I've said it 100 times, throwing GOT nerfed already, with the big patch. The shot speed and flight range got almost halved, which made sense (but sucked) because they do high damage because of mass, vs an arrow or bolt. They were made to depend more on skill, so wpf now increases accuracy, and they've still got the lovely low ammo count. As a thrower hybrid, there is one nerf that I'd actually like to see, and that's the inability to pick up spent ranged weapons off the ground and out of walls. That would be a game changer, and I think it would add an important element to the game. You'll have to wait until chadz and team play around with the WSE cmpx wrote, so that he can change hardcoded mechanics.