Author Topic: fair cav behavior on battle servers  (Read 25677 times)

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Offline Gurnisson

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Re: fair cav behavior on battle servers
« Reply #285 on: April 15, 2012, 01:20:25 pm »
+4
If it's not a couch within the first 5 seconds of the round GK_Lungy ain't playing.
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Offline Rebelyell

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Re: fair cav behavior on battle servers
« Reply #286 on: April 15, 2012, 01:24:25 pm »
0
I never thought that angle nerf to be a good one, i wanted small changes like awlpike usable with shield ... but no they didn't remove damage from the awlpike polestagger shotgun, they removed the "can be used with shield" awesome!!! Wow that was one of your worst decissions ever Balancing team!!! well that and ruining sidesword wait that was not a team but Fassadar ...

In the end we are down from bamboo spear 200 "not anymore sheatable" to Awlpike 165 "not usable anymore with shield" to War Spear "for now still usable with shield and sheatable but wait for it" perhaps when we only can us a shortspear or a freakin disgusting looking fork people will notice that this is heading into the wrong direction and yes it has to do with cav, because if they would see more threads out there and the game would be tougher on you guys then only those who are really into the play style and not only the kill grinders would stay playing this class.

lol are you qq because you cant be moving super anty cav spammy shield tank?
you wasnt abel to use alwpike with shield that weapon was to heavy and what about bambo spear???
not anymore sheatable because 200 lenght of that

thats not bad balancing by team thats making things proper
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Offline Lennu

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Re: fair cav behavior on battle servers
« Reply #287 on: April 15, 2012, 02:09:44 pm »
+1
Meh, some time ago Lungy got 3 kills during the first 20sec  :?

That's really not good since most of the players are stuck with the lag at start.
Maybe give a small penalty for everyone who spawns with a horse? For example you can start spawning 20sec later than other players. Not sure what that could lead to, and if it's even possible to do, but at least it would solve one problem  :wink:
« Last Edit: April 15, 2012, 02:15:50 pm by Lennu »

Offline kinngrimm

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Re: fair cav behavior on battle servers
« Reply #288 on: April 15, 2012, 02:19:17 pm »
+1
The simplest but still work intense way to solve the spawn raping and also the stranglers to some extent would be to get all starting points onto a hill like position.
It is rather rare that cav charges uphill ^^, if still so they put themselves in jeopardy bcz they can't move that agile.

lol are you qq because you cant be moving super anty cav spammy shield tank?
you wasnt abel to use alwpike with shield that weapon was to heavy and what about bambo spear???
not anymore sheatable because 200 lenght of that

thats not bad balancing by team thats making things proper
Would you qq if you wouldn't be able to super sneaky cav backstabbing speedy gonzales bumping into crowds getting unhorsed but then polestagger your way through the crowds? Don't give me this qq shit, not from your high horse.

I am pissed because, when i started with this game i was able
- to sheat and use with a shield a 200 length spear
- there had been only a small portion of the cav amount we have now

now
- on full servers on regular bases at least 15 cav on each team, on average more like 20-25
- through the introduction of a new slot system, rebalancing several weapons some anticav builds had been made really difficult to be played =>

=> QQ only for my class - 1h/sh/polearm hybrid:
which needs 2 slots for 1h and sh and 2 slots for polearm the options for 2 slots polearm are mostly crap
Premisses are that it goes with a shield and is sheatable.
The reduction of length for this is from 200 to 150(warspear).

The awlpike needed a nerf it still does in terms of damage and/or speed, but removing the ability that it was usable with a shield ... fail!

EDIT: The later spawn for cav also sounds viable perhaps even more simpel. But 10 seconds late spawn should be enough to start and test that.
« Last Edit: April 15, 2012, 02:21:20 pm by kinngrimm »
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Offline Chasey

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Re: fair cav behavior on battle servers
« Reply #289 on: April 15, 2012, 02:32:52 pm »
+1
you can also use ashwood pike with a shield kinngrimm
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Offline Idzo

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Re: fair cav behavior on battle servers
« Reply #290 on: April 15, 2012, 02:38:16 pm »
+2
I don't know about you guys i can't choose who i will fight but i rather fight against 10 cav then 3 archer or 3 shield...

