cRPG

cRPG => General Discussion => Topic started by: Fasader on November 18, 2011, 08:35:00 pm

Title: Removal of Strange Armour
Post by: Fasader on November 18, 2011, 08:35:00 pm
We are thinking of removing the Strange Armour sets because the models...


(present heirloom ones would be turned into the corresponding amount of heirloom points, of course.)
Title: Re: Removal of Strange Armour
Post by: BADPLAYERold on November 18, 2011, 08:36:06 pm
best thread on this forum
Title: Re: Removal of Strange Armour
Post by: Xant on November 18, 2011, 08:41:21 pm
But this would make samurai RP impossible...

I don't see any downsides, do it!
Title: Re: Removal of Strange Armour
Post by: Anwyl on November 18, 2011, 08:44:12 pm
I love you Fasader.

Even though Meow is better.
Title: Re: Removal of Strange Armour
Post by: Thomek on November 18, 2011, 08:44:52 pm
OK.

But I demand a slot for some future and better asian armor even if this doesnt exist yet. I agree that the current models sucks, but it should be replaced by something in stead of being deleted. Could we replace it with khorins dark steppe armour as a temporary measure?
Title: Re: Removal of Strange Armour
Post by: Dach on November 18, 2011, 08:46:48 pm
What about weaboo weapon?

(click to show/hide)
Title: Re: Removal of Strange Armour
Post by: Cepeshi on November 18, 2011, 08:46:55 pm
OK.

But I demand a slot for some future and better asian armor even if this doesnt exist yet. I agree that the current models sucks, but it should be replaced by something in stead of being deleted. Could we replace it with khorins dark steppe armour as a temporary measure?

Who are you to DEMAND stuff?  :mrgreen:

nah, no offense, just could not resist  :P
Title: Re: Removal of Strange Armour
Post by: Bobthehero on November 18, 2011, 08:47:08 pm
Fairly sure he's talking about the old pink armor that we don't use anymore but that is still in the files.
Title: Re: Removal of Strange Armour
Post by: Earthdforce on November 18, 2011, 08:47:17 pm
Please?
Title: Re: Removal of Strange Armour
Post by: POOPHAMMER on November 18, 2011, 08:48:28 pm
I retract my hell yeah actually. This is kind of silly
Title: Re: Removal of Strange Armour
Post by: Rhygar666 on November 18, 2011, 08:48:39 pm
http://www.youtube.com/watch?v=P3ALwKeSEYs
Title: Re: Removal of Strange Armour
Post by: Braeden on November 18, 2011, 08:48:51 pm
What Thomek said.
Title: Re: Removal of Strange Armour
Post by: Zisa on November 18, 2011, 08:50:01 pm
You allready made the nodachi a toy for strength fuckwads.

Strange armour was in native M&B, found in certain chests, not a mod; not the current models though.

You 'could' alter a txt to enable the nodachi I believe.
Title: Re: Removal of Strange Armour
Post by: Gmnotutoo on November 18, 2011, 08:50:15 pm
I don't think it is fair for the people who play this game and enjoy that look for their character. In all honesty I bought this game so that I can use gear like this. Most of it is already statistically nerfed compared to the European counter-parts in the game already, but to remove it would take a lot of enjoyment away for the people in the minority that want it left in. My friends Bramd, Elyze and Governor sold me on this game because of the freedom involved with equipment, looks, and statistical varieties. 

Also what happens afterwards to the other gear from Asia, is the Katana or other weaboo gear next to be removed? I'm worried now about a slow phase out to try to minimize rage from the weaboo community. Is there anyone willing to use their time to remake the models to look better and would it be implimented?

To clarify, I usually post a lot of silly and joking messages here, but I want my concerns to be taken seriously this time.
Title: Re: Removal of Strange Armour
Post by: Skysong on November 18, 2011, 08:56:05 pm
Nice

Common sense prevails against weaboo scourge  :twisted:
Title: Re: Removal of Strange Armour
Post by: bagge on November 18, 2011, 08:59:01 pm
If you remove the only light armor (Light Strange, which gets +7 armor bonus), it's only fair if you make another light armor +7
Title: Re: Removal of Strange Armour
Post by: polkafranzi on November 18, 2011, 09:08:49 pm
Am surprised the market isn't full yet of people seeking +3 strange armors in the hope of turning it into +3 mail gauntlets using the loompoints if this comes true.
Title: Re: Removal of Strange Armour
Post by: Angantyr on November 18, 2011, 09:09:35 pm
Yes please, one immersion-breaker less.
Title: Re: Removal of Strange Armour
Post by: Herkkutatti on November 18, 2011, 09:11:42 pm

(present heirloom ones would be turned into the corresponding amount of heirloom points, of course.)
NAOW i should buy cheap +3 strange armours  :twisted: :twisted: :twisted: and get 400k profit muhahahahaha
Title: Re: Removal of Strange Armour
Post by: Iymore on November 18, 2011, 09:11:47 pm
Yeah remove it :rolleyes:
Title: Re: Removal of Strange Armour
Post by: gazda on November 18, 2011, 09:12:55 pm
We are thinking of removing the Strange Armour sets because the models...

  • are low quality and originally made for a .808 mod for the original M&B.
  • are not from native so they have no excuse to be low quality.
  • may have been ripped from some crappy asian MMO game.
  • are, by many people, considered distasteful and ruinous to the atmosphere of the game, particularly in strategus village battles.
  • are non-historical and are least fitting with the general theme of Native.

(present heirloom ones would be turned into the corresponding amount of heirloom points, of course.)

visitors can't see pics , please register or login
Title: Re: Removal of Strange Armour
Post by: Old_Sir_Agor on November 18, 2011, 09:21:14 pm
yes remove it pls it looks so bad, but make another light armor, that has +7 armor bonus from heirlooming! :D
Title: Re: Removal of Strange Armour
Post by: Blashyrkh on November 18, 2011, 09:23:48 pm
While we are at it also remove katanas and everything that is asian (I hope this didn't sound as a racist statement )
Title: Re: Removal of Strange Armour
Post by: Bobthehero on November 18, 2011, 09:24:48 pm
Turk stuff is asian, remove!
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 18, 2011, 09:29:53 pm
Samurais will transform into....... Ninjas. (Random Anime Pumping Up song being played)
Title: Re: Removal of Strange Armour
Post by: Blashyrkh on November 18, 2011, 09:30:32 pm
Turk stuff is asian, remove!

Well yea but they ware very active in Europe, while samurais were in far away land living their own fantasy
Title: Re: Removal of Strange Armour
Post by: Belmont on November 18, 2011, 09:31:10 pm
Even though I'm opposed to this I know that it will happen. If the Strange Armors are going to be removed I think the Nodachi, Katana and Wakizashi should also be removed because I think everyone can agree that seeing a plated knight wearing one of these weapons is a lot more "annoying" than seeing a properly outfitted samurai.
Title: Re: Removal of Strange Armour
Post by: Angantyr on November 18, 2011, 09:32:38 pm
Turk stuff is asian, remove!
Arab and Mongol stuff is Asian, too.
Title: Re: Removal of Strange Armour
Post by: Herkkutatti on November 18, 2011, 09:35:12 pm
Damn all strange armors are dissapeared xD ( bought 2 +3 strange armors  :twisted: )
Title: Re: Removal of Strange Armour
Post by: Dalhi on November 18, 2011, 09:42:23 pm
Finally  :D
Would be nice to find some good looking sets for replacement.
I'd love to see this this happening to weapons like Nodachi, Katana etc.
Title: Re: Removal of Strange Armour
Post by: Beat on November 18, 2011, 09:47:00 pm
Why does it bother some in this community so bad that other people like to wear samurai themed armor?  Does it remind you of how you were as a kid and you're full of self loathing or something?  Does it really impact your enjoyment of the game that much to see that particular armor?  I've never used any of the gear in question personally, but I can see how it would be fun for some, so why not let them?

To the OP:

I agree with most of your reasons for removing it, but I don't think it is distasteful and ruinous to the atmosphere of the game.  It's a medieval combat game with armor and weapons influenced by many cultures from far around the world.  Why not Japan?  They make some pretty kick ass shit over there.

As Zisa said, it was in M&B originally, just rare.  So keep it rare in cRPG as well.  It's not that common in most of the games I play in already, but if you really feel like something needs to be done, I suppose you could just make it more expensive like you did with the dresses and such.  I too dislike strange armor showing up for NPC villages, but I'm sure there is another way to deal with that issue that wouldn't involve removing it from the game completely.


Title: Re: Removal of Strange Armour
Post by: Kalp on November 18, 2011, 09:47:58 pm
Damn, I shouldn't trade my +3 Heavy Strange Armor, now I could make better deal  :(
Title: Re: Removal of Strange Armour
Post by: Apsod on November 18, 2011, 09:48:32 pm
Hell yeah!
Title: Re: Removal of Strange Armour
Post by: RamsesXXIIX on November 18, 2011, 09:50:42 pm
Nice - I would appreciate it.

But I still have one concern... As ugly as these armors are, they seem to attract quite a lot of new players. Or, at the least, I feel I see new players using these regularly before they turn to something else. I guess its since its so exotic, so perhaps find some better looking ones in the future? (Like some of the rest said)
Title: Re: Removal of Strange Armour
Post by: Joker86 on November 18, 2011, 09:51:28 pm
We are thinking of removing the Strange Armour sets because the models...

  • are low quality and originally made for a .808 mod for the original M&B.
  • are not from native so they have no excuse to be low quality.
  • may have been ripped from some crappy asian MMO game.
  • are, by many people, considered distasteful and ruinous to the atmosphere of the game, particularly in strategus village battles.
  • are non-historical and are least fitting with the general theme of Native.

(present heirloom ones would be turned into the corresponding amount of heirloom points, of course.)


OMG! If this stolen armours are a reason to remove items, then we have to remove all the Ninja stuff. As much as I LOVE seeing Ninjas on medieval battlefields, I have to inform you that Morrowind (2002) already used the Ninja equipment, and someone ripped it for M&B (2008).

Here is the evidence:

visitors can't see pics , please register or login


So brokenheartedly I have to request to remove those fabulous Ninja armours and weapons, too. I think I won't be able to laugh again for the rest of my life seeing those wonderful items go, but that's still better than being sued.

If you support my request please vote positive on this post.
Title: Re: Removal of Strange Armour
Post by: Blondin on November 18, 2011, 09:53:17 pm
Hey you're not bad at photoshop!
Title: Re: Removal of Strange Armour
Post by: Joker86 on November 18, 2011, 10:02:33 pm
Hey you're not bad at photoshop!

I am sorry? What do you mean?  :?  :?:
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 18, 2011, 10:05:14 pm
Hmm, back when i played Morrowind, i swear i never saw those Ninjas...then again...they are Ninjas...
Title: Re: Removal of Strange Armour
Post by: Anal Bleeding on November 18, 2011, 10:05:33 pm
While I agree with the removal of Asian filth from the game, it could be construed as racism. The Asian community of players might not like having their crappy weapons taken away.
Title: Re: Removal of Strange Armour
Post by: Joker86 on November 18, 2011, 10:06:47 pm
Hmm, back when i played Morrowind, i swear i never saw those Ninjas...then again...they are Ninjas...

Indeed. Do you see how his left foot is already going Ninja mode?

Oh! You don't! because it's Ninja mode!

While I agree with the removal of Asian filth from the game, it could be construed as racism. The Asian community of players might not like having their crappy weapons taken away.

Then this game is also racist towards Vikings, American Indian, Indian Indians, Africans, Persians, Romans, Ancient Greeks, Scottish Highlanders, Inuit, Wood Elves, Vampires, Werewolves and Power Rangers.
Title: Re: Removal of Strange Armour
Post by: The_Angle on November 18, 2011, 10:08:33 pm
Anything to disenfranchise the Ninja's clan.
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 18, 2011, 10:08:42 pm
While I agree with the removal of Asian filth from the game, it could be construed as racism. The Asian community of players might not like having their crappy weapons taken away.

To please everyone, just delete every item/object ingame.
Title: Re: Removal of Strange Armour
Post by: Banok on November 18, 2011, 10:13:10 pm
1. Samurai's existed GET OVER IT japanophobes.
2. m&b has NEVER been a historical game. its inspired by historical cultures, japan is a historical culture just like the others.
3. why remove pretty much the only visual variety currently in the game?

I only first downloaded this mod because I wanted to be a ninja. Does anyone remember when CRPG used to be about FUN? dressing up, making crazy characters and NOT collecting hierlooms? you know before all the realism douchebags did stuff like remove crossdressing. well this is some nostalgia for you...

visitors can't see pics , please register or login


I'm all for replacing the models with better more realistic, but removal is just further killing the mod.
Title: Re: Removal of Strange Armour
Post by: Blondin on November 18, 2011, 10:15:55 pm

I'm all for replacing the models with better more realistic, but removal is just further killing the mod.

Actually, killing the mod for 13,8 % of the community.
Title: Re: Removal of Strange Armour
Post by: Spleen on November 18, 2011, 10:26:25 pm
Well...somebody doesnt like Jambi?
Title: Re: Removal of Strange Armour
Post by: Banok on November 18, 2011, 10:27:41 pm
Actually, killing the mod for 13,8 % of the community.

you missed the point. its just another step towards making the game less and less about what it originally was (customisation). the popularity of strange armour itself is irellevent.

PS: whats next remove the unrealistically ugly faces?

Title: Re: Removal of Strange Armour
Post by: Tzar on November 18, 2011, 10:30:00 pm
So all the people using these items are gettin told to fuck off  :?:

As much as i never rly enjoyed the Asian theme i dont get why all the sudden your removing it.

That said idc about the armor´s but think its lame for all the people using it gettin told to piss off....

Also Gratz to all the jews who have bought off every asian item for when and if they remove it....  :rolleyes:

Also touche for the ones comming home from work ect ect... finding out they just got ripped off selling their 3 free loom points for a hardly any gold  :D
Title: Re: Removal of Strange Armour
Post by: bagge on November 18, 2011, 10:37:32 pm
So all the people using these items are gettin told to fuck off  :?:

As much as i never rly enjoyed the Asian theme i dont get why all the sudden your removing it.

That said idc about the armor´s but think its lame for all the people using it gettin told to piss off....

Also Gratz to all the jews who have bought off every asian item for when and if they remove it....  :rolleyes:

Also touche for the ones comming home from work ect ect... finding out they just got ripped off selling their 3 free loom points for a hardly any gold  :D

qq, be gone you plague!
Title: Re: Removal of Strange Armour
Post by: Beat on November 18, 2011, 10:40:12 pm
I can't wait to see the QQ threads if they decide not remove them.  Mostly started by the people who are investing money in them now.  Especially if they make them more expensive as it will be harder to sell them since the upkeep would increase.  :)

Ah but any investment includes risk, eh?
Title: Re: Removal of Strange Armour
Post by: Tzar on November 18, 2011, 10:40:38 pm
qq, be gone you plague!

You know im jelly..... now say nay to remove tom cruise armors!!!

visitors can't see pics , please register or login
Title: Re: Removal of Strange Armour
Post by: Zaleck on November 18, 2011, 10:45:08 pm
On the note of amours retouch up Black armour
Title: Re: Removal of Strange Armour
Post by: POOPHAMMER on November 18, 2011, 11:00:06 pm
i dont think all this chainmail and plate fits well in my samurai and ninja game

remove all non samurai armor and weapons please
Title: Re: Removal of Strange Armour
Post by: KaMiKaZe_JoE on November 18, 2011, 11:01:29 pm
I agree with OP in so far as all cavalry should be removed from the game, in order to nerf that class.


But seriously, we should get rid of all armor that I, personally, don't like. It only makes sense. I mean, what kind of asshole would use a piece of virtual equipment that doesn't conform to my idea of realistic? I'll tell you: a dirty, little Jap bastard.

I agree with OP's reasoning. If the models came from a game I don't like, then we shouldn't use them. Many people--including me, most importantly--dislike the armor, so it must be removed. Also, there was no Japan, and Native is based on real life; since cRPG is Native, we must delete the strange armor, otherwise I'll be upset. And if I'm upset, the mod is broken.

Actually, I think it would be more efficient to permanently ban everybody except me. But the decision is out of my hands, alas.
Title: Re: Removal of Strange Armour
Post by: Camaris on November 18, 2011, 11:44:45 pm
If there were nice replacements i would have no problems with them being ingame.
I voted yes but i also would allow samurais to bring a better model.
Title: Re: Removal of Strange Armour
Post by: Siiem on November 18, 2011, 11:48:06 pm
Hi,

It's signed,

I can only approved.


Siiem
Title: Re: Removal of Strange Armour
Post by: Gmnotutoo on November 18, 2011, 11:48:54 pm

I only first downloaded this mod because I wanted to be a ninja.

That is why I bought Warband, to play c-rpg and play as a ninja with my friends. Even though there is an eternal war between samurais and ninjas, I don't want to see them leave.
Title: Re: Removal of Strange Armour
Post by: bagge on November 19, 2011, 12:19:16 am
That is why I bought Warband, to play c-rpg and play as a ninja with my friends. Even though there is an eternal war between samurais and ninjas, I don't want to see them leave.

