Poll

How do you feel about the new 2h stab animation?

Keep it
Revert it
I'm not sure.

Author Topic: [Poll] Feedback on 2h stab.  (Read 27746 times)

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Offline Rebelyell

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Re: [Poll] Feedback on 2h stab.
« Reply #90 on: February 27, 2015, 12:56:11 pm »
+2
\
I guess, after all you are the on that fap over that change.
In my opinion you may hate new stab way more, that stabe have piotential.
I just dont like fact that i cant se where i stab with it.

Animation looks wierd in movment but when i think about that old one wasnt any better.
« Last Edit: February 27, 2015, 01:08:31 pm by Rebelyell »
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Offline Leshma

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Re: [Poll] Feedback on 2h stab.
« Reply #91 on: February 27, 2015, 03:06:07 pm »
+1
1 hand stab has been the best and most abusable stab for many months. Think that should be nerfed now that 2 hand is nerfed tbh

That is more agility issue than 1h stab issue. Most 1h weapons that are good at stabbing are rather short and those longer ones are poor at cutting. There are examples which are good at both, maybe those weapons should be addressed. Especially weapons like Spathion. Of course, agility will negate range deficiency.

Swords still have best feints, maybe they could get some speed back. Or give them extra damage on swings, but that will mean polearms and 2H axes get buffed too.

Polearms are imho stronger than 2H currently, because of versatility and superior stats. Most poleaxes are fast enough, too damn long and have great thrust and swing damage. Wouldn't say 1H are better than 2H, because shields aren't great. Without shield you get stunned, you need to double block a lot.

Offline MURDERTRON

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Re: [Poll] Feedback on 2h stab.
« Reply #92 on: February 27, 2015, 03:21:32 pm »
0
Okay let's nerf everything and the gameplay will be punching each other with the fists 'cos everything else is fucked up too much. I know, some people would be glad, but I'm afraid that there'll be no other people to play this mod apart of Krems maybe :rolleyes:. Seriously, don't nerf anything, the balance until the last patch was perfect and now game feels even more dead - people prefer to fight bots on DTV servers rather than play the broken battle/siege modes.

Punching was already nerfed because palatro had heavy gauntlets and chamber punched everyone to death.
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Offline Gravoth_iii

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Re: [Poll] Feedback on 2h stab.
« Reply #93 on: February 27, 2015, 04:08:32 pm »
+1
1h stab nerf? really? I mean its the best thrust but that doesnt mean it needs to be nerfed. 2h could use some changes, either getting back old thrust or getting the new one refined a bit, other than that i think melee is at a pretty good point in balance overall.

That is more agility issue than 1h stab issue. Most 1h weapons that are good at stabbing are rather short and those longer ones are poor at cutting. There are examples which are good at both, maybe those weapons should be addressed. Especially weapons like Spathion. Of course, agility will negate range deficiency.

It doesnt negate it, just makes it easier. STR can thrust just as well as agi, it is the same length afterall, they just do it in different ways. And even with low agi i can do basically the same thrust maneuvers as with high agi.
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Offline witchkun

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Re: [Poll] Feedback on 2h stab.
« Reply #94 on: February 27, 2015, 05:52:46 pm »
+2
new 2h animation looks awkward :( better old one when it.

1 hand stab has been the best and most abusable stab for many months. Think that should be nerfed now that 2 hand is nerfed tbh
yes, revert 1h stab to original state, please.

Offline POOPHAMMER

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Re: [Poll] Feedback on 2h stab.
« Reply #95 on: February 27, 2015, 06:27:02 pm »
0
Punching was already nerfed because palatro had heavy gauntlets and chamber punched everyone to death.

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Offline Torben

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Re: [Poll] Feedback on 2h stab.
« Reply #96 on: February 27, 2015, 06:30:03 pm »
+1
Dont see why the old stab had to be changed.  Just made the game a bit less lethal once more.  damn nerfing.

but,  I do like the weird look of it ^^
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Re: [Poll] Feedback on 2h stab.
« Reply #97 on: February 27, 2015, 07:19:27 pm »
0
One of the main draws of M&B and cRPG for me was historical accuracy and it's probably the same for some other people too. Some people thought that it looked silly but the old stab animation was historically accurate, portrayed in German and Italian fencing manuals as an upper thrusting guard. There was also a lower thrusting guard that was similar to the new animation. I don't know if you've researched historical martial arts at all but imo it would be very nice if you did at least in this case.
There was too much wrong with the old anim to fix tbh.
It was about 7 frames of pure weirdness (take a look in the brf, commonres folder outside of modules, skeletons.brf iirc frame 500ish).

Not to say the Ochs guard position isn't realistic, there is a realistic animation of the ochs stab.
However, it's shorter, as a result was pretty much instant and required a huge amount of turning. (It was used in crpg briefly iirc, Papa lazarou's animations for ref)
It's not possible to keep the length of the old 2h stab without keeping the stretching and arms passing through each other. (or having the character fall flat on his face)

For references for the one I made, I don't have any. It's pretty much all guess work and biomech.

Offline Blackbow

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Re: [Poll] Feedback on 2h stab.
« Reply #98 on: February 27, 2015, 07:36:22 pm »
+5
position look sexy but the feeling is rly wierd.
you dont rly know where u hit coz its kinda hide by your back and have no real accuracy and compare too the op 1h stab it look rly less op

only good point i see is now u can do some crazy glitchy feint with it and totaly break animations.

revert it, old one was fine i dont get why it had to be changed...

and put back the old pole stab on langes messer plz !

oh and plz add the new hitbox ... coz how many times we had our swings or arrows passing through around the belt/belly part ?
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« Last Edit: February 27, 2015, 08:11:57 pm by blackbow »
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Offline _GTX_

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Re: [Poll] Feedback on 2h stab.
« Reply #99 on: February 27, 2015, 08:29:38 pm »
+1
Anyway, since you guys still believe the 2h class is ''fantastic'', then you're very welcome to take away my 2h from me and trade it in return of a Scottish Halberd.
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Take away the 2h from the ''2h my old friendlord GTX''!
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Offline Leshma

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Re: [Poll] Feedback on 2h stab.
« Reply #100 on: February 27, 2015, 08:47:59 pm »
+3
You sure do love weapons with imbalanced stats. Next patch that halberd might lose 4 speed.

Offline Rebelyell

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Re: [Poll] Feedback on 2h stab.
« Reply #101 on: February 27, 2015, 08:56:46 pm »
+1
You sure do love weapons with imbalanced stats. Next patch that halberd might lose 4 speed.
hahaha
that would be overkill
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Offline Blackbow

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Re: [Poll] Feedback on 2h stab.
« Reply #102 on: February 27, 2015, 08:57:25 pm »
+4
i forgot to say :
revert roll also coz the one we have actualy is so useless ...

the old one was not op and pretty funny
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Offline Hellsing

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Re: [Poll] Feedback on 2h stab.
« Reply #103 on: February 27, 2015, 09:01:20 pm »
+2
You guys did work on it, coz players voted they want it. Now keep it. Players wine everytime the animation got changed and some days later get used to it, or just don't use it anymore so often..

Offline _GTX_

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Re: [Poll] Feedback on 2h stab.
« Reply #104 on: February 27, 2015, 09:12:09 pm »
0
You sure do love weapons with imbalanced stats. Next patch that halberd might lose 4 speed.
I guess anything i play automaticly needs a nerf for the hell of it.
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