cRPG

cRPG => Suggestions Corner => The Chamber of Tears => Topic started by: Clockworkkiller on January 14, 2014, 02:51:31 am

Title: FUCK THIS BULLSHIT
Post by: Clockworkkiller on January 14, 2014, 02:51:31 am


IM FUCKING SICK OF THIS SHIT.

FUCKING AGI WHORES ARE ALL OVER THE PLACE (thanks to a certain someone) ALL THEY DO IS SPAM FUCKING 2H OR POLE AND ACT LIKE THEIR PRO.
UMMM SORRY TO BURST YOUR ASS BUBBLE, BUT YOUR NOT. HOLY FUCKING SHIT "HUURDUURR I CAN RUN CIRCLES ROUND PEOPLE AND RIGHT SWING WITH MY STUPID OP WEAPON, HUUURDUURRRR IM SO GUD AT THIS GAEM, JUST AS GUD AS I SUCK DICK" GO FUCK YOURSELLLLLLLLLF!

DTV, YEP ITS STILL BROKEN UNGODLY SHIT, AND EVEN WORST ARE THE SHITTY PLAYERS WHO GET SO BUTTHURT WHEN "OOOOOOOH I GET LES XPEEE" WHITE KNIGHT bundle of sticksS CAN GO FUCKYOURSELFS, HOLY FUCK HAVE SOME FUN ONCE IN YOUR LIFE

XBOWERS ARE FUCKING STUPID, HOLY FUCK, OP CLASS PLAYED BY DOUCHEBAGS, I MEAN, CAN YOU FUCKS ATLEAST BACK-THE-FUCK-UP, EASY RANGED CLASS EVER, "OOOOOOOOOOOH IM RUNNING AROUND WITH MY XBW HELD UP, THIS MAKES KILLING SO EASY" FUCK YOURSELLLLLLLLLF
ALL THTEY DO IS RUN UP BEHIND, OR HOLD THEIR SHOT UNTIL YOU STOP JUMPNG AROUND LIKE A FUCKING MANIAC, AND FUCKING TAKE 70% OF YOUR HP AWAY! FUCK!

I SAY TO YOU ALL! GO DIE IN A HOLE! GO TAKE YOUR AIDS RIDDEN, PINWORM INFESTED BODIES AND DIE! CAUSE NO ONE LOVES YOU, NONE OF YOU, SAD BUT TRUE, BUT MAYBE IF YOU WERENT A BUNCH OF SAD VIRGIN BASEMENT NERDS AND ACTUALLY GET-A-FUCKING-LIFE, THINGS WOULD BE BETTER.

OH AND THE CAV, IM TIRED OF THESE ANNOYING CAV, TROTTING AROUND THE FIELD IN WHAT IS THE MOST EASY CLASS EVER, ON FUCKING UNKILLABLE ELEPHANTS, HOLY FUCK. NERF HORSEBUMPS. NERF CAV, THEY JUST FUCKING TROT INTO YOU AND WHOOP-DE-FUKING-DO YOUR DEAD!

AND THEN EVERYONE IN-GAME IS ALL LIKE

"CLOCK WHY U HEFF TO BE MAD"


WHY? BECAUSE I FUCKING HATE THIS SHIT, AND IM TELLING YOU FACTS! MAYBE IF YOU WERENT SO  "STUPID-HAPPY-HIPSTER420LUV" YOUD UNDERSTAND THE SHIT I AM TRYING TO TELL YOU










with hugs and kisses,
                                   Clockworkkiller
Title: Re: FUCK THIS BULLSHIT
Post by: Rumblood on January 14, 2014, 03:04:29 am
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Title: Re: FUCK THIS BULLSHIT
Post by: Lt_Anders on January 14, 2014, 03:06:28 am
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Forgot the FURRY woman part.
Title: Re: FUCK THIS BULLSHIT
Post by: Jona on January 14, 2014, 03:06:33 am
(click to show/hide)

Yep... that just about sums up crpg.




Forgot the FURRY woman part.


So you mean european woman?   :D
Title: Re: FUCK THIS BULLSHIT
Post by: Techno on January 14, 2014, 03:06:56 am
u w0t m8
Title: Re: FUCK THIS BULLSHIT
Post by: Chosen1 on January 14, 2014, 03:14:00 am
gimme looms
Title: Re: FUCK THIS BULLSHIT
Post by: LordBerenger on January 14, 2014, 03:15:40 am


So you mean european woman?   :D

Title: Re: FUCK THIS BULLSHIT
Post by: Blackbow on January 14, 2014, 03:21:08 am
totaly agree with the raging guy

wpf patch was a buff agi builds when the game was in lack of str build ... merican devs are pro !!
crpg is like the only game u dont need strengh to deal damage ... thx op retard bonus speed
to many agi spaming shielder with awesome speed and unbreakable shield
since 3 years i try to think why shield skill is not a requierment from strengh ...

keep killing mod, if you go in that way for melee battle ground is not gonna live very long...
Title: Re: FUCK THIS BULLSHIT
Post by: matt2507 on January 14, 2014, 03:21:55 am
Thank you to say out loud what many people think quietly.
Title: Re: FUCK THIS BULLSHIT
Post by: Dionysus on January 14, 2014, 03:25:20 am
Title: Re: FUCK THIS BULLSHIT
Post by: StonedSteel on January 14, 2014, 04:26:33 am
Hahahah,

Tell em clock

fuckin tell em
Title: Re: FUCK THIS BULLSHIT
Post by: Sharpe on January 14, 2014, 04:52:57 am
Clock, the cRPG Martin Luther King Jr.
Title: Re: FUCK THIS BULLSHIT
Post by: Horns_Archive on January 14, 2014, 05:04:11 am
After reading through this post I have determined he is in fact butt hurt which is a distant cousin of ass cancer.The ailment can be seen here:

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As a former Dockter of Donkeys I have come to the conclusion that the only possible cure would be a large dose of... man the fuck up. This treatment involves long exposure to weapons grade plutonium and about 5 hours of cooking bacon with your shirt off. This is the only cure, trust me I am a Dockter (of Donkeys).

