Author Topic: Strategus update: weight, trading, spotting  (Read 15958 times)

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Offline Penitent

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Re: Strategus update: weight, trading, spotting
« Reply #75 on: November 08, 2011, 05:30:44 pm »
0
Which are fast horses and which are slow?

I'm guessing sumpter is slow and the others are fast?
Warhorses?

Offline Dehitay

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Re: Strategus update: weight, trading, spotting
« Reply #76 on: November 08, 2011, 06:19:58 pm »
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yes that is the case.
So basically, when chadz said
Two men or one horse can carry a crate without additional penalty.
he was just bullshitting us? I am not surprised

Offline Jarlek

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Re: Strategus update: weight, trading, spotting
« Reply #77 on: November 08, 2011, 06:27:35 pm »
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So basically, when chadz saidhe was just bullshitting us? I am not surprised
Check the additional part. Having a crate always gives you a penalty. Having too few troops/horses gives you an additional penalty.

Also, are horses considered "equipment"? If so, that really ought to change.
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Offline Dehitay

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Re: Strategus update: weight, trading, spotting
« Reply #78 on: November 08, 2011, 07:48:45 pm »
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Check the additional part. Having a crate always gives you a penalty. Having too few troops/horses gives you an additional penalty.
Ah, that makes sense. Since he didn't really distinguish the difference between more than double the troops per crate and less on the percentage list, it didn't really click. But then again, his whole damn post is hard to understand.

Does anybody know if they fixed the equipment bug before adding these new bugs? I've heard it might be fixed, but nobody has confirmed it.

Offline mandible/splinteryourjaw

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Re: Strategus update: weight, trading, spotting
« Reply #79 on: November 08, 2011, 08:26:10 pm »
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just to get a clear idea, what values are those on the two axes? i guess distance and price bonus %, but which is which? and is distance in km?

I believe the vertical is the % bonus you can gain and the horizontal looks to be the % distance as a function of the total distance possible.  I could be wrong though.

Offline mandible/splinteryourjaw

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Re: Strategus update: weight, trading, spotting
« Reply #80 on: November 08, 2011, 08:45:28 pm »
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Blondin asks this question, clearly it is in reference to trade caravans

There is no more interest in horses, any foot army can catch you as they will have speed 100/90% and you with your horse only 85%.

Before we had 2 choices :
light armed fast caravan, with a risk to be catch but can't defend
Heavy armed slow caravan, which are always caught but can defend.

Now :
Armed or not, slow caravan that will be always caught.

Only faction with logistic and big amount of gold can afford a caravan, little merchant are dead, it's too long to make money and equip troops with valuable gear.
More there is patch more it's difficult for merchant and easy for bandits, guess i will trade less and raid more!

chadz answers Blondin with this:

You are always faster with horses, I think you misread that part. You can still get 180%.

Randomdude states this and is confirmed by bjarky:


Well if i read it correctly the only way to get 180% speed is to have no crates at all, but with more fast horses than men (so 1 more fast horse than you have troops)

With no crates and 1 more slow horse than men you can get 130%

With equal or less horses than men you can get 100-90% (no crates)

If you have crates but at least 1 more horses than crates then u can get up to 85% (presumably fast horses give more speed still?)

If you dont have enough horses to carry crates and your troops have to carry them then 75% is your max, can go as low as 40%

Basically carrying crates  by any method means you move 85% speed max?

yes that is the case.

1st ?....So if Blondin's ? was about how horses effect speed while being used in a caravan, and chadz answered that you could still attain 180%...please tell me how.

Or are Randomdude and Bjarky correct, in their position, that any caravan can not ever travel faster than 85%? 

2nd ?....Also are daisy chain attacks permitted i.e. 3-4 groups line up to continously attack a larger foe to wear him down, each taking advantage of the 24 hour (72 hour in this case) delay to reinforce while the larger enemy is continuously frozen in space by relentless attacks...or is there a cooling down period for the defender whereas he/she is allowed time to move and reinforce or seek shelter.
« Last Edit: November 08, 2011, 08:47:31 pm by mandible/splinteryourjaw »

Offline Bjarky

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Re: Strategus update: weight, trading, spotting
« Reply #81 on: November 08, 2011, 09:47:07 pm »
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as i read the OP, the max speed with goods is 85% (wich is with horses and wich i get, but i have more troops than horses though)
if this is not the case, chadz ought to edit the OP, period.
someone test this pls:
you need 2 troop, 3 horses and 1 good (changed the numbers a bit, just to be 100% sure).
if you don't get the speed bonus of 1,3 or 1,8 then the current OP is true.
if you do get the speed bonus, then the OP should be edited.
« Last Edit: November 08, 2011, 10:02:26 pm by Bjarky »

Offline MaHuD

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Re: Strategus update: weight, trading, spotting
« Reply #82 on: November 08, 2011, 10:19:12 pm »
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What about Spotting?

Offline Bjarky

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Re: Strategus update: weight, trading, spotting
« Reply #83 on: November 08, 2011, 10:47:31 pm »
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What about Spotting?
what about it?
if you need the info it's in the original update log in the movement table:
http://forum.c-rpg.net/index.php/topic,18362.0.html

Offline Draggon

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Re: Strategus update: weight, trading, spotting
« Reply #84 on: November 08, 2011, 10:52:14 pm »
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Hey chadz, how about people keep the stuff they spawn with if they win... Any news on that?

That would probably help getting a lot more small scale conflicts... because right know you can craft for like 2 weeks but if you get in a fight, even if you win you still lose all that hard work... which put blunty... suck!

Any update on this one?

Offline kukufarikki

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Re: Strategus update: weight, trading, spotting
« Reply #85 on: November 08, 2011, 11:10:24 pm »
+3
Any update on this one?

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Offline Generalissimo

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Re: Strategus update: weight, trading, spotting
« Reply #86 on: November 08, 2011, 11:31:20 pm »
+1
someone test this pls:
you need 2 troop, 3 horses and 1 good (changed the numbers a bit, just to be 100% sure).
By your command!
2 troops, 3 rouncey, 1 trade goods: 37.709 meters per minute
Which is 85% of this next number ...
2 troops, 3 rouncey, 0 trade goods: 44.364 meters per minute

Share and enjoy.

Offline Bjarky

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Re: Strategus update: weight, trading, spotting
« Reply #87 on: November 08, 2011, 11:59:23 pm »
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ok thx mate, great work.
ah so it's 85% of the bonus 180%
interesting  8-)

OP is not clear about this though... well now it's known  :idea:

Offline FRANK_THE_TANK

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Re: Strategus update: weight, trading, spotting
« Reply #88 on: November 09, 2011, 02:02:15 am »
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Sweet ninja! A horse a horse, a small amount of my gold for a horse!
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Offline Gristle

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Re: Strategus update: weight, trading, spotting
« Reply #89 on: November 09, 2011, 08:10:53 am »
+1
No matter how long you guys cry - I will not give in to dumbing strategus down because some people just want battles. If all you want are battles, then play cRPG, not strat. There are other people who like advanced gameplay.

Strategus is about diplomacy, relations, ambushes, wars, gameplay - I am sorry if some people thought it's just a staging site for a different gametype.

That's all well and good, but I personally think Strategus gets slower and slower with each update. All of these advanced options, while interesting, seem to be eating away at the fun. It takes forever to get anything done. All of this added depth is really slowing us down. I'm not saying everything should be instant, but a bit more speed all around would be nice.

Is it true that crafting skill was changed from 15% chance to 100%? If so, that's definitely a step in the right direction, since random chance mechanics are also not fun or interesting, but frustrating.