cRPG
cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Keshian on September 24, 2011, 08:05:44 am
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Current:
Speed: 93
Thrust: 26 pierce
Swing: 34 pierce
New:
Speed: 91
Thrust: 26 pierce
Swing: 32 blunt
Basically the swing and stab damages should be closer as its designed as a versatile weapon. Also, the hammer is part of the weapon making swings to be blunt, but it also does too much damage for its use of blunt and pierce damage and so the swing damage should be reduced by 2. lastly, its one of the most damaging weapons in the game and shouldn't also be one of the faster polearms to boot, for balance it should be 91 speed. This will put it closer to on par with the English bill, which is a longer weapon but the tradeoff for that length is only 2 attack directions. The bec is one of the few high-damaging polearms that has 4 attack directions and needs some balancing.
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Fine as it is. It's shawrt.
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The new swing values certainly make sense, and a -2 speed probably won't hurt it too much at all. Also, isn't blunt more effective at penetrating armor soak?
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The Bec de corbin "beak" or "fluke" (the big spike on the right hand side) was usally the first thing used when fighting as quite obivously the big spike could tear threw armour and do serious damage! so there is no point in it having blunt damage but if you wanted to get technical it should have a pierce and blunt swing and a pierce thrust.
Also the Bec de corbin in crpg is actually the Lucerne hammer the difference being the Lucerne hammer is longer and has 4 prongs instead of a hammer so the Bec de corbin "Lucerne hammer" that is currently in crpg is doing the correct type of damage as the the left and right swing from the Lucerne hammer would do pierce when compared to the Bec de corbin which would do pierce and blunt
This is a Bec de corbin.
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This is a Lucerne hammer.
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The intended nerf dosent make much sense either..
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Hmm, you guys know that Bec had 36 pierce on swing just two weeks ago? :?
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Fine as it is. It's shawrt.
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I always liked it more back when it was a long warhammer. Make it a hammer again!
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give it back 42 blunt!!! :mrgreen:
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Voted no, bec in my opinion isn't that OP, mainly because its range is incredibly short.
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Voted no, bec in my opinion isn't that OP, mainly because its range is incredibly short.
And it has shittiest feints ever, any fool can read bec feints unlike those of GLA or poleaxes...
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Wait, you can feint with a bec?
Oh... and here all that time I thought people were just making dance moves with it!
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Would've voted yes, but I don't feel making it blunt damage is necessary or proper.
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Wow, whata surprise - all Eu saying no to nerfing bec, why its never changed even though highly imbalanced and over-used in NA. If you are not playing on a server with a bunch of backpedaling, s-key hero, long polearm users, the bec is extremely effective and deadly more than most polearms. People that actually block and counter-strike rather than backpedal to fight see this all the time.
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^^
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Back to the point that its actually a Lucerne hammer and makes no sense to change it to blunt damage...
And yet again kesh starting the na vs eu argument now its about usage of different weapons.. really kesh you should just give it a rest the usage will be the same on eu and na servers
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Wow, whata surprise - all Eu saying no to nerfing bec, why its never changed even though highly imbalanced and over-used in NA. If you are not playing on a server with a bunch of backpedaling, s-key hero, long polearm users, the bec is extremely effective and deadly more than most polearms. People that actually block and counter-strike rather than backpedal to fight see this all the time.
Apparently, using the range of your weapon to your advantage is an unknown thing in NAfor Kesh?? Not hugely surprising, considering all the "STR BUILDS FUCK YEAH" posts. Using a bec also makes you much more susceptible to kicks.
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Everybody and their mother uses the bec on NA. It is pretty damn common. Sure it's short, but that is even a bit of an advantage now with the recent animation changes. The big problem with the bec is you can 2-hit just about anyone. It is frustrating when using my poleaxe that I may have to hit some armored guy 6 times, when the same guy can run up and hit me twice with a bec.
