Author Topic: Strategus update: weight, trading, spotting  (Read 15957 times)

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Offline chadz

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Re: Strategus update: weight, trading, spotting
« Reply #45 on: November 08, 2011, 09:15:14 am »
+2

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Credit where credit is due. Braeden came up with this admittedly awesome function that I would have no idea how to do myself :)

Yay for more micromanagement this strategus is the best
I think you are missing the point? This allows for more small-scale conflicts because people can now spot valuable targets. It allows for more diversity because people can try to be a lightly armed assault group or a heavily armed snail, with pros and cons.

Offline Thovex

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Re: Strategus update: weight, trading, spotting
« Reply #46 on: November 08, 2011, 09:16:41 am »
0
Sounds good, but the thing is that everything is really slow to get and I'd just prefer warfare over trading goods like "just a browser game".
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Offline VVarlord

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Re: Strategus update: weight, trading, spotting
« Reply #47 on: November 08, 2011, 09:27:10 am »
0
Most of us are here to fight not work like Santa on Christmas, is this ment to encourage people to play strat? Or is the whole idea to get less people playing it?

Is there an option to kill/delete your player in strat? I would officially like this right now.

Id say something like KILLED THE MOD or At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square. right now but im sure you have heard that already : )

Offline Blondin

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Re: Strategus update: weight, trading, spotting
« Reply #48 on: November 08, 2011, 09:44:39 am »
+1
There is no more interest in horses, any foot army can catch you as they will have speed 100/90% and you with your horse only 85%.

Before we had 2 choices :
light armed fast caravan, with a risk to be catch but can't defend
Heavy armed slow caravan, which are always caught but can defend.

Now :
Armed or not, slow caravan that will be always caught.

Only faction with logistic and big amount of gold can afford a caravan, little merchant are dead, it's too long to make money and equip troops with valuable gear.
More there is patch more it's difficult for merchant and easy for bandits, guess i will trade less and raid more!
« Last Edit: November 08, 2011, 10:00:34 am by Blondin »

Offline Dach

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Re: Strategus update: weight, trading, spotting
« Reply #49 on: November 08, 2011, 09:47:28 am »
+1
I think you are missing the point? This allows for more small-scale conflicts because people can now spot valuable targets. It allows for more diversity because people can try to be a lightly armed assault group or a heavily armed snail, with pros and cons.


Hey chadz, how about people keep the stuff they spawn with if they win... Any news on that?

That would probably help getting a lot more small scale conflicts... because right know you can craft for like 2 weeks but if you get in a fight, even if you win you still lose all that hard work... which put blunty... suck!
A lot of people in the NA community know that Dach rages and in the process of his uncontrollable rage, he tends to kick people.

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Offline chadz

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Re: Strategus update: weight, trading, spotting
« Reply #50 on: November 08, 2011, 10:18:29 am »
+5
Most of us are here to fight not work like Santa on Christmas, is this ment to encourage people to play strat? Or is the whole idea to get less people playing it?

No matter how long you guys cry - I will not give in to dumbing strategus down because some people just want battles. If all you want are battles, then play cRPG, not strat. There are other people who like advanced gameplay.

Strategus is about diplomacy, relations, ambushes, wars, gameplay - I am sorry if some people thought it's just a staging site for a different gametype.

But I'll see if I can add a delete strategus character option today.

There is no more interest in horses, any foot army can catch you as they will have speed 100/90% and you with your horse only 85%.

You are always faster with horses, I think you misread that part. You can still get 180%.
« Last Edit: November 08, 2011, 10:24:14 am by chadz »

Offline Matey

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Re: Strategus update: weight, trading, spotting
« Reply #51 on: November 08, 2011, 10:21:47 am »
+1
diplomatics? clearly you mean Diplomancy which is far more evil than necromancy.

i gotta say... the battles is what makes strat for me... cause so much more is on the line than in battle server... and its a much more interesting dynamic.
im fine with doing other things to make the awesome battles possible... but its still the battles that keeps me playing.

Offline Skysong

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Re: Strategus update: weight, trading, spotting
« Reply #52 on: November 08, 2011, 10:51:01 am »
0
No matter how long you guys cry - I will not give in to dumbing strategus down because some people just want battles. If all you want are battles, then play cRPG, not strat. There are other people who like advanced gameplay.

Strategus is about diplomacy, relations, ambushes, wars, gameplay - I am sorry if some people thought it's just a staging site for a different gametype.

I'm sure when clans conquer their claimed lands (Including cities) there will be more interraction of all kind and more battles which some people want.

Offline VVarlord

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Re: Strategus update: weight, trading, spotting
« Reply #53 on: November 08, 2011, 11:20:51 am »
0
Strategus is about diplomacy, relations, ambushes, wars, gameplay

What you have just mentioned there is perfect, but where does the trading part fit in? Is it fair to say about 70% of strat is now trading and goods related?

Also thank you in advance for adding the character delete option.

Offline Overdriven

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Re: Strategus update: weight, trading, spotting
« Reply #54 on: November 08, 2011, 11:34:37 am »
0
Can horses be made cheaper? Still one thing that badly needs to be done  :|

Offline VVarlord

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Re: Strategus update: weight, trading, spotting
« Reply #55 on: November 08, 2011, 11:45:06 am »
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Can horses be made cheaper? Still one thing that badly needs to be done  :|

Biased.

Offline Bjarky

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Re: Strategus update: weight, trading, spotting
« Reply #56 on: November 08, 2011, 12:08:15 pm »
0
yeah i would rather have some camels.
and yes i'm totally unbiased on this  :P

Offline kinngrimm

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Re: Strategus update: weight, trading, spotting
« Reply #57 on: November 08, 2011, 12:09:49 pm »
+1
Even after transferring things (not everything, but still large amounts) to the village I still have "about 200 crates."
as far as i know, as long you don't sell or now put it up in town(still goods on you), you can't transfer trading goods to a fief.
But i really like to see that, that we would be able to store/stockpile our goods in our fiefs.
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Offline Loar Avel

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Re: Strategus update: weight, trading, spotting
« Reply #58 on: November 08, 2011, 12:13:23 pm »
0
yeah i would rather have some camels.
and yes i'm totally unbiased on this  :P

But there already Camel in this game!

Wait... You weren't thinking of the clan isn't it?
The world is split in two categorie.
The one digging, and the one with the loaded crossbow.

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Offline Erasmas

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Re: Strategus update: weight, trading, spotting
« Reply #59 on: November 08, 2011, 12:32:04 pm »
0
Two men or one horse can carry a crate without additional penalty.

Question:

2 equipped man (i.e. with gear and weapons) or 2 unequipped man (i.e. without gear and weapons) can carry a crate without additional penalty?
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