You are reading Teaser #1
:arrow: Teaser #2 (http://forum.melee.org/suggestions-corner/alex%27s-daruvian%27s-and-rico%27s-item-workshop-give-us-feedback-and-join-us!/msg1087387/#msg1087387)
:arrow: Teaser #3 (February Patch) (http://forum.melee.org/suggestions-corner/alex%27s-daruvian%27s-and-rico%27s-item-workshop-give-us-feedback-and-join-us!/msg1109032/#msg1109032)
:arrow: Teaser #4 (March 2016) (http://forum.melee.org/suggestions-corner/alex's-daruvian's-and-rico's-item-workshop-give-us-feedback-and-join-us!/msg1211556/#msg1211556)
News:
9th of September 2014: Senni_Ti, who made the European Cavalry Sword, has the technical skill to add new items and agreed to exert a managerial role to add adequate meshes to the game. Tydeus: "Still have a few things to work out with him, but it would seem like the ball is consistently moving forward, although nothing is set in stone yet. Well, even though I say nothing is set in stone, the ball essentially has picked up too much momentum to stop."
16th of September 2014: Cmp introduced an internal Item Management forum section for proposals.
22nd of September 2014: 25+ items proposed in the Item Management section.
3rd of October 2014: Lots of items accepted. Will be included in the next patch.
5th of October 2014: Patch due.
19th of October 2014: Actual patch date wwwwwwww)
Cool. There were also a ton of older OSPs from Panos' threads that zagibu was in the middle of refurbishing before he left. I think it might be worth it to take a look at some of them again.Can't agree more, but I am afraid we need more people or it might take us a while!
Cool. There were also a ton of older OSPs from Panos' threads that zagibu was in the middle of refurbishing before he left. I think it might be worth it to take a look at some of them again.
"Still have a few things to work out with him, but it would seem like the ball is consistently moving forward, although nothing is set in stone yet. Well, even though I say nothing is set in stone, the ball essentially has picked up too much momentum to stop." - TydeusHere's to hoping we don't run across any unexpected black holes.
it is good to see some people motived about new items.Holy shit. Those are some good looking retextures. Even if you don't make am heirloom pack, I still wouldn't mind having those to replace current armors.
There is some time, I started to do some retextures to try to make a heirloom armor pack.
But it takes me a huge amount of time and i don't have the talent and the patience of finalboss so I don't think I would finish this :(
Anyway, if you are interessted by my stuf, feel free to ask me.
There is my galery:
http://www.mediafire.com/view/ja4pcgr902sbc0b,q2pod1b9j6dm4t0,efow769o8x8jocq,bpsup68yzgdlwg2,bac6bxfwfmx6yqq,a59eu9qabza1yho,f4x0rhv62qpisut,b2hnvaar5d8ok06,388wyk9wx63a2w4/gallery#ja4pcgr902sbc0b (http://www.mediafire.com/view/ja4pcgr902sbc0b,q2pod1b9j6dm4t0,efow769o8x8jocq,bpsup68yzgdlwg2,bac6bxfwfmx6yqq,a59eu9qabza1yho,f4x0rhv62qpisut,b2hnvaar5d8ok06,388wyk9wx63a2w4/gallery#ja4pcgr902sbc0b)
ps: the Gothic Knight set is awesome :D
These fixes and remakes are essential for new items to make it into the mod. If every item we currently have has a good minimum standard, we can think of making new items which look nice as well. But until we have extremely ugly low quality stuff in the mod, adding high quality items will be very difficult because these items will stand out. Either they will be completely overused, or the difference of quality will be so remarkable that the overall quality of the mod will be highly doubted. We can't afford cheap eclecticism, so we first focus on improving what we already have.Not exactly. I think there's been somewhat of a misunderstanding. We definitely want high quality stuff to be added. It's more a matter of art style, than anything else. Still, I'm not the authority, I'm just a voter.
...
it is good to see some people motived about new items.
There is some time, I started to do some retextures to try to make a heirloom armor pack.
But it takes me a huge amount of time and i don't have the talent and the patience of finalboss so I don't think I would finish this :(
Anyway, if you are interessted by my stuf, feel free to ask me.