I think the real problem isn't with the bec though, it's with pierce damage. Pierce damage is effective against everything. It would be nice if weapons had different vulnerabilities towards different types of armor.
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Wow, whata surprise - all Eu saying no to nerfing bec, why its never changed even though highly imbalanced and over-used in NA. If you are not playing on a server with a bunch of backpedaling, s-key hero, long polearm users, the bec is extremely effective and deadly more than most polearms. People that actually block and counter-strike rather than backpedal to fight see this all the time.
Surprise? If you have a 27/12 build and you get owned by bec, the problem is not the corbin, is your build. EU builds are balanced, because the usual pole/2h guy is 21/18 or 18/21, enough to be out of range of bec. That is the reason why bec is no overused on EU servers.
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Surprise? If you have a 27/12 build and you get owned by bec, the problem is not the corbin, is your build. EU builds are balanced, because the usual pole/2h guy is 21/18 or 18/21, enough to be out of range of bec. That is the reason why bec is no overused on EU servers.
Because everyone thinks s-key heroes are the height of skill???
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Because everyone thinks s-key heroes are the height of skill???
That or the height of intelligence. I sure as hell don't close in on people with shorter weapons than me regardless of what the other stats are on the weapon. You could be attacking me with a dagger and if I have an elegant poleaxe, I'm still gonna keep as much distance between us as possible. But that's mainly cause I lack skill, and have to rely on smarter tactics.
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I want the old High blunt + knockdown bec back :(
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Because everyone thinks s-key heroes are the height of skill???
So Bec is overpowered when all you need to do is press the s-key to kill the people using it? And you don't even need skill to do that? Also a good kicker can force the Bec user to a rhytm that makes it really hard to land an attack. The bec guy can only attack once, at maximum range, then they need to back off, then come back and attack once again, etc.
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knockdowN?????
no thx for long warhamer
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I'd say give us a blunt damage version, that only reduces total damage dealt, not speed.
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Conclusion: NA can't block and thus it is unnecessary to use range as a mean of overcoming your opponent.
/endtroll
Srsly tho - I don't get what the issue is - if you're a full str tincan then you are probably going to get fucked by a short, fast, pierce damage wep. If you have a lot of full str tincans (or if full str tincans are dominating the servers in general) - then you are going to see a lot of short, fast pierce damage weapons.
I've duelled becs, I've seen becs in battle, I've used the bec and my opinion is that it is an average weapon (that was before the nerf).
It's short range forces you to facehug your opponent pretty much constantly - crossing out (well, not really but severely limiting) footwork as a mean of overcoming your opponent which means that any decent player is just going to laugh at your pathetic atempts at getting through his blocks. (Only 1h have the speed/animations to do so effectively imo)
Also - while having a short weapon might be an advantage in massive nub clusterfucks - it is a major letdown once you pass a certain degree of battle skill. Having a short weapon in a melee severly limits the amount of targets you can potentially strike at a given time - making you much less lethal in the big picture (look at pikes!).
The bec fills a niche role - if you're a slow-ass spamming tincan with a long, slow weapon well then just accept the fact that the bec is going to be more effective than other weapons against you. If you're an archer, well then high damage, short (makes you run faster) weapons are too going to be more effective vs you than others.
The bec is fine. Well, imo, it's really not and should be buffed back to how it was previously.
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Conclusion: NA can't block and thus it is unnecessary to use range as a mean of overcoming your opponent.
I went on their siege server recently, one guy who was killing everyone was typical spammer but I had problems killing him cause of high ping (154). One guy was like me, average melee player with str build and he was killing everyone as well (took me 8 hits to kills him...). Others were brain dead pretty much. Using my crap gear I scored a little worse than I do on EU siege which means that NA siege players are even worse than EU siege players, didn't believe that was posible before I've seen it with my own eyes..
