completely comfortable trying to outrange greatsworders. Not just noobs, but also veteran duellers
Veteran duellers such as...?
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Veteran duellers such as...?
Kamils_Veteran_Name...? :mrgreen:
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Just let this thread die allready
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Who said you had to outreach them to play range-game? If you stay in your outer range of the right swing, you'll often punish them for double-attacking. They believe you can't reach you and wants to double-attack, you throw a right swing to their face before he finishes the second swing. The surprise-element of the right swing and its length can give you hits where you otherwise wouldn't.
The right swing used to be so slow that just wouldn't work. Dunno if it changed though.
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The right swing used to be so slow that just wouldn't work. Dunno if it changed though.
it seems pretty fast to me. I do what gurnisson is saying with 1 wpf on my main, on the duel server.
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it seems pretty fast to me. I do what gurnisson is saying with 1 wpf on my main, on the duel server.
Depends on how fast your enemy is moving backwards and left (from your perspective) too, relatively to you.
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Depends on how fast your enemy is moving backwards and left (from your perspective) too, relatively to you.
But that again depends on your footwork too. :P
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I'd rather they just nerfed 1h left swing, it really breaks the game.
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I'd rather they just nerfed 1h left swing, it really breaks the game.
No. Either you have bad ping or bad reflexes. One way or the other, it's your problem, not the game's.
Anyway, as far as swashbuckling goes, I think the only thing that should really be changed is the removal of weapon stun. I think the STR build crowd has it good enough, with being able to 1 or 2 shot just about anyone. How are agility builds supposed to get by if they can't swing?
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The 1h left swing should be toned down just not to be that easily spammable (yes you can say anything you want about it being easy to defend against but it is still too effective compared to the required effort), and all the other attacks have speed that makes justice to what a weapon three times lighter than a greatsword can do.
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Right swing needs to be sped up a tad before I would advocate toning down the left swing. Even so, it's similar to how 2h and poles have one of the side swings that is faster than the other. I assume people want melee to be fast, not slow everything down.
The best case would be giving 1h completely different animations without the shield, but that requires more work. Easier sweetspots and less weapon stun are the easiest quick fixes I can imagine. 1h is fine enough in duels and suffers against multiple opponents due to the stun.
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Go ahead and ruin shieldless blocking, my +3 knife doesn't give a shit.
(but really, don't. blocking manually takes a lot of skill and even when you are an amazing player things get very hectic and hard to manage in the midst of battle. Don't nerf something that is not overpowered)
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I'd rather they just nerfed 1h left swing, it really breaks the game.
How about crushthrough for katanas and long hafted blades instead?
In general, people should stop talking about things they barely understand.
People should stop assuming that they lose in a duel because the other guys class was overpowered.
Instead, people should try the other guys class and then duel him again.
And of course people should stop telling others what they should do.
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The 1h left swing should be toned down just not to be that easily spammable (yes you can say anything you want about it being easy to defend against but it is still too effective compared to the required effort), and all the other attacks have speed that makes justice to what a weapon three times lighter than a greatsword can do.
Are we playing the same game? I have mw kas and 130 wpf and i get spammed by everyone. In alt i have 8 wm and 174 wpf points in 1h and i use steel pick and gues what? Everyone is faster then me. Are you ppl fucking kidding me?
How the fuck do you meange to do that?
Turn attack mechanic is bullshit. When i hit you,and then i try to repeat the attack with 8wm other dude always hit me first.
And right swing looks to me that it is faster then left one.
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Are we playing the same game? I have mw kas and 130 wpf and i get spammed by everyone. In alt i have 8 wm and 174 wpf points in 1h and i use steel pick and gues what? Everyone is faster then me. Are you ppl fucking kidding me?
How the fuck do you meange to do that?
Turn attack mechanic is bullshit. When i hit you,and then i try to repeat the attack with 8wm other dude always hit me first.
And right swing looks to me that it is faster then left one.
Can't tell if troll or not.
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Yeah you are all pro,and booring. Enjoy hitting - on mine posts,and laughing.
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Are we playing the same game? I have mw kas and 130 wpf and i get spammed by everyone. In alt i have 8 wm and 174 wpf points in 1h and i use steel pick and gues what? Everyone is faster then me. Are you ppl fucking kidding me?
How the fuck do you meange to do that?
Turn attack mechanic is bullshit. When i hit you,and then i try to repeat the attack with 8wm other dude always hit me first.
And right swing looks to me that it is faster then left one.
try to turn into your attack or walk towards your attacks direction (left-right swing: walk right). practice that, it might help.
aaaand because none seems to have noticed my post from earlier in this thread (and I think I have a valuable point there) I'm shamelessly linking to it now:
http://forum.c-rpg.net/index.php/topic,34524.msg519752.html#msg519752 (http://forum.c-rpg.net/index.php/topic,34524.msg519752.html#msg519752)
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Are we playing the same game? I have mw kas and 130 wpf and i get spammed by everyone. In alt i have 8 wm and 174 wpf points in 1h and i use steel pick and gues what? Everyone is faster then me. Are you ppl fucking kidding me?
