Author Topic: Polearm spd rtng 92? 2H spd rtng still the same?  (Read 10091 times)

0 Members and 2 Guests are viewing this topic.

Offline Lanic0r

  • Noble
  • **
  • Renown: 20
  • Infamy: 66
  • cRPG Player
    • View Profile
Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #75 on: June 13, 2011, 09:09:02 pm »
0
Two-Handed
- ???

Polearm
- More damage. (what pole are you talking about?)
- Better thrust. (OMG you cant be serious you LolstaberxD )
- Bonus against shields. (helpful against 2hs ?)
- Hit stun. Stagger effect when hit. (oh yeah i see, evry time i hit i have 1min to hit the poor stuned guy over and over 8D)
- Weapon stun, polearms are generally heavier. (ye its the weight, neither the length nor the speed. CLEAR :D )
- Horse stopping thrust. (evryone can pick up a staff/pike to stop a horse, but wait on duel you fight horses in major right? D: )
- Cavalry equipment - lances. (evryone can use lances but lancers need to set points on riding. so we cant tank us like 2h with IF)
- Anti-cav and support - pikes. Oh and lets not forget that you can thrust-curve around teammates and overhead through teammates on enemies. (ye Mr. Lolstaber the CURVE xD)

Doesn't require a rocket-scientist to understand that two-handed is vastly inferior to polearms.

You dont seem to be a rocket-scientist more  a 2h lobbyist. Very weak your "hard facts".
Dont fear the balance Mr. Lolstab!


« Last Edit: June 13, 2011, 09:11:48 pm by Lanic0r »

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #76 on: June 13, 2011, 09:11:52 pm »
0
I want you (developing team only) to explain the reduce of speed on knobbed- and spiked mace!

How does it come that my heirloomed Knobbed mace is now slower than the normal version on patch 0.210, inflicts less (4 points) blunt damage and is unballanced?
And the best weapon, THE 2hs still have the same spd rtng 92 and swing damage?
Plz give me a reason!
I have chosen the knobbed mace bacause its the only alternative to 2hr (for example GERMAN GREATSWORD) and to avoid being a 2h coward without ballz.
Give me the point!

The reason :

Knockdown.

/terminate thread


Btw, you two are ridiculous. Swing polearms and 2h are more similar than any other couple of weapon categories.

Offline Siiem

  • Heretic
  • Duke
  • *******
  • Renown: 611
  • Infamy: 129
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #77 on: June 13, 2011, 09:12:09 pm »
0
Lanicor... wow, just wow.

Offline Lanic0r

  • Noble
  • **
  • Renown: 20
  • Infamy: 66
  • cRPG Player
    • View Profile
Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #78 on: June 13, 2011, 09:13:51 pm »
0
The reason :

Knockdown.

/terminate thread


Btw, you two are ridiculous. Swing polearms and 2h are more similar than any other couple of weapon categories.
come on duel i will show you the overange of 2h if you dont belive :D oh wait, i was talking about OVERHEAD AND STAB. i pointed out the sideswing is not buged xD
Knockdown is a advantage i agree, but its only one compared to 2h
« Last Edit: June 13, 2011, 09:15:24 pm by Lanic0r »

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #79 on: June 13, 2011, 09:15:55 pm »
0
come on duel i will show you the overange of 2h if you dont belive :D

Tradeoffs. What you loose in reach, you win it with something else.

Offline Phyrex

  • Count
  • *****
  • Renown: 192
  • Infamy: 13
  • cRPG Player
    • View Profile
  • Faction: 22nd Battalion
  • Game nicks: 22nd_Overlord_Phyrex
Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #80 on: June 13, 2011, 09:31:09 pm »
0

Two-Handed
- ???

Polearm
- More damage. (what pole are you talking about?)

 Oh I don't know... maybe Elegant Poleaxe, German Poleaxe, Great Long Axe, Poleaxe, Bec de Corbin. Are these enough?


- Better thrust. (OMG you cant be serious you LolstaberxD )

 So, polearm thrust isn't faster and doesn't glance and get stunned nearly as much as the two-handed one does?


- Bonus against shields. (helpful against 2hs ?)

No, but against shields, maybe?


- Hit stun. Stagger effect when hit. (oh yeah i see, evry time i hit i have 1min to hit the poor stuned guy over and over 8D)

Trolling much?


- Weapon stun, polearms are generally heavier. (ye its the weight, neither the length nor the speed. CLEAR :D )

What are you on about?


- Horse stopping thrust. (evryone can pick up a staff/pike to stop a horse, but wait on duel you fight horses in major right? D: )

What has duelling with this to do?


- Cavalry equipment - lances. (evryone can use lances but lancers need to set points on riding. so we cant tank us like 2h with IF)

This is just in general.


- Anti-cav and support - pikes. Oh and lets not forget that you can thrust-curve around teammates and overhead through teammates on enemies. (ye Mr. Lolstaber the CURVE xD)

Save for the fact that I can't thrust-curve around my team-mates on enemies because I'll hit them. Same with overhead.


Doesn't require a rocket-scientist to understand that two-handed is vastly inferior to polearms.