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I went on their siege server recently, one guy who was killing everyone was typical spammer but I had problems killing him cause of high ping (154). One guy was like me, average melee player with str build and he was killing everyone as well (took me 8 hits to kills him...). Others were brain dead pretty much. Using my crap gear I scored a little worse than I do on EU siege which means that NA siege players are even worse than EU siege players, didn't believe that was posible before I've seen it with my own eyes..
Yet dreadnok and I have gone 60+ kills with less than 10 deaths before on EU :/
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Damn Bec lobbyists.Clutch to their OP weapon like it was their dick.
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No one who has spoken for Bec uses a Bec :D
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Yet dreadnok and I have gone 60+ kills with less than 10 deaths before on EU :/
i topped eu seige scoreboard despite having shitty ping as well
also, the Bec isn't really that short. It has the range of a miaodao and with stunlock its easy as fuck to 2hit someone. But it is a niche weapon really, bec is average vs agi my old friends and the S-key backpeddle is probably the best (read lame as fuck) counter to the bec, that is, if the bec user can't block for shit.
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So now with the official announcement made dev teams want feedback, all the whiners about something will just request ridiculous changes for any weapon they get raped by...it is not true you can one or twoshot most of the people, just today i had to hit a guy with bec for 4 times, including one overhead, before he dropped, and that was due to last blow being from my teammate (got 6 PS) so i call bullshit on this.
Anyways, bec is fun, fast, quite well for clusterfucks, but i certainly do not think it should get any more nerfing that it has. Also, on NA siege i have not seen many bec people, played there like 3 days or so, but was mostly getting raped by ranged anw :D
edit: to all of you "i topped EU servers" i would really want to see at what time...morning time when there are like 30 people online total, its not that hard to top the boards :P Come at our primetime and we shall see
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i topped eu seige scoreboard despite having shitty ping as well
Anyone in loomed armor and with a good weapon can do that. I play siege in rags (25 ba), no helmet and using low tier weapon. I play siege mainly to gain money, I really don't care about siege scores.
But yeah you guys do have very good players like Goretooth, but at that time no one really good was online and it was prime time. Your average player seems worse than EU and believe me EU average player is pretty much crap (I'm average but not in that sense, I'm better than 90% people who play c-rpg but compared to the best I'm still average :wink:).
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So now with the official announcement made dev teams want feedback, all the whiners about something will just request ridiculous changes for any weapon they get raped by...it is not true you can one or twoshot most of the people, just today i had to hit a guy with bec for 4 times, including one overhead, before he dropped, and that was due to last blow being from my teammate (got 6 PS) so i call bullshit on this.
Anyways, bec is fun, fast, quite well for clusterfucks, but i certainly do not think it should get any more nerfing that it has. Also, on NA siege i have not seen many bec people, played there like 3 days or so, but was mostly getting raped by ranged anw :D
edit: to all of you "i topped EU servers" i would really want to see at what time...morning time when there are like 30 people online total, its not that hard to top the boards :P Come at our primetime and we shall see
you have 6 ps... the other guy probably had a lot of IF. In any case, you probably aren't using the bec properly, i can one hit with a bec with 9 PS but it requires a hit in my sweetspot, while i can 2 hit reliably if i get one hit that stuns and a followup hit. The problem is that with hiltslash, the sweetspot for the bec is the hiltslash itself, so someone can hiltslash your ass, polestun you, then hit you again and laugh at you. Overheads are hit or miss, if you overhead and miss the head you'll do far less damage than you think, i've had glancing overheads with my GLA because i hit the shoulder at a fucked up angle.
Personally i do not have problems with the bec, but it is one of those weapons that will one/two hit you if you make a mistake, and with the speed and flexibility of pierce damage it is far more useful than the Long Axes or even the longer cut polearms. vs the bec, the long axes deal less damage, and are slightly slower, with the only advantage of being shieldbreakers. There is no reason NOT to use a bec, especially considering that you can carry a pike while your bec is sheathed
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Anyone in loomed armor and with a good weapon can do that. I play siege in rags (25 ba), no helmet and using low tier weapon. I play siege mainly to gain money, I really don't care about siege scores.