There is my galery:
http://www.mediafire.com/view/ja4pcgr902sbc0b,q2pod1b9j6dm4t0,efow769o8x8jocq,bpsup68yzgdlwg2,bac6bxfwfmx6yqq,a59eu9qabza1yho,f4x0rhv62qpisut,b2hnvaar5d8ok06,388wyk9wx63a2w4/gallery#ja4pcgr902sbc0b
ps: the Gothic Knight set is awesome :D
Here are all the OSP`s I have posted until now.(click to show/hide)
Just in case you can see if they are suitable to be in c-rpg. :mrgreen:
:oops:
Here's to hoping we don't run across any unexpected black holes.so that's what happened to zagibu...
I hope that we will see some of this armors in cRPG.
Also we need some new lighter armors (body armor between 30 - 40).
Half of server is running around in this(click to show/hide)
Worn Robe fix (for Panuru to put in the OP): https://www.dropbox.com/s/o6llg7nglli8338/sarranid_cloth_robe_b.dds?dl=0(click to show/hide)
wow put him on the dev team chadz
you hurt my feelings
It would be great if any of you guys could put up a tutorial on how to do this, a video maybe? i got photoshop skills but i dont know how to retexture a dds file.
It would be great if any of you guys could put up a tutorial on how to do this, a video maybe? i got photoshop skills but i dont know how to retexture a dds file.
It would be great if any of you guys could put up a tutorial on how to do this, a video maybe? i got photoshop skills but i dont know how to retexture a dds file.
Get the .DDS plugin as above :P
When you save as .DDS, use DXT 1 as compression. (You can't have multiple layers and save as .DDS; higher levels of compression are DXT 3 and 5, which allow use of the alpha mask.)
Also generate mipmaps (tick box on GIMP), similar to LODs, but for textures.
Great posts guys.
I was using some freeware program to convert a dds file into a jpeg, then i would edit it in photoshop. Works fine, only the program doesnt convert the jpeg back to dds haha.
Also we need some new lighter armors (body armor between 30 - 40).
Half of server is running around in...
Very nice work.Blood will look badass on it
I think that White Coat of Plates will be much better with some dirt on it - right now is too much clean. :)
Blood will look badass on it
That Black Gothic Knight set (by Tak) have proper hand and leg armor?Leg Armor: Black Greaves, possibly Eastern Black Greaves or Strange Greaves
we need that pilgrim armor :O
looks so much better
gj matt, the pilgrim hood REALLY needed better textures 8-)Must be something wrong with me, because I don't think that old one looks bad. Yes, the new one is in higher quality, but this hood... it somehow doesn't fit to the rest tbh
Must be something wrong with me, because I don't think that old one looks bad. Yes, the new one is in higher quality, but this hood... it somehow doesn't fit to the rest tbh
I made another model, its a Two handed throwing axe:
Download: http://www.mediafire.com/download/cc4da1l3ql0mrv6/Double_side_axe.blend(click to show/hide)
Looking for some one to texture it like the one in this picture:(click to show/hide)
omg 2hand throwing axe sound so cool and op =)
i think we can do that texture (raylin and me)
can you send me something like this plz ?
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if possible with the 3d model in a brf because i'm a nub when it's about 3d =p
.obj file along with every other file: https://www.mediafire.com/folder/lmnteli9ui54t//Two%20handed%20throwing%20axe
Blackbow, why would it be OP, only 1 ammo and it should be a 2 slot weapon (even tho its pretty much the same size as a mace or a 1h fighting axe), has to pack a punch to break those shields... the animation for this is pretty much the overhead 2h.
I started working on a rough design of a conical Norman helmet today, but I'm pretty bad with 3d modeling. I figure that most of the helmets in the game are very mismatched and certain helmets only go with certain armor (thanks chainmail textures!)
I wonder if I would get in trouble if I just borrowed the coif from the Narf Men at Arms pack.
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<-- this
EDIT:
oh man, I merged the "norman helmet" with the coif from that pack and got this:
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looks disgusting from the horrible openBRF merge, but cRPG could use some more helmets like that, I think.
.obj file along with every other file: https://www.mediafire.com/folder/lmnteli9ui54t//Two%20handed%20throwing%20axe
Blackbow, why would it be OP, only 1 ammo and it should be a 2 slot weapon (even tho its pretty much the same size as a mace or a 1h fighting axe), has to pack a punch to break those shields... the animation for this is pretty much the overhead 2h.
.obj file along with every other file: https://www.mediafire.com/folder/lmnteli9ui54t//Two%20handed%20throwing%20axe
Blackbow, why would it be OP, only 1 ammo and it should be a 2 slot weapon (even tho its pretty much the same size as a mace or a 1h fighting axe), has to pack a punch to break those shields... the animation for this is pretty much the overhead 2h.
