when i think about it ive noticed that early hits glance more and i can take a bit more arrows, havnt noticed dmg dif from melee weps tho
played on eu_1
havnt played in a week, so it might just be immagination
It's only been live for the last 4 days so it is your imagination.played today
All I can say is that when I sneak up on some archer from behind and hit them with my Powerful Great Long Bardiche (48 cut dmg) with Power Strike 10, and they don't die, but instead whip out some 0-slot weapon and spam me to death, I rage a fit.
Those archers have 0 WPF and are spamming you? Unusual, but rage worthy.
This is a nerf to the reason why you wear plate to be honest.becouse im rich?
This is a nerf to the reason why you wear plate to be honest.
the part where a tincan can be bounced around like a wolleyball betwean 3 peasants with staffs until he dies is really stupid, or?
Im gonna keep my Reinforced Heraldic Transitional Armour and even loom it to lordly after retire no matter how useless it might be i still prefer too look like a knight rather then some savage or low tier infantry unit.
That said i still think Heavy armor needs a reduction in price since its rly unbalanced compared in price with the medium to low tier armors who provide the same protection.
Its kinda stupid we are forced to pay for looks
No glances huh? If this makes its way to NA I am going agi polearm and stunlocking errbody with a quarterstaff
BRILLIANT
you can also do that without changes...
Yup, guy on NA siege doing it every day it seems, forget his name, but it works even against me in 60+ armor moving with the blows instead of against them. Rather effective, until someome breathes too hard in his direction.
I exclusively use a Mighty Great Long Bardiche (49 cut), and I have 9 Power Strike this gen. Several times recently, I've hit naked/cloth people in the chest and they've survived. These aren't glances, the guy is right in front of me and it's a clean strike. Is there a bug in the new soak calcs that makes this possible?Maybe they have 10 or so IF and are fucking around.
If huge, slow weapons like the GLB can't one-shot even naked people anymore, I should just use a Bec (like every other pole user now) and reliably 2-shot everyone.
Maybe they have 10 or so IF and are fucking around.
http://infinitum.dyndns.org/crpg/calc.htm
He'd still be doing about 93 damage, 8 more points than 10 IF gives.
That can't be right. 8%*9 = 72% bonus, 72% of 49 is 36 so 36+49= 85 MAXIMUM damage with naked person. Lot of almost pure strength builds out there that have equal to or greater than 85 hitpoints. (10 ironflesh +30 str +35 base = 85)SO if he didnt have a speed bonus or got a - speed bonus or a bad hit he wouldnt kill them.
http://infinitum.dyndns.org/crpg/calc.htm
All I can say is that when I sneak up on some archer from behind and hit them with my Powerful Great Long Bardiche (48 cut dmg) with Power Strike 10, and they don't die, but instead whip out some 0-slot weapon and spam me to death, I rage a fit.
10 PS+expensive, unbalanced weapon against light armor (studded or below), should be a 1-hit kill ALWAYS. If it's going to take 2 swings, why should I even bother with all of the drawbacks of using an unbalanced weapon? I should just bring a great sword like everyone else.
the part where a tincan can be bounced around like a wolleyball betwean 3 peasants with staffs until he dies is really stupid, or?That's basically what often happens now although admittedly not often just peasants but still..... Basically it's now like a 'vortex of death' if a guy in plate gets ganged up on. Much of the time he's just stunned till he dies through attrition. Very low ability to fight back once you're outnumbered and chain stunned. Another poster in another thread mentioned it makes fights less epic now and I totally agree. Pretty much negates one of the biggest pluses of having heavy armor.
That's basically what often happens now although admittedly not often just peasants but still..... Basically it's now like a 'vortex of death' if a guy in plate gets ganged up on. Much of the time he's just stunned till he dies through attrition. Very low ability to fight back once you're outnumbered and chain stunned. Another poster in another thread mentioned it makes fights less epic now and I totally agree. Pretty much negates one of the biggest pluses of having heavy armor.
Personally I don't find anything epic about someone winning because a clean shot bounced off their armor and they were able to land a full hit on the enemy.
I love that glances have been greatly reduced in favor of more light stumbles... although cut damage really took a beating against armor in general now.
Personally I don't find anything epic about someone winning because a clean shot bounced off their armor and they were able to land a full hit on the enemy.That's what I'm talking about is the stumbling/staggering. I see these tincans getting 'staggered' to death a lot which seems pretty stupid when considering a main purpose of wearing heavy armor.
I love that glances have been greatly reduced in favor of more light stumbles... although cut damage really took a beating against armor in general now.
That's what I'm talking about is the stumbling/staggering. I see these tincans getting 'staggered' to death a lot which seems pretty stupid when considering a main purpose of wearing heavy armor.
That's what I'm talking about is the stumbling/staggering. I see these tincans getting 'staggered' to death a lot which seems pretty stupid when considering a main purpose of wearing heavy armor.
That can't be right. 8%*9 = 72% bonus, 72% of 49 is 36 so 36+49= 85 MAXIMUM damage with naked person. Lot of almost pure strength builds out there that have equal to or greater than 85 hitpoints. (10 ironflesh +30 str +35 base = 85)
Are there seperate Soak and Reduction values for different Armour types or is it just the 1 set of values for all armour?
Its a fail. Another step towards items over skill, why the cut value need to be 1.6 and not lower, who knowns.
omg you mean a reason to use shorter different damage weapons?!
"Bad" hits such as hits outside the weapon sweetspots or with a bad speed bonus should still glance.When will this part be added?