But yeah you guys do have very good players like Goretooth, but at that time no one really good was online and it was prime time. Your average player seems worse than EU and believe me EU average player is pretty much crap (I'm average but not in that sense, I'm better than 90% people who play c-rpg but compared to the best I'm still average :wink:).
eh same but loom armor just makes the KDR look nicer imo, i topped the scoreboard with my grinding gear (40 ba and 7 head armor), this was when EU2 (i think) had 90+people. But really, i actually perfer playing EU seige because you can use siege shields and people sort of pay attention to flag, NA seige is deathmatch.
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i topped eu seige scoreboard despite having shitty ping as well
also, the Bec isn't really that short. It has the range of a miaodao and with stunlock its easy as fuck to 2hit someone. But it is a niche weapon really, bec is average vs agi my old friends and the S-key backpeddle is probably the best (read lame as fuck) counter to the bec, that is, if the bec user can't block for shit.
Polearm grip takes what, 20 from the range?
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Polearm grip takes what, 20 from the range?
depends, left swing and overhead is - 10, right swing i think is 0, and stab is +20 range or something. I can't remember percisely off the top of my head.
removal of polestun would balance the bec imo
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I love how EU players use "footwork" as a synonym for backpedaling. On NA we use footwork to get our weapons to hilt slash or double hit or chamber or whatever, to really be up in someone's face. EU footwork is just avoiding combat entirely. Also great job everyone talking about their KDRs on siege, siege is literally the worst of the worst pubbies spawning rushing in and dying with no blocking or timing or anything, and I'm pretty sure its mostly brand new players. Play Battle servers at prime time when banner balance is stacking clans and see how you do. For added challenge, add LLJK banner then play on NA. You have all the odds in the world against you.
I agree that the Bec is too fast and/or damaging, Masterwork Becs unless you are bad at maxing your damage on attacks pretty much tear anyone apart, and allow for more agi based builds + full plate due to the silly high pierce compensating for low power strike. The imbalance is really apparent after the armor soak values that made the stopping power of greatswords only comparable to a weapon like the bec if you have 9-10 powerstrike, and even then its BS against lordly armor crutchers (everyone)
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Uh-huh.
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Both EU and NA siege is filled with morons who never block. Topping the scoreboards regardless of ping is not impressive on siege, regardless of who you are or where the server is.
Playing regularly on EU and NA on my main or plethora of alts, I can safely say that both communities block and footwork teamwork and suck equally, it is just small differences when it comes to what weapons are favoured.
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s-key hero
Lovely term. I'm gonna use this :D
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Back to the point that its actually a Lucerne hammer and makes no sense to change it to blunt damage...
And yet again kesh starting the na vs eu argument now its about usage of different weapons.. really kesh you should just give it a rest the usage will be the same on eu and na servers
TURN IT AROUND AND CALL THAT A LUCERNE HAMMER(give it knockdown and blunt damage)
PLZ, it was a for real weapon
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also, the Bec isn't really that short. It has the range of a miaodao
:lol:
Someone doesn't know how to use the range of their weapon to their advantage in a fight. If you seriously think Bec and Miaodao has somewhat same reach, you're so far off that it's laughable.
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what about learning footwork instead of nerfing ridiculously short weapons?
and the bonus on the swings is way lower than 2h so lol
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wtf u cant spam with a bec while being a "s-key hero" its far to short once you meet a skilled 1h+shield or 2h u r going to have problems due to the fact your backpedaling is costing u speed bonus and movement speed i would know im one of these so called "heroes" u refer to,u need a long spamy weapon to be effective
bec is one of four weapons at the poles arsenal that has swing pierce damage and its the best of the four imo(long spike club,battle fork, English bill and bec) which is y it is used so much due to the unrealistically huge amount or tincans roaming around.(i honestly think 60% are twinks who just reset there build at 24 imo but perhaps im just use to that excuse from WoW)
pierce is the strongest damage in the game can you blame them to go with the best pierce weapon ?pole blunt weapons r incredibly weak compared to 2h or 1h blunt(mace...u loose)
and honestly i do not see y everyone try's to compare EU with NA...theres no point unless they make it to where ping is not a factor then both sides will be on even terms then its going to be an all out rage war of stupidly unrealistic proportions that has no purpose,i would rather compare players/clans by their skill then by there locations to generalize in such a fashion to me seems.....sad and obsolete thinking.for lack of a better words
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No one was proposing backpedaling and spamming with a Bec, though.
