a pure thrower is still a good cav counter if equipped with trowing lances, but you have only four lances and i dont know much pure throwers out there on EU (stone cold and a 22nd). this is not enough to stop cav just crashing in a mob with no fear..
Fuck you for forgetting about me...
(give me those masterwork throwing lances or I'll never forgive you)
Throwing lances are terrible compared to every other throwing weapon. The rest are fine imo.
You're wrong as fuck, as a HT I chose throwing lances over jarids, accuracy is way better, arch is way more userfriendly, and damage is not bad...
Also: My personal take on balancing throwing as a nearly-pure thrower (yeah, I'm a HT mostly, but yeah).
See, what Rumblood doesn't understand is that throwing IS the hybrid-melee ranged class...
If I go 150throwing wpf 90% of the tricks I use to get targets to not dodge will be invalid, I won't stand a chance in melee, and finally then it won't help much on accuracy.
Unlike most players (or what I assume based on the two pages I've read is most players opinion
) opinion I say that throwing should keep it's accuracy, it should however be given 1,3 ammo for every weapon, have archs of certain weapons be adjusted so that they are more situational (throwing axes looping over shields and into the shielders, while I believe throwing lances and jarids and spears should have a very straight arch), and finally buff damage 25-30%. I also believe in buffing HTs in some way (we're the only horse-ranged NEVER being bitches about, and I know only me and Lorenzo on EU) damage related... throwing was not meant to be headshot-aiming shit, IMO it was meant to be having a hard time hitting the person you're aiming at from the distance an archer has a somewhat hard time headshotting... and it was meant to have a capable melee sidearm...
(archery should be given the choice of better weapons in exchange for not being able to eternally run IMO)