How the fuck do you meange to do that?
Turn attack mechanic is bullshit. When i hit you,and then i try to repeat the attack with 8wm other dude always hit me first.
And right swing looks to me that it is faster then left one.
I manage just fine as a 1h with 24/15, 21/18, and 18/21 builds. So do a ton of other 1h. Either your footwork is off, or your timing is off (or both).
I'm not saying I never failed to properly counter a hiltslash, but it was always my fault when it happened. The footwork leading up to it is one of the most blatant telegraphs in the entire game.
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Yeah you are all pro,and booring. Enjoy hitting - on mine posts,and laughing.
I did. Laughed evilly as I hit the -1. Felt good.
Seriously though are you trolling? 1h with 130 wpf is easy to spam. I have an alt that is pure 1h and I can outspam almost everyone I fight if I want to, even katanas. I will admit the alt has 154 wpf but you're claiming an alt with 174 wpf is easily outspammed.. are you for real?
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You probably know that shield slows you down? You also know that less range you have more you can fuck yourself in asshole with wpf you have cuz glaive/flamburger bundle of stickss who backpedal will always outspam you.
Range compensate speed.
Only way you can spam the shit out of them is to have 6 or more ath and go without shield with mw sword.
Now go with shield,15kg or more gear and 5 athl and steel pick and enjoy the spamming. :rolleyes:
Half of speed they have don't come from wpf it comes from high athl 2h have,because they don't need to put points in shield,they can all go 7 athl and 6ps with long and high dmg weapon. No wonder i get spammed.
But nvm that doesnt stop me to have good score.
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Yeah nothing you can do about s key assholes. You can still kill them with or without shield if you don't rush it but it is harder since they have the range advantage and no dignity.
But your claim about having shield or without shield that 1h cannot spam is not a valid claim. I've been able to spam people without a mw sword on my alt as well as my main which uses a shield. 1h is able to spam just as well as 2h without a shield and almost as well as 2h with one, least that's what I've noticed in my gameplay. 1h is slower with that shield but it should be.
1h with or without a shield is not as good as 2h on paper since 2h has reach and equal speed thus it has the advantage with reach. However this doesn't mean 1h isn't viable or unable to do well.
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Time is everything if you don't kill them under 10 seconds you better run because ether enemy cav is noticed you or other 2h that are faster then you will sorround you and you are fucked.
I can't spam anyone,i maybie doing something wrong but everyone have epic blocking skills and spamming like crazy.
havihng 110wpf and having 190 wpf is not a big deal,one point in athletichs worth more then 5 in wm.
with high athl and good footwork they can spam you even if you have 190wpf because they have speed and more reach. I tried 9 setups so far and i finaly realised that i don't need wm at all. Waiste of points,and totaly usless.
Having no shield gives you more points to put in athl or ps and you have very fast spamming weapon. It have some dissadvantages,but it is totaly fine.
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Then we agree that 1h is still viable but disagree on spamming. Fair enough.
Are you an EU player? This might have something to do with why we have different opinions. Far as I know EU favors agi and NA favors str. That does not mean all EU favors agi nor that all NA favors str but that its what a large portion favors. I don't play EU but that seems to be a popular opinion thus you may have a different situation if you do indeed play in EU servers.
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1h without shield is the hardest build to fight duel against for me.
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Then we agree that 1h is still viable but disagree on spamming. Fair enough.
Are you an EU player? This might have something to do with why we have different opinions. Far as I know EU favors agi and NA favors str. That does not mean all EU favors agi nor that all NA favors str but that its what a large portion favors. I don't play EU but that seems to be a popular opinion thus you may have a different situation if you do indeed play in EU servers.
i am EU player.
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1h without shield is the hardest build to fight duel against for me.
Depends mate. If you are used to 2h sword block and attack animations you will not have any problems with 2h swords,but if you try 1h and polearms it will feel different,and much more harder. Problem is in ur brain i know it because i have same problem.
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Anyway, as far as swashbuckling goes...
This thread is about using 1handed withOUT shield. Swashbuckling includes shield.
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This thread is about using 1handed withOUT shield. Swashbuckling includes shield.
You suffer from confirmation bias, what I linked previously stated that swashbukckling is more about an arrogant sword fighter. The buckler part comes from the fact that he's noisy in when he hits his own shield or his opponent's shield. Since the vast majority of shielders are more passive [shield constantly up until they hear the ding], I'd argue that the definition fits our 1her/no shields much more.
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You suffer from confirmation bias, what I linked previously stated that swashbukckling is more about an arrogant sword fighter. The buckler part comes from the fact that he's noisy in when he hits his own shield or his opponent's shield. Since the vast majority of shielders are more passive [shield constantly up until they hear the ding], I'd argue that the definition fits our 1her/no shields much more.
You are seeing what you want to see.
