what i fail to get is why when 2h get tuned with the !ready time of all other weapons so many ppl start talking about a change in game speed.
if the mod was too slow, it was already before this right swing fix, changing the speed of a single class doesn't slow down the mod, just makes the speeds more similar for everyone. Since 2h are the majority of melee (non shielders) players maybe the impact looks bigger, but still: they are getting tuned to other weapons, and again they are still freaking insane. My 2cents is if you have any 18/21 15/24 x/27 or even just a 21/18 build with either a greatsword or an heavy bastard/longsword/katana/whatever and you fail because of the inability to "hilstslash" you are doing it very wrong. I find myself picking up with 0wpf mw longswords if i have to face some ugly agi whore; i may not be a great player, but what i see is the combat speed crying got to be so important only after 2h got touched..
at this point 2+2=4 Not being able to cut in half animations with greatswords is not a balance issue. This said i still agree on combat being a bit too slow, and since way before this last wave of patches