I started working on a rough design of a conical Norman helmet today, but I'm pretty bad with 3d modeling. I figure that most of the helmets in the game are very mismatched and certain helmets only go with certain armor (thanks chainmail textures!)
I wonder if I would get in trouble if I just borrowed the coif from the Narf Men at Arms pack.
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<-- this
EDIT:
oh man, I merged the "norman helmet" with the coif from that pack and got this:
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looks disgusting from the horrible openBRF merge, but cRPG could use some more helmets like that, I think.
Hey, something I have miss for a long time is a lack yellow coloured armours like the coat of plates, brigandines and corrazina armours. If someone could make those i would be awesome :D
YELOW MASTERRACE!
Hey, something I have miss for a long time is a lack yellow coloured armours like the coat of plates, brigandines and corrazina armours. If someone could make those i would be awesome :D
YELOW MASTERRACE!
Hey, something I have miss for a long time is a lack yellow coloured armours like the coat of plates, brigandines and corrazina armours. If someone could make those i would be awesome :D
YELOW MASTERRACE!
I have been lazy the last days and I'm busy this evening, but you guys will hear from me soon :P Keep up the good work
Congrats to Senni__Ti for being the item manger!gratz and welcome =)
Looking for some one to finish off the rendering on this one.(click to show/hide)
oh cool, texture is already done it look great good job !!
look like the 2d texture dont need more work ? i'm right ?
about rendering cant help =/
i cant export an image to dds. files!Use Paint.NET for it. The software doesn't seem incredibly refined, professional and flexible, but its .dds plugin does a nice job.
Use Paint.NET for it.thank you Mr. Congressman
Congrats to Senni__Ti for being the item manger!
Alright as the least among us item advisors I have to ask how we fix this. The highland claymore's sheath currently disappears into the back or body armor of whatever player it is on. It happens with most armors to some extent, and it looks awful phasing in and out of a guys back. So, how the frack do we fix it?
I wait for the norman mail for months !
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This mod needs new items quick to survive.
Where did Tak's Black Brigandine over Mail go? Any chance it will get into the game, and any chance the black belt will be recolored back to brown like the rest of the leather straps?It's still WIP. If we have free capacities I'll ask someone to tackle it.
(click to show/hide)
you guys should get paid in looms or real money, doin a good job out there(click to show/hide)
Give all bribes to me, I distribute them fairly among everyone and share screenshots as proofs of the transactions :mrgreen:
Are these the ones in the post by Raylin (3 posts before this one) and the ones in the OP, or maybe some more or less?QuoteNews:
22nd of September 2014: 25+ items proposed in the Item Management section.
Are these the ones in the post by Raylin (3 posts before this one) and the ones in the OP, or maybe some more or less?
Anyway, loving most of what I see in this thread.
And when is that Patch comming? ;)
December 2010(click to show/hide)
you guys had a look at this armor yet? Just found it and personally think it'd be a nice add......if I should have put this somewhere else I'm sorry....too lazy to post a thread........(click to show/hide)
Nice thread btw....love all the armor you guys are postin' here..... :mrgreen:
Remplace them with my "Mail with surcoat" and his variants.
Nice! Is that a list of new items or surprise?This is cRPG. We are already on the maximum level of tolerable transparency :mrgreen:
A little hidden signal next to the ones that may or may not have been accepted in some post where they are all gathered may or may not be transparent enough to warrant acceptance, but you didn't hear that from me, and it definitely is not a suggestion...
A lot of the items were accepted and will be included in the next patchWOLOLO
A lot of the items were accepted and will be included in the next patch
Expect it to happen during the Halloween update IMO when they change all the helms to pumpkins :D
More than 2 pages of suggestions in Item Management forum, and a big part of it accepted.I can not wait for them anymore I. NEED. MORE. STUFFFFFF!!!!
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Thankfully I'm not the one adding the items, so there's one less delay we have to wait on. Still, have to wait on Harald to do a few things before balancers can finish up some other stuff, and then we can patch.
Should be no later than next weekend though, if not sometime this week.
...
[01:19] <Panuru> san.
[01:20] <Panuru> i am so tempted to tell them at least one item :c
[01:20] <Panuru> do you think it would be ok?
[01:21] <San> They already know that new items were coming, I don't think a few teasers would hurt.
