I think throwing needs to be altered in a way to make it a "skill" based class. At the moment aiming a throwing weapon is impossible, its basically a video game shotgun you have to get super close to someone and throw it in their general direction and hopefully you hit them. I see throwers all the time come up to a team mate fighting an enemy one on one, and they try to hit the enemy and end up tking there team mate, cause when u throw that weapon there really is no telling where it will hit.
This effects throwing greatly in that throwing is very easy to play, but you cant actually do really well with it consistently, by that i mean you cant actually become good at it, because there is no skill required to play it, just throw in a general direction and hope you hit someone whose not on your team. There needs to be some real aiming mechanic introduced into the game that is both challenging, but if you get good at it you can actually throw accurately.
Im tired of having a thrower try to help me in a one on one fight and there being as good as a chance of him hitting me in the head as there is him hitting my opponent in the foot, or as there is the weapon just flying off into space. And don't say running away and throwing at someone is a skill, every class has to run away in certain situations as a thrower does, its not a skill and its not specific to the class. As far as damage goes it does pretty good damage if your using a good throwing weapon, i ride a +2 destritier that gets one shotted by throwing all the time, throwing does so much damage their the one class im really cautious about attacking. Like i said throwing is basically CRPGs version of a shotgun in a FPS.