Fixing polearm animations and shit isn't going to do anything to inject a significant number of players into a game that is like 4 years old with a niche gameplay.
Pole animations
i blame weshouldservebeer
the people in that ts fucking DESTROYED this mod.
i blame weshouldservebeer
the people in that ts fucking DESTROYED this mod.
Max 20-30 people on EU 1 for the past week. Mod is dedPeople just changed servers: Strat battles every evening and ~80 players on Conquest
Max 20-30 people on EU 1 for the past week. Mod is ded
EU1 need more ranged and cav and it will be greatNo.
i blame weshouldservebeer
the people in that ts fucking DESTROYED this mod.
EU1 need more ranged and cav and it will be great
EU1 need more ranged and cav and it will be great
No.
Ummmm....
Fixing polearm animations and shit isn't going to do anything to inject a significant number of players into a game that is like 4 years old with a niche gameplay. This is just the way it goes. I don't know if you've ever played old games online, but I have. It always goes this way. First, a large number of players start leaving as they find other newer games to play. A core of dedicated players stay, and the most stubborn hold on for a very long time (maybe even years after most people consider it dead). But still, they stick around and the game is playable and fun. This mod has a LOT of life left in it. Don't expect full servers all the time, or even on weekends. That is in the past. I actually prefer small battles so my fun is not affected at all. As long as there are peeps to play with I'm cool. We've got plenty of peeps to play with. 20 is more than enough for me, and we usually have 50-70 on NA 1.
The game doesn't die. Like a gracefully aging star phasing into a white dwarf -- it just becomes smaller and burns more intensely with the dedicated and skilled players keeping up the fight. Mod is not ded -- it just transitions to a new phase of life.
imo OP made this thread to just capitalize on rumors for attention, to be blunt
shutup plumbo u raging autist. if anything, papasmurf and that ts is the reason NA has a community at all
Reading forum in cRPG is like reading newspaper in RL :D
But sometimes it's just tabloid press :mrgreen:
obsessing over you? friend what no i just called you out on how retarded you are being
maybe you're the one with obsessive compulsion issues, nerd
rofl , actually, plz never stop posting chosen
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complete flops.
Curious as to what people are playing instead of this
Might as well drive the final nail into the coffin
This thread will forever be remembered as The Great Turning Point.
As many of you know, cRPG has been on the decline for... Like, a long time. Except now that is becoming more apparent as NA continues to have less and less people at primetime (NA1/NA2/etc), while EU shows even more inactivity. Certain issues (HA, 1H stab, Pole animations, Cav exploits, etc) remain unfixed and largely unaddressed by DonkeyCrew, while Strat continues to cause rifts between clans and players (more so than usual, at least).Neither is necessarily bad, but both present a different aspect to the mod in the coming months/years.
Bannerlord (https://www.taleworlds.com/en/Games/Bannerlord) is starting to rear it's magnificent head in the field of medieval combat games (which will also likely replace cRPG and other mods of the previous game), while a new DLC for Warband (http://forums.taleworlds.com/index.php/topic,313636.0.html) is likely to add some new, interesting concepts to the somewhat dated game.
We are reaching a turning point in this mod. Wether cRPG will endure it's present issues and remain alive and kicking or if it will finally settle to a relatively inactive community with a few vets holding out, I don't know.
I would like, however, to listen to the input of everyone in the community about their opinions and what we can or can't do to keep this mod going or if we should let it fade away, or perhaps if things are just gonna stay the same perpetually.
So... Thoughts?
Strat kept it alive for a few years longer. You can blame the death on the faction leaders that ally with 80% of the active players left on the map on Eu side and the other alliance of 80% of the active players left on NA side for why strat dying, which leads to the general death of the crpg mod. Rather than real battles we get 50 v 30 fights or worse, which kills off the community. On NA side many of those still fighting in strat battles are the least active factions on the map that contributed almost no battles and took no responsibility for killing the mod through their actions and inaction. Only after half the players that actually fought and atatcked quit out of boredom because they were the only ones ever attacking, do these vultures merc en masse so they cam feed the imbalance of 50 v 30 battles instead of more even fights.