 :(
Title: Re: Removal of Strange Armour
Post by: Fluffy_Muffin on November 19, 2011, 12:21:37 am
Strange armour very very bad !!

injustice ! !
 I love Strange armour but

 a very difficult game, Strange armour  and hit hard
 
Title: Re: Removal of Strange Armour
Post by: HuskerRall on November 19, 2011, 12:33:01 am
signed and approved

it was just silly to see a samu armour guys with kite shield, pot helmet and what not, it is also funny to see transitional armour plus katana WTF

learn some history and at least get the full set

oh and if you were just concerned about the item stats, then be gone, couse you're killing everyone else's inmerssion
Title: Re: Removal of Strange Armour
Post by: Joker86 on November 19, 2011, 12:39:34 am
I am Ninja. You can't see me. I am standing in front of your face. I can smell your breath. *Ugh*



DANG! How did you get me?

Title: Re: Removal of Strange Armour
Post by: Aseldo on November 19, 2011, 12:39:59 am
I voted yes, strange armor is fugly.
Title: Re: Removal of Strange Armour
Post by: Blackpoint on November 19, 2011, 12:42:42 am
What happens if someone heirloomed the strange armor ?He gets a free loom point?
Title: Re: Removal of Strange Armour
Post by: Joker86 on November 19, 2011, 12:43:13 am
I voted yes, strange armor is fugly.







Thank god I am a Ninja. Noone cares if our armour looks ugly or not, as noone can see us anyway.
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 19, 2011, 12:43:44 am






Thank god I am a Ninja. Noone cares if our armour looks ugly or not, as noone sees us anyway.

I like pancakes
Title: Re: Removal of Strange Armour
Post by: Aseldo on November 19, 2011, 12:48:37 am
What happens if someone heirloomed the strange armor ?He gets a free loom point?

People will get back their loom points
Title: Re: Removal of Strange Armour
Post by: Siiem on November 19, 2011, 02:25:05 am
What happens if someone heirloomed the strange armor ?He gets a free loom point?

... your ability to read is astoundingly bad.

(present heirloom ones would be turned into the corresponding amount of heirloom points, of course.)
Title: Re: Removal of Strange Armour
Post by: Xant on November 19, 2011, 03:07:34 am
... your ability to read is astoundingly bad.

http://forum.c-rpg.net/index.php/topic,16679.msg237426.html#msg237426

 8-)

(click to show/hide)
Title: Re: Removal of Strange Armour
Post by: Bothersome_Aldryk on November 19, 2011, 04:11:09 am
[17:09] <Shik> I am too busy downloading chinese mods
[17:10] <Shik> full of bewbs and anime faces
[17:10] <Shik> to add to cRPG
Title: Re: Removal of Strange Armour
Post by: Wiawins_ATS on November 19, 2011, 04:17:32 am
While I know that the heirloom points would be returned, but what about the crafting skill that certain people have accumulated for strategus?
Title: Re: Removal of Strange Armour
Post by: Shik on November 19, 2011, 05:04:50 am
visitors can't see pics , please register or login
Title: Re: Removal of Strange Armour
Post by: Aseldo on November 19, 2011, 05:20:12 am
While I know that the heirloom points would be returned, but what about the crafting skill that certain people have accumulated for strategus?

Strange armor's are bad to be accumulating crafting skill in anyway  :rolleyes:
Title: Re: Removal of Strange Armour
Post by: Zisa on November 19, 2011, 05:42:48 am
visitors can't see pics , please register or login

This should be a hint for you fuckers that platemail does not exactly fit either.
PS, die.
Title: Re: Removal of Strange Armour
Post by: Siiem on November 19, 2011, 06:52:04 am
http://forum.c-rpg.net/index.php/topic,16679.msg237426.html#msg237426

 8-)

(click to show/hide)

And your point is?

(click to show/hide)
Title: Re: Removal of Strange Armour
Post by: Gorath on November 19, 2011, 09:59:22 am
I still don't understand all the hate and racism against asians...
Title: Re: Removal of Strange Armour
Post by: Leesin on November 19, 2011, 10:06:11 am
I still don't understand all the hate and racism against asians...

Just the japanese.  :lol:
Title: Re: Removal of Strange Armour
Post by: Gorath on November 19, 2011, 10:07:21 am
Just the japanese.  :lol:

Fine, but still.  Just don't understand it.
Title: Re: Removal of Strange Armour
Post by: Braeden on November 19, 2011, 10:24:05 am
We are thinking of removing the Black Armor set because the models...

  • are low quality and originally made for a an early version of the original M&B.
  • are old enough that they have no excuse to be low quality.
  • may have been ripped from some crappy asian MMO game.
  • are, by many people, considered distasteful and ruinous to the atmosphere of the game.

(present heirloom ones would be turned into the corresponding amount of heirloom points, of course.)

>.> <.<
Title: Re: Removal of Strange Armour
Post by: Gorath on November 19, 2011, 01:08:11 pm
>.> <.<

This makes far more sense tbh.  Away with the black armor set.  That ugly pile of pixelated poo
Title: Re: Removal of Strange Armour
Post by: Joker86 on November 19, 2011, 02:00:57 pm
I still don't understand all the hate and racism against asians...

If you want to see my personal, very emotional and subjective reasoning for "not liking something", which is more or like what you are born with:

(click to show/hide)
Title: Re: Removal of Strange Armour
Post by: Liveon on November 19, 2011, 02:15:29 pm
OK, remove, but I hope that you will do the armor with identical parameters and properties such as light strange armor for archers / throwers/xbow.
LSA is the only one lordly(weight less than 7) armor after heirloom. 
Title: Re: Removal of Strange Armour
Post by: polkafranzi on November 19, 2011, 02:23:13 pm
Gay
(click to show/hide)
Gayer
(click to show/hide)
Gayest
(click to show/hide)
Gok Wan
(click to show/hide)
Title: Re: Removal of Strange Armour
Post by: Vexus on November 19, 2011, 02:32:06 pm
Thought the newer armour were better from the old pixelated ones? (Don't use them)

Still the light one was pretty nice statwise wouldn't like to see it go away maybe a new armour substituting it? There is very few light armour that look good (Studded Leather Coat would be my fav if it wasn't for the pink parts)
Title: Re: Removal of Strange Armour
Post by: B3RS3RK on November 19, 2011, 02:32:38 pm
Lol Joker!Best Rant Ive read on this Forums so far +1
Title: Re: Removal of Strange Armour
Post by: Skysong on November 19, 2011, 03:19:03 pm
(click to show/hide)

I agree :!:
Title: Re: Removal of Strange Armour
Post by: Leesin on November 19, 2011, 03:50:24 pm
Fine, but still.  Just don't understand it.

Because Samurais are gay as fuck.

But it's hardly a reason to remove their armours when they added diaper looking hats for turks.
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 19, 2011, 04:12:58 pm
they added diaper looking hats for turks.

Lol u gonna get flamed by turks now!
Title: Re: Removal of Strange Armour
Post by: TucKMuncK on November 19, 2011, 04:20:21 pm
NVM
Title: Re: Removal of Strange Armour
Post by: Joker86 on November 19, 2011, 04:37:57 pm
Lol u gonna get flamed by turks now!

Who cares?

C'mon, those people named their land after what I eat for Thanksgiving. You can't take them seriously.


,|,, :P ,,|,
Title: Re: Removal of Strange Armour
Post by: Leshma on November 19, 2011, 04:44:36 pm
It's ok because Rus Scale set looks more samuraish than any those fugly armours. Old ones (native "samurai" gear) were much better.
Title: Re: Removal of Strange Armour
Post by: The_Angle on November 19, 2011, 04:47:23 pm
Who cares?

C'mon, those people named their land after what I eat for Thanksgiving. You can't take them seriously.


,|,, :P ,,|,

I'm not Turkish - but huge derp on your part.
Title: Re: Removal of Strange Armour
Post by: Mtemtko on November 19, 2011, 04:54:42 pm
Who cares?

C'mon, those people named their land after what I eat for Thanksgiving. You can't take them seriously.


,|,, :P ,,|,

Thanks for the laugh.  :lol:
Title: Re: Removal of Strange Armour
Post by: Thomek on November 19, 2011, 05:01:37 pm
I think the skyrim crazy made Fasader realize that this was his only chance to get it removed.
Title: Re: Removal of Strange Armour
Post by: Joker86 on November 19, 2011, 06:19:21 pm
I'm not Turkish - but huge derp on your part.

=> :lol:  (http://en.wikipedia.org/wiki/Joke)<=
Title: Re: Removal of Strange Armour
Post by: Anal Bleeding on November 19, 2011, 06:35:33 pm
imaginary weapons like bec de corbin and polearms are also ruining the immersion. they must be removed or reduced in speed immediately.
Title: Re: Removal of Strange Armour
Post by: Huey Newton on November 19, 2011, 06:49:23 pm
Why don't you stop taking away items and perhaps add new ones in?
This game needs more variety in armor sets. If you want the village AI to not buy strange armor in strat then balance the price or stats on the strange armor a tad so that it buys studded leather or something.
Removing it is rather tasteless, and this thread is full of people who are anti eastern armor for god knows what reason.
I guess its okay to do this now takeda and shogunate are gone right?  :rolleyes:
Title: Re: Removal of Strange Armour
Post by: Anwyl on November 19, 2011, 06:52:50 pm
I guess its okay to do this now takeda and shogunate are gone right?

Exactly. Good point Huey. You heard the man. Remove the strange armour.
Title: Re: Removal of Strange Armour
Post by: Jambi on November 19, 2011, 07:26:15 pm
We are thinking of removing the Strange Armour sets because the models...

  • are low quality and originally made for a .808 mod for the original M&B.
  • are not from native so they have no excuse to be low quality.
  • may have been ripped from some crappy asian MMO game.
  • are, by many people, considered distasteful and ruinous to the atmosphere of the game, particularly in strategus village battles.
  • are non-historical and are least fitting with the general theme of Native.

(present heirloom ones would be turned into the corresponding amount of heirloom points, of course.)

I use light strange armor.. i kinda like the stats on it. Will we get a new armor with the same stats in return ?

My build kind of depends on the armor i am using atm. Dont want to retire tbh
Title: Re: Removal of Strange Armour
Post by: Gorath on November 19, 2011, 07:45:45 pm
Good to know that blatant out and out racism and bigotry is thriving so well in this day and age.   :?
Title: Re: Removal of Strange Armour
Post by: Xant on November 19, 2011, 07:55:43 pm
Good to know that blatant out and out racism and bigotry is thriving so well in this day and age.   :?

Agreed, I had feared it'd all have disappeared.
Title: Re: Removal of Strange Armour
Post by: Fasader on November 19, 2011, 07:56:30 pm
I think the skyrim crazy made Shik/cmp realize that this was his only chance to get it removed.

FTFY
Title: Re: Removal of Strange Armour
Post by: The_Angle on November 19, 2011, 08:00:40 pm
Just remove the whole game, its only getting shittier anyways.
Title: Re: Removal of Strange Armour
Post by: Tzar on November 19, 2011, 08:07:06 pm
Just remove the whole game, its only getting shittier anyways.

Fuuuuuuuu get a shield rolf lmao noob  :!: :!: :!:
Title: Re: Removal of Strange Armour
Post by: Keshian on November 19, 2011, 08:07:29 pm
These armors just need to be renamed.  Strange armor turns into what it really is: the Imperial Armor of the Galactic Horde of 2760, Black Armor is the serf garb of dung cleaners and talentless hacks in that same era.  Both may be ugly, but no one said the future was pretty.
Title: Re: Removal of Strange Armour
Post by: robert_namo on November 19, 2011, 08:13:29 pm
How about a bonus stat for people wearing full sets of gear that is relavant to its history?
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 19, 2011, 08:15:29 pm
Just remove the whole game, its only getting shittier anyways.

QFT
Title: Re: Removal of Strange Armour
Post by: The_Angle on November 19, 2011, 08:18:56 pm
Fuuuuuuuu get a shield rolf lmao noob  :!: :!: :!:

I'm a shielder.


The game is great yes, but it lacks any chaos. Shit doesn't just explode, its too predictable. If you know what I mean.
Title: Re: Removal of Strange Armour
Post by: Largg on November 19, 2011, 08:34:57 pm
Yes, oh yes! I've always thought they were added the first time only because there were ready models for them. Later coming a bit of a burden because of not fitting for the whole mod concept. Glad to see the turds finally are getting removed.
Title: Re: Removal of Strange Armour
Post by: Zisa on November 19, 2011, 08:43:12 pm
Yes, oh yes! I've always thought they were added the first time only because there were ready models for them. Later coming a bit of a burden because of not fitting for the whole mod concept. Glad to see the turds finally are getting removed.
You have a fallout avatar thus your opinion is invalid.
Title: Re: Removal of Strange Armour
Post by: Largg on November 19, 2011, 10:19:34 pm
You have a fallout avatar thus your opinion is invalid.

visitors can't see pics , please register or login
Title: Re: Removal of Strange Armour
Post by: Maximus101 on November 19, 2011, 10:40:31 pm
I agree with the points BUT.. What should people using the katana and nidaci and other shitty weaboo waepons wear? It seems to me like saying "we are getting rid of horses but keeping lances"( well, maybe not that extreme xD.
Title: Re: Removal of Strange Armour
Post by: Mtemtko on November 19, 2011, 10:44:49 pm
I agree with the points BUT.. What should people using the katana and nidaci and other shitty weaboo waepons wear? It seems to me like saying "we are getting rid of horses but keeping lances"( well, maybe not that extreme xD.

Remove nodachi, wakizashizashizashi and katana then too, problem solved.
Title: Re: Removal of Strange Armour
Post by: Christo on November 19, 2011, 10:52:42 pm
Weaboo very very bad !!

injustice ! !
 I love Weaboo but

 a very difficult game, Weaboo and hit hard

Ah crap, someone else did it already.
Title: Re: Removal of Strange Armour
Post by: Okkam on November 19, 2011, 11:05:46 pm
it is so creative to remove something...
Don't you try to add something instead? To be honest we receive only one interesting feature in 2011 year - Marketplace.
Title: Re: Removal of Strange Armour
Post by: Gorath on November 19, 2011, 11:06:40 pm
Welcome to cRPG.  We hate asians.  WHITE POWER WHITE POWER EURO KNIGHTS ONLY!!!!!

Look, I'm not a fan of wearing the asian stuff either but the blind disdain everyone has for anything non european/white in this community is pretty fucked up.
Title: Re: Removal of Strange Armour
Post by: Smoothrich on November 19, 2011, 11:13:59 pm
replace all strange armors with t-shirts that have the same stats and just say IM GAY on them
Title: Re: Removal of Strange Armour
Post by: justjr on November 19, 2011, 11:57:35 pm
people hate on everything
Title: Re: Removal of Strange Armour
Post by: Gildiss on November 20, 2011, 05:08:08 am
visitors can't see pics , please register or login
Title: Re: Removal of Strange Armour
Post by: Xant on November 20, 2011, 06:30:22 am
hahahah what
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 20, 2011, 06:33:20 am
Stop hatin on stuff that aint feministic ANWYL! Don't -' Gildiss fuuu!
Title: Re: Removal of Strange Armour
Post by: FRANK_THE_TANK on November 20, 2011, 06:35:16 am
HA!!! The models look like arse but still, mod dead! There a bunch of ugly shitty models why not get rid of them all?
Title: Re: Removal of Strange Armour
Post by: Anwyl on November 20, 2011, 06:39:35 am
Stop hatin on stuff that aint feministic ANWYL! Don't -' Gildiss fuuu!

The fuck are you talking about now?
Title: Re: Removal of Strange Armour
Post by: SixThumbs on November 20, 2011, 07:16:43 am
Just get rid of the mod.
Title: Re: Removal of Strange Armour
Post by: Swahili_Zulu_Mon on November 20, 2011, 07:59:12 am
Your typical Samurai enthusiast:

http://www.youtube.com/watch?feature=player_detailpage&v=PYUbUvzlvFw#t=179s

2 Nukes wasn't enough.
Title: Re: Removal of Strange Armour
Post by: Jambi on November 20, 2011, 10:21:44 am
I use light strange armor.. i kinda like the stats on it. Will we get a new armor with the same stats in return ?

My build kind of depends on the armor i am using atm. Dont want to retire tbh

???? Some dev stop trolling and answer my question plx ?  :shock:
Title: Re: Removal of Strange Armour
Post by: Mtemtko on November 20, 2011, 10:35:06 am
???? Some dev stop trolling and answer my question plx ?  :shock:

Even better actually


(present heirloom ones would be turned into the corresponding amount of heirloom points, of course.)
Title: Re: Removal of Strange Armour
Post by: Jambi on November 20, 2011, 10:35:29 am
it is so creative to remove something...
Don't you try to add something instead? To be honest we receive only one interesting feature in 2011 year - Marketplace.

+1

Bunch of woman imo.

First they get hyped about some new clothing they added to there wardrobe.... then couple weeks later, they whine about how distastefull it looks... and how it makes them look fat.  :lol:

http://www.youtube.com/watch?v=Yqw043C2Usc
Title: Re: Removal of Strange Armour
Post by: Jambi on November 20, 2011, 10:36:42 am
Even better actually

(present heirloom ones would be turned into the corresponding amount of heirloom points, of course.)


