Poll

How do you feel about the new 2h stab animation?

Keep it
Revert it
I'm not sure.

Author Topic: [Poll] Feedback on 2h stab.  (Read 28628 times)

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Offline Senni__Ti

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Re: [Poll] Feedback on 2h stab.
« Reply #105 on: February 27, 2015, 09:13:43 pm »
0
position look sexy but the feeling is rly wierd.
you dont rly know where u hit coz its kinda hide by your back and have no real accuracy and compare too the op 1h stab it look rly less op

only good point i see is now u can do some crazy glitchy feint with it and totaly break animations.

revert it, old one was fine i dont get why it had to be changed...

and put back the old pole stab on langes messer plz !

oh and plz add the new hitbox ... coz how many times we had our swings or arrows passing through around the belt/belly part ?

Enlarged midsection won't articulate well when the skeleton bends over.

Not sure if the same principle applies to player hitboxes, but having lots of intersections in prop hitboxes caused huge performance hits in Nordinvasion.
I'd assume that it does still apply.

If there was a redo of the skeleton, I'd like to see the head hit-box stretched a bit in the Z-axis. Neck hits would be more likely to count as head hits.

Regarding the proposed version, scale down the chest and abdomen to reduce intersections and overlap.

Back on topic or atleast spoiler...

Offline Leshma

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Re: [Poll] Feedback on 2h stab.
« Reply #106 on: February 27, 2015, 11:39:00 pm »
+1
hahaha
that would be overkill

Maybe. But when OP weapons get nerf, they get nerfed hard. Just look at Poleaxe, then look at Scottish Halberd stats. Why that weapon isn't balanced yet, I honestly don't know.

I guess anything i play automaticly needs a nerf for the hell of it.

It's other way around. You pick cookie cutter builds and weapons. Which eventually get nerfed because they are too efficient and overused. Did the same years ago, and always was whining when they nerf it. But they do it for a reason.
« Last Edit: February 27, 2015, 11:42:58 pm by Leshma »

Offline Asheram

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Re: [Poll] Feedback on 2h stab.
« Reply #107 on: February 27, 2015, 11:45:38 pm »
0
I like it- now it doesn't look similar to overhead chop.
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Offline Jona

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Re: [Poll] Feedback on 2h stab.
« Reply #108 on: February 28, 2015, 12:35:45 am »
0
What they should have done to the scottish halberd is kept it super short and if anything just given it +1 to cut damage and maybe -1 on the stab, or something similar. It was roughly as long as a long war axe when the grip was messed up, and it was a unique weapon... it was a (relatively) short polearm that instead of having high speed and cut swings with a shitty stab (like the 3 long axes), it had medium speed and mediocre cut damage swings with a good stab. Nowadays it's just another poleaxe, and I don't really use it at all anymore since it isn't as fun/unique.

Revert Scottish Grip Fix 2015!


Err... right... on topic... can't wait to see the revised 2h animation! (Unless Raylin's edit will be the one that is used?)
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Offline Blackbow

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Re: [Poll] Feedback on 2h stab.
« Reply #109 on: February 28, 2015, 05:07:54 pm »
+3
43% voted to keep it

you can be sure than those 43% are in majority not 2hander and just hater...

crpg best community after lol and dota ....
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Offline Rebelyell

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Re: [Poll] Feedback on 2h stab.
« Reply #110 on: February 28, 2015, 05:09:40 pm »
0
2h by far is weakest class now,
well at last that is realistic :P
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Offline _GTX_

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Re: [Poll] Feedback on 2h stab.
« Reply #111 on: February 28, 2015, 05:10:55 pm »
+3
43% voted to keep it

you can be sure than those 43% are in majority not 2hander and just hater...

crpg best community after lol and dota ....
Nah it's worse than the Moba communities.

Anyway, it's going to be interesting to see if the new animation will make the 2h stab in any way useful, instead of just being a cosmetic feature that the history nerds fap to.
« Last Edit: February 28, 2015, 05:53:01 pm by _GTX_ »
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Offline Krex

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Re: [Poll] Feedback on 2h stab.
« Reply #112 on: February 28, 2015, 05:28:40 pm »
+1
Anyway, since you guys still believe the 2h class is ''fantastic'', then you're very welcome to take away my 2h from me and trade it in return of a Scottish Halberd.
http://c-rpg.net/index.php?page=marketplacetrade&id=729790

Take away the 2h from the ''2h my old friendlord GTX''!
Pimp my signature.
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Offline Thryn

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Re: [Poll] Feedback on 2h stab.
« Reply #113 on: March 01, 2015, 05:48:20 pm »
+1
I think the animations for 2h generally suck, but out of 4 the 'lolstab' isn't the worst.