Faction leaders who never thought of the community or the mod are the main reason the mod is near-death. They were so worried about their pixel-crack and their e-peens they contribute nothing and only add to disparities that kill off fun for most of the community and makes many leave for other games never to return ( I have heard many many people report this). If they ever cared at all about this community they would have supported activity and the mod. Sadly, many clans and their leaders are lichens sapping the life out of this mod out of a desperate fear of losing.(click to show/hide)
Strat kept it alive for a few years longer.Strat completely annihilated the competitive clan scene that was actually quite vibrant in summer 2011, which perhaps could have done more good for the mod than Strat. Clan battles > EU 1 > EU 2 > the average Strat battle. Strat is not that fun in the eyes of many.
Strat completely annihilated the competitive clan scene that was actually quite vibrant in summer 2011, which perhaps could have done more good for the mod than Strat. Clan battles > EU 1 > EU 2 > the average Strat battle. Strat is not that fun in the eyes of many.
people arent trying as hard as me at strat so they are the ones killing the mod
Curious as to what people are playing instead of thisI decided trying to have a life.
Might as well drive the final nail into the coffin
I decided trying to have a life.
Actually it's way harder than c-rpg.
We've grown up as a game community, and there's nothing left to do but enjoy our retirement, teach whatever new kids show interest, and wait for the inevitable.
Upkeep is pretty high, but if you're willing to grind you can do alright
Clan battles > EU 1 > EU 2 > the average Strat battle.
HOw many participated in clan battles? and how many in strat battles?
PS. :oops:
had some of the best times on the internet on crpg R I P
in Strategus both is important, everything is about numbers and 2D ugly map and some trading, walking around towns and shit, awful
imo biggest factor in crpg's death is the mechanics are no where near as fun now as they used to be. native mechanics are more fun
I agree, strat battles have less attendance but battle/siege still have plenty of players. I have heard people complaining "there's only 40 players on NA 1" in multiple teamspeak servers and people start arguing if the game is dead. It's almost always the case that siege has 40 or more players, and when I mention this I get ignored.
Siege got revamped recently, battle is unchanged. We didn't suddenly lose a bunch of players, the population is just split where we used to have everyone on the battle server.
Yes, we have less players than there used to be. It's a mod for a fairly obscure game. The mod is 4 years old. The game is 6 years old. It's surprising that there are servers at all. :|
I agree, strat battles have less attendance but battle/siege still have plenty of players. I have heard people complaining "there's only 40 players on NA 1" in multiple teamspeak servers and people start arguing if the game is dead. It's almost always the case that siege has 40 or more players, and when I mention this I get ignored.
Siege got revamped recently, battle is unchanged. We didn't suddenly lose a bunch of players, the population is just split where we used to have everyone on the battle server.
Yes, we have less players than there used to be. It's a mod for a fairly obscure game. The mod is 4 years old. The game is 6 years old. It's surprising that there are servers at all. :|
HUH???? Siege has 0 players 95% of the time and struggles with 7-8 players the other 5% until those people leave when it glitches out in conquest mode. NA battle server is peaking around 40 in dead-center primetime.
Its saturday and EU1 is completely empty
This is a gold mine for them! I'm sure almost half of the c-rpg community would donate/support/fund BG if they did a crowd funding campaign
the game will only die if you guys say "rip" in the forums and stop playing
100%! Think about it people... One my first steps on deciding if i want to play a game or mod is to check the webpage to see how active it is and then check out the forums. If the first couple posts are "dead mod", "the great turning point" etc, it's going to be a slim none chance that i'll try this game/mod out. I'm sure almost all of you do the same too...
Community has a HUGE part in bringing in new players. If you're all going to be negative crying trolls, you're not going to see new players trickle in. Right now we don't have a active flow of new players cause of 1. community and 2. development/support team not being active. We should have new people coming in every week! Especially with how many people still play native...