Btw. i think that there wouldn't be problems with cav if more guys would play supporting roles like pikes, long spears and shit like Crafty, Toms or Kriza are playing... We all want to be heroes... All watched too much of conan or robin hood etc....

Imo you cant play crpg and listen music cause you will get couched instantly...

Cav is not problem, problem is that there is no teamwork...
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Offline Prpavi

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Re: fair cav behavior on battle servers
« Reply #291 on: April 15, 2012, 02:39:30 pm »
-1
I don't know about you guys i can't choose who i will fight but i rather fight against 10 cav then 3 archer or 3 shield...

Btw. i think that there wouldn't be problems with cav if more guys would play supporting roles like pikes, long spears and shit like Crafty, Toms or Kriza are playing... We all want to be heroes... All watched too much of conan or robin hood etc....

Imo you cant play crpg and listen music cause you will get couched instantly...

Cav is not problem, problem is that there is no teamwork...

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And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Idzo

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Re: fair cav behavior on battle servers
« Reply #292 on: April 15, 2012, 02:45:55 pm »
+1
The elder has spoken!


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Offline bosco

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Re: fair cav behavior on battle servers
« Reply #293 on: April 15, 2012, 02:46:22 pm »
+2
If it's not a couch within the first 5 seconds of the round GK_Lungy ain't playing.

If it's not a couch every 10 seconds on Siege, etc.
« Last Edit: April 15, 2012, 02:47:25 pm by bosco »

Offline _Tak_

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Re: fair cav behavior on battle servers
« Reply #294 on: April 15, 2012, 03:59:54 pm »
0
If it's not a couch every 10 seconds on Siege, etc.

hehe

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Offline Rebelyell

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Re: fair cav behavior on battle servers
« Reply #295 on: April 15, 2012, 04:01:30 pm »
+1
kingrim you cant have best anticav 1hpolearm  shield and 1h weapon it wuld be op

I remember you runing around with sidesword bambospear huskral round shield andsuper op sidesword, that was easy mode.
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Offline bosco

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Re: fair cav behavior on battle servers
« Reply #296 on: April 15, 2012, 04:02:46 pm »
+1
hehe

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Offline kinngrimm

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Re: fair cav behavior on battle servers
« Reply #297 on: April 15, 2012, 04:22:54 pm »
+1
To reduce the bumping at round start, often it happens when there are narrow passages like bridges.
Perhaps we inf and you cav could come to an agreement which side of the rode we would take by default?
like inf go on the right side and the left site should be free for cav. That wouldn't give you permission to just sprint though there but more room to navigate and perhaps be able to clear from inf a little earlier. What do you think?


you can also use ashwood pike with a shield kinngrimm
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EDIT:
kingrim you cant have best anticav 1hpolearm  shield and 1h weapon it wuld be op
i don't and i wouldn't have with what i suggested(changes to Awlpike: less dmg, less speed, but usable with shield or introduce a new spear which is around 170, less dmg and slower then others with same range but is going with shield and sheatable)

I remember you runing around with sidesword bambospear huskral round shield andsuper op sidesword, that was easy mode.
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« Last Edit: April 15, 2012, 04:44:53 pm by kinngrimm »
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Offline Lizard_man

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Re: fair cav behavior on battle servers
« Reply #298 on: April 16, 2012, 04:13:51 pm »
0
lets say with the end of the euipment/spawn phase of one minute.

That is what i meant to put actually, after the first minute is up that is. Quite a few times i've seen late spawners, and i usually leave them. Nothing worse than spawning with a lance in your face, what gets me is the fuckers that spawn and go directly to the enemies spawn looking for such victims. Dirty play, but not much you can do about it...
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Offline Casimir

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Re: fair cav behavior on battle servers
« Reply #299 on: April 16, 2012, 05:05:19 pm »
0
As 2h cav, fighting other cav is both enjoyable and frustrating.

Most of the time lancers will either aim for your horse, or failing that they'll flee.

I focus mostly on bumping down enemies and harassing pikemen / archers.  Gives our melee a much better chance of victory.
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