P.S. I thought you might like to know that your caps lock was on (how embarrassing)

but in all seriousness this shit is fucking gross. Who the fuck would make speed bonus a huge factor for damage and then make every weapons stab (which has the highest speed bonus i think) OP as shit(1h insta stab, lol stab, pike wiggle)
Title: Re: FUCK THIS BULLSHIT
Post by: Thomek on January 14, 2014, 05:26:16 am
Never in our forums history has more truth been spoken more clearly and to the point. (Especially the last 2/3rds)

66% Agree.
Title: Re: FUCK THIS BULLSHIT
Post by: Tibe on January 14, 2014, 06:13:53 am
I kinda like agiwhoring. If you have a lot of speed the entire game turns into a massive acid trip that can only be stopped by your death.
Title: Re: FUCK THIS BULLSHIT
Post by: Tzar on January 14, 2014, 06:53:56 am
You forgot hoplites/archers/long spears.

Otherwise well spoken  :lol:
Title: Re: FUCK THIS BULLSHIT
Post by: owens on January 14, 2014, 07:15:54 am
So every class is stronger than yours...


Looks like someone doesn't know about the respec feature
Title: Re: FUCK THIS BULLSHIT
Post by: Macropus on January 14, 2014, 07:58:16 am
since 3 years i try to think why shield skill is not a requierment from strengh ...
Maybe because it wouldn't make a difference? Every shielder has at least 12-15 str, and 4-5 shield skill is pretty much enough for agiwhoring.

Title: Re: FUCK THIS BULLSHIT
Post by: LordBerenger on January 14, 2014, 08:51:28 am
I kinda like agiwhoring. If you have a lot of speed the entire game turns into a massive acid trip that can only be stopped by your death.

That's why i prefer cav. The speed is way faster than walking on foot. Every battle is pretty much intense and not as slow as melee on foot. They've basically nerfed melee so much since 2010 vanilla that almost everyone can block like a god in melee on foot nowadays. Cav battles tend to be pretty much like acid trips and especially with faster horses and high riding.
Title: Re: FUCK THIS BULLSHIT
Post by: Ikarus on January 14, 2014, 11:20:08 am
Quote
XBOWERS ARE FUCKING STUPID, HOLY FUCK, OP CLASS PLAYED BY DOUCHEBAGS, I MEAN, CAN YOU FUCKS ATLEAST BACK-THE-FUCK-UP, EASY RANGED CLASS EVER, "OOOOOOOOOOOH IM RUNNING AROUND WITH MY XBW HELD UP, THIS MAKES KILLING SO EASY" FUCK YOURSELLLLLLLLLF
ALL THTEY DO IS RUN UP BEHIND, OR HOLD THEIR SHOT UNTIL YOU STOP JUMPNG AROUND LIKE A FUCKING MANIAC, AND FUCKING TAKE 70% OF YOUR HP AWAY! FUCK!

This is the main reason why I created Bowbimbo. I wanted to show how ridiculously easy it is when playing ranged, so they may nerf it. But then...I became a part of THEM.

Well, during the year I found out that, if you want to have fun, just take the most imba build you can find and that suits you best. Screw people who say "hey thats unfair uh duuuh", just take the most "unfair" build and do it.
There is no "online game honor".
Title: Re: FUCK THIS BULLSHIT
Post by: Nightmare798 on January 14, 2014, 11:43:45 am

IM FUCKING SICK OF THIS SHIT.

FUCKING AGI WHORES ARE ALL OVER THE PLACE (thanks to a certain someone) ALL THEY DO IS SPAM FUCKING 2H OR POLE AND ACT LIKE THEIR PRO.
UMMM SORRY TO BURST YOUR ASS BUBBLE, BUT YOUR NOT. HOLY FUCKING SHIT "HUURDUURR I CAN RUN CIRCLES ROUND PEOPLE AND RIGHT SWING WITH MY STUPID OP WEAPON, HUUURDUURRRR IM SO GUD AT THIS GAEM, JUST AS GUD AS I SUCK DICK" GO FUCK YOURSELLLLLLLLLF!

DTV, YEP ITS STILL BROKEN UNGODLY SHIT, AND EVEN WORST ARE THE SHITTY PLAYERS WHO GET SO BUTTHURT WHEN "OOOOOOOH I GET LES XPEEE" WHITE KNIGHT bundle of sticksS CAN GO FUCKYOURSELFS, HOLY FUCK HAVE SOME FUN ONCE IN YOUR LIFE

XBOWERS ARE FUCKING STUPID, HOLY FUCK, OP CLASS PLAYED BY DOUCHEBAGS, I MEAN, CAN YOU FUCKS ATLEAST BACK-THE-FUCK-UP, EASY RANGED CLASS EVER, "OOOOOOOOOOOH IM RUNNING AROUND WITH MY XBW HELD UP, THIS MAKES KILLING SO EASY" FUCK YOURSELLLLLLLLLF
ALL THTEY DO IS RUN UP BEHIND, OR HOLD THEIR SHOT UNTIL YOU STOP JUMPNG AROUND LIKE A FUCKING MANIAC, AND FUCKING TAKE 70% OF YOUR HP AWAY! FUCK!

I SAY TO YOU ALL! GO DIE IN A HOLE! GO TAKE YOUR AIDS RIDDEN, PINWORM INFESTED BODIES AND DIE! CAUSE NO ONE LOVES YOU, NONE OF YOU, SAD BUT TRUE, BUT MAYBE IF YOU WERENT A BUNCH OF SAD VIRGIN BASEMENT NERDS AND ACTUALLY GET-A-FUCKING-LIFE, THINGS WOULD BE BETTER.

OH AND THE CAV, IM TIRED OF THESE ANNOYING CAV, TROTTING AROUND THE FIELD IN WHAT IS THE MOST EASY CLASS EVER, ON FUCKING UNKILLABLE ELEPHANTS, HOLY FUCK. NERF HORSEBUMPS. NERF CAV, THEY JUST FUCKING TROT INTO YOU AND WHOOP-DE-FUKING-DO YOUR DEAD!

AND THEN EVERYONE IN-GAME IS ALL LIKE

"CLOCK WHY U HEFF TO BE MAD"


WHY? BECAUSE I FUCKING HATE THIS SHIT, AND IM TELLING YOU FACTS! MAYBE IF YOU WERENT SO  "STUPID-HAPPY-HIPSTER420LUV" YOUD UNDERSTAND THE SHIT I AM TRYING TO TELL YOU










with hugs and kisses,
                                   Clockworkkiller

7/10 Good effort.