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Keshian
Peasant
Re: [STATS] Bec de Corbin Swing damage from 34 pierce to 32 blunt, 93 to 91 speed
« Reply #12 on: Yesterday at 03:40:43 »
Quote+6
Wow, whata surprise - all Eu saying no to nerfing bec, why its never changed even though highly imbalanced and over-used in NA. If you are not playing on a server with a bunch of backpedaling, s-key hero, long polearm users, the bec is extremely effective and deadly more than most polearms. People that actually block and counter-strike rather than backpedal to fight see this all the time.
^sounds to me she pointing out not only back peddlers but even more so back peddling becs
Xant
Peasant
http://lesswrong.com/
Game nicks: 22nd_Xant
Re: [STATS] Bec de Corbin Swing damage from 34 pierce to 32 blunt, 93 to 91 speed
« Reply #21 on: Yesterday at 14:47:53 »
Quote0
Quote from: Keshian on Yesterday at 14:27:23
Because everyone thinks s-key heroes are the height of skill???
So Bec is overpowered when all you need to do is press the s-key to kill the people using it? And you don't even need skill to do that? Also a good kicker can force the Bec user to a rhytm that makes it really hard to land an attack. The bec guy can only attack once, at maximum range, then they need to back off, then come back and attack once again, etc.
^i misinterpreted i thought he said all u had to do is back peddle with a bec
but once again i do not think bec should be nerfed...just saying
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:lol:
Someone doesn't know how to use the range of their weapon to their advantage in a fight. If you seriously think Bec and Miaodao has somewhat same reach, you're so far off that it's laughable.
10 length is barely noticable imo.Besides, every bec user in NA blocks the first hit (unless hes some kind of super noob).
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It is not really ten reach difference
Amount of reach added to weapon length due to animation.
1h
Overhead = +0
Left-to-right = +0
Right-to-left = +19
Thrust = +61
2h
Overhead = +15
Left-to-right = +17
Right-to-left = +13
Thrust = +80
2h Polearms
Overhead = -15
Left-to-right = -7
Right-to-left = -2
Thrust = +19
1h Polearms
Thrust = +50
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It is not really ten reach difference
Amount of reach added to weapon length due to animation.
1h
Overhead = +0
Left-to-right = +0
Right-to-left = +19
Thrust = +61
2h
Overhead = +15
Left-to-right = +17
Right-to-left = +13
Thrust = +80
2h Polearms
Overhead = -15
Left-to-right = -7
Right-to-left = -2
Thrust = +19
1h Polearms
Thrust = +50
maiodao has 115 length and bec has 120, its around 10-20. Not substantial considering people block first strikes with a bec all the time, its like a requirement to use it.
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The length is very noticable. NA needs to stop being so biased when it comes to suggestions, bec is no problem on EU servers at all. Even better: I laugh at people using it when I outrange them by more than 20 reach on my swings, not even counting in the lolstabs.
I'd like a blunt version of the bec though, with slightly less damage dealt in blunt type.
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The length is very noticable. NA needs to stop being so biased when it comes to suggestions, bec is no problem on EU servers at all. Even better: I laugh at people using it when I outrange them by more than 20 reach on my swings, not even counting in the lolstabs.
I'd like a blunt version of the bec though, with slightly less damage dealt in blunt type.
block once, range doesn't matter.
only matters when you're fighting backpeddling bastards, but no one chases those idiots in NA.
