Poll

Add this feature?

Yes
123 (85.4%)
No
13 (9%)
Only if you nerf the secondary mode slightly
8 (5.6%)

Total Members Voted: 144

Author Topic: Secondary mode for bows  (Read 8125 times)

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Offline Blueberry Muffin

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Secondary mode for bows
« on: March 14, 2012, 02:29:26 pm »
+84
Before you say anything, no I do not mean being able to hit people with them.

To my knowledge you cannot use 2 seperate stacks of arrows properly. If we were to add a secondary mode function to be able to switch between quivers though.. For example, you are cruising around with one stack of 20 barbed arrows shooting peasants, but then you see a plate armoured guy. Oh well no problem. Press 'x' and switch to your stack of 15 bodkins. I think it would greatly add variety to archery and allow for more tactical gameplay from an archers point of view.

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Offline bredeus

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Re: Secondary mode for bows
« Reply #1 on: March 14, 2012, 02:37:28 pm »
+2
Sounds logic and fair.

Offline Gisbert_of_Thuringia

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Re: Secondary mode for bows
« Reply #2 on: March 14, 2012, 02:44:16 pm »
+1
Sounds really good, as far as I remember I also suggested exactly the same once...no answer or change since then :/

Offline Vibe

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Re: Secondary mode for bows
« Reply #3 on: March 14, 2012, 02:44:57 pm »
+2

Offline _Tak_

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Re: Secondary mode for bows
« Reply #4 on: March 14, 2012, 04:33:41 pm »
-3
Before you say anything, no I do not mean being able to hit people with them.

Realisticly as a archer IN REAL LIFE you should be able to use your bow to swing at your enemy as a weapon just like the guns. (Common sense). weapon damage should be around 10 blunt for a longbow

Offline Armbrust_Schtze

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Re: Secondary mode for bows
« Reply #5 on: March 14, 2012, 04:49:48 pm »
-8
maybe give bows the avibilty to block but not to attack ! (=
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Offline Malaclypse

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Re: Secondary mode for bows
« Reply #6 on: March 14, 2012, 05:02:27 pm »
0
This seems like a very reasonable suggestion, and I would like to see it implemented.
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Offline CrazyCracka420

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Re: Secondary mode for bows
« Reply #7 on: March 14, 2012, 05:30:44 pm »
0
Seems reasonable to me, not sure how easy it would be to implement.  Doesn't it just normally stack all arrows into one quiver like in native? 
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Offline Tears of Destiny

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Re: Secondary mode for bows
« Reply #8 on: March 14, 2012, 05:32:46 pm »
+5
Before you say anything, no I do not mean being able to hit people with them.

I came in here slightly disappointed by my assumption that you were about to make a silly suggestion, only to read a marvelous idea!

+1, this would be fantastic.
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Offline Boerenlater

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Re: Secondary mode for bows
« Reply #9 on: March 14, 2012, 06:38:57 pm »
+3
Use arrows as thrown weapons.

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Offline Remy

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Re: Secondary mode for bows
« Reply #10 on: March 14, 2012, 08:33:34 pm »
+1
The ability to switch arrows seems like it would be quite nice.  :D
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Offline HELM

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Re: Secondary mode for bows
« Reply #11 on: March 14, 2012, 08:35:35 pm »
0
SMART  :idea:

Offline B3RS3RK

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Re: Secondary mode for bows
« Reply #12 on: March 14, 2012, 08:38:39 pm »
+3
Realisticly as a archer IN REAL LIFE you should be able to use your bow to swing at your enemy as a weapon just like the guns. (Common sense). weapon damage should be around 10 blunt for a longbow

Only if you need to stand still 5-10 seconds before that to pull the string off your bow(if you dont do that It can easily get damaged when you hit someone with it), and the same time again if you want to shoot again.Oh and a Random chance of maybe 20% that the bow gets damaged and loses 50% accuracy should also be included. :wink:
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Re: Secondary mode for bows
« Reply #13 on: March 14, 2012, 08:43:00 pm »
-5
As a guy mostly playing melee or cav, i do not like this suggestion. It is all about choice, i do not see reason why archers should have this advantage of being able to select type of dmg for themselves according to targets. That is just unfair to all them melee that have to use ONE direction of attack to use different damage type. (even not available to all weapons)

Flame how much you want, i just stated my opinion  :mrgreen:

Edit: Also, for headshotting, is the difference too visible using cut/pierce? If no, just aim better  :wink:
« Last Edit: March 14, 2012, 08:45:09 pm by Cepeshi »

Offline Farrok

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Re: Secondary mode for bows
« Reply #14 on: March 14, 2012, 09:31:34 pm »
+3
As a guy mostly playing melee or cav, i do not like this suggestion. It is all about choice, i do not see reason why archers should have this advantage of being able to select type of dmg for themselves according to targets. That is just unfair to all them melee that have to use ONE direction of attack to use different damage type. (even not available to all weapons)

Flame how much you want, i just stated my opinion  :mrgreen:

Edit: Also, for headshotting, is the difference too visible using cut/pierce? If no, just aim better  :wink:

why it is unfair to have archer the same thing as melee? melee can change weapon for other damage types...currently archer can have different arrows but cant choose which of them is shooting with the bow.
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