And there are lots of agressive shielders; naturally when someone is attacking, you wait for the ding, but when someone is attacking you with a longer weapon, what are you going to do, open up and die?
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You are seeing what you want to see.
And there are lots of agressive shielders; naturally when someone is attacking, you wait for the ding, but when someone is attacking you with a longer weapon, what are you going to do, open up and die?
I think he means a passive shielder has his shield up whenever he isn't striking. It's safer, but its slows you down. If I have room to maneuvre I'll leave shield down to speed up my footwork, and use my shield as an 'auto-block' whenever I see the strike coming. If I'm on a wall or a tight space facing a spamming 2-hander, I hold shield up till it breaks, then I block once and then die.
I had hoped putting shield away would give me a massive speed advantage so I could spam, but alas no. My manual blocking is far too crappy and on a one on one I just can't get close enough.
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My manual blocking is far too crappy and on a one on one I just can't get close enough.
That problem is fairly easy to fix. Just play duel (without your shield) until your blocking picks up.
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Or do the following: Put shield away when there's an anti-shield weapon coming up, they're slower and unbalanced, usually, so you can progressively get better at blocking, after that, play the odd round without any shield.
That's how I did it.
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I trained under bobthehero to learn dueling.. till the student was the teacher!
Now Bob is in my dueling 101 class. might even pass it if he works hard this time.
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Oh you...
Young grasshopah's showing it claws does it now?
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Or do the following: Put shield away when there's an anti-shield weapon coming up, they're slower and unbalanced, usually, so you can progressively get better at blocking, after that, play the odd round without any shield.
That's how I did it.
That would be a decent way to learn in siege. Doing it in battle would lead to a lot of downtime though, without getting all that much practice in.
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Well battle was the only gamemode avaiable when I did this.
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That would be a decent way to learn in siege. Doing it in battle would lead to a lot of downtime though, without getting all that much practice in.
Even in battle you can and have to pick your fights...
1h-only isn't for the front line anyway.
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That seemed like a brilliant idea- two hits from a big shield breaker and I'm 1 h only anyways. But just checked the game, and I'm 160 ping. I guess I'll just throw jarids randomly then die:(
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Throw jarids from horse for maximum randomness!
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Even in battle you can and have to pick your fights...
1h-only isn't for the front line anyway.
I meant more that if his blocking is poor, then he's going to put his shield away, miss one block against the axe user, die, and spend the next two minutes twiddling his thumbs. That's a really rough way to learn how to manually block.
Siege is a bit better, especially if he is on the attacking team. Duel is the best practice though, since he can spend his time practicing his blocking with nearly no downtime between fights.
That seemed like a brilliant idea- two hits from a big shield breaker and I'm 1 h only anyways. But just checked the game, and I'm 160 ping. I guess I'll just throw jarids randomly then die:(
Are there seriously no servers that give you a lower ping? What country do you live in?
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Are there seriously no servers that give you a lower ping? What country do you live in?
Vancouver Canada, but I think its my connection- web stick :oops: Euro servers seem to have the same ping as NA. Guess I'll have to pay double internet bills to dominate this game.
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I meant more that if his blocking is poor, then he's going to put his shield away, miss one block against the axe user, die, and spend the next two minutes twiddling his thumbs. That's a really rough way to learn how to manually block.
Siege is a bit better, especially if he is on the attacking team. Duel is the best practice though, since he can spend his time practicing his blocking with nearly no downtime between fights.
Are there seriously no servers that give you a lower ping? What country do you live in?
Vodner is spot on. Totally agree, the more intense the practice the faster you will learn. I think a mixture of Siege and Duel is the best way to learn. I would not play duel exclusively, its great for learning to block but siege will teach you how to deal with changing terrain (narrow walkways, elevated terrain, stairs, fighting in confined spaces, etc.) and fighting more then 1 person at a time.
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Vancouver Canada, but I think its my connection- web stick :oops: Euro servers seem to have the same ping as NA. Guess I'll have to pay double internet bills to dominate this game.
Yeah, tethered / satellite internet is going to give a really awful melee experience. You're not going to have enough time to consistently counter people trying to double-swing you, plus player positions are going to be horribly out of sync on your screen.
I think a mixture of Siege and Duel is the best way to learn.
I agree entirely. That's how I spent my first six months or so playing Warband. I can't begin to imagine how aggravating playing battle as a new player would be.
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Back in the old, old days of cRPG, battle was really fun. Your objective as a peasant was to survive as long as possible and die in a good spot, near the battle.
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I agree entirely. That's how I spent my first six months or so playing Warband. I can't begin to imagine how aggravating playing battle as a new player would be.
I did this. Certainly needs a "special" mindset. Downside: still can't block manually :mrgreen:
Back in the old, old days of cRPG, battle was really fun. Your objective as a peasant was to survive as long as possible and die in a good spot, near the battle.
Yeah, was way more fun than auto-running into the enemy and still getting the same XP...