Senni has added ECS and Heavy Great Sword to the game files already.
Continue working on the maces, I'll propose them in the item management section when you are done.
Any teasers to offer about armor? i.e. what is being replaced and what will be a new item?There are a some old things polished up and new armors added. The first post of this thread gives quite an accurate impression about some of the armors the next patch will offer. You'll have to wait for the surprises though!
Fully black Black Lamellar Vest and Cuir Bouilli over Mail by matt2507
There are a some old things polished up and new armors added. The first post of this thread gives quite an accurate impression about some of the armors the next patch will offer. You'll have to wait for the surprises though!
Any teasers to offer about armor? i.e. what is being replaced and what will be a new item?
Those are the armors I think people are most excited about, was just curious if these were considered for the next patch, or if they are reserved for some future round of additions.
Dunno if it was mentioned already, but any way the half covered hands of the original Pilgrim Disguise can be brought into the revamped version?
show me black cuir bouilli please !
OMG THANK YOU I LOVE IT !!!
I WILL RETIRE ALL MY ALTS TO MAKE A +3 ONE !!!
THANK YOU !!!!
Thankfully I'm not the one adding the items, so there's one less delay we have to wait on. Still, have to wait on Harald to do a few things before balancers can finish up some other stuff, and then we can patch.
Should be no later than next weekend though, if not sometime this week.
Are the retextures of armors that already exist going to replace them or be added as new options? I'm specifically wondering about the byrnja, saw that it was changed to black... the regular version is all I've worn for the 3 years I've had my main, and I would e-die if it was completely replaced by the new one.they will be added, not replaced
they will be added, not replaced
we also replace items in some cases. this information was on the byrnja
edit: typo
Quick question, are we getting more yellow armours? :D
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there are three yellow armors in this patch
Wich kind of yellow ?
banana ? lemon ? pee ? hay ? baby chicken ? sun ?
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Really surprised this didn't make it in the patch:
there is no new yellow gear.
why yu do dis! :?:
make a new shynbaulds model then :rolleyes: we simply took what we had; the new model was close enough and has a good quality, unlike the old one
All due respect, you still didn't answer my question, why not add an an entirely new set of boots and leave the old ones alone? Afterall, it comes to the personal opinion, not so certain that everyone agree to old Shynbaulds being uglier than the new ones.
MY beautiful HGS got replaced by a very nice new model... soooo who do to I have to pay to get the classic model back, I enjoyed using that weapon it just screamed manly.
I'd like to see the Ranger Leather without the stripes, rather some unicolor dark cloth replacing the stripes completely. Thanks :)
I'd like to see the Ranger Leather without the stripes, rather some unicolor dark cloth replacing the stripes completely. Thanks :)
yeah first you forgot the thank you to the team !!! =p[T]hank you kind Sir!
second i totaly aggree with you about this armor
from far the armor look like a big piece of leather with white stripes
and if you look closer you can see there is not only leather but some cloth and other materials...
btw i personnaly call this armor the ranged sci fi armor, the 3d model is great but something wrong with texture,
so it's on my todo list, now just dont focus me too much on battlefield and the armor could not take to long to be finished =p
each bolt took from you will increase the delay on armor by 1 week =)
MUAHAHAHAHAHAHAHA :twisted:
Really surprised this didn't make it in the patch:(click to show/hide)
The game desperately needed some medium (~12 kg) heraldic armors with decent textures. The native ones look really poor.
would love armor like this :DImpossible, naked part are forbiden in the mod (no censure here, only because it's impossible to implement correctly :wink:)
http://www.pinterest.com/pin/480407485223639279/
for str whores to show their mighty str abs shits
and for agipeeps who just want to be speedy fucks
we need morenakednessuh, awesomeness
There is so many mods for Warband who adds so much wonderful armors... Crpg is so fukin latebetter late than never
Impossible, naked part are forbiden in the mod (no censure here, only because it's impossible to implement correctly :wink:)
Will soon be a patch-fix for bugs with new items (French Greatsword, Brown Hood ... etc) ?
Yes, anotherwinterhotfix is coming.
you take the part of the arm/shoulder when you dont wear armor and put it on the mesh? :D
Any word on that Pinos (?) pack of leather armours?
Any word on that Pinos (?) pack of leather armours? (http://forum.melee.org/suggestions-corner/pinos-armours-osp/)
I was hoping some of those would be in patch of destiny :(
they lookThey just lack specular highlight. Raylin said he's gonna take a look at them.uglytoo detailed D:
They just lack specular highlight. Raylin said he's gonna take a look at them.