You dont seem to be a rocket-scientist more  a 2h lobbyist. Very weak your "hard facts".
Dont fear the balance Mr. Lolstab!

I've never said I was a rocket-scientist, just that one doesn't need to be one to see it. What does that make you, Lanic0r?

Once again I'm not sure if you're trolling or just being a retard, though this time, I took the bait.

[Edit]: I'm not lobbying for a Polearm nerf, because Polearms are fine and are perfect as they are and should be. All I'm kindly asking for is to have Two-Handed swords, both Great Swords and the bastard-sword variants, to be on the same 'level' as the current and equivalent polearm variants but still retaining it's individual cons and pros.
« Last Edit: June 13, 2011, 09:41:08 pm by Phyrex »
Free Bjordhinn!

Offline Baggy

  • Count
  • *****
  • Renown: 199
  • Infamy: 94
  • cRPG Player
  • Sup brah
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Baggy _Potato Blight_ Famine Emigration
  • IRC nick: Baggy
Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #81 on: June 13, 2011, 09:40:54 pm »
0
I think someone dropped Lanc0r on his head when he was born....
visitors can't see pics , please register or login

Offline Lanic0r

  • Noble
  • **
  • Renown: 20
  • Infamy: 66
  • cRPG Player
    • View Profile
Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #82 on: June 13, 2011, 10:02:08 pm »
0
Ok i try to make my self clear.
I like the overange stab of 2h, it makes them special and individual.
"what has duel to do with?"
Thats what im talking about. Evry patch was to balance the public imo (JONGE!)
Is it concidence that most "good" players use 2h german/danish? My feeling and experience say: no!
Duel, that matters. And you try to declare poles are fine ballanced? Interesting, i remember you said long great axe is now the imperior weapon. You used it but failed on duel much. but on public it was great you said you killed more players than before.
Dont mix up public with duel.
And im not trolling its simply funny you try to explain polearms are fine. as you said you never have played polearm from bottom up.
Retire and make a polearm char, i will make a 2h. Than i will teach you!
And im asking kindly: Paul, could your donkey crew care about the overhead bugrange of 2hs?
And in addition, evryone has got enough gold to upkeep weapons. on duel you dont need upkeep, therefore im beging you: make duel balanced, not public.
« Last Edit: June 13, 2011, 10:06:45 pm by Lanic0r »

Offline Siiem

  • Heretic
  • Duke
  • *******
  • Renown: 611
  • Infamy: 129
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #83 on: June 14, 2011, 12:23:08 am »
0
 :lol:

Offline Tzar

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 564
  • cRPG Player
    • View Profile
  • Faction: Byzantium
  • Game nicks: Byzantium_TzarOfRushYa
  • IRC nick: TZAR
Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #84 on: June 14, 2011, 03:04:51 am »
0
Shouldn't this be in the balance discussion forum  :?:
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #85 on: June 14, 2011, 08:02:46 am »
0
Haha, what a load of bs, polearms are fine except for the stun.

Offline BlackMilk

  • Polearm Lover
  • Earl
  • ******
  • Renown: 370
  • Infamy: 144
  • cRPG Player
    • View Profile
  • Game nicks: el_Banduri
Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #86 on: June 14, 2011, 10:09:31 am »
0
Phyrex won.

Offline Fluffy_Muffin

  • Permanently Banned
  • **
  • Renown: 429
  • Infamy: 122
  • cRPG Player
    • View Profile
  • Faction: Tribunal
  • Game nicks: Vivec_the_Poet
  • IRC nick: Umbra
Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #87 on: June 14, 2011, 12:02:35 pm »
0
2h got smacked in the face but people also want to knee it in the ballz it seems, oh the cruelty
Defy me, and you will know what it is to stand against a god.

Offline Lisandro

  • Peasant
  • *
  • Renown: 2
  • Infamy: 2
  • cRPG Player
    • View Profile
  • Game nicks: Lisandro
Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #88 on: June 14, 2011, 12:40:25 pm »
0
Phyrex won.
+1, irrefutable arguments, mathematics is not an opinion
Aspirans Aeterna

Offline Elerion

  • Baron
  • ****
  • Renown: 132
  • Infamy: 8
  • cRPG Player
  • Pink Team
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Elerion
  • IRC nick: Elerion
Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #89 on: June 14, 2011, 02:47:14 pm »
0
+1, irrefutable arguments, mathematics is not an opinion
Actually, comparing Elegant Poleaxe and Danish Greatsword:
Speed: Tie.
Damage: Tie. Elegant wins by 2 damage on thrust, Danish wins by 1 damage on swing.
Swing length: Danish wins by between 6 and 20 range, depending on swing (According to THIS POST by Gurnisson).
Thrust length: Unknown after patch (?). Pre-patch, Danish won this by 53 range.
Weapon stun (weight): Danish wins, but only very slightly (2.5wt vs 2.0wt).
Bonus against shields: Poleaxe wins.
Polearm stun: Poleaxe wins.
Horse stopping thrust: Poleaxe wins.

Looks pretty balanced to me. Polearms have added versatility for lance and pike users, though.