Fiore lists 12 guards in Fior Battaglia, one of those being the posta di fenestra, or window guard.

(click to show/hide)

If you want to talk about the German school of fencing, you can take note of ochs (which is similar).

I think the animations could use some fine tuning, but other than that, I don't see why we need to fix something that isn't broken. I'd like the 2h class to have a different animation than polearm for the sake of variety. However, if enough plebs get it changed, it should be modeled after pflug.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I think why people really hate the 2h stab is because 2h is a popular class. With popularity, you're going to have a larger crowd playing that style and within that a larger number of min-maxers (tryhards). What I recommend: Try down blocking. You can stop lancers that are down attacking from horseback. You can stop pikemen and hoplites from stabbing you. You can keep the 1h stab at bay. You can even nullify the power of the 'dreaded' 2h 'lolstab'.

Don't post that video of Lindybeige talking about ochs.
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Offline Blackbow

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Re: [Poll] Feedback on 2h stab.
« Reply #114 on: March 01, 2015, 07:29:01 pm »
-1
Enlarged midsection won't articulate well when the skeleton bends over.

Not sure if the same principle applies to player hitboxes, but having lots of intersections in prop hitboxes caused huge performance hits in Nordinvasion.
I'd assume that it does still apply.

If there was a redo of the skeleton, I'd like to see the head hit-box stretched a bit in the Z-axis. Neck hits would be more likely to count as head hits.

Regarding the proposed version, scale down the chest and abdomen to reduce intersections and overlap.

about hitbox
let's make a poll on it, people will vote yes to add it then realise it's bad but we gonna still keep it ...
feeling of deja vu no ?

nah seriously have you tried new hitbox before guessing its gonna be worst ?
same question for 2h stab
btw how people can give their feeling/vote about it without trying it ? ( i mean about first poll)
this new poll is fucked by 2h haters ... you know u cant ask something to this hater community
it's like make a poll to ask if arrows should be made of paper... you will have 90% of yes...
and seriously when u try this new stab you should feel than something is wrong and rly worst than the old one ...

imo if something have to be fixed in 2h is more those abusers who watch the ground when they swing to get this kind of faster hit/swing/animation...
i dont know how to explain but you probably see what i mean, just watch gay spammy abuser like spamwhore...
« Last Edit: March 01, 2015, 07:39:07 pm by blackbow »
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Offline Arthur_

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Re: [Poll] Feedback on 2h stab.
« Reply #115 on: March 01, 2015, 08:29:07 pm »
0
HOW THE FUCK DID BLACKBOW BECOME AN ITEM ADVISOR, WHAT THE HELL IS GOING ON
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Jackie who?

Offline Arthur_

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Re: [Poll] Feedback on 2h stab.
« Reply #116 on: March 01, 2015, 08:30:12 pm »
-1
HOW MANY DICKS DO YOU PEOPLE SUCK TO GET INTO THIS, IF SUCK IN LITERARLLY EVERYTHING
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Jackie who?

Offline Arthur_

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Re: [Poll] Feedback on 2h stab.
« Reply #117 on: March 01, 2015, 08:32:31 pm »
0
BLACKBOW IS RUNNING AROUND WITH ALL KIND OF RANGED STAFF, HE ANNOYS EVERYONE AND EVERYTHING AND IS A FUCKING DICKHEAD, NOW HE IS AN ITEM ADVISOR
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Jackie who?

Offline Habi

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Re: [Poll] Feedback on 2h stab.
« Reply #118 on: March 01, 2015, 08:57:34 pm »
+2
PLS YOU CAN CHANGE EVERYTHING YOU WANT BUT GIVE US THE OLD 2 HAND STAB BACK!!!!! :cry:
Stop spitting on me

Offline Senni__Ti

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Re: [Poll] Feedback on 2h stab.
« Reply #119 on: March 01, 2015, 09:18:46 pm »
+2
about hitbox...

Not here Blackbow, make a new thread for it in the suggestion forums.

And guys, please try to stay on topic.
Constructive criticism is good, plain out ranting is bad.