Poll

I can't get no Map-isfaction..!

I'm satisfied with the current selection of maps
I'm moderately satisfied with the current selection of maps
I 'm not satisfied with the current selection of maps and I wish to make my voice heard in this thread!
Maps are horrible, add more maps that cater to my class!
Maps are horrible, I hate you

Author Topic: [Feedback] Maps on official servers  (Read 49008 times)

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Offline oprah_winfrey

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Re: [Feedback] Maps on official servers
« Reply #315 on: June 07, 2012, 09:14:55 pm »
0
I know I am not the first to say this, but please remove bandit_hideout from the map rotation (NA_1). The map causes horrible frame lag for me, and many others.

Offline _Tak_

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Re: [Feedback] Maps on official servers
« Reply #316 on: June 07, 2012, 10:09:32 pm »
+1
since server has expanded to 200 players please consider to remove or make those "Small" maps bigger

Offline Mustikki

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Re: [Feedback] Maps on official servers
« Reply #317 on: June 08, 2012, 12:09:26 am »
0
Yea, will need to do a complete review due to increased player count for eu_1 and could just do that for na_1 at the same.
So, now its the best time to provide your feedback from the maps and please say why it is bad, "i don't like it", is no valid reason to remove.
There is plenty of maps, which even i don't like, but others like and only a few maps in the rotation gets dull much faster than plenty of maps.

Offline CrazyCracka420

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Re: [Feedback] Maps on official servers
« Reply #318 on: June 08, 2012, 12:12:27 am »
0
I know I am not the first to say this, but please remove bandit_hideout from the map rotation (NA_1). The map causes horrible frame lag for me, and many others.


And the map edges are just terrible.
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Offline Zlisch_The_Butcher

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Re: [Feedback] Maps on official servers
« Reply #319 on: June 08, 2012, 06:56:36 am »
-1
I say add mustikkis tavern map to EU_1! Playing that thing would be fucking EPIC on 249 players...
...fucking devs/my old friendmins wouldn't put it on yesterday.  :cry:
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline _Tak_

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Re: [Feedback] Maps on official servers
« Reply #320 on: June 08, 2012, 12:30:44 pm »
0
...

Well the smallest map in the rotation is the Ambushed, it's the most smallest map out there.

Pros:
Map can end very quickly since someone can die within 10 second from start of the round
The chance for draw is reduce since you can't really run away on this map tbh

Cons:
Horse archers , become extremely useless in this map
Horse xbow / horse thrower become useless in this map
All Cav cannot support infantry well
Map is extremely small for 250 players
There is a invisible barrier on 1 spawn for team b , means if someone is afk at last, no one will be able to kill him if the team have no ranged weapons
Take a look in that map with 250 players you will know my point of view, thx

Offline Xeen

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Re: [Feedback] Maps on official servers
« Reply #321 on: June 10, 2012, 09:51:14 am »
0
Ridoma castle on NA_2 is a tried and true server-killer.  It really needs to be removed.  One of the new FrugFrug(or so I was told) maps is really really bad too, I'll try to get the name and post about it later. 

I'm going to try and get more people to give feedback about the siege map rotation on NA_2 here.

Offline Jacko

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Re: [Feedback] Maps on official servers
« Reply #322 on: June 10, 2012, 06:22:03 pm »
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Happy summer Mustikki!
Monkeys!

Offline Mustikki

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Re: [Feedback] Maps on official servers
« Reply #323 on: June 10, 2012, 09:21:13 pm »
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Heh heh.  Happy summer Jacko :)
Enjoy your free time!

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Offline Xeen

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Re: [Feedback] Maps on official servers
« Reply #324 on: June 11, 2012, 09:23:13 am »
0
Rhuin castle is the new map in the rotation.  It is without a doubt the most imbalanced, server-killing, boring map in rotation now.  It cut the server's population in half when we had around 70 and it just never recovered tonight.  I'm pretty sure people spent more time talking about how awful the map was than playing.


Offline celti

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Re: [Feedback] Maps on official servers
« Reply #325 on: June 11, 2012, 09:51:52 am »
0
Rhuin castle is the new map in the rotation.  It is without a doubt the most imbalanced, server-killing, boring map in rotation now.  It cut the server's population in half when we had around 70 and it just never recovered tonight.  I'm pretty sure people spent more time talking about how awful the map was than playing.

2nd this.

Offline Peasant_Woman

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Re: [Feedback] Maps on official servers
« Reply #326 on: June 12, 2012, 12:10:20 am »
0
Rhuin castle is the new map in the rotation.  It is without a doubt the most imbalanced, server-killing, boring map in rotation now.  It cut the server's population in half when we had around 70 and it just never recovered tonight.  I'm pretty sure people spent more time talking about how awful the map was than playing.

2nd this.

This is exactly how not to give feedback on a map. Neither of you mentioned a single reason why the map is so bad, and I really wish you had because then I might have changed it sooner.

So what is actually the problem? List off some specific things about the map which annoyed you and others while playing and maybe I can make it more fun, if it's beyond saving then by all means remove it.
Maybe you are not bad, but you are a boring person. Well, that's the end of the matter.
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Offline Knute

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Re: [Feedback] Maps on official servers
« Reply #327 on: June 12, 2012, 02:30:00 am »
+2
Fort Ruin map did kill the server population last night, here's why:

-attackers spawn way too far from castle.

-lower castle area without entry points was confusing, people ran to main gate then ran around it and it took them a while to find the ladder and back entrance.  By that time, no hope of maintaining multi from previous map so a bunch left.

-flag location not very clear

It looks really interesting though, lots of rooms and jump puzzles to explore once the spawn location is fixed.

Offline LordBerenger

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Re: [Feedback] Maps on official servers
« Reply #328 on: June 12, 2012, 04:43:41 am »
+1
Needs new maps on official servers for Battle ASAP. I just played today and it dawned on me. I have been playing the same maps for a long time now over and over again. How about putting in some good maps such as Chagans River Delta 2 i believe it was called. Perfectly balanced for every class. And lots of space for cav to maneuever around.
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Offline FRANK_THE_TANK

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Re: [Feedback] Maps on official servers
« Reply #329 on: June 13, 2012, 12:25:44 am »
0
Sorrow anchorage, remove remove remove.

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