Sai by Viriathus(click to show/hide)
Small teaser for next patch::shock: When? When?
I watched this today http://youtu.be/EsUZMbf97Ks (http://youtu.be/EsUZMbf97Ks) and have question, can you guys make black desert turban or something in that fashion ? :mrgreen:
Please give us the Pino's armor pack!
I dream of this weapon, but ...[/spoiler](click to show/hide)
Small teaser for next patch:
Thegn's Sword by Rath0s(click to show/hide)
Venetian Short Sword by Oswald(click to show/hide)
Crusader's Longsword by Oswald(click to show/hide)
Sai by Viriathus(click to show/hide)
Can't promise these items will be added, but they are proposed together with much more!
Hello.Not bad and totally unexpected.
I have a very small suggestion. I've made some interesting and historical accurate retexture of plate armor, full set of count's plate armor with realistic shiny and glassy breastplate(it is visible only in game not in brf), end XIV century. And some other retextured and remodeled armor.
Also i offer you to add maximilian armor of XVI century, which was made very well and one new variation of gothic plate.
Screenshoots:
Count's armor set, black or red on your choise:
1.2.(click to show/hide)Other retextures\reworked models:(click to show/hide)
1.2.(click to show/hide)Reworked armor of Swiss Infantry(XVI century) made by me:(click to show/hide)Remodeled armor(XIV century) by me:(click to show/hide)
1.2.(click to show/hide)Maximilian Armor set:(click to show/hide)Gothic Armor variation:(click to show/hide)So i hope you're interested, here you can download this:(click to show/hide)
DOWNLOD Armor (https://yadi.sk/d/VKhgxQBHcTHDt) or Download Armor (http://www.filedropper.com/items_12).
In archive is only set of my retextured armor and maximilian set\gothic plate for now. If you interested i can send you all other.
With all respect.
PS:
I tried to send you PM but i can't because error appears. Like i type incorrect letters when sending you PM(many times!). Sorry. I hope you deal with that problem soon. Anyway you can contact me in skype: alexandr_astrahanzev
Well, that is what i've done:
Armor set (http://www.filedropper.com/showdownload.php/cuirass)
Screenshoot:but in brf\in game looks better.(click to show/hide)
Looks good on the screenshot, will check it out in OpenBRF and contact you later for further collaboration. Expect a msg on Sunday or so, quite busy atm. Cheers buddy, submissions are always appreciated :) Especially good ones :D
...
I tried to send you pm but get this again: visitors can't see pics , please register or loginYou need to have 20 posts to send PMs :/
Hi guys, I've finally taken the time to try my hand at modeling some medieval weapons (my goal is to start making them and getting them into cRPG :D)
This is my first attempt, and I don't know how to texture, but I'll figure it out when I have the chance.(click to show/hide)
Hi guys, I've finally taken the time to try my hand at modeling some medieval weapons (my goal is to start making them and getting them into cRPG :D)
This is my first attempt, and I don't know how to texture, but I'll figure it out when I have the chance.(click to show/hide)
yesyesyesyesyes make an Arming sword type weapon (lenght and speedwise)
nou! 2hmasturrace!
:D
2h arming sword
huheuhue
there are not many peasant 2h weapons (moneywise) , maybe make one?
like a crude bastard sword or crude longsword, whatever
Did somebody say Arming Sword?(click to show/hide)
made a quick one for ya
Did somebody say Arming Sword?(click to show/hide)
made a quick one for ya
edit: reduced polygons and made sword longer:(click to show/hide)
wow looks pretty good
you should make weapons. now. in detail. alot. do et.
Suggestions :D
two handed machete typeI'd love to see a 2h scythe; something resembling a falx(click to show/hide)
Italian-hilt curved swordWe could use a ton more one edged swords, however you posted a messer xD(click to show/hide)
Falchion type short (spam sword :3)^(click to show/hide)
Italian Rapier (god i want a rapier, i reallllyyy want it)I'd like rapiers too, but they don't fit the time period; also, they'd destroy people in duels (i.e. they'd turn a knight into swiss cheese)(click to show/hide)
Bamboo kendo sword (for peasant ninjas)Why not? <3 for peasants(click to show/hide)
Straight stab swordEstoc.(click to show/hide)
Straight Katana (we need this, with a little pointy end, for stab)I've wanted to implement something like this, however the only straight bladed sword from Japan that would resemble a sword from ~Sengoku period is the ninjato; which no one has found physical evidence of ever actually existing(click to show/hide)
rip weeaboos
normal machete1 edged swords(click to show/hide)
enough inspiration? :D
Rapiers would indeed be cool, but they don't fit into the time frame of crpg. Also, I feel like they would be rather OP... 115 length or something crazy, with something like 105 speed. :lol: Would probably have 20 or so cut damage on the swings (at best), but stabs would be insane, no doubt.