Mtemko, i hope you noticed that i am actually asking for a armor that has the similair stats as the light strange armor. That we were getting the heirloomed points back, was already clear to me.

I appreciate your effort in trying to help tho.
Title: Re: Removal of Strange Armour
Post by: Mtemtko on November 20, 2011, 10:52:26 am


Mtemko, i hope you noticed that i am actually asking for a armor that has the similair stats as the light strange armor. That we were getting the heirloomed points back, was already clear to me.

I appreciate your effort in trying to help tho.

I don't see why another one should be added, there are like 10 kinds of 3.5-5 body armor right now and I havent heard any rumors about adding more of those, can has highlander armor now?
Title: Re: Removal of Strange Armour
Post by: Jambi on November 20, 2011, 10:55:54 am
I don't see why another one should be added, there are like 10 kinds of 3.5-5 body armor right now and I havent heard any rumors about adding more of those, can has highlander armor now?

Thats the thing, it wasnt 3.5-5 weight. Its was 6 weight, wich made it the only armor that filled the gab between the studded leather coat and the 9.5 weight armors. And for the extra weight/wpf reduction, it heirloomed a little better in return.

For me it sheered of that 1 extra IF needed, to not to be one shot by a crossbow bolt.

Anyways, im not turning this into a debate. It seems clear to me, the poll is voted towards removal of any weaboo stuff.

Im simply asking, if the devs are planning to replace any removed armor or weapon with a item of similair stats.

Why? because my build was based around the Light Strange Armor. And prolly other players that have trianed themsleves up with using the katana ie, will be forced into learning another weapon.

I honestly didnt want to vote for a yes or no. I would rather have the option to vote for a replacement.
Title: Re: Removal of Strange Armour
Post by: Vexus on November 20, 2011, 11:04:16 am
Because most of them look very ugly.
Title: Re: Removal of Strange Armour
Post by: The_Angle on November 20, 2011, 11:40:57 am
Under the backwards regime of einstein, many things were also banned and removed from the game of society.
Title: Re: Removal of Strange Armour
Post by: Liveon on November 20, 2011, 12:34:13 pm
again, especially for the ignorant ppl:
Light Strange Armor is absolutely unique stuff, because this is the Lordly (x3= +7 body/leg armor), the rest of the  light armors( weight less than 7) is Reinforced(x3= +4 body/leg armor)
Title: Re: Removal of Strange Armour
Post by: Leshma on November 20, 2011, 01:45:16 pm
The fuck are you talking about now?

You -1 monster boobs picture :(
Title: Re: Removal of Strange Armour
Post by: Blackpoint on November 20, 2011, 01:50:51 pm
So do the guys who heirloomed the armor get free loom points?
Title: Re: Removal of Strange Armour
Post by: Blondin on November 20, 2011, 01:58:33 pm
again, especially for the ignorant ppl:
Light Strange Armor is absolutely unique stuff, because this is the Lordly (x3= +7 body/leg armor), the rest of the  light armors( weight less than 7) is Reinforced(x3= +4 body/leg armor)

You mean that the 74 persons that vote no for removal, didn't even vote for the style but only for the stat.
Title: Re: Removal of Strange Armour
Post by: Vexus on November 20, 2011, 02:00:10 pm
I did.
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 20, 2011, 02:00:57 pm
The fuck are you talking about now?

Youssa hatin on Big Boobs!



You -1 monster boobs picture :(

This!
Title: Re: Removal of Strange Armour
Post by: Banok on November 20, 2011, 02:19:02 pm
>.> <.<
so. fucking. true.
Title: Re: Removal of Strange Armour
Post by: justjr on November 20, 2011, 03:13:15 pm
I care about the stats problem?
I want light armor that goes lordly, not only reinforced.
Or may just not use light shit... that's not cool, practically forcing to not use it, unbalancing.

Everybody cares about stats.
Title: Re: Removal of Strange Armour
Post by: Jambi on November 20, 2011, 03:28:30 pm
again, especially for the ignorant ppl:
Light Strange Armor is absolutely unique stuff, because this is the Lordly (x3= +7 body/leg armor), the rest of the  light armors( weight less than 7) is Reinforced(x3= +4 body/leg armor)

This is exactly what i meant. lovely to know there still people that notice things Liveon :D
Title: Re: Removal of Strange Armour
Post by: Patricia on November 20, 2011, 03:29:54 pm
I care about the stats problem?
I want light armor that goes lordly, not only reinforced.
Or may just not use light shit... that's not cool, practically forcing to not use it, unbalancing.

Everybody cares about stats.

Get yourself lordly light strange armor and some lordly mail gauntlets or hourglass or something.

Have fun being under wpf reduction weight limit and still have above 50 body armor.

~~~~~armorpg~~~~~
Title: Re: Removal of Strange Armour
Post by: justjr on November 20, 2011, 03:33:17 pm
Get yourself lordly light strange armor and some lordly mail gauntlets or hourglass or something.

Have fun being under wpf reduction weight limit and still have above 50 body armor.

~~~~~armorpg~~~~~
Until they remove it!
Title: Re: Removal of Strange Armour
Post by: Xant on November 20, 2011, 06:55:31 pm
again, especially for the ignorant ppl:
Light Strange Armor is absolutely unique stuff, because this is the Lordly (x3= +7 body/leg armor), the rest of the  light armors( weight less than 7) is Reinforced(x3= +4 body/leg armor)

Which is retarded. It /should/ be removed, or at least have its stats changed. That, or every other light armor should get +7 too. No reason for it to have unique stats.
Title: Re: Removal of Strange Armour
Post by: Herkkutatti on November 20, 2011, 06:58:17 pm
I have nothing against these armors. REMOVE KATANA AND HAFTED BALDES FUCKING SPAMMING ASIANS
Title: Re: Removal of Strange Armour
Post by: LLJK_Goatee on November 20, 2011, 07:18:56 pm
visitors can't see pics , please register or login

At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.
visitors can't see pics , please register or login

Stat is an eel farming sim
visitors can't see pics , please register or login

War of the roses will be a better crpg
visitors can't see pics , please register or login

Welp back to BF3
Title: Re: Removal of Strange Armour
Post by: Gildiss on November 20, 2011, 07:20:27 pm
visitors can't see pics , please register or login

At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.
visitors can't see pics , please register or login

Stat is an eel farming sim
visitors can't see pics , please register or login

War of the roses will be a better crpg
visitors can't see pics , please register or login

Welp back to BF3

I agree. Mod sucks and is dead. Strat sucks.
Title: Re: Removal of Strange Armour
Post by: LLJK_Korea1 on November 20, 2011, 07:24:09 pm
Welp back to BF3
Title: Re: Removal of Strange Armour
Post by: Classical on November 20, 2011, 07:24:24 pm
At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square., back to Skyrim.
Title: Re: Removal of Strange Armour
Post by: Inequity on November 20, 2011, 07:34:18 pm
visitors can't see pics , please register or login

At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.
visitors can't see pics , please register or login

Stat is an eel farming sim
visitors can't see pics , please register or login

War of the roses will be a better crpg
visitors can't see pics , please register or login

Welp back to BF3

iawtp
Title: Re: Removal of Strange Armour
Post by: polkafranzi on November 20, 2011, 07:38:20 pm
What is stat?
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 20, 2011, 07:46:57 pm
Too little boobs in this thread.
Title: Re: Removal of Strange Armour
Post by: Leshma on November 20, 2011, 08:06:54 pm
Smoothrich gay :?:
Title: Re: Removal of Strange Armour
Post by: Mtemtko on November 20, 2011, 08:19:49 pm
Smoothrich gay  :!:
Title: Re: Removal of Strange Armour
Post by: Gorath on November 20, 2011, 08:36:09 pm
Smoothrich gay  :arrow:
Title: Re: Removal of Strange Armour
Post by: Gildiss on November 20, 2011, 08:38:15 pm
visitors can't see pics , please register or login

At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.
visitors can't see pics , please register or login

Stat is an eel farming sim
visitors can't see pics , please register or login

War of the roses will be a better crpg
visitors can't see pics , please register or login

Welp back to BF3

I don't think my last post worked, reposting just to be safe.

I agree. Mod sucks and is dead. Strat sucks.
Title: Re: Removal of Strange Armour
Post by: Joker86 on November 20, 2011, 09:51:31 pm
Good to know that blatant out and out racism and bigotry is thriving so well in this day and age.   :?

Welcome to cRPG.  We hate asians.  WHITE POWER WHITE POWER EURO KNIGHTS ONLY!!!!!

Look, I'm not a fan of wearing the asian stuff either but the blind disdain everyone has for anything non european/white in this community is pretty fucked up.

Come on, Gorath! Don't make such a drama about it.

Most of us didn't say anything against Asians themselves.

I hate Mexican food. I hate their corn bread and beans everywhere, I get heart burn from it, and have to fart like a world champion. And it always tastes the same, anyway.

Does this mean I hate Mexicans? That I automatically discriminate them?

And how about me asking to implement German soldiers into this mod? I mean: we have knights, we have Turks, we have Russians and we have Japanese, with equipment from different periods. I want the German soldiers from 1914 with repeating rifle and spiked helmet, I really LOVE the look. What? You think this doesn't fit into your perfect white-yellow-muslim(?) power mod? You fucking racist!  :mad:

Honestly: if this was some kind of Asian-like game, and I would play it anyway, then I would do it because of the good gameplay, as I already said I don't really like the Japanese setting. We would have different armours for Samurai, Ninjas and whatever other soldiers existed in Japan, using different weapons like the Katana, Hafted Blade or these asymmetric bows, on maps with Japanese castles and villages. And if someone suggested to implement knights I would DISAGREE, as it would destry the look. Because I always prefer a proper background without flaws over having a weird mixture of things I like.
Title: Re: Removal of Strange Armour
Post by: Gorath on November 20, 2011, 10:08:59 pm
I want the German soldiers ...
 Because I always prefer a proper background without flaws over having a weird mixture of things I like.

Don't look now, but your cute puppy is showing.   :lol:
Title: Re: Removal of Strange Armour
Post by: Earthdforce on November 20, 2011, 10:38:27 pm
Don't look now, but your cute puppy is showing.   :lol:
Someone doesn't know the history of cute puppies.
Title: Re: Removal of Strange Armour
Post by: Gorath on November 21, 2011, 12:27:34 am
Someone doesn't know the history of cute puppies.

Oh I absolutely know about the whole buddist/pagan symbol, peace, blah blah blah.  But lets face it, the germans fucked that up a long time ago.  Forever more it shall be known as a symbol of genocide and facism.

Kind of like how one can no longer wear white sheets and be a "ghost" for costume parties, you are a KKK member.  Once something is ruined by a group, it is ruined forever in my mind.
Title: Re: Removal of Strange Armour
Post by: B3RS3RK on November 21, 2011, 12:31:21 am
What, Dressing as a Ghost isnt cool no more?I guess THAT´s why they always send me away shaking their heads when I ask for Sweets on Halloween.
Title: Re: Removal of Strange Armour
Post by: Gorath on November 21, 2011, 12:33:33 am
What, Dressing as a Ghost isnt cool no more?I guess THAT´s why they always send me away shaking their heads when I ask for Sweets on Halloween.

Oh it works wonderfully in the south/midwest though.   :mrgreen:
"Nice robes boy!  Here, have some whiskey and all the sugar snacks you can carry!  See you at the rally!"

Title: Re: Removal of Strange Armour
Post by: B3RS3RK on November 21, 2011, 12:35:38 am
Even better would be a Jesus Ghost.A Ghost carrying a giant wooden cross.Try going around in South central on halloween with this kind of Dress :D
Title: Re: Removal of Strange Armour
Post by: Oberyn on November 21, 2011, 12:41:30 am
Cross must be on fire for full effectiveness. Also can't talk shit about the south/interior cause I've never been there, so I only have second hand info. Mostly stick to either western or eastern coast on any US visits. Incidentally is Florida considered southern or east coast. As far as Miami goes it might as well be called North Cuba, but further up north it's basically like Georgia or Alabama right?
Title: Re: Removal of Strange Armour
Post by: avmana on November 21, 2011, 01:28:12 am
http://www.youtube.com/watch?v=C_VheAwZBuQ&feature=related
Title: Re: Removal of Strange Armour
Post by: Kalam on November 21, 2011, 02:13:56 am
I've always thought of this as more of a no-holds-barred RenFaire free-for-all or a crazy LARP than anything historical. Accordingly, I'd like a wide variety of equipment from most eras. If the samurai armour gets removed, can we replace it with something non-European/Turkish/Arabic?
Title: Re: Removal of Strange Armour
Post by: Lt_Anders on November 21, 2011, 02:55:13 am
Cross must be on fire for full effectiveness. Also can't talk shit about the south/interior cause I've never been there, so I only have second hand info. Mostly stick to either western or eastern coast on any US visits. Incidentally is Florida considered southern or east coast. As far as Miami goes it might as well be called North Cuba, but further up north it's basically like Georgia or Alabama right?

North Florida/Panhandle is the more "Southern" Part of Florida. Once you head further south, you get into tourist areas, retirement zone, and New Cuba. Visit North Florida(I'm not biased because i live here or anything >.>)
Title: Re: Removal of Strange Armour
Post by: SixThumbs on November 21, 2011, 04:44:10 am
This dead mod needs more hats.
Title: Re: Removal of Strange Armour
Post by: Tenka_Oda_Nobunaga on November 21, 2011, 07:27:53 am
my lordly strange armour...T^T no no no
Title: Re: Removal of Strange Armour
Post by: Dach on November 21, 2011, 08:05:26 am
Finally... screw you weaboo with light lordly armor...

You will feel the sadness I had when they removed my lordly light leather!  :P
Title: Re: Removal of Strange Armour
Post by: Vibe on November 21, 2011, 08:11:23 am
gudbai sirry wibo shite
Title: Re: Removal of Strange Armour
Post by: Jambi on November 21, 2011, 09:47:52 am
Which is retarded. It /should/ be removed, or at least have its stats changed. That, or every other light armor should get +7 too. No reason for it to have unique stats.

Yay for another indirect archer nerf. way to kill this mod even more.

How about the devs think about doing something creative for a change... on wich they can advertise this mod, to try revive it.

Dead Mod, At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.
Title: Re: Removal of Strange Armour
Post by: Old_Sir_Agor on November 21, 2011, 09:53:38 am
i think they shoud do more light armors, so we ranged can have different outlook with same stats, like many mid-hard inf, because now is nothing to choose, just 2-3 clothes, and only 2 variants woth 30 armor
Title: Re: Removal of Strange Armour
Post by: Jambi on November 21, 2011, 09:57:49 am
Which is retarded. It /should/ be removed, or at least have its stats changed. That, or every other light armor should get +7 too. No reason for it to have unique stats.

Then also remove all the 17.5 - 23.5 weight armors... cause if you heirloom those, you are basicly wearing Black Armor for half the price, or even cheaper upkeep! And much much lighter!

Or better yet.  Why not herpy derpy remove any armor, that can be considered another armor class when heirloomed.
Title: Re: Removal of Strange Armour
Post by: Old_Sir_Agor on November 21, 2011, 10:10:53 am
i think all spemd same amount of time for heirlooming armor, so all shoud have same bonus, it is ok give us only 4 bonus, but let all inf also have only 4 bonus, not 7 how it is right know, and will see will some1 spend time on it or not...
Title: Re: Removal of Strange Armour
Post by: Jambi on November 21, 2011, 10:15:22 am
i think they shoud do more light armors, so we ranged can have different outlook with same stats, like many mid-hard inf, because now is nothing to choose, just 2-3 clothes, and only 2 variants woth 30 armor

Very true.

If you see studded leather coat, better hunt it. It will prolly die in 1 hit, cause its an archer. that:

Has IF and/or PS - very inaccurate, stands a small chance with his 0 slot weapon. 25% chance he will survive a xbow bolt.
Doesnt have IF PS - somewhat accurate, has no chance in melee. 0% chance to survive a xbow bolt.

Anything lower then studded coat, you will basicly nerf yourself.
Using Lamellar Vests, i hope you have 10 Weaponmastery, to make up for the HUGE loss in wpf. (Thus accuracy and damage)
Title: Re: Removal of Strange Armour
Post by: Vibe on November 21, 2011, 10:16:34 am
Tbh all Lordly body armor should be +4 max, and gloves/gauntlets +3 max.

+14 body armor is the worst bs ever

Weight of a medium armor, armor value of a black armor.
Title: Re: Removal of Strange Armour
Post by: Jambi on November 21, 2011, 10:21:14 am
Anyways i have a good idea.

This will render all armor whine gone i hope. Just make 1 Light armor, 1 medium armor and 1 heavy armor.

I also found the perfect models for it.

Light Armor
(click to show/hide)

Medium Armor
(click to show/hide)

Heavy Armor
(click to show/hide)

See, problem solved, it also catches the cRPG atmosphere perfectly!


Anyways the whole RolePlayGame out of cRPG is gone anyways. This mod is starting to look more like Native, except for the few armor models they ripped off from other mods.
Title: Re: Removal of Strange Armour
Post by: Spleen on November 21, 2011, 10:34:33 am
(click to show/hide)

Dead Humor, Humor is Dead
Title: Re: Removal of Strange Armour
Post by: Jambi on November 21, 2011, 10:40:45 am
Dead Humor, Humor is Dead

How would you even label this as humor. You think chocolate chip cookie's are a joke, Spleen?
Title: Re: Removal of Strange Armour
Post by: Arrowblood on November 21, 2011, 10:51:55 am
look at my name im from XXXXland and everyone hates archers

dead mod, At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square..
Title: Re: Removal of Strange Armour
Post by: Jambi on November 21, 2011, 10:57:29 am
look at my name im from XXXXland and everyone hates archers

dead mod, At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square..

