Poll

Add this feature?

Yes
123 (85.4%)
No
13 (9%)
Only if you nerf the secondary mode slightly
8 (5.6%)

Total Members Voted: 144

Author Topic: Secondary mode for bows  (Read 8159 times)

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Offline Bulzur

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Re: Secondary mode for bows
« Reply #15 on: March 14, 2012, 10:04:07 pm »
+1
Interesting suggestion.
Would make it interesting to have tatar AND bodkin arrows.
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Offline Lactose_the_intolerant

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Re: Secondary mode for bows
« Reply #16 on: March 14, 2012, 10:50:24 pm »
0
already suggested i think, nothing has been done so far

Offline Tears of Destiny

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Re: Secondary mode for bows
« Reply #17 on: March 14, 2012, 10:59:38 pm »
0
As a guy mostly playing melee or cav, i do not like this suggestion. It is all about choice, i do not see reason why archers should have this advantage of being able to select type of dmg for themselves according to targets. That is just unfair to all them melee that have to use ONE direction of attack to use different damage type. (even not available to all weapons)

You know, most weapons you can now press X to radically change damage types, like the Poleaxe or Bec or Hammer etc. Some other weapons can even go into polearm mode and rear horses.

Care to swing again about how melee can't do this? Because... They can.
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Offline Gisbert_of_Thuringia

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Re: Secondary mode for bows
« Reply #18 on: March 14, 2012, 11:33:50 pm »
+1
As a guy mostly playing melee or cav, i do not like this suggestion. It is all about choice, i do not see reason why archers should have this advantage of being able to select type of dmg for themselves according to targets. That is just unfair to all them melee that have to use ONE direction of attack to use different damage type. (even not available to all weapons)

Flame how much you want, i just stated my opinion  :mrgreen:

Edit: Also, for headshotting, is the difference too visible using cut/pierce? If no, just aim better  :wink:

Well mister you can have a cutweapon and a pierce/bluntweapon to change between different targets, if you wish so. Why shouldn't we get the choice?



Btw guys, you know what force works on a bow when you pull the string? Hit someone with it might work, but not for long until the bow receives dmg.
Block a weapon? Erm...anything to say on that? One dent in your bow's wood and the bow might break next time you draw it....less crap please^^

already suggested i think, nothing has been done so far

Sadly :/  But yeah, I think it has been sugested more than once. Maybe devs are trying to figure out how that works *hopes* ^^

Offline Tomas_of_Miles

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Re: Secondary mode for bows
« Reply #19 on: March 14, 2012, 11:38:28 pm »
0
+1 to OP, then add fire arrows, poison arrows, explosive arrows, grappling arrows, nuke beacon arrows, and do the same for bolts except make bolts even more awesome. And increase the maximum ammo held by crossbows. And change the crossbow model to a gun. Please.
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Offline Rumblood

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Re: Secondary mode for bows
« Reply #20 on: March 14, 2012, 11:54:25 pm »
+1
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Offline Malaclypse

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Re: Secondary mode for bows
« Reply #21 on: March 15, 2012, 12:18:14 am »
0
As a guy mostly playing melee or cav, i do not like this suggestion. It is all about choice, i do not see reason why archers should have this advantage of being able to select type of dmg for themselves according to targets. That is just unfair to all them melee that have to use ONE direction of attack to use different damage type. (even not available to all weapons)

What about say, the Poleaxe, or the Bec? They can switch to secondary mode from Cut to Blunt, Pierce to Blunt. There are plenty of melee weapons like this. One hands that can be used in two-hand mode, throwing weapons that can be used in melee mode. There are many precedents.
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Offline Son Of Odin

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Re: Secondary mode for bows
« Reply #22 on: March 15, 2012, 12:26:45 am »
-1
Yes this is maybe possible... In the other hand when we think about SECONDARY MODE, it is clear that the other stack of arrows should have some big disadvantages. Just like many melee weapons do. Poleaxe does less damage and is slower when the blunt option is used, even if it doesn't make sense that the same weapon is slower and does worse damage in blunt mode. It is a balance issue and solved like that..

Same should apply to arrows. You take two stacks of arrows, one is main stack and another is secondary. Always when using the secondary one your bow draws slowly and it does less damage. This is tricky thing to balance. Not that simple but doable with some tweaking.
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Re: Secondary mode for bows
« Reply #23 on: March 15, 2012, 05:18:52 am »
0
Yes this is maybe possible... In the other hand when we think about SECONDARY MODE, it is clear that the other stack of arrows should have some big disadvantages. Just like many melee weapons do. Poleaxe does less damage and is slower when the blunt option is used, even if it doesn't make sense that the same weapon is slower and does worse damage in blunt mode. It is a balance issue and solved like that..

Same should apply to arrows. You take two stacks of arrows, one is main stack and another is secondary. Always when using the secondary one your bow draws slowly and it does less damage. This is tricky thing to balance. Not that simple but doable with some tweaking.

What he said. If and when this gets implemented, it should be tweaked somehow.

Offline Gisbert_of_Thuringia

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Re: Secondary mode for bows
« Reply #24 on: March 15, 2012, 09:23:09 am »
0

Same should apply to arrows. You take two stacks of arrows, one is main stack and another is secondary. Always when using the secondary one your bow draws slowly and it does less damage. This is tricky thing to balance. Not that simple but doable with some tweaking.

Then it won't be usable for longbow  :rolleyes:

Btw, not all weapons receive a big nerf when 2nd mode. Warhammer as far as I know gets just a bit less damage, but gains more speed when you change it to pierce

Offline Herkkutatti666

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Re: Secondary mode for bows
« Reply #25 on: March 15, 2012, 09:29:00 am »
+1
+1
« Last Edit: March 15, 2012, 11:14:21 am by Morso »
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Offline FRANK_THE_TANK

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Re: Secondary mode for bows
« Reply #26 on: March 15, 2012, 10:20:48 am »
+1
Its a good idea especially for strat. Being able to swap between +3 Tarta and +3 Bodkins would be a good thing.

+1 to this idea.
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Offline Leshma

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Re: Secondary mode for bows
« Reply #27 on: March 15, 2012, 11:44:29 am »
-1
Fine.

But only if ALL weapons get alternate modes where they deal all 3 types of damage scaled accordingly.

Offline Gurnisson

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Re: Secondary mode for bows
« Reply #28 on: March 15, 2012, 01:41:53 pm »
0
Nerf all arrows first, then you can make it happen. :)
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Offline Teeth

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Re: Secondary mode for bows
« Reply #29 on: March 15, 2012, 03:52:33 pm »
-1
Not fond of anything that promotes having two stacks of arrows. I think archery should be changed in a way that having 2 stacks of arrows is quite useless or even impossible. Archers should be able to be good at archery and decent at melee, instead of everyone going pure archery and run whenever danger comes near.

This would require fundamental changes to the mechanics though, but its completely possible. This would be in itself quite a big buff to archery and I'm not sure if that is necesarry.