The only way your game can die out is if you stop supporting it. Listen again, the only way your game can truly die out is if YOU stop SUPPORTING it.
It's up to you to decide if you want your game to survive.
Also give tookyourboots all of the level 35+ characters.10/10 will fix every problem
Stop worrying and stop posting a million QQ m0d iz d3d threads. Everyone knows there simply are not enough bodybags. That being said population is a bit low with some other new games out and people busy with school/work.
Also don't forget that RL has
- Terrible end game content
- A shitty inactive admin
- A bunch of massive bundle of sticks carebears that call themselves countries and keep the lil guys down
- pay 2 win bullshit
- Mars expansion delayed and maybe never coming out
- Earth Server overheating and no one wants to fix the heatsink
[/list]
NO LOOMS
- NO LOOMS
Lets face it. Mod is daed cuz no war go vs drz in strat haha
Stop qq and focus on rl. Wait one year for MB and in meantime play cRPG. What you expected? Nevereding Xmas? Shut up and grind your alts if you are bored pfff
I am one of the people who has stopped playing now, not because i feel the game is badly balanced or anything, with the cav nerf i feel the game is close to perfect. No, I stopped because im simply bored of the game. I'll come back eventually, like many others probably i get burnt out, but i come back in 1 or so months and enjoy it more than ever. Give it some time, either it may drop dead completely or people will return.This!
This game is based on our lowest instincts. QQS!
Mod needs a revamp against all of the high levels. Hope chadz wasn't joking here: http://forum.melee.org/general-off-topic/and-now-for-something-completely-different-(online-voting)/msg1073891/#msg1073891
Maybe not "against," but to take into account the changed meta.
Buffing "low level" builds to make them more competitive would be better than nerfing high level builds, since only those allow a bit of hybridization for some classes, and this little customization doesn't come before level 33/34, or it will simply be some kind of joke (like Putting 3PT and 80 throwing wpf/ 3 Shield points), or simply adding IF to the build. (For example, my current builds will simply gain hp from level 32/33 and 34/35). Making level 30 builds better than they are is the best solution to me, and it would give reduce the gap between old and new players, without fucking up all those who played for a long time.
all sarcasm aside the players that say they left because its boring, have been here forever, believe it or not, not all of us have been here for ever. its not that its getting boring, its how much worse it is vs 1 year ago. or when ever it was that tydouche decided the vast amount of str whores needed to be nerfed. how a known cheater is still a admin \ dev is beyond me, but eh, the damage done by him speaks for itself. and no i dont think he did it to "balance" the game, him and his na friends got a great boast to their play style...how they didnt think EVERY one would start taking 18-24 idk, maybe they want us all to play that. either way, the diversity and player base we had a year ago, has been pretty much destroyed. not a good look chadz.
THIS! 10000-fold. Tydeus is the worst plague crpg has gotten since UIF first came into existence. His "balance" changes to favor the builds he likes to play has created such a shit-meta game. Its so much more boring on battle server than a year ago. Proof is in the pudding - we have seen the largest percentile drop in player base in the last year than in any of the previous years.
People have left in droves - I scroll through my steam, vast majority of whom I met through crpg and the single most common response I get - "I don't play that shit mod anymore" most of them having quit in the last 6 months as they got frustrated with how crappy Tydeus' changes have made the mod. Many of those people used to love just dicking around on battle server, they would play other games, but they would always come back and have fun. Now they absolutely refuse to ever play this game because the fun left the building when tydeus was given control over changes to the mod. Revert his changes and maybe crpg can be reborn to a limited extent.