Not only that, but we also hate the pron your country produces.... its just nasty  :P
Title: Re: Removal of Strange Armour
Post by: Arrowblood on November 21, 2011, 11:06:42 am
i just want the old crpg back, thats all, no patchs needed.
Title: Re: Removal of Strange Armour
Post by: Fartface on November 21, 2011, 11:27:18 am
fuck off....
keep it , it would ruin some players fun if you remove it.
And i already have an solution im gonna bring weaboo love back.
Title: Re: Removal of Strange Armour
Post by: polkafranzi on November 21, 2011, 12:26:15 pm
Reading the last few pages i finally get why Jambi get's huge scores in game, not cos archery is OP like i thought, but cos of the armour...

remove it, it's unbalanced.
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on November 21, 2011, 12:46:29 pm
Then also remove all the 17.5 - 23.5 weight armors... cause if you heirloom those, you are basicly wearing Black Armor for half the price, or even cheaper upkeep! And much much lighter!

Or better yet.  Why not herpy derpy remove any armor, that can be considered another armor class when heirloomed.

then this:

visitors can't see pics , please register or login


Studded Leather Coat
weight: 5
body armor: 30
leg armor: 10
difficulty: 8

should have a lordly +7 instead +4. just like that imba light weaboorai armor
Title: Re: Removal of Strange Armour
Post by: MaHuD on November 21, 2011, 12:53:08 pm
Oh I absolutely know about the whole buddist/pagan symbol, peace, blah blah blah.  But lets face it, the germans fucked that up a long time ago.  Forever more it shall be known as a symbol of genocide and facism.

Kind of like how one can no longer wear white sheets and be a "ghost" for costume parties, you are a KKK member.  Once something is ruined by a group, it is ruined forever in my mind.
Maybe in America.
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on November 21, 2011, 01:01:35 pm
Tbh all Lordly body armor should be +4 max, and gloves/gauntlets +3 max.

+14 body armor is the worst bs ever

Weight of a medium armor, armor value of a black armor.

so... this is a medium armor?

visitors can't see pics , please register or login


didn't knew... i thought this was a standard medium armor:

visitors can't see pics , please register or login


following your "that XYZ lordly light armor have the same stats of the XYZ stock medium armor for half the weight!

for your information, the best heirloom points spent, are spent on light-to-medium armor. because a +7 on a 39 body armor (like the druzhina mail shirt)gives a net 18% boost. (39+18%=46)

while example a +7 on a black armor, (base value 60, lordly value 67) gives only a 12% boost. (60+12%=67)

so, if anything, lordly bonus should give 12% of the base armor value to make things a less unbalanced. jambi just abused the 6 weight armor with a 20% armor boost way too much.

and saying "removing my 20% broken bonus armor is a nerf to archers!" is just bs. it's an armor nerf... you could use it effectively in melee too. so...

edit:

a lordly light strange armor (43 body) + lordly plate mittens (17 body) makes you hack and whack inside a 60 armor suit with rougly 6 weight + 3 of the mittens. if isn't gamebreaking, well... nothing else is.
Title: Re: Removal of Strange Armour
Post by: Vibe on November 21, 2011, 01:32:49 pm
stuff

I agree that Ligth Strange armor loom is exploit at best. What I'm worried about is that you can jump weight "classes" with armor looming.

Meaning, if you loom medium armor you become heavy armor with medium armor penalties. If you loom heavy, you become heaviest armor with heavy armor penalties. Add gloves to that, which are of neglectable weight (0.5 weight gloves +7 armor loom = lol)... and have fun playing a fucking tank.
Title: Re: Removal of Strange Armour
Post by: B3RS3RK on November 21, 2011, 01:40:03 pm
I dont see any Problem with that, my Spear pokes their faces nonetheless.
Title: Re: Removal of Strange Armour
Post by: Gheritarish le Loki on November 21, 2011, 01:41:25 pm
Remove it or if you keep it, just change the stat to stop the "lordly" exploit!

Those armors are ugly, this hurts my eyes when i see a weaboo armor with a shield and an axe.

Seriously, this is only armors that doesn't fit in the game ambiance, so remove it or insert others exotic armors like roman, pirates, zulu. We need some justice in armor style, remove all or insert all!!
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on November 21, 2011, 01:45:37 pm
I dont see any Problem with that, my Spear pokes their faces nonetheless.

oh you're right. we should give black armor a over 9000 armor rating.. we just need you to poke their faces.

I agree that Ligth Strange armor loom is exploit at best. What I'm worried about is that you can jump weight "classes" with armor looming.

Meaning, if you loom medium armor you become heavy armor with medium armor penalties. If you loom heavy, you become heaviest armor with heavy armor penalties. Add gloves to that, which are of neglectable weight (0.5 weight gloves +7 armor loom = lol)... and have fun playing a fucking tank.

well after 3 months retiring, you should deserve a +14 armor (12%)  on heavy armor sets (upkeep, weight, and anyway the more and more spam of pierce/blunt is the actual game)

but also, a 12% on medium armors, 12% on light armors. so:

black armor: 60->67
coat of plates: 50->56
light kuyak: 42->47
black lamellar / red tunic: 36->40
studded leather coat: 30->34 (rounded up.. also 33 could work if rounded down).

actual situation:

with a silly +3 light strange armor + +3 plate mittens = 60 armor with retarded upkeep, very light weight. Just think of a 30/9 build with 85hp, 60armor... 8-9 armor weight with 3ath is enough to run comfortably, wpf penalty almost null. GG with a super cheap upkeep 30/9 weaboo+morningstar/great maul even a longsword with 10ps in good hands is something to consider.
Title: Re: Removal of Strange Armour
Post by: B3RS3RK on November 21, 2011, 01:56:11 pm
Corrado, you are exaggerating.Black armor is rarely used because it is too heavy and too ugly.

I meant I have no problem with medium armor haveing the rating of a heavy one, People earned it by looming it, and it really doesnt make ´that kind of a difference if i need to poke them twice or thrice.
Title: Re: Removal of Strange Armour
Post by: Jacko on November 21, 2011, 02:14:49 pm
Having to wear the fugliest armor ingame (the light strange) clearly should have some cons. So what if it's the best armor in the game, it's also the ugliest.

Good looking armor> fugly looking armor with superior stats

AMIRIGHT?
Title: Re: Removal of Strange Armour
Post by: polkafranzi on November 21, 2011, 02:21:56 pm
(click to show/hide)

Light Strange Armor
weight: 6
body armor: 30
leg armor: 11
difficulty: 8

I think a +3 would have 37 body, plus the 17 from lordly plate mits = 54 total not 60...

still ridiculous.

AMIRIGHT?

Yes especially when coupled with one of the turret hats.

Lastly, how come shitty:

Blue Dress
weight: 0.5
body armor: 6
leg armor: 2
price 3,006

costs more than light strange o.O therefore more upkeep for horrendous stats.
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on November 21, 2011, 02:37:17 pm
Light Strange Armor
weight: 6
body armor: 30
leg armor: 11
difficulty: 8

I think a +3 would have 37 body, plus the 17 from lordly plate mits = 54 total not 60...

still ridiculous.


i omitted the hand slot part because i thought it could be obviously considered the same... 12% is too low to be worth 3 retirements. (example: plate mittens stock 10 and lordly +11 is just too low) so a fixed 40% bonus for gloves and gauntlets could do (example: plate mittens 10->14, scale gauntlets 8->11, mail mittens 6->9 (rounded up... 8 is too low for 3 retirements).

Having to wear the fugliest armor ingame (the light strange) clearly should have some cons. So what if it's the best armor in the game, it's also the ugliest.

Good looking armor> fugly looking armor with superior stats

AMIRIGHT?

well stats are absolute and not relative to aesthetics... if i like my green rus lamellar cuirass and you don't, doesn't mean it should have good or crap stats because i like it and you don't.

i leave the aesthetic taste out of this... the armor bonus modifications i suggested can be discussed or not. but regarding the light strange armor, it's simply gamebreaking as it is now, for obvious reasons. (weight, upkeep, armor bonus benefit from retirement is too high)

i would not have it removed. fixed stats (like the studded leather coat) could do.

OR we can think to raise the upkeep of retired stuff. by removing the upkeep advantage increasing the base cost of a lordly armor, (example: medium lordly armor with medium upkeep, medium weight but heavy armor rating), we just leave the armor to weight advantage... as it should be IMHO.
Title: Re: Removal of Strange Armour
Post by: Patricia on November 21, 2011, 02:50:05 pm
Armorpg, before I got banned, I was running around a bit in lordly hourglass and lordly gothic plate with bevor.

I had 79 body armor in total and was a full 36/3 build with a MW longsword and great maul.

Needless to say, I totally forgot how to block for a full gen because I never had to block and would win hopeless 1 v 10 situations by just spinning around and spamming whatever weapon I had at the time and would get praised for my "skills".

Game's balanced guys, the end.
Title: Re: Removal of Strange Armour
Post by: Angantyr on November 21, 2011, 03:07:30 pm
I've always thought of this as more of a no-holds-barred RenFaire free-for-all or a crazy LARP than anything historical. Accordingly, I'd like a wide variety of equipment from most eras. If the samurai armour gets removed, can we replace it with something non-European/Turkish/Arabic?
I'm pretty sure cRPG ( or at least Strategus ) isn't meant to represent any historical setting but rather the fictional land of Calradia which mixes and draws inspiration from several centuries of Dark Age and Medieval Scandinavian, European and Middle Eastern history.

The Samurai armor do exist in this universe but it is considered such an anomaly that there's only one of them, it is well-hidden, and it bears the 'Strange' prefix. Other than that most armaments in Calradia have historical counterparts, except for the lolhammer and to some degree the 2h version of the cleaver.
Title: Re: Removal of Strange Armour
Post by: justjr on November 21, 2011, 03:23:59 pm
Armorpg, before I got banned, I was running around a bit in lordly hourglass and lordly gothic plate with bevor.

I had 79 body armor in total and was a full 36/3 build with a MW longsword and great maul.

Needless to say, I totally forgot how to block for a full gen because I never had to block and would win hopeless 1 v 10 situations by just spinning around and spamming whatever weapon I had at the time and would get praised for my "skills".

Game's balanced guys, the end.
This.
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on November 21, 2011, 03:38:17 pm
Armorpg, before I got banned, I was running around a bit in lordly hourglass and lordly gothic plate with bevor.

I had 79 body armor in total and was a full 36/3 build with a MW longsword and great maul.

Needless to say, I totally forgot how to block for a full gen because I never had to block and would win hopeless 1 v 10 situations by just spinning around and spamming whatever weapon I had at the time and would get praised for my "skills".

Game's balanced guys, the end.

pity you never met pue, vmega, pully or any other good morningstar player. usually a full STR black armor guy, go down with 3-4 well placed 8PS morningstar blows. I'm 2h with a lordly 72 armor set (rus cuirass+plate mittens) a 24/15 build. 1h swords glance until they hit me with a decent speed bonus or head slash AND 5+ PS. 2h swords hits me for good with speed bonus but often in the brawl it's a glance galore.

but also, usually a 1h hammer 3hits me. a morningstar/bec still 2-3 hits me, 2-3 LAWLpike/poleaxe thrusts still take me down.

so you light up another issue.. but if you're that confident in your armor and you don't need to block, probably the server where you play need more blunt/pierce.
Title: Re: Removal of Strange Armour
Post by: Patricia on November 21, 2011, 03:44:54 pm
pity you never met pue, vmega, pully or any other good morningstar player. usually a full STR black armor guy, go down with 3-4 well placed 8PS morningstar blows. I'm 2h with a lordly 72 armor set (rus cuirass+plate mittens) a 24/15 build. 1h swords glance until they hit me with a decent speed bonus or head slash AND 5+ PS. 2h swords hits me for good with speed bonus but often in the brawl it's a glance galore.

but also, usually a 1h hammer 3hits me. a morningstar/bec still 2-3 hits me, 2-3 LAWLpike/poleaxe thrusts still take me down.

so you light up another issue.. but if you're that confident in your armor and you don't need to block, probably the server where you play need more blunt/pierce.

You have not quite mastered the art of heavy armor.

I could do this in NA where the average build is 27/12 with everyone using a masterwork Bec de becbin.
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on November 21, 2011, 03:52:48 pm
You have not quite mastered the art of heavy armor.

yeah whatever... i bow on the knees before the mighty yankee heavy STR tank master...

I could do this in NA where the average build is 27/12 with everyone using a masterwork Bec de becbin.

seems that the crowd there have yet to figure out how to aim overheads to the head or to release delayed power attacks.. and are quite nasty with a 41 pierce morningstar. ask RandomDude  :twisted:
Title: Re: Removal of Strange Armour
Post by: Patricia on November 21, 2011, 03:54:36 pm
yeah whatever... i bow on the knees before the mighty yankee heavy STR tank master...

seems that the crowd there have yet to figure out how to aim overheads to the head or to release delayed power attacks.. and are quite nasty with a 41 pierce morningstar. ask RandomDude  :twisted:

I ain't from US bruh, but I am pleased to know that you will bow down to me.
Title: Re: Removal of Strange Armour
Post by: Keshian on November 21, 2011, 04:16:17 pm

Anything lower then studded coat, you will basicly nerf yourself.
Using Lamellar Vests, i hope you have 10 Weaponmastery, to make up for the HUGE loss in wpf. (Thus accuracy and damage)

Way too overdramatic.  I used to roll around with 1.5 head weight armor, cavalry robe with 9.5 weight, rus boots with .8 weight, mail gauntlets with .5 weight and my 147 wpf got nerfed to 120ish.  It doesn't make a big difference unless you are an archer that needs to crutch on easy mode shooting with super high wpf to shoot well.  I still roll around in same armor but have 160 wpf that gets nerfed to about 135-140.

Its not a big deal and makes sense that you should have an actual trade off - why should archers get insanely good armor protection AND no hit to their weapon proficiency??  Seems like someone was taking advantage of something that needed fixing a long time ago.
Title: Re: Removal of Strange Armour
Post by: Gorath on November 21, 2011, 05:23:12 pm
Maybe in America.

The only country that matters.
Title: Re: Removal of Strange Armour
Post by: Jambi on November 22, 2011, 12:41:28 am
oh you're right. we should give black armor a over 9000 armor rating.. we just need you to poke their faces.

well after 3 months retiring, you should deserve a +14 armor (12%)  on heavy armor sets (upkeep, weight, and anyway the more and more spam of pierce/blunt is the actual game)

but also, a 12% on medium armors, 12% on light armors. so:

black armor: 60->67
coat of plates: 50->56
light kuyak: 42->47
black lamellar / red tunic: 36->40
studded leather coat: 30->34 (rounded up.. also 33 could work if rounded down).

actual situation:

with a silly +3 light strange armor + +3 plate mittens = 60 armor with retarded upkeep, very light weight. Just think of a 30/9 build with 85hp, 60armor... 8-9 armor weight with 3ath is enough to run comfortably, wpf penalty almost null. GG with a super cheap upkeep 30/9 weaboo+morningstar/great maul even a longsword with 10ps in good hands is something to consider.

Meh, i pay about 350 for each of my quivers, and around 700 gold for my bow. +300 for my gloves and 300+ for my armor.

Mind you that archers already got an upkeep nerf. There bows and arrows break more often then anything else. Without a constant x4-5 i actually lose gold.

But yes Corrade puts it down nicely. Shows you just how broken heirlooming is. Still i hear nobody meantion, the fact that heirlooming a plated coat x3 ie, is about as strong as a black armor, costs WAY cheaper and is WAY lighter. So why not give light armor a good heirloom value as well? It seems only reasonable for balancing matters. Since at this point, light armor users get least value for their heirloom points then any other classes.

And aside from that. Its funny how many try to pull shit onto me, like saying im exploiting bugs etc etc. But may i remind you, that most of you been crying just as much about me, as when i was using a studded leather coat. Just now that most got the knowledge that Light strage armor is actually medium armor, and heirlooms like it. people start pointing fingers and whine about it. This shows only how uneducated people are on cRPG, and how there oppinion is only based on he-said-that-she said bullshit. Dont come here, when you dont know jack-shit about what kind of equipment is actually out there.

And ps keshian, ive seen you play on your server, and in strategus. Honestly what you say, doesnt mean anything to me anymore.... you are far from being as specialized as you want people to believe.

ide rather shoot my arrows as accurate as i can, isntead of spamming arrows with some shitty wpf from a rooftop. I refrain from being a rootop spam archer, it only generates the hate we have for archers now.

Haters will hate
Emo's will cry
Title: Re: Removal of Strange Armour
Post by: B3RS3RK on November 22, 2011, 12:43:41 am
The only country that matters.

...For Americans, since its the only country they know anyway.
Title: Re: Removal of Strange Armour
Post by: Xant on November 22, 2011, 12:53:49 am
. Still i hear nobody meantion, the fact that heirlooming a plated coat x3 ie, is about as strong as a black armor, costs WAY cheaper and is WAY lighter.

