Author Topic: The Great Turning Point  (Read 16228 times)

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Offline Mr.K.

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Re: The Great Turning Point
« Reply #120 on: October 02, 2014, 11:03:47 am »
+5
What changes exactly did Tydeus supposedly 'break the mod' with? I ask because I think they've with few exceptions been pretty minor and also generally rational.

Overbuffed 1H animations and broken and overbuffed polearm animations I think are his doing. He seems to have the idea that all animations need to be as good as the 2H hiltslashing swings, so right now 1H and pole are as strong in melee as 2H, but offer more versatility and better survivability (shield) with even more broken and abusable animations.

Then there's a few other issues with balancing that I'm sure is the fault of the whole balance team and not just Tydeus. Stuff like overpowered horse archers and maybe other ranged as well, buffing agi so much that only balanced builds are worth it atm. Strange stuff like longsword doing the same damage as a persian battle axe on horseback, because one of them is marked "1H/2H" and the other isn't. Broken bow balance where horn bow is all that anyone uses. Nudges are highly abusable and there's no fix in sight.

But most of all what I think was a problem is suddenly they decided to break a lot of different builds for almost no gain. Cavalry wasn't nerfed, but loads of (1H) cavalrymen were forced to retire or respec their high level characters in order to keep playing - instead they seem to have quit. Same with some str builds and now some archers. None of these changes actually nerfed the class itself, but instead forced players to either change their builds or stop playing.

Offline Algarn

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Re: The Great Turning Point
« Reply #121 on: October 02, 2014, 11:13:38 am »
+1
sooo, you want a low lvl build that could do decently against a high level build? like...12 if 12 ps with 118 wpf at 31? that would totally work! thats a brilliant idea man! that sounds really fun! :rolleyes:

all sarcasm aside the players that say they left because its boring, have been here forever, believe it or not, not all of us have been here for ever. its not that its getting boring, its how much worse it is vs 1 year ago. or when ever it was that tydouche decided the vast amount of str whores needed to be nerfed. how a known cheater is still a admin \ dev is beyond me, but eh, the damage done by him speaks for itself. and no i dont think he did it to "balance" the game, him and his na friends got a great boast to their play style...how they didnt think EVERY one would start taking 18-24 idk, maybe they want us all to play that. either way, the diversity and player base we had a year ago, has been pretty much destroyed. not a good look chadz.

i say that alot because your game is in a very unique position, melee games and medieval simulators seem to be on the rise, but they are not even close to being mainstream. your main ( possibly your only ) marketing for your new game will be word of mouth, CRPG is quite literally the biggest and greatest advertizement for M:BG, and every crpg player that leaves with a bad taste in his mouth, could end up costing you tons of customers and sales.

i stayed away from crpg for years because of the bad things i heard...i came 1.5 years ago after hearing tons of great things about crpg while playing War Of The Roses...

and yes ...ive donated, i thought strat 4 was so amazing i chipped in some cash. thats an example of word of mouth making you money.

...but now strat is dead  :cry: :( :? :mad:

not a good look.

I never said to make level 30 builds OP, just to improve them. There's nothing wrong about thinking a new player shouldn't have hard time killing people and get 1hit, since that's the typical crpg atm.

Offline Angantyr

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Re: The Great Turning Point
« Reply #122 on: October 03, 2014, 10:05:54 am »
+3
(click to show/hide)
And these things (the few in your post that are actually his doing) are why some people say 'Tydeus broke the mod'? A bit dramatic. Even if there was a consensus these things were issues at all, I know many for whom they are non-issues, myself included. Certainly not mod-breaking issues the likes of which we've never seen before.
« Last Edit: October 03, 2014, 10:09:12 am by Angantyr »

Offline The_Bloody_Nine

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Re: The Great Turning Point
« Reply #123 on: October 03, 2014, 03:29:46 pm »
+3
Overbuffed 1H animations and broken and overbuffed polearm animations I think are his doing. He seems to have the idea that all animations need to be as good as the 2H hiltslashing swings, so right now 1H and pole are as strong in melee as 2H, but offer more versatility and better survivability (shield) with even more broken and abusable animations.

Then there's a few other issues with balancing that I'm sure is the fault of the whole balance team and not just Tydeus. Stuff like overpowered horse archers and maybe other ranged as well, buffing agi so much that only balanced builds are worth it atm. Strange stuff like longsword doing the same damage as a persian battle axe on horseback, because one of them is marked "1H/2H" and the other isn't. Broken bow balance where horn bow is all that anyone uses. Nudges are highly abusable and there's no fix in sight.

But most of all what I think was a problem is suddenly they decided to break a lot of different builds for almost no gain. Cavalry wasn't nerfed, but loads of (1H) cavalrymen were forced to retire or respec their high level characters in order to keep playing - instead they seem to have quit. Same with some str builds and now some archers. None of these changes actually nerfed the class itself, but instead forced players to either change their builds or stop playing.

Most of these changes happened months ago, why do you assume a link to current low server population? Also 2h still easiest.