What changes exactly did Tydeus supposedly 'break the mod' with? I ask because I think they've with few exceptions been pretty minor and also generally rational.
sooo, you want a low lvl build that could do decently against a high level build? like...12 if 12 ps with 118 wpf at 31? that would totally work! thats a brilliant idea man! that sounds really fun! :rolleyes:
all sarcasm aside the players that say they left because its boring, have been here forever, believe it or not, not all of us have been here for ever. its not that its getting boring, its how much worse it is vs 1 year ago. or when ever it was that tydouche decided the vast amount of str whores needed to be nerfed. how a known cheater is still a admin \ dev is beyond me, but eh, the damage done by him speaks for itself. and no i dont think he did it to "balance" the game, him and his na friends got a great boast to their play style...how they didnt think EVERY one would start taking 18-24 idk, maybe they want us all to play that. either way, the diversity and player base we had a year ago, has been pretty much destroyed. not a good look chadz.
i say that alot because your game is in a very unique position, melee games and medieval simulators seem to be on the rise, but they are not even close to being mainstream. your main ( possibly your only ) marketing for your new game will be word of mouth, CRPG is quite literally the biggest and greatest advertizement for M:BG, and every crpg player that leaves with a bad taste in his mouth, could end up costing you tons of customers and sales.
i stayed away from crpg for years because of the bad things i heard...i came 1.5 years ago after hearing tons of great things about crpg while playing War Of The Roses...
and yes ...ive donated, i thought strat 4 was so amazing i chipped in some cash. thats an example of word of mouth making you money.
...but now strat is dead :cry: :( :? :mad:
not a good look.
And these things (the few in your post that are actually his doing) are why some people say 'Tydeus broke the mod'? A bit dramatic. Even if there was a consensus these things were issues at all, I know many for whom they are non-issues, myself included. Certainly not mod-breaking issues the likes of which we've never seen before.(click to show/hide)
Overbuffed 1H animations and broken and overbuffed polearm animations I think are his doing. He seems to have the idea that all animations need to be as good as the 2H hiltslashing swings, so right now 1H and pole are as strong in melee as 2H, but offer more versatility and better survivability (shield) with even more broken and abusable animations.
Then there's a few other issues with balancing that I'm sure is the fault of the whole balance team and not just Tydeus. Stuff like overpowered horse archers and maybe other ranged as well, buffing agi so much that only balanced builds are worth it atm. Strange stuff like longsword doing the same damage as a persian battle axe on horseback, because one of them is marked "1H/2H" and the other isn't. Broken bow balance where horn bow is all that anyone uses. Nudges are highly abusable and there's no fix in sight.
But most of all what I think was a problem is suddenly they decided to break a lot of different builds for almost no gain. Cavalry wasn't nerfed, but loads of (1H) cavalrymen were forced to retire or respec their high level characters in order to keep playing - instead they seem to have quit. Same with some str builds and now some archers. None of these changes actually nerfed the class itself, but instead forced players to either change their builds or stop playing.
(click to show/hide)
Just look through the patch notes, many other small changes to numerous to quickly list that add up to a whole lot. Every broken animation and buff to agility in last 9 months has Tydeus' name on it. Now vast majority of those who still even play this game just meta-game and use agility builds with broken animation weapons. Blocking and skill becomes meaningless. Almost every single build Tydeus has ever played is agility so every "balance" change he makes he tries to buff the builds he plays. Biggest problem is, its ruined the diversity and many players stopped playing because of how broken the combat animations have become.
I really appreciate Tydeus and his contribuion and involvement with the mod, remember he stepped up when nobody touched the mod for months. Respect.
But I do not agree with his vision of the gameplay and meta, not knocking his work but for me personally the "agi patch" ruined all the fun in melee combat, I did joke around I'll respec to HA and after a week of playing STF I really did, EU was way too agi oriented for my liking as it was and added broken 1h stabs really was too much.
We'll hear crpgisded next year too don't worry.
zombie mod!
More than 2 pages of suggestions in Item Management forum, and a big part of it accepted.
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mod is undead
More than 2 pages of suggestions in Item Management forum, and a big part of it accepted. :shock:
THE GODS HAVE NOT FORSAKEN US!
A little hidden signal next to the ones that may or may not have been accepted in some post where they are all gathered may or may not be transparent enough to warrant acceptance, but you didn't hear that from me, and it definitely is not a suggestion...
[01:19] <Panuru> san.