That's because you only care about archer stuff  :P There's been plenty of complaining about lordly armor in general.
Title: Re: Removal of Strange Armour
Post by: Jambi on November 22, 2011, 12:58:35 am
That's because you only care about archer stuff  :P There's been plenty of complaining about lordly armor in general.

Yep, because i play an archer. I dont play melee. Thats why i keep myself away from those kind of threads, because i have no solid oppinion about melee's and there mechanics.
I see no need for people throwing in there uneducated half arsed oppinions, on topics they dont know shit about.
Title: Re: Removal of Strange Armour
Post by: B3RS3RK on November 22, 2011, 12:59:49 am
I think everyone of us posting here already played archer for a gen/has an archer alt.If not, I agree, should shut their mouths.
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 22, 2011, 01:00:25 am
I think everyone of us posting here already played archer for a gen/has an archer alt.If not, I agree, should shut their mouths.

You have derpes.
Title: Re: Removal of Strange Armour
Post by: Jambi on November 22, 2011, 01:01:20 am
I think everyone of us posting here already played archer for a gen/has an archer alt.If not, I agree, should shut their mouths.

At this rate, i would even say. Play an archer for 2 gens, everytime a new patch came out. Archer changes has been heavy lately.
Title: Re: Removal of Strange Armour
Post by: B3RS3RK on November 22, 2011, 01:08:31 am
Ive played Archer AND Horse archer since the last patch.


And iam very fine with either of them+ Iam fine with Armor heirlooms, but I agree to the removal of the strange armors.Just replace the light strange one with another Armor with the same stats if you like.

The Game is nicely balanced as it is now, still far from perfect but very playable, too many ranged imo but I guess that´s a Fate every Medieval Multiplayergame will suffer if Archers arent rendered utterly useless.

Title: Re: Removal of Strange Armour
Post by: Gildiss on November 22, 2011, 01:13:40 am
visitors can't see pics , please register or login
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 22, 2011, 01:16:38 am
I like the boobs in the middle the most.
Title: Re: Removal of Strange Armour
Post by: B3RS3RK on November 22, 2011, 01:21:26 am
Which country represents the left pair?
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 22, 2011, 01:25:16 am
Which country represents the left pair?

I believe it's communist land. A.ka vodka land.
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on November 22, 2011, 02:53:39 am
Meh, i pay about 350 for each of my quivers, and around 700 gold for my bow. +300 for my gloves and 300+ for my armor.

Mind you that archers already got an upkeep nerf. There bows and arrows break more often then anything else. Without a constant x4-5 i actually lose gold.

But yes Corrade puts it down nicely. Shows you just how broken heirlooming is. Still i hear nobody meantion, the fact that heirlooming a plated coat x3 ie, is about as strong as a black armor, costs WAY cheaper and is WAY lighter. So why not give light armor a good heirloom value as well? It seems only reasonable for balancing matters. Since at this point, light armor users get least value for their heirloom points then any other classes.

And aside from that. Its funny how many try to pull shit onto me, like saying im exploiting bugs etc etc. But may i remind you, that most of you been crying just as much about me, as when i was using a studded leather coat. Just now that most got the knowledge that Light strage armor is actually medium armor, and heirlooms like it. people start pointing fingers and whine about it. This shows only how uneducated people are on cRPG, and how there oppinion is only based on he-said-that-she said bullshit. Dont come here, when you dont know jack-shit about what kind of equipment is actually out there.

And ps keshian, ive seen you play on your server, and in strategus. Honestly what you say, doesnt mean anything to me anymore.... you are far from being as specialized as you want people to believe.

ide rather shoot my arrows as accurate as i can, isntead of spamming arrows with some shitty wpf from a rooftop. I refrain from being a rootop spam archer, it only generates the hate we have for archers now.

Haters will hate
Emo's will cry

you see, i really don't pay much attention to what an archer wear or don't. it's not a matter of using it as an archer, or using it as a melee. is broken and need a fix.

lets put it like this. that armor is gamebreaking for archers and for melee, but for melee is really too much. by having a lordly light strange fugly armor, a lordly set of mittens, a whatever helm and boots plus a decent 2h/polearm, you'll end with a 54 body armor set, a really light weight setup, (perfect for a 27/12 build) and a silly upkeep.

i'll say it again, i'm really sad about your quiver upkeep, bow upkeep and no more nock&jump. but that armor is broken and need a fix. as the armor before that (studded leather over mail) is correct and gets only +4 armor with the lordly retirement.

going on saying that you already pay too much, the archer had too many nerfs, it's poinless. it's just a exploitable item that need a fix... have nothing to do with archer builds.
Title: Re: Removal of Strange Armour
Post by: Spleen on November 22, 2011, 02:57:51 am
How would you even label this as humor. You think chocolate chip cookie's are a joke, Spleen?

As you were making obviously unfitting suggestions to a middle age warfare game, I was just pointing out the error in your irony by misquoting one of your previous statements.
Und nebenbei: Seit der V-Mann Affäre SIND chocolate chip cookies ein Witz.
Title: Re: Removal of Strange Armour
Post by: Overdriven on November 22, 2011, 03:14:29 am
Wait...how did this strange armour thing become a discussion about archers?

Any archer that wears strange armour can be out shot by a light, pure build archer easily.

That said, I occasionally ride around in Lamellar with a Kerghit War Helm, but the wpf difference is enough that I only crack that out when ranged is 1 shotting me off my horse in big servers. Otherwise it's back to steppe, or kazakh armour for me.

Horse archers that wear strange armour are piss easy to beat when I'm in my normal armour, as are foot archers. So even if you got a hefty bonus from looming the damn thing, you're still gonna pretty much suck at ranged in comparison to a normal archer.

Anyway, I cba to read the whole thread to deduce the full discussion. But that's what I gathered it was related to.
Title: Re: Removal of Strange Armour
Post by: Burr1ck on November 22, 2011, 03:28:19 am
Remembered Jambi looking like ET with Strange Armour, it must be removed.
Title: Re: Removal of Strange Armour
Post by: Gorath on November 22, 2011, 08:28:27 am
visitors can't see pics , please register or login
Title: Re: Removal of Strange Armour
Post by: Anwyl on November 22, 2011, 08:34:14 am
visitors can't see pics , please register or login


Yes. I do.
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 22, 2011, 08:34:29 am
Y u no liek Caucasians?
Title: Re: Removal of Strange Armour
Post by: Gorath on November 22, 2011, 08:42:55 am
Y u no liek Caucasians?

Cause white women are gross.  Pale, and boring.  White women are greedy, narcissistic, ditzy, nagging morons.  Or they're femichocolate chip cookie's, which is worse.
Nah, I'll take brown skinned women (and asian girls) any day.  Women that know how to treat their man, and still know how to cook beyond ordering out or using a microwave.
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 22, 2011, 08:44:08 am
Cause white people are gross.  Pale, and boring.  White women are greedy, narcissistic, ditzy, nagging morons.  Or their femichocolate chip cookie's, which is worse.
Nah, I'll take brown skinned women (and asian girls) any day.  Women that know how to treat their man, and still know how to cook beyond ordering out or using a microwave.

And arab woman? Lul
Title: Re: Removal of Strange Armour
Post by: Vibe on November 22, 2011, 08:45:23 am
And bosnian women
Title: Re: Removal of Strange Armour
Post by: Gorath on November 22, 2011, 08:47:08 am
And arab woman? Lul

Just did a quick search for hot arab women.  Yeah, they got some good lookin women.

And bosnian women

Them too after a quick search.
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on November 22, 2011, 08:47:28 am
Wait...how did this strange armour thing become a discussion about archers?

Any archer that wears strange armour can be out shot by a light, pure build archer easily.

erhm... it's the light strange armor... 6 weight... not the heavier one. it's just 1 point heavier than the studded leather coat but gets the full +7 bonus when retired 3 times.
Title: Re: Removal of Strange Armour
Post by: Gheritarish le Loki on November 22, 2011, 10:56:13 am
Cause white women are gross.  Pale, and boring.  White women are greedy, narcissistic, ditzy, nagging morons.  Or they're femichocolate chip cookie's, which is worse.
Nah, I'll take brown skinned women (and asian girls) any day.  Women that know how to treat their man, and still know how to cook beyond ordering out or using a microwave.

You don't know how to cook by yourself nerd?
Title: Re: Removal of Strange Armour
Post by: Patricia on November 22, 2011, 10:56:31 am
Wait...how did this strange armour thing become a discussion about archers?

Any archer that wears strange armour can be out shot by a light, pure build archer easily.

That said, I occasionally ride around in Lamellar with a Kerghit War Helm, but the wpf difference is enough that I only crack that out when ranged is 1 shotting me off my horse in big servers. Otherwise it's back to steppe, or kazakh armour for me.

Horse archers that wear strange armour are piss easy to beat when I'm in my normal armour, as are foot archers. So even if you got a hefty bonus from looming the damn thing, you're still gonna pretty much suck at ranged in comparison to a normal archer.

Anyway, I cba to read the whole thread to deduce the full discussion. But that's what I gathered it was related to.

Actually, archers would use a lordly light strange armor specifically to NOT get any penalty in archery.

Lordly light strange + lordly mail gauntlets or something will easily give you 50+ body armor while keeping you under the weight limit that starts affecting the wpf.

So a naked archer or an archer with 50+ body armor, given the same bow and wpf will have the exact same damage and shoot speed.

Unless it's different from Melee, in which case the penalty to get 50+ body armor is still barely noticeable if at all.
Title: Re: Removal of Strange Armour
Post by: Overdriven on November 22, 2011, 11:23:11 am
erhm... it's the light strange armor... 6 weight... not the heavier one. it's just 1 point heavier than the studded leather coat but gets the full +7 bonus when retired 3 times.

Ah didn't realise we were talking about the light. I don't think I've ever really seen many archers using that one. If they do it tends to be the normal one for some reason.
Title: Re: Removal of Strange Armour
Post by: Casimir on November 22, 2011, 12:00:21 pm
Ive seen it fairly often

*cough* jambi
Title: Re: Removal of Strange Armour
Post by: The_Angle on November 22, 2011, 12:20:33 pm
I love American women.


















































































































Jk. They suck, Northern European for the win. I like my women pale and red haired.
Title: Re: Removal of Strange Armour
Post by: rustyspoon on November 22, 2011, 12:39:34 pm
Cause white women are gross.  Pale, and boring.  White women are greedy, narcissistic, ditzy, nagging morons.  Or they're femichocolate chip cookie's, which is worse.
Nah, I'll take brown skinned women (and asian girls) any day.  Women that know how to treat their man, and still know how to cook beyond ordering out or using a microwave.

I can attest to asian women knowing how to cook. Yum.
Title: Re: Removal of Strange Armour
Post by: Old_Sir_Agor on November 22, 2011, 12:40:39 pm
on eu1 only 2 or 3 archers use light strange armor +3, it is bagge, jambi and maybe tiborur, but im not sure that he has loomed it. I can say that I, as xbow, want also some 6 weiht armor with +7 bonus, but light strange armor in xbow position with 1st view block your vision with shoulder....
Title: Re: Removal of Strange Armour
Post by: B3RS3RK on November 22, 2011, 12:59:04 pm
Cause white women are gross.  Pale, and boring.  White women are greedy, narcissistic, ditzy, nagging morons.  Or they're femichocolate chip cookie's, which is worse.
Nah, I'll take brown skinned women (and asian girls) any day.  Women that know how to treat their man, and still know how to cook beyond ordering out or using a microwave.

Iam no racist, but I wouldnt fuck a dark Woman unless she´s EXTREMELY HOT or Iam REALLY desperate.I dont know, maybe the fact that they become invisible when the lights are out or something.


I prefer either very pale or nicely tanned White girls, Latinas are ok, Asians are very good( I agree with you on that).What I love on Asians is the fact that, if you go to Asia, you can be the pimp, because even if you had an average Penis in your Country, in Asia you will be BIG in Business.

Arab Women are fine for some time, but most of them grow Fat and Moustachious once older.

btw: Thread derailed.

Title: Re: Removal of Strange Armour
Post by: Phalanx300 on November 22, 2011, 01:11:29 pm
Only remove it in return of higher quality Samurai armors. Otherwise, no...
Title: Re: Removal of Strange Armour
Post by: Jambi on November 22, 2011, 02:32:34 pm
Actually, archers would use a lordly light strange armor specifically to NOT get any penalty in archery.

Lordly light strange + lordly mail gauntlets or something will easily give you 50+ body armor while keeping you under the weight limit that starts affecting the wpf.

So a naked archer or an archer with 50+ body armor, given the same bow and wpf will have the exact same damage and shoot speed.

Unless it's different from Melee, in which case the penalty to get 50+ body armor is still barely noticeable if at all.

Uhh. fail. you do know gloves are x2 there weight right? and helmets are 3x there weight.

So either get educated about archers, wpf and weights. or gtfo lol 8-)

Hint, you do get penalty, now for you is too find out why, good luck!
Title: Re: Removal of Strange Armour
Post by: justjr on November 22, 2011, 03:20:11 pm
(Light Strange 6 weight) + (Mail Gauntles 0.5)x2 + (boots and head with 0 weight) = TOTAL 7 weight, under penalty.

DERP DERP
Title: Re: Removal of Strange Armour
Post by: Patricia on November 22, 2011, 03:22:49 pm
Uhh. fail. you do know gloves are x2 there weight right? and helmets are 3x there weight.

So either get educated about archers, wpf and weights. or gtfo lol 8-)

Hint, you do get penalty, now for you is too find out why, good luck!

(Light Strange 6 weight) + (Mail Gauntles 0.5)x2 + (boots and head with 0 weight) = TOTAL 7 weight, under penalty.

DERP DERP

Derp derp, Jambi, derp derp.
Title: Re: Removal of Strange Armour
Post by: Old_Sir_Agor on November 22, 2011, 03:31:36 pm
you can also have light strange boots with 0.8 weight , but with +7 lordy bonus too will be total 7,3 weight, but you will not see big penalty
Title: Re: Removal of Strange Armour
Post by: Patricia on November 22, 2011, 03:52:33 pm
I'm not sure if the weight limit is 7 or 7.5 but if it's 7, the .3 weight would probably make you lose like 1 wpf honestly.
Title: Re: Removal of Strange Armour
Post by: Old_Sir_Agor on November 22, 2011, 04:05:59 pm
im  xbow, when i try sometimes 7.7 weight was no differense for me in accurasy and in run speed as with 6 armor total weight ))
Title: Re: Removal of Strange Armour
Post by: DrTaco on November 22, 2011, 04:09:29 pm
As long as I don't get a shitty replacement that pretends to be serious, I don't really care.

Edit: Let's remove the black armor, all Arabian crap, any horses that aren't northern European, and khergit armor, along with that stuff you just put into the game. It totally ruins the immersion of the game on the internet in a fictional world that has 4 different types of land right next to each other. Let's get rid of all that HuD too. In fact, let's get rid of heirlooms, because even if they did get handed down they wouldn't give new bonuses. Let's make almost everything break after one round too, because that can happen easy. In short - you're removing strange armor because it ruins "the history". Really?

Title: Re: Removal of Strange Armour
Post by: Gorath on November 22, 2011, 04:33:33 pm
In short - you're removing strange armor because it ruins "the history". Really?

No.  They're removing those armors becuase they're racist.  End of story.
Title: Re: Removal of Strange Armour
Post by: Leesin on November 22, 2011, 04:40:28 pm
No.  They're removing those armors becuase they're racist.  End of story.

Says the guy who made 'spear chucker' jokes.


lol
Title: Re: Removal of Strange Armour
Post by: Gorath on November 22, 2011, 04:42:32 pm
Says the guy who made 'spear chucker' jokes.


lol

Hey.  I never said I wasn't racist.  I'm not the one denying it.
Title: Re: Removal of Strange Armour
Post by: Jambi on November 22, 2011, 05:30:15 pm
Derp derp, Jambi, derp derp.

Still wrong, try again

try find out what the weight limit is without archery wpf reduction. Good luck!
Title: Re: Removal of Strange Armour
Post by: B3RS3RK on November 22, 2011, 05:35:48 pm
I think its was 7,5, at least shortly after the weight penalty was introduced
Title: Re: Removal of Strange Armour
Post by: Jambi on November 22, 2011, 05:58:10 pm
I think its was 7,5, at least shortly after the weight penalty was introduced

I think we have a winner  8-)
Title: Re: Removal of Strange Armour
Post by: a_bear_irl on November 22, 2011, 06:18:15 pm
As long as I don't get a shitty replacement that pretends to be serious, I don't really care.

Edit: Let's remove the black armor, all Arabian crap, any horses that aren't northern European, and khergit armor, along with that stuff you just put into the game. It totally ruins the immersion of the game on the internet in a fictional world that has 4 different types of land right next to each other. Let's get rid of all that HuD too. In fact, let's get rid of heirlooms, because even if they did get handed down they wouldn't give new bonuses. Let's make almost everything break after one round too, because that can happen easy. In short - you're removing strange armor because it ruins "the history". Really?

no they're removing it because it doesn't fit in visually with the rest of the armors and the models look like shit

get mad, weaboo
Title: Re: Removal of Strange Armour
Post by: Arrowblood on November 22, 2011, 06:25:25 pm
Btw, my milanese plate is bugged, weight: 2,5  try it out...                       i had the expensive fun.....
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 22, 2011, 06:29:21 pm
No.  They're removing those armors becuase they're racist.  End of story.

