Actually when any number of shielders go on attacking more than 2 archers, archers have the advantage. They can run away indefinetly from those chasing them, and they can shoot at the others at will. And that's fucked up.
I never wanted shielders to be effective in 1 vs x melee combat, but they actually do alright (more or less like 2h and polearms, it really depends on the playstyles). While being a pityful counter to archers, even though being designed as such.
Let's see how "fair" this is.
Frankly, what happens when one archers fights two 2h ? Two poles ? Two cav is a little harder since completely avoiding being bumped by the first one may be tricky, but it has been done.
Yet in your opinion it's totally fine the one class that ought to kill archers cannot do so ?
My opinion is that your opinion is in fairy land somewhere. This thing you describe where archer WTFPWNS shielder? It doesn't happen in battle, even when the last 2 people are an archer and a shielder. Shielder hides or stands there absorbing arrows, waits for MOTD, goes takes it. Archer tries to get them, they get pwned in melee. If they aren't the last ones? Archer runs from their perch, gets lanced in back while trying to shoot around the shield. That's a non-skilled shielder. Skilled just goes and fucks the archer up.
Shielders kill archers all the time, easily, and more than the archers kill them in a 1vs1. What you seem to be mad about is that shielders aren't
immune to archers and you can't
auto-catch them. Being a counter doesn't mean wtfautowin.
When you are in a situation of 2 vs 2, guess who wins? The more skilled. If the archers are more skilled, they win. If the shielders are more skilled, they win. If they are even? The team with a backstabbing cavalry still alive wins.
There isn't a problem with archers, though maybe there is one for shielders. You need to go beg for a BUFF for your class instead of complaining to NERF one that you can't handle.