Offline Keshian

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Re: The Great Turning Point
« Reply #124 on: October 03, 2014, 05:02:09 pm »
+1
(click to show/hide)

Just look through the patch notes, many other small changes to numerous to quickly list that add up to a whole lot.  Every broken animation and buff to agility in last 9 months has Tydeus' name on it.  Now vast majority of those who still even play this game just meta-game and use agility builds with broken animation weapons.  Blocking and skill becomes meaningless.  Almost every single build Tydeus has ever played is agility so every "balance" change he makes he tries to buff the builds he plays.  Biggest problem is, its ruined the diversity and many players stopped playing because of how broken the combat animations have become.
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Offline Sandersson Jankins

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Re: The Great Turning Point
« Reply #125 on: October 04, 2014, 01:26:51 pm »
0
(click to show/hide)

Just look through the patch notes, many other small changes to numerous to quickly list that add up to a whole lot.  Every broken animation and buff to agility in last 9 months has Tydeus' name on it.  Now vast majority of those who still even play this game just meta-game and use agility builds with broken animation weapons.  Blocking and skill becomes meaningless.  Almost every single build Tydeus has ever played is agility so every "balance" change he makes he tries to buff the builds he plays.  Biggest problem is, its ruined the diversity and many players stopped playing because of how broken the combat animations have become.

Man, I gotta be honest, it is nice for certain folks to have an excuse to get out of this mod, but if they really do feel like the gameplay/metagame is really very much different after Tydeus implemented many of his changes, I think they're over-dramatizing the situation. People get bored of the mod, really active players that had good personality and repoire with their clan-mates and other friends in the game. After they get bored, the players that won't dare set foot in the game alone because they're really only playing at this point to hang out with their buddies are going to be gone for good.

Tydeus didn't really improve anything imo, but he didn't make anything worse, either. It's just different and when the game changes folks are going to get upset. They'll be upset if it stays the same, as well. Nerds like us around these parts are quick to complain and belly-ache.
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Offline Prpavi

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Re: The Great Turning Point
« Reply #126 on: October 04, 2014, 02:41:39 pm »
+3
I really appreciate Tydeus and his contribuion and involvement with the mod, remember he stepped up when nobody touched the mod for months. Respect.

But I do not agree with his vision of the gameplay and meta, not knocking his work but for me personally the "agi patch" ruined all the fun in melee combat, I did joke around I'll respec to HA and after a week of playing STF I really did, EU was way too agi oriented for my liking as it was and added broken 1h stabs really was too much.
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Sandersson Jankins

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Re: The Great Turning Point
« Reply #127 on: October 04, 2014, 02:47:38 pm »
-1
I really appreciate Tydeus and his contribuion and involvement with the mod, remember he stepped up when nobody touched the mod for months. Respect.

But I do not agree with his vision of the gameplay and meta, not knocking his work but for me personally the "agi patch" ruined all the fun in melee combat, I did joke around I'll respec to HA and after a week of playing STF I really did, EU was way too agi oriented for my liking as it was and added broken 1h stabs really was too much.

I don't really see how many people claim that agi-builds are so blatantly better than str builds. If you learn how to play your build effectively, you can make a str-based build work easily. I'll probably never enjoy a build as much as my level 33/34 33-12 polearm bro, and my 30-15 1h swashbuckler is a close second. If you don't use IF you can really stack up that extra strength and gain HP from that, while getting more PS potential.

I played on EU a few times recently since I've been looking to get some cRPG on in the early mornings here and the situation doesn't seem to be too different than NA. Actually, it seems like you guys have somewhat fewer horse-archers, somehow. I laughed my ass off a bunch at that King Mircea fellow in full plate on a charger always the last guy 1v12 and everyone talking shit to him.
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Offline Veniathan

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Re: The Great Turning Point
« Reply #128 on: October 04, 2014, 09:41:17 pm »
+2
Some people have real things to do in real life. Wow! Would you fucking know if I didn't tell you? Well doesn't seem so.

You know many human beings play videogames in periods right? I play this game for a month or so then take 2 - 3 months of a break. Sometimes less or more, because I get bored. For you, I'm not there. You lost a player. The player size is -1. Oh noes! Now, combined with several people doing this. It can be 10 players, or more, or less.

People come and go dude, lots of new games coming out at the moment. Some with even better standards and general quality. Kingdom Come, Life is Feudal (just 2 games on my mind I could think this community would like)

This mod isn't dying yet buddy.
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Many time i can see as people use this script where horse just standing on 2 feets and does "yhohohohoh".

Offline tisjester

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Re: The Great Turning Point
« Reply #129 on: October 05, 2014, 06:26:58 am »
+3
Doing the exact same thing over, and over and over gets boring after a while. People do other shit. Some will come back, some wont. Steady decline is inevitable.
My problem is just the server wide ping spikes happening lately. Methinks our servers are underfunded.
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Offline Falka

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Re: The Great Turning Point
« Reply #130 on: October 05, 2014, 09:07:12 am »
+4
We'll hear crpgisded next year too don't worry.

I've heard this for the first time 3 years ago :wink:
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Offline Angantyr

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Re: The Great Turning Point
« Reply #131 on: October 05, 2014, 03:01:34 pm »
+5
I actually see a lot of new blood on siege everytime I'm there.

Offline Richyy

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Re: The Great Turning Point
« Reply #132 on: October 05, 2014, 03:40:40 pm »
+1
Well the amount of players that online everyday grew up, it now standing on 130-150 a day, it was barely 100 before!

Offline Dooz

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Re: The Great Turning Point
« Reply #133 on: October 05, 2014, 04:29:07 pm »
+3
zombie mod!
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Offline WITCHCRAFT

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Re: The Great Turning Point
« Reply #134 on: October 05, 2014, 07:45:54 pm »
+7
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irl something shorted on the shuttle and laika overheated and died within a few hours of liftoff and for a brief while one could look up to the stars and see a light shooting across the sky that was actually a warm dog corpse slingshoting about the earth at thousands of miles per hour which was arguably humanity's greatest achievement so far