And they're all filthy Stormcloaks as well.

To hell with Ulfric!
Title: Re: Removal of Strange Armour
Post by: SixThumbs on November 22, 2011, 08:15:11 pm
The models not looking good would be no excuse to remove them as there isn't a uniform texture across all of them anyway.
Title: Re: Removal of Strange Armour
Post by: Jambi on November 23, 2011, 12:38:08 am
Also, if strange armor is removed, will players keep there blacksmithy skill for making them? or will this also be transferred to new stuff ?!
Title: Re: Removal of Strange Armour
Post by: Patricia on November 23, 2011, 12:40:15 am
I think we have a winner  8-)

I'm not sure if the weight limit is 7 or 7.5 but if it's 7, the .3 weight would probably make you lose like 1 wpf honestly.

I see you read the thread real well.

My point still stands that you can get over 50 body armor and still not lose any wpf at all.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~armorpg~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Title: Re: Removal of Strange Armour
Post by: Jambi on November 23, 2011, 01:31:09 am
I see you read the thread real well.

My point still stands that you can get over 50 body armor and still not lose any wpf at all.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~armorpg~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

You didnt knew for sure, and you dont even know that 0.3 doesnt exist in cRPG. coding will round it up to 0.5 anyways.

So instead of making a solid comment, you decide to throw in a useless assumption.
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 23, 2011, 01:44:26 am
Douchebag argues with another Douchebag. I think i would fit in just perfect right here.
Title: Re: Removal of Strange Armour
Post by: Patricia on November 23, 2011, 01:53:20 am
You didnt knew for sure, and you dont even know that 0.3 doesnt exist in cRPG. coding will round it up to 0.5 anyways.

So instead of making a solid comment, you decide to throw in a useless assumption.

7 or 7.5, my point still stand, have fun nitpicking, bro.

Title: Re: Removal of Strange Armour
Post by: Dach on November 23, 2011, 02:36:33 am
Actually I think it's actually under that...

I was testing the minimum wpf required for power throw, with mail gauntlet (1), light leather (4.5) and rus cavalry boot (0.8) = 6.3

didn't get the message that my wpf was too low...

switched the boot for strange greaves (1.3) which get my total to 6.8 then I was getting the message.

So as far as i`m corcerned, wpf reduction begging after 6.5  :lol: :mrgreen:

Title: Re: Removal of Strange Armour
Post by: Joker86 on November 23, 2011, 02:41:58 am
I want these armours implemented, as you said that everyone should be allowed to play as whatever he wants:

visitors can't see pics , please register or login

visitors can't see pics , please register or login

visitors can't see pics , please register or login


If not you are fucking racists, because there is no way such items would not fit optically to the rest of the mod or the developers perhaps wanting a medieval European mod, no, this can't be. You are just racist and intolerant against gay Greeks in their fabulous shiny costumes.

I think those guys with the golden "sun" helmet or the Easter Bunny Helmet of Hell are 10x cooler than Samurai, and could always beat them under any circumstances, because Chuck Norris > gay Greek mythologic figures > Samurai.
Title: Re: Removal of Strange Armour
Post by: Tears of Destiny on November 23, 2011, 02:49:11 am
Terrible idea.
Title: Re: Removal of Strange Armour
Post by: Joker86 on November 23, 2011, 02:57:40 am
Terrible idea.

Fucking racist against Greek people  :mad:


Nice to see that there is still a lot of intolerance out there in the so called liberal west...
Title: Re: Removal of Strange Armour
Post by: Xant on November 23, 2011, 03:23:19 am
Wow that Immortals movie really looks gay. Their warriors wear plastic armors, impressive.
Title: Re: Removal of Strange Armour
Post by: Jambi on November 23, 2011, 04:45:00 am
Actually I think it's actually under that...

I was testing the minimum wpf required for power throw, with mail gauntlet (1), light leather (4.5) and rus cavalry boot (0.8) = 6.3

didn't get the message that my wpf was too low...

switched the boot for strange greaves (1.3) which get my total to 6.8 then I was getting the message.

So as far as i`m corcerned, wpf reduction begging after 6.5  :lol: :mrgreen:

Yeah uhm. the table of wpf reduction is diffrent for throwing.
Title: Re: Removal of Strange Armour
Post by: Jambi on November 23, 2011, 04:47:08 am
But anyways. back to topic.

Will we get a replacement armor, with same stats?

What will happen to the blacksmithy points we got from using these armors?

What will happen to any strange armors already made in strategus?
Title: Re: Removal of Strange Armour
Post by: Gorath on November 23, 2011, 05:23:50 am
get mad, weaboo

Quote from: Gorath
they're racist.  End of story.

Case in point.
Title: Re: Removal of Strange Armour
Post by: Anal Bleeding on November 23, 2011, 06:22:40 am
asian woman give good handjob.
Title: Re: Removal of Strange Armour
Post by: theero on November 23, 2011, 07:32:30 am
asian woman give good handjob.

Also they love you long time.
Title: Re: Removal of Strange Armour
Post by: Vibe on November 23, 2011, 07:34:23 am
onry 5 dorra
Title: Re: Removal of Strange Armour
Post by: Xant on November 23, 2011, 07:41:24 am
onry 5 dorra

hapi ending
Title: Re: Removal of Strange Armour
Post by: The_Angle on November 23, 2011, 08:44:38 am
Fucking racist against Greek people  :mad:


Nice to see that there is still a lot of intolerance out there in the so called liberal west...

Umad?
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on November 23, 2011, 10:50:27 am
But anyways. back to topic.

Will we get a replacement armor, with same stats?

i hope not. stats are clearly bugged and need a fix. i could say it over and over until you get it.
Title: Re: Removal of Strange Armour
Post by: Vibe on November 23, 2011, 10:51:58 am
There's a fine selection of armors in that range that aren't bugged/exploitable, Jambi
Title: Re: Removal of Strange Armour
Post by: Joker86 on November 23, 2011, 11:37:59 am
Fucking racist against Greek people  :mad:


Nice to see that there is still a lot of intolerance out there in the so called liberal west...

Already three negative votes on that.

Nice to see that there is still a lack of discovering irony in these forums  :lol:
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 23, 2011, 12:15:36 pm
hapi ending

Suki Suki included?
Title: Re: Removal of Strange Armour
Post by: Old_Sir_Agor on November 23, 2011, 01:17:19 pm
also i think tincan armors shoud have great run penalty not like it is now!!!!!!!!!!!!
Title: Re: Removal of Strange Armour
Post by: B3RS3RK on November 23, 2011, 01:19:57 pm
Yes, I agree.
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on November 23, 2011, 01:38:12 pm
also i think tincan armors shoud have great run penalty not like it is now!!!!!!!!!!!!

they should. more movement penalty and more wpf penalty.
Title: Re: Removal of Strange Armour
Post by: B3RS3RK on November 23, 2011, 01:48:09 pm
wpf penalty is fine for me, just the runspeed should be reduced a bit more.
Title: Re: Removal of Strange Armour
Post by: Original_Sin on November 23, 2011, 02:17:05 pm
strange armor's ugly as hell, of course people will approve
Title: Re: Removal of Strange Armour
Post by: Dezilagel on November 23, 2011, 02:39:26 pm
Now why did this become such a huge matter of discussion...?
Title: Re: Removal of Strange Armour
Post by: Original_Sin on November 23, 2011, 02:58:34 pm
Now why did this become such a huge matter of discussion...?
duh, apparently we all have this armor on mw lvl so we'll have our 3 loom points back! and we are all thrilled about it.
aren't you?
Title: Re: Removal of Strange Armour
Post by: polkafranzi on November 23, 2011, 03:20:53 pm
duh, apparently we all have this armor on mw lvl so we'll have our 3 loom points back! and we are all thrilled about it.
aren't you?

Not all, just 117 (atm).
Title: Re: Removal of Strange Armour
Post by: Lt_Anders on November 23, 2011, 04:31:09 pm
Hm when I voted, the odds were 80:20 now it's 70:30. Given time, I'd say more people would actually like the armor to stay. Plus their isn't enough black armor in the game. All we got is Strange armor, Black vest, and Black armor, oh and the hood.
Title: Re: Removal of Strange Armour
Post by: Spawny on November 23, 2011, 04:47:59 pm
Hm when I voted, the odds were 80:20 now it's 70:30. Given time, I'd say more people would actually like the armor to stay. Plus their isn't enough black armor in the game. All we got is Strange armor, Black vest, and Black armor, oh and the hood.

Don't forget the black robe.
Title: Re: Removal of Strange Armour
Post by: Leesin on November 23, 2011, 05:02:51 pm
Hm when I voted, the odds were 80:20 now it's 70:30. Given time, I'd say more people would actually like the armor to stay. Plus their isn't enough black armor in the game. All we got is Strange armor, Black vest, and Black armor, oh and the hood.

No it just took them longer to vote because they were too busy playing samurai dress up tea party at home with their little sisters.
Title: Re: Removal of Strange Armour
Post by: B3RS3RK on November 23, 2011, 05:03:38 pm
Dont forget the time it takes posing in front of a mirror with your cheap 150 bucks Katana.
Title: Re: Removal of Strange Armour
Post by: mandible/splinteryourjaw on November 23, 2011, 05:13:02 pm
Hm when I voted, the odds were 80:20 now it's 70:30. Given time, I'd say more people would actually like the armor to stay. Plus their isn't enough black armor in the game. All we got is Strange armor, Black vest, and Black armor, oh and the hood.

I think what happened is people are now influencing their friends, who generally couldn't care less, to vote.  Since the "no" votes were way behind, the activity would be skewed in that direction, as they have the motivation to recruit.  I believe the real vote was complete within 48 hours. 
Title: Re: Removal of Strange Armour
Post by: ManOfWar on November 23, 2011, 05:54:56 pm
Is this a joke?
Title: Re: Removal of Strange Armour
Post by: LordBerenger on November 23, 2011, 05:56:07 pm
Is this a joke?

Yes because it's fun to laugh at. Now back to Skyrim..or BF3.
Title: Re: Removal of Strange Armour
Post by: Kophka on November 23, 2011, 06:39:04 pm
I personally don't like the samurai thing, it's just not my cup of tea. But even if I don't personally like it, I see no reason to remove it. If there is historical documentation that the armor existed in the 10th-12th century, there is no reason not to have it in game. Calradia MAY be loosely based on 12th century europe, but it's loosely. There's absolutely no lore stating that a continent where the asian-style gear developed doesn't exist near Calradia. Let people RP, that's the whole point of c-RPG.

EDIT : I am all for removing the crappy low-res stuff though, that salmon pink/blue crap looks horrible. Dump the black armor set while your at it too.
Title: Re: Removal of Strange Armour
Post by: Heresiarch on November 23, 2011, 07:02:44 pm
We are thinking of removing the Strange Armour sets because the models...

  • are low quality and originally made for a .808 mod for the original M&B.
  • are not from native so they have no excuse to be low quality.
  • may have been ripped from some crappy asian MMO game.
  • are, by many people, considered distasteful and ruinous to the atmosphere of the game, particularly in strategus village battles.
  • are non-historical and are least fitting with the general theme of Native.

(present heirloom ones would be turned into the corresponding amount of heirloom points, of course.)

I signed this, but as an alternative you could make a tiny addon/mod replacing the armor meshes/textures with some "tasteful" ones, more lamellar armors would actually be nice, like the ones alamannic tribes used (inspired from asian armor). Example, look at 4:00 here: http://www.youtube.com/watch?v=Qs9HZHF6tg0&feature=related
Plus you'll have no raging Americans who don't care the slightest bit for realism
Title: Re: Removal of Strange Armour
Post by: Heresiarch on November 23, 2011, 07:06:00 pm
I signed this, but as an alternative you could make a tiny addon/mod replacing the armor meshes/textures with some "tasteful" ones, more lamellar armors would actually be nice, like the ones alamannic tribes used (inspired from asian armor). Example, look at 4:00 here: http://www.youtube.com/watch?v=Qs9HZHF6tg0&feature=related
Plus you'll have no raging Americans who don't care the slightest bit for realism

~edit~ I mean comeon I really need the occasional yankee with 500 ping logging into EU server so I can get some kills :D

~~ double post FUCK
Title: Re: Removal of Strange Armour
Post by: CrazyCracka420 on November 23, 2011, 08:32:44 pm
I don't think it is fair for the people who play this game and enjoy that look for their character. In all honesty I bought this game so that I can use gear like this. Most of it is already statistically nerfed compared to the European counter-parts in the game already, but to remove it would take a lot of enjoyment away for the people in the minority that want it left in. My friends Bramd, Elyze and Governor sold me on this game because of the freedom involved with equipment, looks, and statistical varieties. 

Also what happens afterwards to the other gear from Asia, is the Katana or other weaboo gear next to be removed? I'm worried now about a slow phase out to try to minimize rage from the weaboo community. Is there anyone willing to use their time to remake the models to look better and would it be implimented?

To clarify, I usually post a lot of silly and joking messages here, but I want my concerns to be taken seriously this time.

Horse cock.  The light strange armor is far and away better than most armor that costs up to 4,000 gold to buy.  It has 11 leg armor which is huge if you're cavalry (compared to the 6 or 7 most armor offers in comparable price range).  Some of the best armor in the game only have 12-14 leg armor.
Title: Re: Removal of Strange Armour
Post by: Ujio on November 25, 2011, 05:05:51 pm
I personally don't like the samurai thing, it's just not my cup of tea. But even if I don't personally like it, I see no reason to remove it. If there is historical documentation that the armor existed in the 10th-12th century, there is no reason not to have it in game. Calradia MAY be loosely based on 12th century europe, but it's loosely. There's absolutely no lore stating that a continent where the asian-style gear developed doesn't exist near Calradia. Let people RP, that's the whole point of c-RPG.

EDIT : I am all for removing the crappy low-res stuff though, that salmon pink/blue crap looks horrible. Dump the black armor set while your at it too.

Totally agree, if you want to remove armor based on whether it existed in the 12th century or not, then say goodbye to your precious Full Plate armor. One of the best things about C-rpg is its variety, people can be whatever type of warrior they want to be, and wear their own unique gear. That was kind of the point. But if you want to turn it into some sort of Knight only mod, then good luck. I think you'll a significant drop in players though.

I personally don't like the current Samurai armor, I think it looks unrealistic. But that doesn't mean it needs to be removed, Just replace it with a better model.

I personally would have preferred a retexture of the native Samurai armor, to some other color (Other than pink) than the unrealistic stuff we have now.

I say all this being a fan of Samurai
Title: Re: Removal of Strange Armour
Post by: Siiem on November 25, 2011, 05:07:58 pm
I say all this being a weeaboo.
Title: Re: Removal of Strange Armour
Post by: polkafranzi on November 25, 2011, 05:56:09 pm
Epic moustache, add it to face textures, meanwhile remove weaboo shit:
(click to show/hide)
Title: Re: Removal of Strange Armour
Post by: Ujio on November 26, 2011, 04:44:07 pm
I say all this being a spammer

Title: Re: Removal of Strange Armour
Post by: bagge on November 26, 2011, 05:39:37 pm
Oh you got him now dawg
Title: Re: Removal of Strange Armour
Post by: Xant on November 26, 2011, 05:41:44 pm
Oh snap, epic burn!!
Title: Re: Removal of Strange Armour
Post by: Dezilagel on November 26, 2011, 05:57:25 pm
Sharp as a million-folded katana
Title: Re: Removal of Strange Armour
Post by: bagge on November 26, 2011, 06:49:22 pm
If you remove the armor, you should remove the silly weeaboo swords as well :wink:
Title: Re: Removal of Strange Armour
Post by: Xant on November 26, 2011, 06:54:30 pm
Sharp as a million-folded katana

Woaaahh, hold your horses, let's not exaggerate here.

It is well known nothing is as sharp as a katana.
Title: Re: Removal of Strange Armour
Post by: Dezilagel on November 26, 2011, 07:56:20 pm
Woaaahh, hold your horses, let's not exaggerate here.

It is well known nothing is as sharp as a katana.

Nothing except the outlines in my 4 tb of HD-hentai
Title: Re: Removal of Strange Armour
Post by: Native_ATS on November 26, 2011, 08:23:22 pm
wow, people are so dumb. 21 pages because of this kids troll post. Why would there be a wave of weebo in DTV? why remove all the work they put into it lol
Leave the trolling to chadz, you just fail at it.
Title: Re: Removal of Strange Armour
Post by: Siiem on November 26, 2011, 09:10:55 pm
visitors can't see pics , please register or login
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on November 26, 2011, 09:15:24 pm
wow, people are so dumb. 21 pages because of this kids troll post. Why would there be a wave of weebo in DTV? why remove all the work they put into it lol
Leave the trolling to chadz, you just fail at it.

you're right. cRPG a mod based on the tokugawa era with some random western medieval stuff here and there...
Title: Re: Removal of Strange Armour
Post by: Thomek on November 27, 2011, 02:45:56 am
The weaboos in DTV should be changed into Ninjas, that look like me.