There is a good chance I would read this again.
Title: Re: FUCK THIS BULLSHIT
Post by: Ronin on January 14, 2014, 11:49:14 am
Let me guess what is your class. Hmm... 2h? :lol:
Title: Re: FUCK THIS BULLSHIT
Post by: PsychoTwins on January 14, 2014, 11:51:58 am
Let me guess what is your class. Hmm... 2h? :lol:

He is a 1h shield heavy armor with a warhammer
Title: Re: FUCK THIS BULLSHIT
Post by: Nightmare798 on January 14, 2014, 11:56:30 am
He is a 1h shield heavy armor with a warhammer

I deem this weapon combination even gayer than 2H, due to the knockdown.
Title: Re: FUCK THIS BULLSHIT
Post by: Chris_the_Animal on January 14, 2014, 11:57:30 am
Clock, the cRPG Martin Luther King Jr.
Well, then I am his father in soul...
Title: Re: FUCK THIS BULLSHIT
Post by: HardRice on January 14, 2014, 12:18:58 pm
He is a 1h shield heavy armor with a warhammer
He's been playing on 2h lately.
Title: Re: FUCK THIS BULLSHIT
Post by: Macbeth3 on January 14, 2014, 01:13:28 pm
So you think I'm a douchebag?  :(
(15/21 Xbow/shielder hybrid)

*Sad Meow*
Title: Re: FUCK THIS BULLSHIT
Post by: Working_Class on January 14, 2014, 01:17:21 pm
Clockwork can we get married and have furry little children
Title: Re: FUCK THIS BULLSHIT
Post by: Leshma on January 14, 2014, 01:24:10 pm
This is the main reason why I created Bowbimbo. I wanted to show how ridiculously easy it is when playing ranged, so they may nerf it. But then...I became a part of THEM.

Well, during the year I found out that, if you want to have fun, just take the most imba build you can find and that suits you best. Screw people who say "hey thats unfair uh duuuh", just take the most "unfair" build and do it.
There is no "online game honor".

Signed and approved.

This community is filled with players who will use every single advantage to crush or ridicule you. Don't give them that chance, don't use "fair" weapons or classes because they most certainly won't. And don't be too nice to them, because that won't get you anywhere. Learned that the hard way.

Currently I'm in love with my archer build, it's perfect for those situations when there's too much ranged on server. Why be the only fool on server with no protection against range? Join them.

Edit: Also, there is an easy way to put permanent nerf to extreme AGI builds of all kinds and it's the same thing they've done to extreme STR builds. Raise STR reqs for all weapons dramatically so that only peasant weapons can be used with 12 STR and problem solved, no more 12/30 builds or faster. But they don't have the balls to pull it off.
Title: Re: FUCK THIS BULLSHIT
Post by: musketer on January 14, 2014, 01:34:27 pm
You are just another 2hander retard like the ones that voted you positive. The agi whores need just 1 or 2 hits to be killed, the archers just a single hit, and the heavy armored ones loose a lot of wpf in their respective weapons making useless their bows and xbows. If you are so dumb to not even hit them twice then leave playing this game or just learn to block and counterattack and stop posting bullshit in forums.

The mod is really good balanced, all classes of characters have their own advantages and weaknesses, learn which are them and you won't have much difficulty killing them.

Title: Re: FUCK THIS BULLSHIT
Post by: woody on January 14, 2014, 01:38:27 pm
This post getting highly plussed is depressing. An incoherent unfunny infantile tirade from what must be a real sad case to get this upset about a game should be ignored.

Please minus this, I will count each one from anyone who plussed the original post as a compliment.
Title: Re: FUCK THIS BULLSHIT
Post by: Rebelyell on January 14, 2014, 02:00:36 pm
You are just another 2hander retard like the ones that voted you positive. The agi whores need just 1 or 2 hits to be killed, the archers just a single hit, and the heavy armored ones loose a lot of wpf in their respective weapons making useless their bows and xbows. If you are so dumb to not even hit them twice then leave playing this game or just learn to block and counterattack and stop posting bullshit in forums.

The mod is really good balanced, all classes of characters have their own advantages and weaknesses, learn which are them and you won't have much difficulty killing them.
perfect example of "shut up noob , everything is fine just stop being noob and be like me"


and he have point after all, as much as I think he's bad player and big trol
Some of our "elite players" are just simple backstabers
smastering thru battle field (with some stabby shit
like GGS, alwpike or anything similar) with only one desire
stab peps in the back or atack them when they cant defend them self.

Title: Re: FUCK THIS BULLSHIT
Post by: Sagar on January 14, 2014, 04:02:18 pm
Edit: Also, there is an easy way to put permanent nerf to extreme AGI builds of all kinds and it's the same thing they've done to extreme STR builds. Raise STR reqs for all weapons dramatically so that only peasant weapons can be used with 12 STR and problem solved, no more 12/30 builds or faster. But they don't have the balls to pull it off.
True.

Also, this is the only medieval game where you don't need strength for damage.
You can block this visitors can't see pics , please register or login
 with this visitors can't see pics , please register or login
 or you can knockdown someone in heavy armor with Wooden Stick  :rolleyes: , only in cRPG

This game don't have stamina system, which is is the core mechanics of any melee game.
With stamina: You cant block forever, you cant hold shield forever, you cant run forever, you cant hold bow string forever, you cant charge with horse forever ....

I know that we will never see stamina here, but the game will be more balanced if devs raise STR requirement for all weapons and armors.
- higher STR - heavy weapons and armors
- lower STR - light weapons and armors
Title: Re: FUCK THIS BULLSHIT
Post by: Tzar on January 14, 2014, 04:13:41 pm
People who cry OP!!! at Agi builds, should try them out, they die an drop like flies.  :lol:
Title: Re: FUCK THIS BULLSHIT
Post by: Strudog on January 14, 2014, 04:41:50 pm
Agi builds are 10x easier than STR builds, why? because you have access to things like the steel pick that will take 70% off a plate guys health and have only 13 STR, i have yet to see a full STR build yet since the AGI buff, there are about 100x more agi builds than STR.

AGI Rondel my old friends still take 90% with one stab and you can do nothing about while they hide behind their invincible shield. i play this game less and less every day, the only way to escape all of the BS that occurs is to go heavy cav. That way i can run away from all these shitty agi builds.