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block once, range doesn't matter.
only matters when you're fighting backpeddling bastards, but no one chases those idiots in NA.
Oh it does, in NA you guys don't like agility too much, here in EU we prefer 6-7 athletics. Which means footwork and outranging your opponent becomes as important as blocking strikes.
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Oh it does, in NA you guys don't like agility too much, here in EU we prefer 6-7 athletics. Which means footwork and outranging your opponent becomes as important as blocking strikes.
In NA, the instant you back out of reach, some moron and his ten friends (AKA me) decide "Oh look, archer spam."
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Things i've learned from this thread :
1.) Eu players have no clue how to play cRPG
2.) I should remove the "S" button from my keyboard if i want to be cool
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The Bec de corbin "beak" or "fluke" (the big spike on the right hand side) was usally the first thing used when fighting as quite obivously the big spike could tear threw armour and do serious damage! so there is no point in it having blunt damage but if you wanted to get technical it should have a pierce and blunt swing and a pierce thrust.
Also the Bec de corbin in crpg is actually the Lucerne hammer the difference being the Lucerne hammer is longer and has 4 prongs instead of a hammer so the Bec de corbin "Lucerne hammer" that is currently in crpg is doing the correct type of damage as the the left and right swing from the Lucerne hammer would do pierce when compared to the Bec de corbin which would do pierce and blunt
This is a Bec de corbin.
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This is a Lucerne hammer.
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The intended nerf dosent make much sense either..
Again this^^ seriously stop calling it a bec grrr
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Oh it does, in NA you guys don't like agility too much, here in EU we prefer 6-7 athletics. Which means footwork and outranging your opponent becomes as important as blocking strikes.
footwork is the usage of movement to create advantageous position for oneself. 3-4 athletics is enough movement to create situations for hiltslashes, double attacks, and even stepping in and out of range. It is only vs high agi chars that str builds cannot footwork, in which case the str build puts on his armor and tanks 8 glancing blows from the agi.
plus, STR builds can tank a lot of rangespam, especially in heirloomed armor. Its NA's way of mitigating the range spam: make arrows as useless as possible.
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Oh it does, in NA you guys don't like agility too much, here in EU we prefer 6-7 athletics. Which means footwork and outranging your opponent becomes as important as blocking strikes.
Every topic about the Bec de Corbin is bound to turn into a "MY CONTINENT IS BETTER THAN YOUR CONTINENT!" thread starring Magikarp as its host
On a serious note: Bec is fine (Eurotrash speaking) but I'm too lazy to elaborate why.
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Oh it does, in NA you guys don't like agility too much, here in EU we prefer 6-7 athletics. Which means footwork and outranging your opponent becomes as important as blocking strikes.
The thing is, even if you have 6-7 athletics you still need to be in range to actually fight. Also, even if the person you are fighting has 0 athletics you can't circle around them unless they are terrible. The thing is, a strength build doesn't even need to be good, they just need to be lucky. One hit and a little agi build is going to drop. It's even worse if they are good. Wallace for example, he was a chambering machine. That coupled with the fact that he killed most people in 1 or 2 hits made him a beast. Str builds are just WAY more efficient than agi builds. That being said, I use higher agi just 'cause I like to get to the fights faster. :mrgreen:
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Nerf agi so EU too can suffer the OP'ness that is Ze Bec.
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Bec de Corbin's range is same as 1h weapons why you still QQ ?
Big huge NO from me !
Bec is hard weapon to use and 34 pierce is not OP its like same as 45 cut.
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The thing is, even if you have 6-7 athletics you still need to be in range to actually fight. Also, even if the person you are fighting has 0 athletics you can't circle around them unless they are terrible. The thing is, a strength build doesn't even need to be good, they just need to be lucky. One hit and a little agi build is going to drop. It's even worse if they are good. Wallace for example, he was a chambering machine. That coupled with the fact that he killed most people in 1 or 2 hits made him a beast. Str builds are just WAY more efficient than agi builds. That being said, I use higher agi just 'cause I like to get to the fights faster. :mrgreen:
Athletics is a huge factor in fights. The skill level in EU is starting to be so high that hitting people is most easily done by athletic trickery, otherwise it takes ages to kill someone. STR builds compensate by making the few hits they get in count, but it's still inferior against good players.
