Author Topic: Item workshop - Give us feedback and join us!  (Read 33312 times)

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Offline AwesomeHail

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Re: Item workshop - Give us feedback and join us!
« Reply #60 on: September 09, 2014, 07:15:45 am »
0
Yeeees Virathius :D
make dem Kunai
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Offline Viriathus

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Re: Item workshop - Give us feedback and join us!
« Reply #61 on: September 09, 2014, 06:29:19 pm »
+1
I made another model, its a Two handed throwing axe:
Download: http://www.mediafire.com/download/cc4da1l3ql0mrv6/Double_side_axe.blend

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Looking for some one to texture it like the one in this picture:
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Offline Blackbow

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Re: Item workshop - Give us feedback and join us!
« Reply #62 on: September 09, 2014, 06:53:30 pm »
+4
yo guys
Today i would share with you some nice texture website. and also ask if you dont have some others in same kind to share with me =)

my favorit one (thx pollacaballo) :
http://www.cgtextures.com/

http://www.textureking.com/
http://freestocktextures.com/
http://bgfons.com/ (thx matt)

(if pictures below are too big to see everything on your screen just right click on picture and click on "copy picture link" then put the link on your browser...)

about the new pilgrim made by Raylin (Matt) just made this little recoloration of the fur and to me now it's fit with the rest.
sometimes little details make huge difference.

(click to show/hide)

now it's about green and purple hose
i'm rly sick of those legs armor, they fit only with two armors, heavy aketon and R G B Brigandine over Aketon
i just made a simple recolor and now it fit with any other amor. ( i was going to add more details on it but the knee junction of 3d model is a bit weird on those armors and fuck up everything.)
on devs side i guess they just have to rename the "green and purple hose" by "brown hose" =)

(click to show/hide)

about steppe armor raylin cleaned the texture and i remade stripes close to hands
but we are not happy of the result, the texture is fucking crapy so we gonna remake a full texture for it
just a screen of the fail try =p
(click to show/hide)
« Last Edit: September 09, 2014, 09:13:14 pm by blackbow »
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Offline Blackbow

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Re: Item workshop - Give us feedback and join us!
« Reply #63 on: September 09, 2014, 09:22:28 pm »
+1
I made another model, its a Two handed throwing axe:
Download: http://www.mediafire.com/download/cc4da1l3ql0mrv6/Double_side_axe.blend

(click to show/hide)

Looking for some one to texture it like the one in this picture:
(click to show/hide)

omg 2hand throwing axe sound so cool and op =)
i think we can do that texture (raylin and me)

can you send me something like this plz ?
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if possible with the 3d model in a brf because i'm a nub when it's about 3d =p
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Offline matt2507

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Re: Item workshop - Give us feedback and join us!
« Reply #64 on: September 10, 2014, 12:17:24 am »
+2
omg 2hand throwing axe sound so cool and op =)
i think we can do that texture (raylin and me)

can you send me something like this plz ?
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if possible with the 3d model in a brf because i'm a nub when it's about 3d =p

I can deal with the uv map.

By the way, Viriathus, can you upload your models in the .obj file format please ?
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No donkeys were harmed in the making of this gif.

Offline Viriathus

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Re: Item workshop - Give us feedback and join us!
« Reply #65 on: September 10, 2014, 01:17:47 am »
0
Doing it right now

Offline Viriathus

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Re: Item workshop - Give us feedback and join us!
« Reply #66 on: September 10, 2014, 01:31:05 am »
0
.obj file along with every other file: https://www.mediafire.com/folder/lmnteli9ui54t//Two%20handed%20throwing%20axe

Blackbow, why would it be OP, only 1 ammo and it should be a 2 slot weapon (even tho its pretty much the same size as a mace or a 1h fighting axe), has to pack a punch to break those shields... the animation for this is pretty much the overhead 2h.
« Last Edit: September 10, 2014, 02:32:11 am by Viriathus »

Offline Senni__Ti

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Re: Item workshop - Give us feedback and join us!
« Reply #67 on: September 10, 2014, 01:59:26 am »
0
.obj file along with every other file: https://www.mediafire.com/folder/lmnteli9ui54t//Two%20handed%20throwing%20axe

Blackbow, why would it be OP, only 1 ammo and it should be a 2 slot weapon (even tho its pretty much the same size as a mace or a 1h fighting axe), has to pack a punch to break those shields... the animation for this is pretty much the overhead 2h.

Sitting at roughly 1k triangle polys with that latest model, would prefer it if simple melee weapons stuck around 500. (Most of the polys are in the hilt, blender has the default cylinder pretty 'high' poly)

Not a huge problem, 1k is still pretty reasonable.

