Author Topic: we're back at CounterStrike medieval.  (Read 27678 times)

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Offline Loki

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Re: we're back at CounterStrike medieval.
« Reply #150 on: June 14, 2011, 08:18:06 am »
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Ranged got nerfed into the ground, 3/4ths of all servers are full of 2 handers.  What the fuck do you want?
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Offline Gorath

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Re: we're back at CounterStrike medieval.
« Reply #151 on: June 14, 2011, 08:23:31 am »
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Ranged got nerfed into the ground, 3/4ths of all servers are full of 2 handers.  What the fuck do you want?

Funny, out of the 45 players on the server right now, 37 of them have a ranged weapon on them.  Bow, x-bow or thrown weapons.
And I should be nice or polite to anyone.... why exactly?

Offline Joseph

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Re: we're back at CounterStrike medieval.
« Reply #152 on: June 14, 2011, 08:26:53 am »
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Show me one ranged player on this list.  You fucking whiny bundle of stickss.

Archery is a SUPPORT class, you can now leave.
"Dam those peasants bite hard"

Offline Loki

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Re: we're back at CounterStrike medieval.
« Reply #153 on: June 14, 2011, 08:35:03 am »
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Nothing but a bunch of whiny bitches, and it shows. 
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Offline Nihtgenga

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Re: we're back at CounterStrike medieval.
« Reply #154 on: June 14, 2011, 08:35:18 am »
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Archery is a SUPPORT class, you can now leave.

haha...what crap is that?
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Offline Gorath

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Re: we're back at CounterStrike medieval.
« Reply #155 on: June 14, 2011, 08:36:48 am »
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Nothing but a bunch of whiny bitches, and it shows.

Well that's just what happens when your local pub is suddenly invaded by the gay pride parade after party.
And I should be nice or polite to anyone.... why exactly?

Offline Nihtgenga

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Re: we're back at CounterStrike medieval.
« Reply #156 on: June 14, 2011, 08:45:07 am »
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Funny, out of the 45 players on the server right now, 37 of them have a ranged weapon on them.  Bow, x-bow or thrown weapons.

Must be an NA problem then. over 80 % ranged? I dont think so. At least on EU there is 20 - 30 % cav on some maps.
My estimation would be about max 30 % - 35 % dedicated ranged. Not counting the shielders who have an xbow with low wpf shooting once and than go into meele.
Everything which is not dedicated range is not really a thread. putting random bolts aside.

I dont see the problem. I with my polearm alt seldom get shot. Sure you have to go for cover and stuff. but random headshots which happen from time to time are not really a threat as they are rare.
 maybe at the end of round when there are a couple of archers left it gets more intens.

But who are these archers shooting at? I would say mostly other archers (because they stand still every shot), cav coming near them and low armored. At least thats what I do with my archer, again only in the early and mid time of the round, not at the end.
« Last Edit: June 14, 2011, 08:49:07 am by Nihtgenga »
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Offline Barracuda

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Re: we're back at CounterStrike medieval.
« Reply #157 on: June 14, 2011, 08:51:35 am »
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I think the ranged problem comes from the steep learning curve of this game. It's so much easier to learn to be a decent archer than a two hander or even a shielder. There's not much you can do to change that.

Maybe removing target reticules and forcing 1st person view is the way to go. Problem with this is the possibility of view hacks that would give the edge to the hack users.

Offline Gnjus

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Re: we're back at CounterStrike medieval.
« Reply #158 on: June 14, 2011, 08:57:27 am »
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You're still missing the point.  The point isn't to NERF ranged.  Simply that there's TOO MANY bundle of sticksS in the game: AKA ranged players

If I was you I'd quit any further "conversation" with this bunch of morons. They obviously cant read so trying to communicate with 'em in this way is pointless.
Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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Offline Joseph

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Re: we're back at CounterStrike medieval.
« Reply #159 on: June 14, 2011, 09:09:48 am »
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I think the ranged problem comes from the steep learning curve of this game. It's so much easier to learn to be a decent archer than a two hander or even a shielder. There's not much you can do to change that.

Maybe removing target reticules and forcing 1st person view is the way to go. Problem with this is the possibility of view hacks that would give the edge to the hack users.

The removal of the reticule is an awesome idea, they'll finaly have to learn something.
"Dam those peasants bite hard"

Offline Vibe

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Re: we're back at CounterStrike medieval.
« Reply #160 on: June 14, 2011, 09:21:05 am »
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You're still missing the point.  The point isn't to NERF ranged.  Simply that there's TOO MANY bundle of sticksS in the game: AKA ranged players

And what can we do? Nerf the archery completely like throwing was nerfed and FORCE every archer to play melee?

Offline Boss_Awesome

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Re: we're back at CounterStrike medieval.
« Reply #161 on: June 14, 2011, 09:28:21 am »
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Archery has been a big part of this game since native.  The funny part is that people are whining because it's like 30% ranged out there.  Almost everyone is playing twohanders who tend to get owned by range. That is why so many people are whining.  7 or 8 Fallen get together in a group and suddenly it's all "fucking bundle of sticks Fallen!"  "So many bundle of sticks Archers!"  It's like 7 or 8 guys causing the hate.   

And Gorath is always trolling about something so I don't think his opinion is worth much.

Offline Malaclypse

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Re: we're back at CounterStrike medieval.
« Reply #162 on: June 14, 2011, 09:32:54 am »
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And what can we do? Nerf the archery completely like throwing was nerfed and FORCE every archer to play melee?

Yeah. The final solution: get rid of bows. Get rid of xbows. Get rid of throwing. Get rid of armor. Get rid of shields. Get rid of 2hands and polearms. Get rid of horses. Naked 1hand wooden stick fights.

Fuck, I love melee combat, as I've stated, but I'm not going to bust a gasket when god forbid, archers stick together as a group to watch eachother's backs when I'm on my 2hander or polearm player. Gasp, they're using teamwork to not get totally destroyed and blindsided! Considering the fact that you can't just pick up a bow and hit shit, you have to invest your points as well as money, I don't see the issue. It's not like the current state of some people using xbows as shotgun sidearms with no investment outside of the gold and pre-requisite strength (which I'd guess most people aren't having to buff up with xbows in mind). If 80% of a server was 2hand and polearm, I doubt you'd get as many dudes on the forum passionately griping about it. I highly doubt it.
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Offline Keshian

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Re: we're back at CounterStrike medieval.
« Reply #163 on: June 14, 2011, 09:49:41 am »
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Show me one ranged player on this list.  You fucking whiny bundle of stickss.

Cool!  What server is this??  Would love to be able to see my stats on a server, been mostly playing tunatown lately and I knw we don't track that yet.

P.S. BRD and Cavalieres REPRESENT - oh yeah, top 2 tks.
« Last Edit: June 14, 2011, 09:51:29 am by Keshian »
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Offline tankmen

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Re: we're back at CounterStrike medieval.
« Reply #164 on: June 14, 2011, 09:55:06 am »
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of course huey has 31 tks he doesnt look where he rides his horse, runs over a peasant every round  :mrgreen:
The purpose of wearing plate has become nothing more than crippling yourself to look like a knight... or maybe its my lack of athletics