[01:20] <Panuru> i am so tempted to tell them at least one item :c
[01:20] <Panuru> do you think it would be ok?
[01:21] <San> They already know that new items were coming, I don't think a few teasers would hurt.
smoke filled rooms with world runners discussing the dirty masses, the veil has been lifted, down with illumin@zisBlame the yurop racist, climate deniers.
because n@zi spelled correctly turns into chocolate chip cookie wtf
Blame the yurop racist, climate deniers.
Can I haz my strat suggestions implemented for the betterment of all?
THIS! 10000-fold. Tydeus is the worst plague crpg has gotten since UIF first came into existence. His "balance" changes to favor the builds he likes to play has created such a shit-meta game. Its so much more boring on battle server than a year ago. Proof is in the pudding - we have seen the largest percentile drop in player base in the last year than in any of the previous years.
People have left in droves - I scroll through my steam, vast majority of whom I met through crpg and the single most common response I get - "I don't play that shit mod anymore" most of them having quit in the last 6 months as they got frustrated with how crappy Tydeus' changes have made the mod. Many of those people used to love just dicking around on battle server, they would play other games, but they would always come back and have fun. Now they absolutely refuse to ever play this game because the fun left the building when tydeus was given control over changes to the mod. Revert his changes and maybe crpg can be reborn to a limited extent.
THIS! 10000-fold. Tydeus is the worst plague crpg has gotten since UIF first came into existence. His "balance" changes to favor the builds he likes to play has created such a shit-meta game. Its so much more boring on battle server than a year ago. Proof is in the pudding - we have seen the largest percentile drop in player base in the last year than in any of the previous years.
People have left in droves - I scroll through my steam, vast majority of whom I met through crpg and the single most common response I get - "I don't play that shit mod anymore" most of them having quit in the last 6 months as they got frustrated with how crappy Tydeus' changes have made the mod. Many of those people used to love just dicking around on battle server, they would play other games, but they would always come back and have fun. Now they absolutely refuse to ever play this game because the fun left the building when tydeus was given control over changes to the mod. Revert his changes and maybe crpg can be reborn to a limited extent.
Lying sociopath again trying to manipulate us. Waiting for your "goodbye thread" you bitch. Tydeus for president. Man who perform results. No one is infallible and desire to improve our game is paramount.
Flawless is only one that does nothing... you fatass fucker
BTW, yesterday only 110 players on eu2 - mod ist kaput pfff
Or maybe, make your own mod, since you did 0 on this one, other than spout shit in all directions. Not even talking about your "grand alliance" of most of the remaining playerbase in a war game killing EU strat where not even UIF can get full rosters anymore because its died so much that no interest is left.
Maybe not cheating is a pretty good start for you two greys. That usually helps to keep a mod alive. Not even talking about your "grand alliance" of most of the remaining playerbase in a war game killing EU strat where not even UIF can get full rosters anymore because its died so much that no interest is left.
He called me a Grey. Should I feel insulted? :lol:
He called me a Grey. Should I feel insulted? :lol:
He called me a Grey. Should I feel insulted? :lol:
It's ok, I insulted him in another thread and he's gone through and minused all of my posts. That takes some nerd dedication and buttraging autism.
Lol, once again inaccurate statements. I did -1 that post, didn't bother looking for your posts. Do tend to -1 bad posts when I see them, so may have some other random -1s around on you. But hey who needs truth when you got majority of NA in your ts.
It's ok, I insulted him in another thread and he's gone through and minused all of my posts. That takes some nerd dedication and buttraging autism.
God you're such a cunt. You know you're lying. Magically all these minus 1's from you on my posts after this morning. Coincidence or nerd rage? It's too late to save face now guy.
Kesh isn't lying, he just like to twist a truth a li'l bit :D
This fucking community.
This is a god damn discussion thread, some people had genuine questions as to why the mod is dying
That takes some nerd dedication and buttraging autism to check who minused all of your posts. Whining on the forums because of few minuses; dunno if you're a cunt, but definitely you're a crybaby. But don't worry, you're not the only one.
