Then points I want to add to this discussion, as my first post got ignored by everyone except of Cracka:
1st: telling people to change their class (take a shield/spear) is absolutely inacceptable
2nd: yes, in other games a balanced army is best, but in cRPG, for various reasons, your army grows stronger the higher the percentage of archers and/or cavalry. That's a fact.
3rd: you can't expect random players to organize themselves and play in a team. At least not on short or medium term.
4th: why does the enemy team have to play tactically, but the cav stack has only to ride around and stab?
5th: not only open plain maps are well suitable for cav. Town, forest and ruin maps often are even better
6th: the additional effectivity which is added by mounting a horse is balanced a tiny little bit by the riding skill investment, and the rest is balanced by upkeep. Then the devs decided to implement the marketplace...
7th: the game mode is an additional problem, because it involves killing the entire enemy team. This leads to a lot of fail behaviour, and grants the more mobile and more flexible classes like archers and cavalry advantages over infantry.
8th: the developers completely ignored that teamplay part of cRPG. All they added was that shitty flag feature and those incredibly annoying sounds, which are totally worthless. Another reason to not expect teamplay on public servers
9th: it should indeed be possible to balance both by class and clan. I wrote down an example for a system
here. It might be a little bit outdated (as the point of "faction balance" got implemented actually), but it should still be valid.
10th: please DO care about the fun of others, as it directly affects the fun YOU have.
Summary to my solution:- implement class balance next to clan balance (it is possible)
- change the game mode to something which favours infantry more, like conquest
- add a commander feature which works well with random players
- balance cavalry another way than by upkeep, but without further nerfing it, the stats of both archers and cav are heavily UP. (Doesn't make them UP on the servers, though. Yes, it's complicated
)