Poll

How do you feel about the new 2h stab animation?

Keep it
Revert it
I'm not sure.

Author Topic: [Poll] Feedback on 2h stab.  (Read 28630 times)

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Offline Patoson

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Re: [Poll] Feedback on 2h stab.
« Reply #120 on: March 01, 2015, 09:47:33 pm »
-1
2h used to have a stab that let you jiggle it like you can with an awlpike or similar stabby polearm, while, at the same time, having great swing animations (those polearms don't have 4 attack directions or are generally worse), and that let you even destroy lancers if used with a big greatsword.

I like the new stab because the animation makes more sense and the only disadvantage I see is you may not be able to kill a lancer with stab like before, but you can always adapt. It's still useful in different situations, so I think it should stay (maybe with a tweak like you proposed).

Offline Rebelyell

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Re: [Poll] Feedback on 2h stab.
« Reply #121 on: March 01, 2015, 09:52:06 pm »
+3
I still dont like it, to slowe to short, years behind pole and 1h stabs

« Last Edit: March 01, 2015, 10:23:05 pm by Rebelyell »
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Re: [Poll] Feedback on 2h stab.
« Reply #122 on: March 01, 2015, 11:24:32 pm »
-2
Just an idea I had:
Why not change the overhead to the old stab animation and keep the current one for stab(with a few improvments,of course)?
Would fit with this :
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Re: [Poll] Feedback on 2h stab.
« Reply #123 on: March 02, 2015, 12:53:29 am »
+5
2h used to have a stab that let you jiggle it like you can with an awlpike or similar stabby polearm, while, at the same time, having great swing animations (those polearms don't have 4 attack directions or are generally worse), and that let you even destroy lancers if used with a big greatsword.

I like the new stab because the animation makes more sense and the only disadvantage I see is you may not be able to kill a lancer with stab like before, but you can always adapt. It's still useful in different situations, so I think it should stay (maybe with a tweak like you proposed).
How are you not able to ''jiggle'' 4-directional polearms? After playing polearms for some time now, i feel like you can easyli act the same way with the polearm stab, as you can with the old 2h stab, with most polearms. It doesn't seem to need to be a awlpike or similar polearms in my opinion.

Anyway the 1h stab is probably even stronger than the polearm stab, lol.
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Offline Patoson

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Re: [Poll] Feedback on 2h stab.
« Reply #124 on: March 02, 2015, 01:59:59 am »
0
What I meant is that you could jiggle just as a polearm, with the reach of a ranseur or so (good reach), while also having side swings with the easiest animations. The only polearms with which you could have a similar long-reach stab don't have the capabilities a greatsword has.

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Re: [Poll] Feedback on 2h stab.
« Reply #125 on: March 02, 2015, 02:07:00 am »
+1
What I meant is that you could jiggle just as a polearm, with the reach of a ranseur or so (good reach), while also having side swings with the easiest animations. The only polearms with which you could have a similar long-reach stab don't have the capabilities a greatsword has.
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Offline Patoson

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Re: [Poll] Feedback on 2h stab.
« Reply #126 on: March 02, 2015, 02:17:23 am »
0
Yeah. You're right. I was thinking about polearms pre-patch. I still like the new stab anyway, just for the looks.  :)

If reach is an issue now, damage could be buffed to compensate, or speed, or something, no?
« Last Edit: March 02, 2015, 02:20:38 am by Patoson »

Offline Rebelyell

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Re: [Poll] Feedback on 2h stab.
« Reply #127 on: March 02, 2015, 02:40:30 am »
+2
Yeah. You're right. I was thinking about polearms pre-patch. I still like the new stab anyway, just for the looks.  :)

If reach is an issue now, damage could be buffed to compensate, or speed, or something, no?
yep
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Offline korppis

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Re: [Poll] Feedback on 2h stab.
« Reply #128 on: March 02, 2015, 09:25:54 pm »
+3
Yeah. You're right. I was thinking about polearms pre-patch. I still like the new stab anyway, just for the looks.  :)

If reach is an issue now, damage could be buffed to compensate, or speed, or something, no?

Reach is an issue and glancing is worse, but worst IMO is that the new animation doesn't transition well to any other attack direction, so you can't use it for feinting either. With the old animation you could do stab -> overhead and stab -> right swing and it looked fluent. It would be essentially same as if we changed 1h left slash to same as right slash and told that it's a buff because you now have more reach.

Offline Umbra

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Re: [Poll] Feedback on 2h stab.
« Reply #129 on: March 02, 2015, 10:37:33 pm »
+3
Greatswords are dead
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Offline Nehvar

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Re: [Poll] Feedback on 2h stab.
« Reply #130 on: March 03, 2015, 04:57:03 pm »
+1
Stab 3.0 is much more effective than stab 2.0.  Good job with whatever you tweaked there.  Not sure about the chamber animation yet though; I'm going to play with it more and see if I can't get used to it.
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Offline Blackbow

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Re: [Poll] Feedback on 2h stab.
« Reply #131 on: March 03, 2015, 06:37:23 pm »
+1
Not here Blackbow, make a new thread for it in the suggestion forums.

And guys, please try to stay on topic.
Constructive criticism is good, plain out ranting is bad.

ok ok so about new 2h stab :

pro :
+ look sexy as fuck

cons :
- innacurate (personnaly i dont rly see where go my stabs and i do it in kind of random way, maybe its me and have to get used to it)
- sometimes stabs are kinda instant look like having no animation
- stab feint then do swing make the animation kinda glitchy and hard to block for opponent
- look like having less range than before and compare to 1h stab it look rly less effectiv.

so please before taking a decision about keeping it or revert it
keep in mind than many haters are voting to keep it coz it's a kind of huge nerf of 2 handers (and proof than its rly less effectiv and wierd)
and this community always loved see their nemesis class getting nerfed or fucked.

and i still dont get why it have to be changed....
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Offline Porthos

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Re: [Poll] Feedback on 2h stab.
« Reply #132 on: March 03, 2015, 07:23:30 pm »
+1
Thanks a lot, the tweaked animation feels MUCH better than the previous one, but still it does not mean that I like it more than the old one. And yes,
the new animation doesn't transition well to any other attack direction
Which makes it uncomfortable at feinting. And range is still reduced too much. Sorry, but even if this version is playable at least, I'm still voting for the pre-february patch version.
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Offline Rebelyell

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Re: [Poll] Feedback on 2h stab.
« Reply #133 on: March 03, 2015, 07:40:11 pm »
0
well 1h stab is op, question now is, you want to level down everything to 2h lvl(I am not really sure about polestab anymore)
or you want to scale up everything to 1h lvl


I like that new stab way more than old one anyway.
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Offline Leshma

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Re: [Poll] Feedback on 2h stab.
« Reply #134 on: March 04, 2015, 11:13:35 am »
0
It has been a long time since Micah last time managed to stab me, but with this new stab... it is just like stabbing the ground in native. That is how it looks and how it works. It may miss fluidity of the old lolstab but it is long enough and fast enough (way faster than old cRPG lolstab). Will respec to 2H to try it out myself. Think that buffing stabs is now out of the question.