Even then the 1h Stab is the new anti cav weapon.
Title: Re: FUCK THIS BULLSHIT
Post by: Hirlok on January 14, 2014, 04:46:42 pm
Game needs stamina system, everything else is just cosmetics and will always be "broken" the one way or the other...
Title: Re: FUCK THIS BULLSHIT
Post by: YnScN on January 14, 2014, 04:54:16 pm
I think the main problem is that we cannot change our builds to abuse new features. I have a simple solution. Why dont we change respec cost being reduced to %10 so i can change my build into archery when i'm pissed of by archers, or into the cavalry when i'm crushed by cavalry. So whenever you're pissed off or you think another build is OP just change your build into that and see if it's really OP. In a month you'll understand game is "pretty" balanced.
Title: Re: FUCK THIS BULLSHIT
Post by: CrazyCracka420 on January 14, 2014, 04:57:28 pm
Wait, people are actually taking the sperglord 16 year old seriously?  I was hoping that most of the +'s he got are just from people laughing at his rant, not actually agreeing with his incoherent babble of "Waaaah agi builds!!!  Wahhhh xbows!!!  Wahhh Cavalry!!!!"

It's okay to cry clockwork, sometimes it happens.  Instead of taking your rage and fury to the forums, just let out a good cry:

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It's no wonder there's so many whiney bitches in this game if people actually agree with this shit.

Class balance is very good.  Everything has strengths and weaknesses.  If you're getting wrecked, you need to change something.  It doesn't mean the person wrecking you is "OP!!!!".

Learn to play moment here, (as usual with these whiney QQ threads). 

Title: Re: FUCK THIS BULLSHIT
Post by: KaMiKaZe_JoE on January 14, 2014, 05:07:40 pm

NERF CAV!


Cav op pls nerf
Title: Re: FUCK THIS BULLSHIT
Post by: pingpong on January 14, 2014, 05:08:14 pm
Nerfing STR was great idea, its just that the minmaxing nerds went for the next best thing immediately after it happened which ultimately resulted in the polar opposite what they aimed for. Instead of more balanced builds we got AGI-whore invasion, and tbh that free respec for everyone didnt help the situation at all(=HA ARMY EU_1 MUCH FUN YES  :mad:).

Title: Re: FUCK THIS BULLSHIT
Post by: CrazyCracka420 on January 14, 2014, 05:20:00 pm
Nerfing STR was great idea, its just that the minmaxing nerds went for the next best thing immediately after it happened which ultimately resulted in the polar opposite what they aimed for. Instead of more balanced builds we got AGI-whore invasion, and tbh that free respec for everyone didnt help the situation at all(=HA ARMY EU_1 MUCH FUN YES  :mad:).

Especially because crpg has always been about being as efficient in your builds as possible (min/maxing), and then you throw in level 33, 34 and 35 (and some 36) players, and they get a free respec and can have some very "OP" builds (that they don't have to suffer the consequences of grinding through 100's of million of XP on less than efficient builds). 
Title: Re: FUCK THIS BULLSHIT
Post by: Leshma on January 14, 2014, 05:26:40 pm
Class balance is very good.

Easy for you to talk when your build (1Hcav) have never been nerfed. How about Tydeus and co. implement limited attack angle for 1Hcav and bring back self bump. Would you still say how class balance is very good, or would you suddenly have more time for your kid because you don't feel like you want to play anymore?
Title: Re: FUCK THIS BULLSHIT
Post by: karasu on January 14, 2014, 05:33:30 pm
People keep blaming cRPG (a module) for the problems the core game has (Mount &  Blade: Warband).

One of these problems is the obviously retarded speed bonus, gj TW, which can't be modified.

You should've tried the mod 3 years ago, compared to that, we're in a very good stage balance wise.




Adapt.
Title: Re: FUCK THIS BULLSHIT
Post by: musketer on January 14, 2014, 05:37:22 pm
Hide behind walls, be more defensive, don't attack like kamikazes, use tactics and the most important... buy a fucking shield.















The thread can be closed now.
Title: Re: FUCK THIS BULLSHIT
Post by: Patoson on January 14, 2014, 05:38:05 pm
More and more everyday I realise how ridiculous agiwhores' movement speed looks. It's so absurd for me that someone can sprint while holding a big weapon horizontally for a while, for example.

I used to use balanced build with at least 7 athletics, and I realised that I used backpedalling and footwork too much instead of blocking, and such high athletics make people look like Flash when fighting. Now my build has a lot more strength and, with 5 athletics, my character's movement seems more realistic and I have to block a lot more instead of just dodge.

That's what I think of agi builds: they don't look realistic, and they encourage lame gameplay.

Oh! And the wpf patch wasn't really necessary (except for hybrids) in my opinion. Swing speed shouldn't be SO different from one build to another.
Title: Re: FUCK THIS BULLSHIT
Post by: CrazyCracka420 on January 14, 2014, 05:40:00 pm
Easy for you to talk when your build (1Hcav) have never been nerfed. How about Tydeus and co. implement limited attack angle for 1Hcav and bring back self bump. Would you still say how class balance is very good, or would you suddenly have more time for your kid because you don't feel like you want to play anymore?

I'm a lancer/shield cav that uses 1h/shield when I get dismounted, or am on a map that isn't good for cavalry.

That being said, over the past few months I've really only been playing my 2h alt. 

I've always had the stance that the game is pretty well balanced (it will never be perfect, and I don't think it needs to be).  People need to adapt and change, not whine to the devs to have them force change on someone who's getting the best of them. 

People always want to "W-key" until they reach enemy infantry horde and swing away like mad men, and then rinse and repeat.  Tactics and teamwork go a long way towards not being cavalry or ranged target practice.  Every class has strengths and every class has weaknesses.  That's what makes this game so great.
Title: Re: FUCK THIS BULLSHIT
Post by: Grumbs on January 14, 2014, 05:44:10 pm
Nerf Ranged :!:
Title: Re: FUCK THIS BULLSHIT
Post by: San on January 14, 2014, 05:45:50 pm
Easy for you to talk when your build (1Hcav) have never been nerfed. How about Tydeus and co. implement limited attack angle for 1Hcav and bring back self bump. Would you still say how class balance is very good, or would you suddenly have more time for your kid because you don't feel like you want to play anymore?