Also it would be awesome to have a European-styled longsword with a curved blade.
I'd love to see a 2h scythe; something resembling a falx
There is no time frame of crpg: we have items from 800AD to 19th century.... A thousand years of gear difference.
As for curved european longswords.... what you smoking bro?
Um... what items do we have from the 19th century?I'd be down to make that, but F*** that fancy hilt shit. Ill make it next weekend
One example is the Swiss Sabre:(click to show/hide)(click to show/hide)
It'd be really cool if somebody would fix up the models and textures on the 1h axes.
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ugh
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gotta love that meaty iron texture
(click to show/hide)
There is no time frame of crpg: we have items from 800AD to 19th century.... A thousand years of gear difference.
As for curved european longswords.... what you smoking bro?
Shortened Military Scythe. Try checking shop sometime :D
EDIT: Thryn where in Catalonia you from?
on it
http://www.filedropper.com/sog-gothicmace
here is the wings 3d file for my mace.
Ok, so i really cant figure out wings 3d well enough to uv map my mace, i was wondering if someone could make an optimized uv map and post it so i can make a texture for the mace. The model is fairly well done, only 1200 polys. if anyone would like to uv map and texture this themselves, fine by me, otherwise if someone could post a uv map i can make a color. someone who knows how to texture bake would be even better.
It would be a damn shame for this mace not to be finished because of my lack of time and attunement to wings 3d. still wish i had 3dsmax.
thanks,
Sir_Edward
no one wants to try? its a shame, its a beautiful model, but i dont have 3dsmax anymore so skinning and uv mapping is damn near impossible for me. it literally would take 5 minutes for someone to map it for me so i can make a texture. this is my last plea to save my work :(
Awesome, check out some of these:
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bottom right
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I really like the fighting axe and the light one handed battle axe, but the first two axes are just disgusting. Axe head is way too big and the texture looks like grey bologna.
Started on Swiss Saber, pretty much have the blade and handle done, working on the hilt and pommel <-- those will take some serious work due to how curvy and twisty they are suppose to be because of the sword design.
What is wrong with the current leather covered round shield? I think it looks good other than the fact that it is more accurately the "leather covered octagonal shield."Bingo, that's the main problem. The buckle looks crappy too, and the texture needed a rework.
Panuru isn't here right now so I'll post it here; here's a ZhanmadaoWe already have a Zhanmadao by Viriathus, it's being polled upon. Please check the [WIP], [Proposed], [Needs Stats] and [Needs Added] threads in the internal forum before you do the same work again :P Irrelevant for (still) external contributors without Advisor status
Panuru isn't here right now so I'll post it here; here's a ZhanmadaoYes, I probably won't frequent the forum until we have a solution for the code problems, so I am answering about a day later on average
We already have a Zhanmadao by Viriathus, it's being polled upon.
Yes, I probably won't frequent the forum until we have a solution for the code problems, so I am answering about a day later on average
Issue resolved
Wait do you mean the chinese war sword? Because they have similar blades, but a Zhanmadao is a two handed sword for slicing off the legs of horsesIf you insist, make sure to create obvious visual differences between the two (maybe minor changes in the blade shape or broadness, the round cutout in the blade, the handle etc.), or add some sort of historical reference which focuses on how the weapons are distinct, so we can propose both. I for my part will make sure that the textures look distinguishable.
And the chinese war sword that Viriathus made is a lot shorter, it seems. The Zhanmadao I made is maybe 100 or 120 in length
Less than 1k faces please :)
Finnneee, how much would you want it to be?
Finished the Swiss Saber
Tell me if it looks alright
http://p3d.in/1Jabs (http://p3d.in/1Jabs)
Kept it at 600 faces 8-)
So who wants to texture it?!?