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Athletics is a huge factor in fights. The skill level in EU is starting to be so high that hitting people is most easily done by athletic trickery, otherwise it takes ages to kill someone. STR builds compensate by making the few hits they get in count, but it's still inferior against good players.
Killing people quickly is always more of an advantage in a battle unless you are playing duel. For example, With my 1-hander if I'm fighting a str build in loomed armor (which is very common in NA) it could take me up to 12(!) hits to kill him. He can kill me in 2. Who's got the advantage there? Sure I may be able to hit him 8 times before he even touches me once, but that gives plenty of time for one of his friends to come up on me.
Fighting that same guy with my MW German Poleaxe it may take me up to 6 hits to kill him. Again, he kills me in 2. Unless the person you are fighting is terrible, athletics only helps you with speed bonus and your ability to run away.
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Unless the person you are fighting is terrible, athletics only helps you with speed bonus and your ability to run away.
Disagree.
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Bec de Corbin's range is same as 1h weapons why you still QQ ?
Big huge NO from me !
Bec is hard weapon to use and 34 pierce is not OP its like same as 45 cut.
bec will always be op in a heavy strength build envrionment.
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Disagree.
y do u disagree?
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y do u disagree?
Because you can sneak in hits with footwork and make the opponent work harder to keep up with you.
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Give it knockdown, too. That way the Bec will be JUST LIKE ITS INITIAL RELEASE VERSION uheuaheuhah
I think it's fine the way it is. People have to close in like a modfok in order to decimate with it.
I don't use it very often for that very reason. You'll see me with my Long Spear simply because the Bec is not a viable option in most fighting conditions.
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Because you can sneak in hits with footwork and make the opponent work harder to keep up with you.
maybe if there is a massive difference in ath.but even with maybe 3-5 athletics they nullify its effects
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Also the Bec de corbin in crpg is actually the Lucerne hammer
This is a Bec de corbin.
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This is a Lucerne hammer.
visitors can't see pics , please register or login
+1 A rename is in order. Coincidentally, I like the name Lucerne hammer much better as well.
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After having played both NA and EU (not just 'yeah, i topped XX scoreboard once'), i'd say that bec isn't a major issue, but is a tad too good against armor. The solution, in my opinion would be to either nerf pierce dmg slightly (would also nerf lolstabs etc.) or lower the bec swing dmg by 1-2 points or lower the bec speed by 1-2 points (dmg preferred).
This is no Biased EU/NA post since i have played on EU for 7-8 months and NA for 2 months, which should be enough to get a feeling of how things are on both continents, and therefore this is hopefully more 'objective' than the "EU sucks, bec is OP!" and "NA sucks and so does bec!" posts.
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Nerf agi so EU too can suffer the OP'ness that is Ze Bec.
Wouldn't the more sensible thing be to just use the EU build if it's the perfect counter to the bec?
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Wouldn't the more sensible thing be to just use the EU build if it's the perfect counter to the bec?
the reason no one uses the EU build is because everyone has a strength build and plays as a team with longass pikes, thats why the bec is so good in NA, the counter to the bec is countered by the sheer amount of str builds there are on the battlefield.
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Athletics is a huge factor in fights. The skill level in EU is starting to be so high that hitting people is most easily done by athletic trickery, otherwise it takes ages to kill someone. STR builds compensate by making the few hits they get in count, but it's still inferior against good players.