He was heavy lance cav on a courser. Surely none of those have ever been nerfed.


I mostly see balanced builds on the server. I rarely see any many agi builds tear it up outside of Bigsandwich and solo bolo. 21/21, 21/24, 24/21 are still the go-to builds I see for most high levels.
Title: Re: FUCK THIS BULLSHIT
Post by: JasonPastman on January 14, 2014, 05:47:08 pm
Cav op pls nerf

Maybe heavy cav, but us light cav have a rough go of it.  Get 2 shot/hit by everything on maps that are to often tight lanes where maneuvering is next to impossible, even with 9 riding.  Archers and other range are never 1 hit with the heavy lance, meaning that if they do not see you coming they will typically dismount you while your exiting the pass.  Horse archers also take several hits meaning your going to get owned as they kite you around the map. Heavy cav just need to park their tanks in front of you, stopping your horse, and hack you to death, couching and stabbing them with the heavy lance is ineffective.  Considering the extreme cost of cav (I have lost over 40k in a day's session because of the cost of the Arabian warhorse,) I really think that crying for nerfs when light cavs has already been nerfed to the ground is unnecessary and frustrating.  I myself, on foot, with my hbs, can manage 2 (or 3 bad) light cav, typically able to dismount or kill the riders unless they break off.  If anything light cav and/or the heavy lance needs a buff so that we can deal effectively with range, horse range and  those metal elephants that everyone crys about.
Title: Re: FUCK THIS BULLSHIT
Post by: Leshma on January 14, 2014, 05:47:36 pm
I'm a lancer/shield cav that uses 1h/shield when I get dismounted, or am on a map that isn't good for cavalry.

That being said, over the past few months I've really only been playing my 2h alt. 

I've always had the stance that the game is pretty well balanced (it will never be perfect, and I don't think it needs to be).  People need to adapt and change, not whine to the devs to have them force change on someone who's getting the best of them. 

People always want to "W-key" until they reach enemy infantry horde and swing away like mad men, and then rinse and repeat.  Tactics and teamwork go a long way towards not being cavalry or ranged target practice.  Every class has strengths and every class has weaknesses.  That's what makes this game so great.

I do generally agree but I wouldn't call balance good. Good balance is when all classes are balanced equally. cRPG has periods when one class is better choice than the other. Currently, I'll say that AGI shielders take the cake, especially with pierce/blunt weapons.

 
Title: Re: FUCK THIS BULLSHIT
Post by: CrazyCracka420 on January 14, 2014, 05:50:08 pm
I do generally agree but I wouldn't call balance good. Good balance is when all classes are balanced equally. cRPG has periods when one class is better choice than the other. Currently, I'll say that AGI shielders take the cake, especially with pierce/blunt weapons.

I think all classes are balanced relatively equally.  How do you ever get a 2h and an archer balanced completely even between them?  They both have strengths and both have weaknesses.  2h is good in some situations, archer is better in others.  That's really all you can ask for...unless we want to continue down the nerf trail (which I think is a shame, we've had too many nerfs over the years).  Nerfs only beget other nerfs.  Nerf item A, and then item B becomes too strong....welp now it's time to nerf item B.  Oh now item C is too strong because of the nerfs to A and B, time to nerf item C.


BTW they can nerf whatever class I play from here to eternity, I'll still play the game because I thoroughly enjoy the mechanics. I just worry that it will continue driving people away.  i think nerfs drive more people away than the people whining about ranged that are leaving the mod.
Title: Re: FUCK THIS BULLSHIT
Post by: 722_ on January 14, 2014, 05:51:44 pm
More and more everyday I realise how ridiculous agiwhores' movement speed looks. It's so absurd for me that someone can sprint while holding a big weapon horizontally for a while, for example.

I used to use balanced build with at least 7 athletics, and I realised that I used backpedalling and footwork too much instead of blocking, and such high athletics make people look like Flash when fighting. Now my build has a lot more strength and, with 5 athletics, my character's movement seems more realistic and I have to block a lot more instead of just dodge.

That's what I think of agi builds: they don't look realistic, and they encourage lame gameplay.

Oh! And the wpf patch wasn't really necessary (except for hybrids) in my opinion. Swing speed shouldn't be SO different from one build to another.

it made allmost no difference to my range / 2h build. i lost about 5 wpf in total
Title: Re: FUCK THIS BULLSHIT
Post by: Grumbs on January 14, 2014, 05:55:10 pm
I think all classes are balanced relatively equally.  How do you ever get a 2h and an archer balanced completely even between them?  They both have strengths and both have weaknesses.  2h is good in some situations, archer is better in others.  That's really all you can ask for...unless we want to continue down the nerf trail (which I think is a shame, we've had too many nerfs over the years).  Nerfs only beget other nerfs.  Nerf item A, and then item B becomes too strong....welp now it's time to nerf item B.  Oh now item C is too strong because of the nerfs to A and B, time to nerf item C.

The problem is the devs have tried to make ranged good in too many areas without enough shortcomings. Xbows don't even need requirements so they have good armour, good weapon and point & click high damage ranged attacks. Changing the shield slots will now possibly lead to more 1 hand/shield + xbow. Regardless, xbows is a very solid all round class for any situation. Not to mention, for melee often you just need player skill, a bit of armour, agi and a 1 hander and you can take on pretty much anything and still have the ranged capability.

That is why balance is bad, ranged are too versatile

Title: Re: FUCK THIS BULLSHIT
Post by: Prpavi on January 14, 2014, 05:55:20 pm
No mention of HA in the OP, you get a + Sir!  :mrgreen:
Title: Re: FUCK THIS BULLSHIT
Post by: JasonPastman on January 14, 2014, 05:56:18 pm
I think all classes are balanced relatively equally.  How do you ever get a 2h and an archer balanced completely even between them? 

You make sure there is a counter class for every class.  2h and no shield anything gets owned by range but who do ranged get owned by, or for that matter shielders?
Title: Re: FUCK THIS BULLSHIT
Post by: Leshma on January 14, 2014, 05:56:36 pm
You should've tried the mod 3 years ago, compared to that, we're in a very good stage balance wise.