Fukin Kesh again insulted my clan. Greys never had, don't have and never ever will have any damn badmin lel
Hes raging that he got assraped in strat because his whole "Yo were actually not playing and were a super tiny faction" BS didn't work and he is a total dickhead to anyone who isn't directly working with him. Either that or the man loves farming infamy on the forums. Really can't tell.
Hes raging ...
That's not it. I just wanted a little banter with Karasu and nothing more... well maybe I also a bit try to celebrate our heritage of gangsta morality from underground state :D
I don't give a fuck about Kesh and MOD ISN'T DEAD.
Lol aren't you the leader of the 60 man faction that got its ass handed to them by a small 5-7 man eu faction and you are still cowering inside your city talking smack. Really need to look in the mirror before you post. And I wasn't a dick to you - you simply went completely off the charts insane after I asked you not to pressure and give grief to my friends about them mercing against LCO in a neutral fief defense after I had asked them to sign up. You banned me from ts and proceeded to spam me in steam on a daily basis calling me the devil incarnate.
I shared those steam messages with some other people who you were also spamming like crazy like desire, some of your former members who abandoned your faction, and a couple others. Most of us were of the opinion that you have mild schizophrenia or bi-polar disorder. You would pay mercs to sign against us even though none of the battles were against you (we never attacked you). Many people would complain about how in any ts you were in you would froth at the mouth talking about me during strat fights making it not fun for them to stay in ts. And you rage in game feeling compelled to send typed messages on na1 and na3 whenever you see me. Then you post like this comment you made at every opportunity on the forums.
All I can say is wow, I feel really really sad for you and you need to get help. Your obsession with me seems to have made your mental disorder, whatever it is, worse. Turn over leadership like reinhardt did to someone who actually knows how to lead a faction and get some bedrest.
Suno
Population: 2000
Owner: Hetman_The_Grey
Army: 41247
Gold: 1091739
Price: 8
S&D: 130
Crime: 0%
You certainly are working hard to kill it off. What a fucking waste. Super active enough to keep doing trade runs and adding troops, but never giving battles because you are afraid to fight the only other 2 factions remotely your size on the map. Basically killing off the EU side of the mod. Congrats for winning he douchebag awards of the year!
Suno
Army: 41247
Gold: 1091739
Right because it takes time to check this thread and the other one and click the +/- thing at the top.
(click to show/hide)
You do realize that it takes even less time to minuse a post than to check who downvoted it? And you claim that he is autistic nerd, not you. lel, logic.
Glad you took the time to care. The posts I was referencing were all on the same two pages; not literally all of my posts since the beginning of time you twat. Although that very well could be the case. Be right back checking now.
And these things (the few in your post that are actually his doing) are why some people say 'Tydeus broke the mod'? A bit dramatic. Even if there was a consensus these things were issues at all, I know many for whom they are non-issues, myself included. Certainly not mod-breaking issues the likes of which we've never seen before.Only [don't care about archers/cav sorry] dedicated STR/IF whores like me who didn't changed his builds with "agi patch(es)" can feel the bad changes have occurred. I started the mod with balanced builds, then tried agi based (12-15/24 or balanced ninja), then switched to (and stick to level up) STR because i wanted to improve my game in strategus battles where i sucked hard. Each kind was good back then. And I must say that before I didn't have feelings that someone has undeserved advantage over me. Now it's happen, I see people who were very bad players, now they are on top of scoreboard, the machines who only clicking left-right swings, because why you need blocking ? Atm it's hard when ~~90% of people have more agi than me, they can spam you in every possible way and do more damage with agi build that it ever should be. I suppose it's because "something for something" case, but it wasn't so painful before.
Don't deal with Falka. Before December 2010 I banned him from Grey Order
To this day, he hates the whole Grey Order, only because of my person.
Quote from: Harpag:rolleyes: If that be the reason, I protest and demand an immediate unban.
Tell me how you came to such a sick idea? I play this game for over a year, but a week or maybe two weeks ago, I persuaded housemate to a common game (he only looked earlier) - the effect - I just discovered the ban. Unban me and him, or go to hell.