I was always a bit offended that they were samurais.
Title: Re: Removal of Strange Armour
Post by: Pewpew on November 27, 2011, 06:58:39 am
visitors can't see pics , please register or login
Title: Re: Removal of Strange Armour
Post by: B3RS3RK on November 27, 2011, 02:20:14 pm
Nothing except the outlines in my 4 tb of HD-hentai

Linkplox
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on November 29, 2011, 12:58:32 pm
Who cares?

C'mon, those people named their land after what I eat for Thanksgiving. You can't take them seriously.


,|,, :P ,,|,

it's not turkey's fault if the american dictionary is just 4 pages long.

Turchia = (turkey, state) italian reference to the Turkey Republic. comes from Türkiye Cumhuriyeti and has nothing to do with:
Tacchino = (wild turkey)
Title: Re: Removal of Strange Armour
Post by: Joker86 on November 29, 2011, 01:45:27 pm
it's not turkey's fault if the american dictionary is just 4 pages long.

Turchia = (turkey, state) italian reference to the Turkey Republic. comes from Türkiye Cumhuriyeti and has nothing to do with:
Tacchino = (wild turkey)

Oh come on, Corrado! Really? Is it so difficult to tell whether I am joking or not?  :P
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on November 29, 2011, 03:04:23 pm
Oh come on, Corrado! Really? Is it so difficult to tell whether I am joking or not?  :P

i should say the same  :o
Title: Re: Removal of Strange Armour
Post by: Joker86 on November 29, 2011, 04:28:53 pm
i should say the same  :o

Really?  :shock: Where is the joke in explaining a deliberately false statement correctly?  :P
Title: Re: Removal of Strange Armour
Post by: Memento_Mori on November 29, 2011, 05:12:32 pm
Yes this is a good start, but I want even less variety please think of more items to remove. Don't worry we can compensate the users with heirloom points, but we definitely need less variety, so tired of not seeing anybody but clans wearing the same stuff.
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on November 29, 2011, 06:36:20 pm
Really?  :shock: Where is the joke in explaining a deliberately false statement correctly?  :P

there isn't. but there is a nerd-wannabe trolling.  :mad:
Title: Re: Removal of Strange Armour
Post by: joespose on November 30, 2011, 03:12:07 pm
Why is it not removed yet, my eyes are still burning from their ugly sight
Title: Re: Removal of Strange Armour
Post by: justjr on November 30, 2011, 03:21:01 pm
Remove this shit and give me my loom points once for all. :P
Title: Re: Removal of Strange Armour
Post by: Ylca on November 30, 2011, 03:41:10 pm
If there's anything CRPG has traditionally been about, it's definitely allowing the whining masses to overshout the minority minding their own business and enjoying the game.

I don't really wear strange armor, but it also isn't offending me e-honor so greatly that it need be removed.

As for the "for the era", nothing in this game performs (feinting, light speed heavy weapons, lolstab) as it did in that era so why should we care about the aesthetics?

I wish people would spend more time worrying about their own fun rather than trying to figure out ways to limit others- we'd have a significantly better mod.
Title: Re: Removal of Strange Armour
Post by: Braeden on November 30, 2011, 03:45:27 pm
The wants of the few outweigh the wants of the many.
Title: Re: Removal of Strange Armour
Post by: Ylca on November 30, 2011, 03:54:42 pm
The wants of the few outweigh the wants of the many.

I honestly could see that if it were an issue of addiition, but taking perfectly functional items out to appease the popular trend of e-xenophobia (weeabo) seems a bit silly. Like another poster said, i'm sure what makes games better is less variety.

I honestly can't wait until there's a massive campaign against the turkish armor, that would be fun to watch and then we'd see how big people were on "of the many".

The whole issue is just ridiculous.
Title: Re: Removal of Strange Armour
Post by: The_Angle on November 30, 2011, 06:52:43 pm
The whole community in a nutshell=White power! Europa, oh Europa, Mother Europa!
Title: Re: Removal of Strange Armour
Post by: Bobthehero on November 30, 2011, 07:46:49 pm
Europe gear is superior...
Title: Re: Removal of Strange Armour
Post by: Duke on December 01, 2011, 12:11:44 am
Just found this thread and not reading 22 Pages, so...

@ OP Fasader, would this mean Katanas and the other weeaboo weapons would get removed as well?
Honestly it'd make no sense to remove the armors but not the weapons.
Title: Re: Removal of Strange Armour
Post by: Anwyl on December 01, 2011, 12:34:21 am
Just found this thread and not reading 22 Pages, so...

@ OP Fasader, would this mean Katanas and the other weeaboo weapons would get removed as well?
Honestly it'd make no sense to remove the armors but not the weapons.
We are thinking of removing the Strange Armour sets because the models...

  • are low quality and originally made for a .808 mod for the original M&B.
  • are not from native so they have no excuse to be low quality.
  • may have been ripped from some crappy asian MMO game.
  • are, by many people, considered distasteful and ruinous to the atmosphere of the game, particularly in strategus village battles.
  • are non-historical and are least fitting with the general theme of Native.


(present heirloom ones would be turned into the corresponding amount of heirloom points, of course.)

He's saying they might be removed because they look like shit. The weapon models are fine.
Title: Re: Removal of Strange Armour
Post by: Duke on December 01, 2011, 07:11:46 am
He's saying they might be removed because they look like shit. The weapon models are fine.

Your bolded reasons are only part of his reasoning, not the only reasons. Hell, the 1st & 2nd reason are really the same thing, so that makes only half of his argument about the quality of the models.  The rest of the argument is whether the items should exist in the first place.

All I'm saying is: it'd make no sense to remove the armors but not the weapons.
Title: Re: Removal of Strange Armour
Post by: Zisa on December 01, 2011, 08:27:26 am
The wants of the few outweigh the wants of the many.
They should .. the many are fucktarded.
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on December 01, 2011, 10:32:41 am
i signed for removal because the armor stats was bugged. now if the stats got fixed with the patch, i don't really bothers me if is there or not. Before the patch, that armor in lordly status + lordly mittens, gave something like 51 body armor.
Title: Re: Removal of Strange Armour
Post by: Snoozer on December 02, 2011, 01:38:23 am
They should .. the many are fucktarded.
^
Just found this thread and not reading 22 Pages, so...

@ OP Fasader, would this mean Katanas and the other weeaboo weapons would get removed as well?
Honestly it'd make no sense to remove the armors but not the weapons.
^^^^
why the fuck are you guys being uniform chocolate chip cookie's  about this?

why cant we dress up like samurais or gnomes or ninjas or dress in dresses???????

WHY CANT WE ADD ROMAN ARMOR

if thats the way we have fun why are you fucking with us?

are you mad that when were in dresses we kick more ass then you?

its fucking illogical to me

 i fucking hate a lot of armors but im not saying REMOVE THEE FROM MY PRESENCE
Title: Re: Removal of Strange Armour
Post by: Joker86 on December 02, 2011, 02:09:40 am
At the end it's like always a matter of taste.

Some people like movies like "Resident Evil", "Transformers", "2012" or "House of the Dead". Or any Uwe Boll movie at all. And then there are people like me and some others, who feel physical pain when watching those. Story hurts, characters hurt, style hurts. It's a question of personal "standards". Some are higher, some are... not...

Seeing a Ninja next to a knight just hurts my eyes, as does seeing cavemen next to dinosaurs or watching a gay pride parade. For me it's the concentration of pure bad taste. That's all.
Title: Re: Removal of Strange Armour
Post by: Tears of Destiny on December 02, 2011, 04:14:55 am
http://www.mediafire.com/?57d9lpqgiojzq55

Quote from: Shik
Basically [with this client-side patch] all the strange armors are replaced with existing armors that have the same stats.
However I didn't do weapons because the weapons are rather unique as far as stats go

Enjoy.
Title: Re: Removal of Strange Armour
Post by: Ronrinesu on December 02, 2011, 08:44:37 pm
It saddens me that this topic exists. For it should not.

The current armor variety, whilst some (Most, given) are from Native, resembles many diffrent Eras in time, as it represents many diffrent cultures, throughout diffrent Eras.

Removing this is Racist. I will destroy you if it comes through.
Title: Re: Removal of Strange Armour
Post by: bagge on December 02, 2011, 09:25:39 pm
Removing this is Racist. I will destroy you if it comes through.

 :lol:
Title: Re: Removal of Strange Armour
Post by: HIdeAndSeek on December 02, 2011, 09:30:20 pm
Do not remove it. The model should be changed for a better one... but remove, seriusly? other way that silly deli cap should be removed too.
Title: Re: Removal of Strange Armour
Post by: Angantyr on December 02, 2011, 09:32:12 pm
@Ronrinesu,
Yes, current armors represent different eras but except for the Tom Cruise Samurai and American Ninja stuff the current equipment variety is within what can be expected to find on a Calradian battlefield - it is a matter of consistency not rampant exclusion.
Title: Re: Removal of Strange Armour
Post by: Bobthehero on December 02, 2011, 09:36:36 pm
Except for a few of the Turkish stuff, the American ninja stuff and the Jap stuff, everything is fitting in Calradia, which is supposed to be a representation of Medieval Europe and the various foreign countries that invaded/were invaded by said Europe (or well its troops)

The plate armor we see would be rare but here in 1400 and up, and we all know Mid-Age end either in 1453 (Fall of Constantinople) or 1492 (discovery of America and Re-conquista).
Title: Re: Removal of Strange Armour
Post by: Siiem on December 02, 2011, 09:39:15 pm
Removing this is Racist. I will destroy you if it comes through.

This literally made me lol irl xD gj sir.
Title: Re: Removal of Strange Armour
Post by: The_Angle on December 03, 2011, 03:51:05 am
http://www.youtube.com/watch?v=vf12nHhz5XM Somebody make a 'REMOVE STRANGE ARMOUR' video of this. And I will love you forever.
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on December 03, 2011, 04:05:39 am
http://www.youtube.com/watch?v=vf12nHhz5XM Somebody make a 'REMOVE STRANGE ARMOUR' video of this. And I will love you forever.

it's a loop.. a normal human being would go mental after playing it for 10mins.
Title: Re: Removal of Strange Armour
Post by: The_Angle on December 03, 2011, 04:06:57 am
http://www.youtube.com/watch?v=IXpj3x2oLho

Oh yes. The Remix.
Title: Re: Removal of Strange Armour
Post by: Siiem on December 04, 2011, 01:31:59 am
it's a loop.. a normal human being would go mental after playing it for 10mins.

visitors can't see pics , please register or login
Title: Re: Removal of Strange Armour
Post by: Kafein on December 04, 2011, 02:09:52 am
This literally made me lol irl xD gj sir.

You don't know Ronrinesu very well don't you ? That was serious.
Title: Re: Removal of Strange Armour
Post by: Ronrinesu on December 04, 2011, 02:10:42 am
You don't know Ronrinesu very well don't you ? That was serious.

I take it you do?  :twisted:
Title: Re: Removal of Strange Armour
Post by: Kafein on December 04, 2011, 02:12:42 am
I take it you do?  :twisted:

Now that wasn't.
Title: Re: Removal of Strange Armour
Post by: Ronrinesu on December 04, 2011, 02:13:41 am
Darn.
Title: Re: Removal of Strange Armour
Post by: Mushy on December 04, 2011, 02:17:43 am
If this sack o' shit armour is removed, won't chadz need to spend moar time coding a new dtv wave? I suggest Tanks with black armour, long mauls, and riding plated chargers.

Long maul on a horse ...

(click to show/hide)
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on December 04, 2011, 02:24:42 am
visitors can't see pics , please register or login


noh... challenge not accepted.
Title: Re: Removal of Strange Armour
Post by: Siiem on December 04, 2011, 07:47:02 am
If this sack o' shit armour is removed, won't chadz need to spend moar time coding a new dtv wave? I suggest Tanks with black armour, long mauls, and riding plated chargers.

Long maul on a horse ...

(click to show/hide)

How subtle, your wit is like a razor.
Title: Re: Removal of Strange Armour
Post by: Patoson on December 04, 2011, 10:37:42 pm
I approve, and I would also remove the katana and the nodachi in the process, and add new models of swords (Western) to substitute them.
Title: Re: Removal of Strange Armour
Post by: Mushy on December 04, 2011, 11:15:46 pm
How subtle, your wit is like a razor.

Fuck off nerd.
Title: Re: Removal of Strange Armour
Post by: Anwyl on December 04, 2011, 11:46:49 pm
Fuck off nerd.

Nerd, lol.

Great insult. You do realize you are arguing over the forum for a mod of an obscure game right?

I think that classifies us all as nerds.
Title: Re: Removal of Strange Armour
Post by: ThePoopy on December 04, 2011, 11:48:46 pm
Nerd, lol.

Great insult. You do realize you are arguing over the forum for a mod of an obscure game right?

I think that classifies us all as nerds.
Fuck off nerd.
Title: Re: Removal of Strange Armour
Post by: Bobthehero on December 05, 2011, 01:10:01 am
Nerd, lol.

Great insult. You do realize you are arguing over the forum for a mod of an obscure game right?

I think that classifies us all as nerds.

Oi nerd girl spotted, go go go white knight mode.
Title: Re: Removal of Strange Armour
Post by: Kenji on December 05, 2011, 01:51:32 am
I think that classifies us all as nerds.
The forum would be a better place if we all just come to realization of the fact that we're all nerds...

But then there would be less drama :|
Title: Re: Removal of Strange Armour
Post by: Herkkutatti on December 05, 2011, 02:41:16 am
when you guys remove those amors?
Title: Re: Removal of Strange Armour
Post by: The_Angle on December 05, 2011, 04:33:39 am
LEAVE DAT GURL ALONE!!!!11!111
Title: Re: Removal of Strange Armour
Post by: Dezilagel on December 05, 2011, 10:05:02 am
LEAVE DAT GURL ALONE!!!!11!111

GURLZ?!

ON MY INTERWEBZ?!?!

THIS CAN'T BE!!!111oneoneone

seriously though, if they're such an eyesore to you, dl the "fix" from the other thread, or mod it yourself.
Title: Re: Removal of Strange Armour
Post by: Snoozer on December 08, 2011, 08:30:16 am
i like all sorts of armor man.and it seems like there adding things out of nowhere

i never saw the deli cap shit coming at all i was surprised when they added it.

not saying its a bad thing like i said i like alot of choices of gear but personally it and its related uniforms seem to be only worn by trolls

because it makes you look like a rooster

i just do not want them to remove things and make it harder to wear what you want

and what was the reason they made it so you cant wear dresses and why did they take out santa hat?
Title: Re: Removal of Strange Armour
Post by: Ujio on December 09, 2011, 04:51:48 pm
I love this poll! Its like, what percentage of the C-rpg community is racist? 66.9% Woooo.
Thats a whole lot of closet racists!
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on December 09, 2011, 09:13:02 pm
I love this poll! Its like, what percentage of the C-rpg community is racist? 66.9% Woooo.
Thats a whole lot of closet racists!

that's BS. i personally don't like the strange armor but i love japanese culture.

following your logic, i should be racist only because i don't like this:

visitors can't see pics , please register or login


but i have nothing against blacks.
Title: Re: Removal of Strange Armour
Post by: Swaggart on December 09, 2011, 09:21:50 pm
People that are quick to call others racist, especially with no real reason behind it, are usually just projecting.
Title: Re: Removal of Strange Armour
Post by: Vrael on December 10, 2011, 12:42:14 am
While we are at it also remove katanas and everything that is asian (I hope this didn't sound as a racist statement )

You would only dare to breath that again... (I mean about remove the katana, not the racist thing)..
Title: Re: Removal of Strange Armour
Post by: B3RS3RK on December 10, 2011, 12:52:05 am
that's BS. i personally don't like the strange armor but i love japanese culture.

following your logic, i should be racist only because i don't like this:

visitors can't see pics , please register or login


but i have nothing against blacks.

Dude y u no like FLAVOR FLAAAAAAAAAAAAAAAAAAAAV?

How can you?Hes awesome.
Title: Re: Removal of Strange Armour
Post by: Ninja_Murphy on December 10, 2011, 12:56:05 am
I have to agree with that unicorn rainbow guy. It is no trouble just to leave it in, dont delete it, I like dressing up (no pun inteded) its fun, this cripples another part of the RP and it also just takes away a little bit more freedom in this mod.

either keep it or make another one to replace it, dont outright delete it please
Title: Re: Removal of Strange Armour
Post by: Hunter_the_Honourable on December 10, 2011, 01:22:58 am
Funny how if the Byzantium clan was still the Shogunate clan this would never of even come to the devs minds...
Title: Re: Removal of Strange Armour
Post by: Tristan on December 10, 2011, 03:13:56 am
Funny how if the Byzantium clan was still the Shogunate clan this would never of even come to the devs minds...

Well, I believe they lobbyed quite hard for a better texture, but it never really happened.

I voted yes, mostly because the texture is bad. Take along with it the studded leather armor and black armor and we're headed somewhere.
Title: Re: Removal of Strange Armour
Post by: Snoozer on December 10, 2011, 08:36:26 am
Well, I believe they lobbyed quite hard for a better texture, but it never really happened.