Mod was in excellent shape 3 years ago, 2 years ago and even a year ago. Now it's not. Not sure is balance at fault or whatever but mod has been patched a day ago and it's currently double XP active yet servers aren't even near to full. And there are people playing only for few hours during the day, morning/night are dead except for battle (which won't last long with these new changes).

I don't know why we're discussing this, me who's active every day and you who used to be active every day but is nowhere to be seen last few days. Even I who used to play this 12 hours a day, can't make it past 5 hours anymore...

Unless you feel the need to play this mod, you really shouldn't talk how wonderful is it. Because that is bullshit, my friend.
Title: Re: FUCK THIS BULLSHIT
Post by: StonedSteel on January 14, 2014, 05:57:49 pm
Agi builds are 10x easier than STR builds, why? because you have access to things like the steel pick that will take 70% off a plate guys health and have only 13 STR, i have yet to see a full STR build yet since the AGI buff, there are about 100x more agi builds than STR.

AGI Rondel my old friends still take 90% with one stab and you can do nothing about while they hide behind their invincible shield. i play this game less and less every day, the only way to escape all of the BS that occurs is to go heavy cav. That way i can run away from all these shitty agi builds.

Even then the 1h Stab is the new anti cav weapon.

^ THIS

Quote from: Patoson on Today at 05:38:05 pm

    More and more everyday I realise how ridiculous agiwhores' movement speed looks. It's so absurd for me that someone can sprint while holding a big weapon horizontally for a while, for example.

    I used to use balanced build with at least 7 athletics, and I realised that I used backpedalling and footwork too much instead of blocking, and such high athletics make people look like Flash when fighting. Now my build has a lot more strength and, with 5 athletics, my character's movement seems more realistic and I have to block a lot more instead of just dodge.

    That's what I think of agi builds: they don't look realistic, and they encourage lame gameplay.

    Oh! And the wpf patch wasn't really necessary (except for hybrids) in my opinion. Swing speed shouldn't be SO different from one build to another.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ THIS
Title: Re: FUCK THIS BULLSHIT
Post by: Grumbs on January 14, 2014, 05:59:01 pm
You make sure there is a counter class for every class.  2h and no shield anything gets owned by range but who do ranged get owned by, or for that matter shielders?

At least shielders always have their nemesis: Axes. So if ranged population gets too big you take axes. But the answer to ranged is to have more ranged so we have these problems.

HA/HX are a joke too. If we have fewer ranged we need to look at their capabilities too because HA/HX counters are plagued by similar issues
Title: Re: FUCK THIS BULLSHIT
Post by: CrazyCracka420 on January 14, 2014, 06:04:59 pm
At least shielders always have their nemesis: Axes. So if ranged population gets too big you take axes. But the answer to ranged is to have more ranged so we have these problems.

HA/HX are a joke too. If we have fewer ranged we need to look at their capabilities too because HA/HX counters are plagued by similar issues

The problem is that not everything should be balanced around a 1v1 situation in a vacuum.  Shielders counter archers in a 1v1 however.  Cavalry can as well.  Close the gap and melee counters ranged. 

Instead of w-keying to the enemy infantry,  a shielder can help protect an xbow or archer.  A hoplite can try and stick with a 2h hero and work together.  Working with teammates increasing your effectiveness an survivability. 

I do agree with Jason the great about light horses needing a buff if you want to see them become better counters towards archers (as they used to be).  The lance angle nerf really hurt light cav's ability to deal with archers effectively.  Add to the fact that lancing them doesn't even always kill them (even with 8 Power Strike and riding the fastest horse in the game).

*NINJA EDIT*

Why should you though if you can just shoot them? Its common sense to play xbow when you have such adaptability and few weaknesses

Grumbs I think xbow should have a skill to use them, similar to power throw or power draw.  It does seem like a no brainer to me.  But I don't think it's ruining the game or class balance.  The reason why people don't get an xbow however, is because it costs WPF, and they would rather put that into other proficiencies (aka be pure melee). 
Title: Re: FUCK THIS BULLSHIT
Post by: Grumbs on January 14, 2014, 06:06:29 pm
The problem is that not everything should be balanced around a 1v1 situation in a vacuum.  Shielders counter archers in a 1v1 however.  Cavalry can as well.  Close the gap and melee counters ranged. 

Instead of w-keying to the enemy infantry,  a shielder can help protect an xbow or archer.  A hoplite can try and stick with a 2h hero and work together.  Working with teammates increasing your effectiveness an survivability.

Why should you though if you can just shoot them? Its common sense to play xbow when you have such adaptability and few weaknesses
Title: Re: FUCK THIS BULLSHIT
Post by: JasonPastman on January 14, 2014, 06:33:48 pm
At least shielders always have their nemesis: Axes. So if ranged population gets too big you take axes. But the answer to ranged is to have more ranged so we have these problems.

HA/HX are a joke too. If we have fewer ranged we need to look at their capabilities too because HA/HX counters are plagued by similar issues

The problem I see here though is that shield breaking weapons are 2 slow against 1h spam especially the stab.  In addition, because these weapons tend to be slow and not practical for anything else besides bashing in shields, they are generally not that fun to use, and as such most players tend to use weapons that don't have these bonuses. 
Title: Re: FUCK THIS BULLSHIT
Post by: Kafein on January 14, 2014, 06:40:29 pm
The problem I see here though is that shield breaking weapons are 2 slow against 1h spam especially the stab.  In addition, because these weapons tend to be slow and not practical for anything else besides bashing in shields, they are generally not that fun to use, and as such most players tend to use weapons that don't have these bonuses.

Poleaxes ?
Title: Re: FUCK THIS BULLSHIT
Post by: JasonPastman on January 14, 2014, 06:47:13 pm
Poleaxes ?
Yea true, although again most pole guys don't use them, maybe because of the 1k+ upkeep or the fact you cant use a shield with them, I don't know.  In either case the ratio of effective shield breaking weapon bearers to shielders is not enough to pose any real counter. 
Title: Re: FUCK THIS BULLSHIT
Post by: Kafein on January 14, 2014, 07:31:10 pm
Yea true, although again most pole guys don't use them, maybe because of the 1k+ upkeep or the fact you cant use a shield with them, I don't know.  In either case the ratio of effective shield breaking weapon bearers to shielders is not enough to pose any real counter.