Our whole house supports one router - even I do not know how many computers the router supports. This is what you are doing is a serious abuse.
Just for the record- last round more than 100 greys logged in from one IP. Over one hundred warband keys from a single household. Your fucked up sense of fairness is what forces us to take steps like this in the first place. So would you kindly get rid of this attitude?
Only [don't care about archers/cav sorry] dedicated STR/IF whores like me who didn't changed his builds with "agi patch(es)" can feel the bad changes have occurred.
Same old rages.
In last month I played for quite a while with 27-12 2h build, even though never before I had a build with less than 18 agi. Looking at my scores I feel entitled to say that it's as good - if not better - build as my agi oriented builds in the past.But it's not about score :rolleyes:
But it's not about score :rolleyes:
And I must say that before I didn't have feelings that someone has undeserved advantage over me. Now it's happen, I see people who were very bad players, now they are on top of scoreboard, the machines who only clicking left-right swings, because why you need blocking ? Atm it's hard when ~~90% of people have more agi than me,
2Falka
good KD ratio its about something like 15/27 polearm, full mw and vangard banner(or whatever bannerstack aboozers). how it relates to the game? to warband mod?
to understand that the game turned into agi nonsense, you just need to look around at spawn. bunch of morons...its even not "meta" , its some kind of madness - people come up to me and just start swining, and crpg does everything that they have started to kill.
im not qqing or something(my results have not changed)) but I do not understand why people are stubbornly trying to drive it into their heads that this is the way to balance
derp derp derp derp Tydeus derp
Yeah, I've never done strength before, not at all for 3 years straight. :lol:
and I can't release my longsword mid spin as a projectile... devs plz
you can use rocks quit your bitching
twas but a jape you pleb
Ummmm....
Fixing polearm animations and shit isn't going to do anything to inject a significant number of players into a game that is like 4 years old with a niche gameplay. This is just the way it goes. I don't know if you've ever played old games online, but I have. It always goes this way. First, a large number of players start leaving as they find other newer games to play. A core of dedicated players stay, and the most stubborn hold on for a very long time (maybe even years after most people consider it dead). But still, they stick around and the game is playable and fun. This mod has a LOT of life left in it. Don't expect full servers all the time, or even on weekends. That is in the past. I actually prefer small battles so my fun is not affected at all. As long as there are peeps to play with I'm cool. We've got plenty of peeps to play with. 20 is more than enough for me, and we usually have 50-70 on NA 1.
The game doesn't die. Like a gracefully aging star phasing into a white dwarf -- it just becomes smaller and burns more intensely with the dedicated and skilled players keeping up the fight. Mod is not ded -- it just transitions to a new phase of life.
the COMMUNITY (in all of its infinite flaws) will never come again in this lifetime.
Well said sir, this is not my first mod of an old game that everyone says is dead, and usually the remaining people will play for years and it will just be a fun time killer. The fact of the matter is, and what I feel people dont realize, is that a game like this cannot and will not EVER be duplicated. Everything about Crpg is what makes Crpg what it is and as it goes through its life, people will come and go, but the fun factor, the wars, the friends, the COMMUNITY (in all of its infinite flaws) will never come again in this lifetime. So I say stop bitching about fixes, stop whining about maps, just play the game, and enjoy the people who enjoy the game as well. Thats my thoughts at least.
you can't avoid it, you can only delay it. Nothing is eternal, so let it die, and move on other stuff.
Well, i'm just here to say that my online gaming experience started with "Ultima online" in 1997, and i'm still playing it from time to time. This game is 17 years old, older than some ppl in crpg. and not dead yet.
The Jedi Outcast community, a game which is 12 years old, has more players on one day than NA 1 has had in the last couple of three nights.To make the comparison fair you would have to compare the total playerbase of WB with Jedi Outcast, not one server in one mod and counting only nights (?). WB is still pretty popular, for a niche game, and has a decent total playerbase.