"athletic trickery" aka rangegame just gets you murdered against any decent NA player, i know, i like playing rangegame and die all the time because of it. the EU metagame is backpedaling disguised as footwork and i wish you would just come to grips with that
edit: of course it's also the easiest way to kill bad/new players (aka the EU playerbase)
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"athletic trickery" aka rangegame just gets you murdered against any decent NA player, i know, i like playing rangegame and die all the time because of it. the EU metagame is backpedaling disguised as footwork and i wish you would just come to grips with that
edit: of course it's also the easiest way to kill bad/new players (aka the EU playerbase)
Oh haha. Why does rangegame get you murdered against any decent NA player and how do you people kill other decent NA people then?
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"athletic trickery" aka rangegame just gets you murdered against any decent NA player, i know, i like playing rangegame and die all the time because of it.
That's because you suck
the EU metagame is backpedaling disguised as footwork and i wish you would just come to grips with that
No
edit: of course it's also the easiest way to kill bad/new players (aka the EU playerbase)
Stacking strength with lordly armor and a big weapon is the easiest way to kill bad/new players (aka the NA playerbase)
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After having played both NA and EU (not just 'yeah, i topped XX scoreboard once'), i'd say that bec isn't a major issue, but is a tad too good against armor. The solution, in my opinion would be to either nerf pierce dmg slightly (would also nerf lolstabs etc.) or lower the bec swing dmg by 1-2 points or lower the bec speed by 1-2 points (dmg preferred).
The thing that I would LOVE to see would to have different damage types effective against different types of armor. For example if pierce was most effective against plate and less effective against other armor types.
That way, one weapon type wouldn't be super-effective against everything. It would also help with my undying hate towards xbows. :D
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The thing that I would LOVE to see would to have different damage types effective against different types of armor. For example if pierce was most effective against plate and less effective against other armor types.
That way, one weapon type wouldn't be super-effective against everything. It would also help with my undying hate towards xbows. :D
Could be awesome, but idk if it's implementable.
So much lolz in this thread, yet this whole NA suggestion has been discussed and denied several times by the devs AND the community. Can't we just cut the crap? Get more agility if you want to best the bec, because if you are slow as hell, you will never best a good player.
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So what I'm gathering from this thread so far is that an athletics build is a pretty much accepted counter to the bec. And heavy str builds are apparently super bad ass for every other kind of melee combat. So if you want to keep a str build and further nerf the bec, I can only assume you want all the pros without the cons.
If you want to be able to deal with the bec, go athletics. If you want to be a heavy hitter, go with PS. Trade off is a bish, ain't it?
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So what I'm gathering from this thread so far is that an athletics build is a pretty much accepted counter to the bec. And heavy str builds are apparently super bad ass for every other kind of melee combat. So if you want to keep a str build and further nerf the bec, I can only assume you want all the pros without the cons.
If you want to be able to deal with the bec, go athletics. If you want to be a heavy hitter, go with PS. Trade off is a bish, ain't it?
range is still a far greater problem than the bec, i don't really care for it. It has characteristics that makes it ubitutous on the NA battlefield though, and the counter to it only works in a 1v1 scenario, which rarely happens unless you run off like a solo my old friend.
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No bonus against shield's hurt and even more with the new hit location system. I do not know much about the recent patch and have had to adjust my playing around with considerably. When fighting and i have someone with a shield raise near me on my sides or rear it hits their shield while i'm fighting someone in front of me. Guess what happens when my attack hits the shield to my side or rear? the person in front gets a free attack in. It's been never like almost ever patch, has terrible range and is probably one of the best weapons to block against. By no means is it a dueling weapon or front line weapon but a finisher weapon. My success with the weapon shouldn't be an example of how this weapon works. I've spend a long time perfecting a build to use with this weapon and fits my style of play.
I do not use the weapon in strat guess why
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Well I would like it if bec de corbin lost 2 speed because it is freaky fast and due to the shortage and the speed of the weapon it's hard to see people switching swingside.
Sometimes it seems the animation is missing and the weapon is just on the other side suddenly :/ And I'm not the only one having that feeling.
But damage is fine and should stay as pierce