Thing is, it actually works. You get an axe and practice your blockstunning, you are going to have a much easier time killing shielders. Unlike shields being used to counter range.
Title: Re: FUCK THIS BULLSHIT
Post by: JasonPastman on January 14, 2014, 08:26:15 pm
Thing is, it actually works. You get an axe and practice your block stunning, you are going to have a much easier time killing shielders. Unlike shields being used to counter range.

See the thing about that is that the guys 1h stabbing with those spammy weapons can hit you before you can get your block up even if I initiate it as soon as i see their animation -especially if they have a really good ping,- and I am speaking from experience using a +3 HBS with 178 wpf (198 before the wpf respec).

While I haven't mastered the block stun I have mastered countering it and do not think it as nearly as effective as you think.  After all, if it was, wouldn't everyone be doing it?

Title: Re: FUCK THIS BULLSHIT
Post by: PsychoTwins on January 14, 2014, 08:29:19 pm
See the thing about that is that the guys 1h stabbing with those spammy weapons can hit you before you can get your block up

I believe the latest patch with the stab time reduced was meant to counter that.
Title: Re: FUCK THIS BULLSHIT
Post by: JasonPastman on January 14, 2014, 08:54:36 pm
t
I believe the latest patch with the stab time reduced was meant to counter that.

Well the stab time was actually increased, the first phase by 30ms.  But yea, I still don't think it's fixed. The second phase animations is simply too fast, and this new change is totally irrelevant if the 1hander holds.
 
Title: Re: FUCK THIS BULLSHIT
Post by: Nightmare798 on January 14, 2014, 09:53:55 pm
I bring a shield, then i have protection. And then i say 'get a shield' to people so that they rage and refuse to bring one, that way the archers have more shieldless fools to shoot at and ignore me.

'Shields do nothing vs ranged, dont bother' best propaganda invented by archers 2013 xD

Funny thing is that when archers have choice between me (a shielder) and people with 2h and polearms, they, for unknown reason, rather chose to shoot my shield.
Title: Re: FUCK THIS BULLSHIT
Post by: Jona on January 15, 2014, 05:15:29 am
More and more everyday I realise how ridiculous agiwhores' movement speed looks. It's so absurd for me that someone can sprint while holding a big weapon horizontally for a while, for example.

I used to use balanced build with at least 7 athletics, and I realised that I used backpedalling and footwork too much instead of blocking, and such high athletics make people look like Flash when fighting. Now my build has a lot more strength and, with 5 athletics, my character's movement seems more realistic and I have to block a lot more instead of just dodge.

That's what I think of agi builds: they don't look realistic, and they encourage lame gameplay.

Oh! And the wpf patch wasn't really necessary (except for hybrids) in my opinion. Swing speed shouldn't be SO different from one build to another.

I forgot where I read it, but the average game's movement speed for a human player is 40mph (~64 km/hr for u EU scrubs). This was made popular especially in FPS games like quake, doom, cod, etc etc. However even looking at warband, a player with 0 athletics while INCREDIBLY SLOW (to a point where the game is downright boring) is still moving wickedly fast. If you look around at the scenery, and try and imagine the actual size of a lot of the objects, and then realize that you are whizzing past them... well, you get the idea. A human walking at actual walking speed would be almost standing still in this game. Sure, you could argue that the avatars are in a jogging animation all the time, but they are still super fast. Not nearly as bad as in FPS games, perhaps, but still impossibly fast, especially considering the armor they adorn.

Lastly, I previously said that a player with no athletics could still be considered fast. Well, this game tries to keep the average at 5 or 6. When you've got 5 or 6 athletics, and very light armor (lets say, a shirt, leather gloves, simple leather boots, and no helmet) you can literally fly in this game. The shirt, leather gloves and boots would probably be about equal to our day-to-day clothes nowadays. Now tell me, can you run 40 MPH in your clothes, even at a sprint? Now just remember, these characters are doing nothing more than jogging...



(click to show/hide)
Title: Re: FUCK THIS BULLSHIT
Post by: San on January 15, 2014, 07:34:21 am
^lol?

A decent estimation here: http://forum.melee.org/general-discussion/athletics-and-character-speed-comparison/

8athletics and light armour, 4.36 m/s ~= 9.75 mph, a somewhat brisk jog.
Title: Re: FUCK THIS BULLSHIT
Post by: Kafein on January 15, 2014, 08:01:53 am
See the thing about that is that the guys 1h stabbing with those spammy weapons can hit you before you can get your block up even if I initiate it as soon as i see their animation -especially if they have a really good ping,- and I am speaking from experience using a +3 HBS with 178 wpf (198 before the wpf respec).

While I haven't mastered the block stun I have mastered countering it and do not think it as nearly as effective as you think.  After all, if it was, wouldn't everyone be doing it?

Well either you are describing yourself getting hit by thrusts that were started after your swing, which happens with all weapon types, either you mean 1h thrusts are spammable which is simply not true. They are like all stabs very fast to connect, and since the latest patch slightly less so, but even great maul side swings if timed and turned correctly will hit before you can get a second hit in with a stabby 1h.

Repeatedly holding against light weapon users to get block stuns increases the pressure you put on them tremendously. I'm not saying it's an autowin, but forcing the enemy to block twice is a considerable advantage.
Title: Re: FUCK THIS BULLSHIT
Post by: Jona on January 15, 2014, 08:06:47 am
^lol?

A decent estimation here: http://forum.melee.org/general-discussion/athletics-and-character-speed-comparison/

8athletics and light armour, 4.36 m/s ~= 9.75 mph, a somewhat brisk jog.

Idk man, I know I for one always leave my meterstick at home when go for a jog in crpg, not sure how these lads brought theirs along.
Title: Re: FUCK THIS BULLSHIT
Post by: JasonPastman on January 15, 2014, 09:41:16 am
either you mean 1h thrusts are spammable which is simply not true.

I would have to disagree with this.

Well either you are describing yourself getting hit by thrusts that were started after your swing


Nope, and not just thrusts, swings to, although that does happen as well. 

They are like all stabs very fast to connect, and since the latest patch slightly less so


Again, I'm going to have to disagree with you, as only with 1handers do i experience this kind of unblock able speed.

but even great maul side swings if timed and turned correctly will hit before you can get a second hit in with a stabby 1h.

