Author Topic: Proximity based scoring should not be used.  (Read 7196 times)

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Offline oprah_winfrey

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Re: Proximity based scoring should not be used.
« Reply #45 on: August 09, 2012, 05:00:03 pm »
+1
Keep multi system and give bonus xp/gold for score.

Offline Leshma

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Re: Proximity based scoring should not be used.
« Reply #46 on: August 09, 2012, 05:00:29 pm »
0
I just see bunch of people who didn't play old cRPG crying how proximity rewards suck.

No they don't, they are awesome.

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Offline Son Of Odin

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Re: Proximity based scoring should not be used.
« Reply #47 on: August 09, 2012, 05:02:45 pm »
0
I just see bunch of people who didn't play old cRPG crying how proximity rewards suck.

No they don't, they are awesome.

XP barn ftw!

Newfriends don't know about XP barn
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Offline Swaggart

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Re: Proximity based scoring should not be used.
« Reply #48 on: August 09, 2012, 05:03:20 pm »
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Except I did play old crpg.

Funny how assumptions make you look like a jackass, don't they? Or does this come naturally for you?

Offline Leshma

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Re: Proximity based scoring should not be used.
« Reply #49 on: August 09, 2012, 05:09:53 pm »
-1
You did play old cRPG but it took you 6 months to register on forums. Yeah right...

Btw. current proximity awards are tiny. You get way more points as cav or strong archer.

Hell, I'm scoring more points by chasing cav and dehorsing them than fighting with the main crowd.

Offline Swaggart

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Re: Proximity based scoring should not be used.
« Reply #50 on: August 09, 2012, 05:12:15 pm »
+1
Funny how assumptions make you look like a jackass, don't they? Or does this come naturally for you?

Offline Leshma

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Re: Proximity based scoring should not be used.
« Reply #51 on: August 09, 2012, 05:16:53 pm »
0
So I'm a prick.

Do you even know the purpose of proximity based points?

They are there to allow poor souls who can't kill anyone to score and that way earn some XP and gold. Do you really want them to end up with 0 gold and 0 XP after 5 hours of playing this mod?

Who's the prick now?

Offline Swaggart

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Re: Proximity based scoring should not be used.
« Reply #52 on: August 09, 2012, 05:22:09 pm »
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I'm pretty sure if I go 0-7 on a map I still get xp and gold. You're talking as if we are using the proximity system right now, which we are not. And since you have no idea what the future system of getting xp and gold is, you're simply making more assumptions which means you're speaking from your ass.

Offline Leshma

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Re: Proximity based scoring should not be used.
« Reply #53 on: August 09, 2012, 05:24:33 pm »
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We're not using it atm but we will use it in the future.

Currently whole score thing doesn't mean anything besides epeen contest.

Offline Son Of Odin

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Re: Proximity based scoring should not be used.
« Reply #54 on: August 09, 2012, 05:26:03 pm »
+1
And since you have no idea what the future system of getting xp and gold is, you're simply making more assumptions which means you're speaking from your ass.

Well that means that the guys who are against proximity based system are talking out of their asses too. We don't know how the xp system is going to work so what do you say if we stop making assumptions?
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Offline Swaggart

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Re: Proximity based scoring should not be used.
« Reply #55 on: August 09, 2012, 05:37:06 pm »
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We're not using it atm but we will use it in the future.

Please show me where it is stated that it will be exclusively a proximity based system.

I think people misunderstood the point I'm trying to make. I'm not against the proximity system, I'm against it being the sole generator of gold and XP because it certainly has faults.

Offline Turkhammer

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Re: Proximity based scoring should not be used.
« Reply #56 on: August 09, 2012, 05:40:23 pm »
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Here was I thinking that the domain rename to "melee gaming" was a clue strong enough.  :lol:

Good observation :)

Offline Lech

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Re: Proximity based scoring should not be used.
« Reply #57 on: August 09, 2012, 05:40:45 pm »
+1
Well, what worries me personally is that the devs have said they plan to do away with the current gold/xp gain system, including multipliers. I am guessing the score system is a precursor to this change, meaning gold/xp will eventually be tied to it. So basically going back to the old proximity based system with dmg dealing also taken into account.

They said they won't go away totally from current system. They just said that you gain x1 to x2.5 for winning/losing (analogue to current x1 to x5, i think it will be directly taken as it is)  AND additionally x0 to x3 for your score compared to your team and enemy team score.

Offline Son Of Odin

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Re: Proximity based scoring should not be used.
« Reply #58 on: August 09, 2012, 05:40:57 pm »
+1
I'm not against the proximity system, I'm against it being the sole generator of gold and XP because it certainly has faults.

I agree on that. It most likely isn't going to be all proximity based. I'd imagine it's going to be partly score based (which includes proximity by default) with some base xp. We don't know for sure so why argue about it? :D

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Offline SirCymro_Crusader

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Re: Proximity based scoring should not be used.
« Reply #59 on: August 09, 2012, 05:42:08 pm »
0
I just see bunch of people who didn't play old cRPG crying how proximity rewards suck.

No they don't, they are awesome.

XP barn ftw!

I played back when it was proximity to the kills, although it was thoroughly enjoyable us poor peasants at the time never really got anywhere as we were picked out of the crowd and shot down before we could really make it to what the others had become.