Well, all you gotta do is take the faces of the object and add the texture to the object, I mean I can put any texture onto my sword, but making the actual texture, I dont know how to do that
actual texture
i wish texturing was easier than 3d modelling lol
apparently some people find texturing to be easier - how i have no idea
it takes me maybe a day or two, maybe even a few hours, to make something in 3d
texturing? where do you even start with that?
I thought about changing the mesh on the straps because there's plenty of space but whoever made it has them uber low res but.. whatever
the shield and saber look good :)
can someone link me to the item threads? with suggestions, wip etc
i want to be updated when im bored of playing/work
I promise i wont spam, just 1 post in each to be automatically updated on forums
More inspiration :)
rapier(click to show/hide)
falchion(click to show/hide)
2h thin(click to show/hide)
Axe(click to show/hide)
axe2(click to show/hide)
polearm blade(click to show/hide)
warhammer(click to show/hide)
warhammer2(click to show/hide)
wooden knob thing(click to show/hide)
it's just inspiration, so the concepts can be used for the ones making it, and they can ofc model as they like
I'm mainly doing the wooden knob because there was a thread about it before (no idea where it went) and I was like "i wanna do that mebbe"
Also I think I'll make a Panabas too
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We don't got anything for the Filipinos yo
nice, but the warclub shaft needs to be a little bit thicker i think, if possible :)
"wooden" knobbed thing seems to be made with bronze I think :mrgreen:
I love leather armor and first axe....
native Americans did not have bronze
isnt that halberd a little bit out of style? or just asian halberd type?
weapons are lame, moar cool armors
Just wanna say that the guisarme is basically a billhook right? It should have bonus vs shield, firstly cos it's a 2D and they suck and also because the hook on the tip was for ripping shields away.
Also, I'd love to see a longer version of the Broad Short Sword if anyones interested in that :)
I'd love to see a longer broad short :P (freaking love that model)
Too busy to do it myself atm though :(.
Did somebody say Arming Sword?
made a quick one for ya
edit: reduced polygons and made sword longer:(click to show/hide)
^I can still reduce faces to make it useable, but that pretty much looks like a longer broad short swordIt looks gorgeous!
what about this beauty?(click to show/hide)
Chinese stuff with funny names : kudi budo, congkrang naga, kujang badak and kujang geni/lanang
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tching-tchong guduyangdu ?
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Nice weapons from Philippines :
http://www.youtube.com/watch?feature=player_embedded&v=LNlQJ-funAQ
There is many items on the da song osp pack that can be used there.
You know what would make me really happy is for all the bugs to be worked out, and for the pack to be more rounded. for instance, dark plate has no matching gauntlets or feet. dark armors, including the new surcoat over mail, have very little in the way of helmets. there are no dark mail gauntlets. french greatsword has a duplicate on the back, mercenary sword is all jacked up and needs an overhaul...
stuff like this should be top priority, and new stuff should be later.
Well, considering that item advisors only have access to the item threads and not the game's actual files, I think new stuff should be fine for now. If you want bugs to be addressed, speak to the item managers, since they're the ones responsible for stuff like that. We can't do anything about bugs, since the only thing we can fix is problems with model quality.
half of the pictures that people ask to make it for the game, i've seen them all already on Nord Invasion mod
just sayin
You know what would make me really happy is for all the bugs to be worked out, and for the pack to be more rounded. for instance, dark plate has no matching gauntlets or feet. dark armors, including the new surcoat over mail, have very little in the way of helmets. there are no dark mail gauntlets. french greatsword has a duplicate on the back, mercenary sword is all jacked up and needs an overhaul...
stuff like this should be top priority, and new stuff should be later.
Most (pretty sure all) the fixes involved are already in system.
We are all just very busy with RL atm (afaik), and the donkey crew have more important things todo atm.
EDIT: Thought I added this to the previous post, ohwell.
Feminized meshes
Please help us recalling which armors lack feminized meshes, i.e. look fat on female characters:
- Nomad Vest
- Leather Ranger Armor
(click to show/hide)
We are currently assembling the contents for the next patch. Expect a cRPG update in early February.
Edit: Will add some teasers soon.
Edit2: Yes, this is official and approved by chadz.
You're amazing. I was seriously about to give up and quit. Thank you!!!!!!