Repeatedly holding against light weapon users to get block stuns increases the pressure you put on them tremendously. I'm not saying it's an autowin, but forcing the enemy to block twice is a considerable advantage.
I do however, agree with the rest of what you said.  To sum it up, and based on some of the other stuff you have wrote that I have read, we are in clear disagreement over the matter of whether or not 1h is far more op then the rest of the melee classes, as I believe that it is and you clearly do not.

However,  I think the greatest concern that needs to be addressed is the lack of a proper counter to HAs and ranged which was the original point I was trying to make (shielders being secondary as there does exist a counter as described a few posts up.)

Title: Re: FUCK THIS BULLSHIT
Post by: Nightmare798 on January 15, 2014, 12:47:21 pm

Also, this is the only medieval game where you don't need strength for damage.

Even a weakling can do tremendous damage with weapons like flail, rapier or estoc.

Quote
You can block this visitors can't see pics , please register or login
 with this visitors can't see pics , please register or login
 or you can knockdown someone in heavy armor with Wooden Stick  :rolleyes: , only in cRPG


As far as I know, plate armor does not make you imprevious to heavy blunt impacts. Plate armor was designed to provide immunity to slashes and good defence against stabs (and no, plate armor is not stab-proof, at least not all of it), but a good hit from blunt weapon (be it a wooden mallet, big stick, baseball bat) can still knock you down easily.


Quote
This game don't have stamina system, which is is the core mechanics of any melee game.
With stamina: You cant block forever, you cant hold shield forever, you cant run forever, you cant hold bow string forever, you cant charge with horse forever ....

I would think that blocking constant attacks from a madman hacking away at your shield with sword would be less tiring for you than him.


Title: Re: FUCK THIS BULLSHIT
Post by: CrazyCracka420 on January 15, 2014, 04:34:45 pm
Yeah a 1h blunt weapon would likely not knock you down (not from the force of impact anyways, maybe because you got fucked up).  It could likely cause damage to you, but it wouldn't likely knock you down.  1h knockdown could very easily be removed, the only issue is that it would basically make blunt/pierce redundant weapon damage types for 1h.  1h blunt vs pierce damages on weapons would have to be rebalanced.
Title: Re: FUCK THIS BULLSHIT
Post by: Nightmare798 on January 15, 2014, 04:39:24 pm
No weakling would stand a chance of penetrating heavy armour with a pointy weapon, no matter how pointy, even weapons designed for that purpose rely on a great amount of strength from the user.

And as for the knockdown, can you imagine in all honesty any blunt weapon strong enough to knock a tall, hardened, plate-covered knight over if only used in one hand? I can imagine a 2-handed hammer-blow to the chest or higher would send someone down, but a 1-handed strike? Maybe if you had Mjollnir, but we all know only Thor can lift that and we aren't Thor. 1handed knockdown makes little sense to me, i can't imagine it having the weight to knock anyone down even in light armour, it'd crack bones and kill you sure, but not send you flying. Just picture very carefully in your mind what it would be like to get hit by a workshop hammer, are you going flying? If you hit the ground it's only cos of the trauma, not dissimilar to if someone lodge a sword in your head. I had a golf club to the face once (i'd classify that as a 2hander), and even then it wasn't the momentum that dropped me lol, imagine if i'd been in plate and it had been a shitty 1handed swing instead.


First off, I never said anything about heavy armor penetration. I was responding to this:

Quote
Also, this is the only medieval game where you don't need strength for damage.

You dont need strenght to deal great ammount of damage, you only need it to get through armor (and sometimes not even that, if you know how to strike). Anyone who is strong enough wield and use weapon like rapier or estoc can be deadly killer if he knows how to strike.

Second, all weapons I have mentioned (wooden mallet, big stick, baseball bat) are all two handed weapons (sorry if that was not clear enough).

Ofc one handed mallet will probably not be enough to send someone in a good helmet on their back, but weapon like baseball bat or a two handed wooden mallet for sure will.

Quote
I had a golf club to the face once


Golf club hit is nothing compared to baseball hit. And that must have either been pussy hit, or a joke hit. If someone hit you with full force, you would easily fall into unconsciousness and probably into a coma.

Yeah a 1h blunt weapon would likely not knock you down (not from the force of impact anyways, maybe because you got fucked up).  It could likely cause damage to you, but it wouldn't likely knock you down.  1h knockdown could very easily be removed, the only issue is that it would basically make blunt/pierce redundant weapon damage types for 1h.  1h blunt vs pierce damages on weapons would have to be rebalanced.

That depends on the circumstances. Remember that the weight of armor works against you, the heavier the armor the greater danger of you falling.




Title: Re: FUCK THIS BULLSHIT
Post by: Tibe on January 15, 2014, 09:35:27 pm
(click to show/hide)
When did this game become a realistic simulator? Shitton of stuff doesnt make sense in this game. 1h knockdown im quite sure is somewhere in the middle of that list. I quess getting knocked down kinda sucks, but honestly I never understood why some are so frustrated over it. Personally it has never really bothered me that much. Unlike the medieval steamtanks early in the morning with only 5 people in the server or the all-ranged teams. I quess I dont get mad over it cause generally the weapons that beat you on the ground swing normally, not like the hit before animation poleattacks or lolstab in the face 2hs. So I quess to me atleast, this game is broken in so many other angles that I dont really get bothered over 1h knockdown.
Title: Re: FUCK THIS BULLSHIT
Post by: SugarHoe on January 18, 2014, 02:21:27 am
you're a shielder, it's like the easiest class to block with and shit because all you do is hold right mouse and s key.
Title: Re: FUCK THIS BULLSHIT
Post by: Kafein on January 18, 2014, 08:08:57 am
you're a shielder, it's like the easiest class to block with and shit because all you do is hold right mouse and s key.

I suggest you play shielder yourself and do just that, to see how that goes for you
Title: Re: FUCK THIS BULLSHIT
Post by: Nightmare798 on January 18, 2014, 03:07:20 pm

Once you've already began falling the armour would work against you, but the increased weight would mean the force required to make you begin falling must be higher.


The armor weight comes into effect the second an impact lands, with the hit pushing you (if you get hit right by someone right in front of you)
backwards and armor further weighting you down. Ofc it depends where are you hit.  Being hit by two handed wooden mallet in torso can make you lean forward, but you can also fall on your butt, while a hit to head will send you falling on your back.