I voted yes, mostly because the texture is bad. Take along with it the studded leather armor and black armor and we're headed somewhere.

alright gtfo of here with that shit man do not fuck with my studded leather coat pls ty lol
Title: Re: Removal of Strange Armour
Post by: Patoson on December 10, 2011, 08:02:38 pm
Remove the strange armors, the katana, the nodachi and the black armor and the mod will be perfect.
Title: Re: Removal of Strange Armour
Post by: Meow on December 10, 2011, 08:47:20 pm
Just making sure...
You guys did not miss the part where it was stated that all the stuff will stay in the game right? :mrgreen:
Don't like it - install Shik's mod  (http://forum.c-rpg.net/index.php/topic,21610.msg310701.html#msg310701)to remove it.
Title: Re: Removal of Strange Armour
Post by: Ujio on December 11, 2011, 08:00:06 am
that's BS. i personally don't like the strange armor but i love japanese culture.

following your logic, i should be racist only because i don't like this:

visitors can't see pics , please register or login


but i have nothing against blacks.

Yeah, but in the context of the fact that its a well known fact the C-rpg community are anti-Japanese...

Flava's a sell out. Not liking a sell out doesnt make you racist, it just means you have integrity
Title: Re: Removal of Strange Armour
Post by: Bobthehero on December 11, 2011, 10:33:39 am
I never liked Katanas.
Or anime.
Or sushi.
Or ninjas.

Oooooooooooooooooooooooooooooooooooooooooooooooooooooooooh fuck.
Title: Re: Removal of Strange Armour
Post by: Ohayashi on December 11, 2011, 11:43:02 pm
Prepare a superior textured set of replacements before removing anything.
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on December 12, 2011, 02:39:57 am
C-rpg community are anti-Japanese...

not really. is not anti-japanese... maybe anti hokuto-no-ken/naruto/shinobi/tokugawa era stuff.
i'm a big fan of kurosawa, miyazaki, otomo, etc.. but a stat bugged black samurai armor with a really low res texture and low poly model, fits cRPG like a strawberry on a pizza.

maybe you like it, maybe you don't... but heh facts are facts.
Title: Re: Removal of Strange Armour
Post by: SixThumbs on December 12, 2011, 05:47:26 am
Maybe I like strawberries on pizza and you shouldn't tell me what to do.
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on December 12, 2011, 10:11:01 am
Maybe I like strawberries on pizza and you shouldn't tell me what to do.

maybe the biggest part of a restaurant's customers vomit if they see someone eating strawberries on pizza, so the restaurant owner will say to you: "uhm well.. can you go home to eat this strawberry pizza please?"

and is basically what's happened  :lol:
Title: Re: Removal of Strange Armour
Post by: Ujio on December 12, 2011, 09:40:03 pm
not really. is not anti-japanese... maybe anti hokuto-no-ken/naruto/shinobi/tokugawa era stuff.
i'm a big fan of kurosawa, miyazaki, otomo, etc.. but a stat bugged black samurai armor with a really low res texture and low poly model, fits cRPG like a strawberry on a pizza.

maybe you like it, maybe you don't... but heh facts are facts.

Well, from what Ive seen, whenever someone suggests Japanese gear, regardless of whether its realistic or not, they get the usual spam of "weeaboo!" and "I'm gay for knights so, fuck off" etc. Im a fan of the Japanese warrior, and I think its ridiculous that we have ninja clans running around on the battlefield in black robes, throwing ninja stars about. 

As a fan of Samurai, I want realistic gear and Im pretty sure theirs a significant amount of Samurai players who want the same thing, but unfortunately we all get painted with the same brush. By the way Im also a fan of Kurosawa :) Brilliant director
Title: Re: Removal of Strange Armour
Post by: Anwyl on December 12, 2011, 09:52:15 pm
Well, from what Ive seen, whenever someone suggests Japanese gear, regardless of whether its realistic or not, they get the usual spam of "weeaboo!" and "I'm gay for knights so, fuck off" etc. Im a fan of the Japanese warrior, and I think its ridiculous that we have ninja clans running around on the battlefield in black robes, throwing ninja stars about. 

As a fan of Samurai, I want realistic gear and Im pretty sure theirs a significant amount of Samurai players who want the same thing, but unfortunately we all get painted with the same brush. By the way Im also a fan of Kurosawa :) Brilliant director

Weeaboo!
Title: Re: Removal of Strange Armour
Post by: Tears of Destiny on December 12, 2011, 09:54:12 pm
I have a weeaboo name.

I expect nothing less.
Title: Re: Removal of Strange Armour
Post by: Candiru on December 12, 2011, 09:57:26 pm
There's no reason to remove them. I had a time in this game when I loved Samurai armor.
Title: Re: Removal of Strange Armour
Post by: Ninja_Khorin on December 12, 2011, 11:43:34 pm
Regarding the topic: Removing an armour that many like to use is stupid. I mean, I'm annoyed by silly faces, french armour/weapons, moustaches and that mohawk hat but you don't see me crying for removal.

Well, from what Ive seen, whenever someone suggests Japanese gear, regardless of whether its realistic or not, they get the usual spam of "weeaboo!" and "I'm gay for knights so, fuck off" etc. Im a fan of the Japanese warrior, and I think its ridiculous that we have ninja clans running around on the battlefield in black robes, throwing ninja stars about. 

As a fan of Samurai, I want realistic gear and Im pretty sure theirs a significant amount of Samurai players who want the same thing, but unfortunately we all get painted with the same brush. By the way Im also a fan of Kurosawa :) Brilliant director

I take lots of inspiration from Akira Kurosawa:
(click to show/hide)

In any case. Hoods with masks are historically accurate. Lamellar vests are historically accurate. Boots are historically accurate. Katanas are historically accurate. If you have a problem with us combining them, then I apologize for my failure. You shouldn't have seen us in the first place.

- Ninja_Khorin, Keeper of Traditions.
Title: Re: Removal of Strange Armour
Post by: Elmetiacos on December 13, 2011, 01:15:02 am
Now that the Shogunate is no more, the "Strange" items just use up slots.
Title: Re: Removal of Strange Armour
Post by: Taser on December 13, 2011, 01:39:04 am
Anything that is strange or wacky I say we should keep. Felt caps.. deli caps.. strange colored hair... manly mustaches... strange armor. They bring some spice into the mod and make it more fun.

So basically...

visitors can't see pics , please register or login
Title: Re: Removal of Strange Armour
Post by: Candiru on December 13, 2011, 01:44:47 am
Now that the Shogunate is no more, the "Strange" items just use up slots.

You make no sense. What slots? I see plenty of people using the samurai gear even though there's no more Shogunate. Oh wait, if I want to make a clan then somone has to create new armors for the sake of it? Cool story!
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on December 13, 2011, 02:32:03 am
Well, from what Ive seen, whenever someone suggests Japanese gear, regardless of whether its realistic or not, they get the usual spam of "weeaboo!" and "I'm gay for knights so, fuck off" etc. Im a fan of the Japanese warrior, and I think its ridiculous that we have ninja clans running around on the battlefield in black robes, throwing ninja stars about. 

As a fan of Samurai, I want realistic gear and Im pretty sure theirs a significant amount of Samurai players who want the same thing, but unfortunately we all get painted with the same brush. By the way Im also a fan of Kurosawa :) Brilliant director

you should not mind the "buhu weeabo!" trolls around. the fact is black armor texture and model sucks too.

for instance the heavier samurai armors are not bad, the helmets are really well done.

Regarding the topic: Removing an armour that many like to use is stupid. I mean, I'm annoyed by silly faces, french armour/weapons, moustaches and that mohawk hat but you don't see me crying for removal.

I take lots of inspiration from Akira Kurosawa:
(click to show/hide)

In any case. Hoods with masks are historically accurate. Lamellar vests are historically accurate. Boots are historically accurate. Katanas are historically accurate. If you have a problem with us combining them, then I apologize for my failure. You shouldn't have seen us in the first place.

- Ninja_Khorin, Keeper of Traditions.

Khorin, following the japanese tradition and mentality of perfection, you should snob those techincally fugly bad modeled / bad textured armors.

anyway i just want to make clear that there is people that troll with the weaboo story, people that call you racist because you don't like a virtual armor and finally people that try to explain where the issue is.

i'm in the last one because i stated several times that the biggest issue for the light samurai armor was the bugged lordly stat applied. the texture and the model is not well done but is not an issue to see that around.

now that the stats are fixed, there is no point in removing it. i would gladly change my vote for the non-removal.
Title: Re: Removal of Strange Armour
Post by: Snoozer on December 13, 2011, 10:14:11 am
personally i do not know why light armors dont have the same loom buff as heavy armors


thats just my two cents and so far no one has really givin me a god reason i dont even remember any of them i was like "how the fuck is

the a reason" it should be a boost across the board things shouldnt get less becauss there cheaper to buy you still put the same amount

of looms in it
Title: Re: Removal of Strange Armour
Post by: Ninja_Khorin on December 13, 2011, 10:34:07 am
Khorin, following the japanese tradition and mentality of perfection, you should snob those techincally fugly bad modeled / bad textured armors.
Zen is not about achieving perfection when playing the game. Zen is about playing the game.

Or like the wise Samurai said:
"They are all puuhfect."
Title: Re: Removal of Strange Armour
Post by: Corrado_Decimo on December 13, 2011, 12:15:07 pm
Zen is not about achieving perfection when playing the game. Zen is about playing the game.

Or like the wise Samurai said:
"They are all puuhfect."

no has nothing to do with zen. japanese aim for perfection, everytime for everything. katanas are an example... but also my good old '95 Honda 1.6 VTI is another example of japanese perfection.
Title: Re: Removal of Strange Armour
Post by: Elmetiacos on December 14, 2011, 02:52:34 pm
You make no sense. What slots? I see plenty of people using the samurai gear even though there's no more Shogunate. Oh wait, if I want to make a clan then somone has to create new armors for the sake of it? Cool story!
The more armours are in play the more resources the mod needs, I believe. The "strange" armours don't fit into the game which is built on a world resembling Europe and Western Asia but they were justified because there was a clan of weeaboos. Now there isn't, so they're not.
Title: Re: Removal of Strange Armour
Post by: Zerran on December 17, 2011, 11:06:33 am
So basically you want to remove some armor that some people find visually unappealing and that is perhaps slightly low quality, yet you add in GARBAGE like the deli cap and keep black plate and studded leather? I mean... seriously?

I used the strange armor when I first started, it helped me get into the mod. I though "Ok, cool, I can wear something totally different than native here, I'll give it a try." In the mean time i never use it, but I think a lot of new players have the same thought process when they first start playing. It's a good armor set to get new players to try the mod out while they grind through the phase of having a 0:75 kd.

Let's face it, this mod is not fun in the slightest because of gameplay for newer players. For a more experienced player the gameplay by itself is enough to keep them playing, but for a newbie who might get 1-2 kills in their first day or two it can be really frustrating. Letting them have something really and truly DIFFERENT from native to work towards gives them a goal and can help keep them playing.

Honestly I don't get the people saying strange armor is what pulls them out of their immersion when you have people running around naked, wearing bridal dresses, or running through the battlefield with a torch held up, doing no fighting. The strange armor set is a bit weird in a primarily European/Middle Eastern setting, but by no means is it the most abnormal thing you see in any round.

If you really NEED to get rid of something, why not start by taking out black plate (which really is crap quality) and that god damn deli cap? (I really hate that thing, even if I am being a bit hypocritical.)
Title: Re: Removal of Strange Armour
Post by: Bobthehero on December 17, 2011, 06:23:36 pm
The deli is the pinnacle of pretiness and sillyness, something cRPG seem to be lacking more and more.
Title: Re: Removal of Strange Armour
Post by: The_Angle on December 17, 2011, 09:38:59 pm
The deli is the pinnacle of pretiness and sillyness, something cRPG seem to be lacking more and more.
Title: Re: Removal of Strange Armour
Post by: _Tak_ on January 04, 2012, 09:47:50 am
We are thinking of removing the Strange Armour sets because the models...

  • are low quality and originally made for a .808 mod for the original M&B.
  • are not from native so they have no excuse to be low quality.
  • may have been ripped from some crappy asian MMO game.
  • are, by many people, considered distasteful and ruinous to the atmosphere of the game, particularly in strategus village battles.
  • are non-historical and are least fitting with the general theme of Native.

(present heirloom ones would be turned into the corresponding amount of heirloom points, of course.)

LOL This is racist.

1) They are quality models to me and Tenka team has made it very hard. Maybe you should take a look in their updated thread. And you are totally wrong. The mod is for 1.011. So you are wrong LOL. 

2) Thats bullshit, so you are saying all mods that are not from native are low quality models.

3) Wrong, the models were draw in 3D max and Maya and then merged into the game of mount and blade.

4) If you think they ruin the atmosphere of the game. You should remove all "Asian stuffs". You like native? Well Khergit are suppose to be mongolians and they renamed it to khergit.  Perhaps you should remove all Asians stuffs, turks stuffs, khergits stuffs, Arab stuffs cuz they all are asian.

5) If you take a look in the japanese history and read some books you will notice that you are totally wrong. They are historically accurate. Go back and play your native mod :D. CRPG is not a historically accurate anyway. Look what the mod did. They put all armours and weapons from different century and mixed the together. Well thats not native. 

Some epic quote * Then let's remove the viking stuff too, and everything from the gunpowder era! Let's nich us to say... exactly 1144-1387, specifically Europe (although not Spain, since it was muslim at that time, and better off than the rest of Europe), and also excluding all Ottoman/Byzantian gear not prevalent west of the Bospore!

And crap, that still means we have to include the Golden Horde. Let's also exclude everything east of Poland and Austria in that case, since parts of Russia, Belarus, Ukraine, and more was conquered by the Golden Horde!*

visitors can't see pics , please register or login


http://bbs.mountblade.com.cn/viewthread.php?tid=53283&extra=page%3D1


http://bbs.mountblade.com.cn/viewthread.php?tid=90492&extra=page%3D1
Title: Re: Removal of Strange Armour
Post by: SixThumbs on January 04, 2012, 06:21:52 pm
Calm down, they're still in the game.
Title: Re: Removal of Strange Armour
Post by: Inkompetent on January 04, 2012, 08:15:33 pm
That's a pretty neat ninjaofsomesort-outfit. Like the visible mail and proper bracers/gloves and puffy pants and all.
Title: Re: Removal of Strange Armour
Post by: Zlisch_The_Butcher on January 04, 2012, 10:36:30 pm
LOL This is racist.

1) They are quality models to me and Tenka team has made it very hard. Maybe you should take a look in their updated thread. And you are totally wrong. The mod is for 1.011. So you are wrong LOL. 

2) Thats bullshit, so you are saying all mods that are not from native are low quality models.

3) Wrong, the models were draw in 3D max and Maya and then merged into the game of mount and blade.

4) If you think they ruin the atmosphere of the game. You should remove all "Asian stuffs". You like native? Well Khergit are suppose to be mongolians and they renamed it to khergit.  Perhaps you should remove all Asians stuffs, turks stuffs, khergits stuffs, Arab stuffs cuz they all are asian.

5) If you take a look in the japanese history and read some books you will notice that you are totally wrong. They are historically accurate. Go back and play your native mod :D. CRPG is not a historically accurate anyway. Look what the mod did. They put all armours and weapons from different century and mixed the together. Well thats not native. 

Some epic quote * Then let's remove the viking stuff too, and everything from the gunpowder era! Let's nich us to say... exactly 1144-1387, specifically Europe (although not Spain, since it was muslim at that time, and better off than the rest of Europe), and also excluding all Ottoman/Byzantian gear not prevalent west of the Bospore!

And crap, that still means we have to include the Golden Horde. Let's also exclude everything east of Poland and Austria in that case, since parts of Russia, Belarus, Ukraine, and more was conquered by the Golden Horde!*

visitors can't see pics , please register or login


http://bbs.mountblade.com.cn/viewthread.php?tid=53283&extra=page%3D1


http://bbs.mountblade.com.cn/viewthread.php?tid=90492&extra=page%3D1
I don't have a problem with the Mongolian armor, it is this fucking crappy Japanese and Chinese armor I have a problem with.
Title: Re: Removal of Strange Armour
Post by: Jagdpanther on January 05, 2012, 05:26:49 am
Remove Strange Armour?

A SHAMEFUR DISPRAY!

seriously I like it.
Title: Re: Removal of Strange Armour
Post by: justjr on January 18, 2012, 06:09:33 pm
Why I still have an lordly light strange armor instead of 3 heirloom points to use freely?
I not complaining, just wanna know why you guys yell it's gonna be removed and do nothing.
Title: Re: Removal of Strange Armour
Post by: Angantyr on January 18, 2012, 07:50:39 pm
Perhaps read the thread before posting?
Title: Re: Removal of Strange Armour
Post by: Budikhan on January 18, 2012, 07:51:27 pm
Can we at least just replace them with something else? The current models just look really goofy.

I pretty much target people in Weeaboo gear first every time because they're so ugly.
Title: Re: Removal of Strange Armour
Post by: Dexxtaa on January 18, 2012, 07:53:45 pm
I imagine if a higher res armor pack of the Strange Armor were released, it would be more widely accepted.
Title: Re: Removal of Strange Armour
Post by: justjr on January 18, 2012, 08:03:12 pm
And less lazy.