Broad Throwing Axe (xenoargh)(click to show/hide)
Heavy Gothic Armor (_Tak_)(click to show/hide)
Tunic over Mail remake (Raylin aka. matt2507)(click to show/hide)
HD Haubergeon (Raylin aka. matt2507)(click to show/hide)
Mongolian Leather Armor (Zimke)(click to show/hide)
Kaftan variations (Raylin aka. matt2507)(click to show/hide)
Leather Gauntlets (Raylin aka. matt2507)(click to show/hide)
German Spiral Mace (Gluck, Septa, Kon Air, Rico, Raylin)(click to show/hide)
Executioner's Sword (Viriathus)(click to show/hide)
to list a few
Pino's armour??
find us somebody who knows how to make high quality normals from scratch before feb 1st and for free or diy :( :( :(
What does that mean??
What do you need?
HappyPhantom: Hey you idiots, you keep ignoring my beloved favorite item from Pino's pack. It looks perfect and I stored looms for it since August 2010. I hate you!!11!1!!!
Rico: Yo bitch, we would totally add it if we could. But everything from Pino's pack is incomplete, and if you had the slightest modeling skills, you would see it right away. You're keeping your loompoints for like, A CONSTRUCTION SITE WITH NO SIGNS OF COMPLETION since years, makes sense?
HappyPhantom: :cry: :oops: :cry: Why don't you just finish it sucker? :|
Rico: In our team, there is just one person with the skills to do it at the moment, and this person is BUSY. Okay, cunt?
Will those tunics over mail (white one in particular) replace the current ones? I know they look better, but I'd much rather have the old one I am used to.
let me explain it in the most direct way i can
no offense buddy, consider it arts
if that's your attitude
Suggestions :D
two handed machete type(click to show/hide)
Italian-hilt curved sword(click to show/hide)
Falchion type short (spam sword :3)(click to show/hide)
Italian Rapier (god i want a rapier, i reallllyyy want it)(click to show/hide)
Bamboo kendo sword (for peasant ninjas)(click to show/hide)
Straight stab sword(click to show/hide)
Straight Katana (we need this, with a little pointy end, for stab)(click to show/hide)
normal machete(click to show/hide)
enough inspiration? :D
woops last one didnt get through(click to show/hide)
Rapier stats:
101 length
weight 1.3
Difficulty 13
98 speed
thrust: 31-32p
swing 23c or 23b (depending on if the sword blade is made round in the model, would not prefer)
Cost 9.452
Apologies for my ignorance of what a "normal" was :?.
Tunic over Mail remake (Raylin aka. matt2507)(click to show/hide)
I remember people wanted some helmets to show with beards. Anyone remember which ones? I remember the strange helmet was one of them.
oh does chapel de fer show beard?ofcourse it is
Sallet with Visor and Coif does not show beard
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>pink
>girl item(click to show/hide)
Still waiting on (or not getting :() votes.
Rapier stats:
101 length
weight 1.3
Difficulty 13
98 speed
thrust: 31-32p
swing 23c or 23b (depending on if the sword blade is made round in the model, would not prefer)
Cost 9.452
The new Katana and Nodachi models look like shit. Change them back.
right clic
Save image as....
ok
Tunic over Mail remake (Raylin aka. matt2507)(click to show/hide)
Leather Gauntlets (Raylin aka. matt2507)(click to show/hide)
(click to show/hide)
Will you adjust the position of Norman Mail Chausses ?
Now do the same thing with the heavy aketon and you will see whyI understand, but either this or this should be fixed, golden point or there should be a pattern after which we are sure that new item fits to other parts. It is not a big problem, mostly visual, but it sometimes annoy me very much :wink: The situation when item fits to
Here's a small preview of what's in the pipeline once the compiler is un-fucked:
Vietnamese Lamellar with Fur(click to show/hide)
Hoan Kiem Outfit(click to show/hide)
Vietnamese Robe(click to show/hide)
Hooked Spear (WIP)(click to show/hide)
Thegn Sword Remake(click to show/hide)
Polehammer(click to show/hide)
Valkyrie Sword (WIP)(click to show/hide)
lots of inspiration from albion swords eh
you are probably referring to the thegn sword scabbard; it was made by Oswald, the same guy who also made the Albion pack
senni and me worked on the blade though to make it look more metal-ish
Here's a small preview of what's in the pipeline once the compiler is un-fucked:
Vietnamese Lamellar with Fur(click to show/hide)
Hoan Kiem Outfit(click to show/hide)
Vietnamese Robe(click to show/hide)
Hooked Spear (WIP)(click to show/hide)
Thegn Sword Remake(click to show/hide)
Polehammer(click to show/hide)
Valkyrie Sword (WIP)(click to show/hide)