Offline Viriathus

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Re: Item workshop - Give us feedback and join us!
« Reply #68 on: September 10, 2014, 02:35:14 am »
0
I have no clue about 3D modeling, i just make some meshes in blender, maybe you could teach me/us one time?

Offline Artyem

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Re: Item workshop - Give us feedback and join us!
« Reply #69 on: September 10, 2014, 03:49:34 am »
+7
I started working on a rough design of a conical Norman helmet today, but I'm pretty bad with 3d modeling.  I figure that most of the helmets in the game are very mismatched and certain helmets only go with certain armor (thanks chainmail textures!)

I wonder if I would get in trouble if I just borrowed the coif from the Narf Men at Arms pack.

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 <-- this


EDIT:

oh man, I merged the "norman helmet" with the coif from that pack and got this:

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looks disgusting from the horrible openBRF merge, but cRPG could use some more helmets like that, I think.
« Last Edit: September 10, 2014, 04:12:57 am by Artyem »
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Offline matt2507

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Re: Item workshop - Give us feedback and join us!
« Reply #70 on: September 10, 2014, 04:37:02 am »
0
I started working on a rough design of a conical Norman helmet today, but I'm pretty bad with 3d modeling.  I figure that most of the helmets in the game are very mismatched and certain helmets only go with certain armor (thanks chainmail textures!)

I wonder if I would get in trouble if I just borrowed the coif from the Narf Men at Arms pack.

visitors can't see pics , please register or login
 <-- this


EDIT:

oh man, I merged the "norman helmet" with the coif from that pack and got this:

visitors can't see pics , please register or login


looks disgusting from the horrible openBRF merge, but cRPG could use some more helmets like that, I think.

As a Norman, i love this helmet  :D


.obj file along with every other file: https://www.mediafire.com/folder/lmnteli9ui54t//Two%20handed%20throwing%20axe

Blackbow, why would it be OP, only 1 ammo and it should be a 2 slot weapon (even tho its pretty much the same size as a mace or a 1h fighting axe), has to pack a punch to break those shields... the animation for this is pretty much the overhead 2h.

Thanks !
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No donkeys were harmed in the making of this gif.

Offline smals98

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Re: Item workshop - Give us feedback and join us!
« Reply #71 on: September 10, 2014, 05:42:21 am »
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Gotta say, I love 14 and 15 on the OP. All of 'em are really good, but 14 and 15 are my favorites. :mrgreen:
Here's a little something for your hard work :P
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Offline Blackbow

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Re: Item workshop - Give us feedback and join us!
« Reply #72 on: September 10, 2014, 08:46:46 am »
0
.obj file along with every other file: https://www.mediafire.com/folder/lmnteli9ui54t//Two%20handed%20throwing%20axe

Blackbow, why would it be OP, only 1 ammo and it should be a 2 slot weapon (even tho its pretty much the same size as a mace or a 1h fighting axe), has to pack a punch to break those shields... the animation for this is pretty much the overhead 2h.

héhé dont worrie i mean op in good way, i can imagine a bit the thing ...
like in chivarly dlc there is a viking classe with a big long axe and their able to throw it !! it's so cool

and u know what we need dual weapons in crpg just imagine one of your axe in each hand ... =)
ok ok i stop dreaming...


I started working on a rough design of a conical Norman helmet today, but I'm pretty bad with 3d modeling.  I figure that most of the helmets in the game are very mismatched and certain helmets only go with certain armor (thanks chainmail textures!)

I wonder if I would get in trouble if I just borrowed the coif from the Narf Men at Arms pack.

visitors can't see pics , please register or login
 <-- this


EDIT:

oh man, I merged the "norman helmet" with the coif from that pack and got this:

visitors can't see pics , please register or login


looks disgusting from the horrible openBRF merge, but cRPG could use some more helmets like that, I think.

dude nice job it look rly cool !!
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Offline AwesomeHail

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Re: Item workshop - Give us feedback and join us!
« Reply #73 on: September 10, 2014, 06:11:40 pm »
0
i hope this gets added :D
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Offline Artyem

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Re: Item workshop - Give us feedback and join us!
« Reply #74 on: September 10, 2014, 06:31:11 pm »
+3
Alright, well this is just a simple rehash of two items that already exist in cRPG, but I believe it is finished:


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I'm a little worried that it won't fit properly, but maybe somebody with a little more experience can fix that.

brf download: http://www.filedropper.com/normanhelmet
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