Author Topic: Item workshop - Give us feedback and join us!  (Read 33044 times)

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Offline Rico

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Re: Item workshop - Give us feedback and join us!
« Reply #360 on: January 17, 2015, 05:26:33 am »
+8
Broad Throwing Axe (xenoargh)
(click to show/hide)

Heavy Gothic Armor (_Tak_)
(click to show/hide)

Tunic over Mail remake (Raylin aka. matt2507)
(click to show/hide)

HD Haubergeon (Raylin aka. matt2507)

(click to show/hide)

Mongolian Leather Armor (Zimke)
(click to show/hide)

Kaftan variations (Raylin aka. matt2507)
(click to show/hide)

Leather Gauntlets (Raylin aka. matt2507)
(click to show/hide)

German Spiral Mace (Gluck, Septa, Kon Air, Rico, Raylin)
(click to show/hide)

Executioner's Sword (Viriathus)

(click to show/hide)

to list a few
« Last Edit: January 17, 2015, 05:35:41 am by Panuru »
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Offline HappyPhantom

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Re: Item workshop - Give us feedback and join us!
« Reply #361 on: January 17, 2015, 08:21:29 am »
0
Broad Throwing Axe (xenoargh)
(click to show/hide)

Heavy Gothic Armor (_Tak_)
(click to show/hide)

Tunic over Mail remake (Raylin aka. matt2507)
(click to show/hide)

HD Haubergeon (Raylin aka. matt2507)

(click to show/hide)

Mongolian Leather Armor (Zimke)
(click to show/hide)

Kaftan variations (Raylin aka. matt2507)
(click to show/hide)

Leather Gauntlets (Raylin aka. matt2507)
(click to show/hide)

German Spiral Mace (Gluck, Septa, Kon Air, Rico, Raylin)
(click to show/hide)

Executioner's Sword (Viriathus)

(click to show/hide)

to list a few

Pino's armour??
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Offline Rico

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Re: Item workshop - Give us feedback and join us!
« Reply #362 on: January 17, 2015, 11:36:51 am »
0
Pino's armour??

find us somebody who knows how to make high quality normals from scratch before feb 1st and for free or diy :( :( :(
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Offline Moncho

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Re: Item workshop - Give us feedback and join us!
« Reply #363 on: January 17, 2015, 12:29:24 pm »
0
Will those tunics over mail (white one in particular) replace the current ones? I know they look better, but I'd much rather have the old one I am used to.

Offline HappyPhantom

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Re: Item workshop - Give us feedback and join us!
« Reply #364 on: January 17, 2015, 12:33:52 pm »
0
find us somebody who knows how to make high quality normals from scratch before feb 1st and for free or diy :( :( :(

What does that mean?? 

What do you need?
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Offline Aion

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Re: Item workshop - Give us feedback and join us!
« Reply #365 on: January 17, 2015, 09:43:16 pm »
+2
So far i like what i see. For a long time i want to see diffrent color patterns for armors. That way i can get myself some good looking armor and still have some color from my clan banner , representing your clan! Further , i dont know what the problem is with the katzbalger? I made myself a mw one but i couldnt use it cus it wasnt visable. And that for a long time , so after this long waiting i already traded mine.

Noneless , keep up the good work guys! For me u keep crpg alive.

Offline njames89

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Re: Item workshop - Give us feedback and join us!
« Reply #366 on: January 18, 2015, 12:42:25 am »
+1
New stuff looks awesome! Thanks so much for continuing to support this amazing game!

Offline Rico

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Re: Item workshop - Give us feedback and join us!
« Reply #367 on: January 18, 2015, 09:26:19 am »
-1
What does that mean?? 

What do you need?

let me explain it in the most direct way i can

Quote
HappyPhantom: Hey you idiots, you keep ignoring my beloved favorite item from Pino's pack. It looks perfect and I stored looms for it since August 2010. I hate you!!11!1!!!

Rico: Yo bitch, we would totally add it if we could. But everything from Pino's pack is incomplete, and if you had the slightest modeling skills, you would see it right away. You're keeping your loompoints for like, A CONSTRUCTION SITE WITH NO SIGNS OF COMPLETION since years, makes sense?

HappyPhantom:  :cry: :oops: :cry: Why don't you just finish it sucker? :|

Rico: In our team, there is just one person with the skills to do it at the moment, and this person is BUSY. Okay, cunt?

no offense buddy, consider it arts
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Offline Rico

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Re: Item workshop - Give us feedback and join us!
« Reply #368 on: January 18, 2015, 09:29:06 am »
0
Will those tunics over mail (white one in particular) replace the current ones? I know they look better, but I'd much rather have the old one I am used to.

they will. improvement requires change, so "change is bad" won't take you far
sorry sir :wink:
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Offline HappyPhantom

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Re: Item workshop - Give us feedback and join us!
« Reply #369 on: January 18, 2015, 11:27:26 pm »
0
let me explain it in the most direct way i can

no offense buddy, consider it arts

Really?

If someone explained to me what was needed (hence my question, what do you need) I was going to offer to help, but if that's your attitude and how you interpret my inquiry then nevermind. I can live both without it and dealing with you.

Apologies for my ignorance of what a "normal" was  :?.
« Last Edit: January 18, 2015, 11:31:17 pm by HappyPhantom »
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Offline Rico

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Re: Item workshop - Give us feedback and join us!
« Reply #370 on: January 19, 2015, 12:41:23 am »
0
if that's your attitude

i said arts T_T
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Offline Richyy

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Re: Item workshop - Give us feedback and join us!
« Reply #371 on: January 20, 2015, 12:23:14 pm »
+2
LEATHER GAUNTLETS! YES!

Offline Rico

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Re: Item workshop - Give us feedback and join us!
« Reply #372 on: January 21, 2015, 10:29:37 am »
+2
Suggestions :D

two handed machete type
(click to show/hide)

Italian-hilt curved sword
(click to show/hide)

Falchion type short (spam sword :3)
(click to show/hide)

Italian Rapier (god i want a rapier, i reallllyyy want it)
(click to show/hide)

Bamboo kendo sword (for peasant ninjas)
(click to show/hide)

Straight stab sword
(click to show/hide)

Straight Katana (we need this, with a little pointy end, for stab)
(click to show/hide)

normal machete
(click to show/hide)

enough inspiration? :D

references with time period and short description of features and intention please

actual weblinks/history book scans please, no creative writing challenge :P
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Offline Rico

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Re: Item workshop - Give us feedback and join us!
« Reply #373 on: January 21, 2015, 10:30:46 am »
+1
woops last one didnt get through

(click to show/hide)

Rapier stats:
101 length
weight 1.3
Difficulty 13
98 speed
thrust: 31-32p
swing 23c or 23b (depending on if the sword blade is made round in the model, would not prefer)
Cost 9.452

ditto
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Offline matt2507

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Re: Item workshop - Give us feedback and join us!
« Reply #374 on: January 21, 2015, 03:24:24 pm »
+3
Apologies for my ignorance of what a "normal" was  :?.

A normal map is a texture interpreted by the game to give a 3d aspect to a 2d texture.

In this example, you can see a kuyak texture with his normal map (the blue/purple texture):

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Anyway, you can keep your loomz a bit more because all the normals maps are done for both v1 and v2 pino pack now.
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No donkeys were harmed in the making of this gif.