Well. Create models...no. we are american. others must do the work for us!
It would also be nice if players were given more incentive to use weapons that aren't swords.
i dont see what those screenshots are proving.
How I understand it, in reality spears, clubs, axes, etc were essentially peasant weapons, or the Poor Man's Choice. As where swords were used by all who could afford them, often times knights or lords, and were made in many shapes and sizes, depending on the location I suppose. There is already a decent incentive to use other weapons namely mechanics such as knockdown, bonus to shield, and often times, weight advantages. Although I generally disagree with your post, I will say that I think swords should be more expensive, and a larger variety of auxiliary weapons should be available however at this point, there just isn't enough time in the day for the devs to meet all of these demands and make a new game simultaneously.
i dont see what those screenshots are proving.
Look at the killfeed throughout the day and tell me that at least 80% of kills aren't swords.i see a variety.
sworda
i see a variety.(click to show/hide)
Well. Create models...
no. we are american. others must do the work for us!
visitors can't see pics , please register or login
NA easymode!nah, just heavy cav with a 2h :P
nah, just heavy cav with a 2h :P
whining
These pictures just prove that the community loves using swords. So adding more axes and maces in won't change anything.
It would also be nice if players were given more incentive to use weapons that aren't swords.
visitors can't see pics , please register or login#swordvalour
Nerf swords, nerf magic shield aura, nerf nomad bow, nerf tatar bow, buff longbow.
Nerf tears, they're everywhere on the forum, we need more variety.
Those screenshots is the most ridiculous way of proving a point. You could easyly have waited for the right opportunity to take the screenshot, which simply means waiting for the 2h class to kill a few.Welcome to HoC. I suggest not getting involved.
Dedicated euro 2h my old friend? Well i dont see how my point is strengthening my 2h class in any way. I am not asking for a buff, and i am not asking for more 2-handed swords either. I am just saying that your whining is a bit ridiculous in my opinion. You will obviously continue posting screenshots and whine, until someone does something about it.
In my (very) limited experience with 1h weapon types, I'm wondering why I would ever choose an axe over the steel pick.
Crushing shields can be helpful, but 34 swinging pierce damage with 3 directions is just obscene.
That said, bonking someone with the fighting axe does feel awesome.
Why would you use ANY three directional over a 4 directional sword? The stab is the only attack worth using now thanks to Tydefriend.
Welcome to HoC. I suggest not getting involved.Mighty Great Bardiche
I'm pretty sure just about every single axe has been buffed in the last year.
Why would you use ANY three directional over a 4 directional sword? The stab is the only attack worth using now thanks to Tydefriend.
This just proves your lack of understanding when it comes to how weapons and their mechanics actually function in this game. Tydeus did not make stabs "OP" or, "the only viable attack direction" as you and so many others have come to believe. Everything has advantages and disadvantages.
This just proves your lack of understanding when it comes to how weapons and their mechanics actually function in this game. Tydeus did not make stabs "OP" or, "the only viable attack direction" as you and so many others have come to believe. Everything has advantages and disadvantages.
^This
When a few maces are far better than the rest only a few will be used. I suggest increasing the stat diversity of maces. Damage and speed are the only things that need to be changed so why not.
This just proves your lack of understanding when it comes to how weapons and their mechanics actually function in this game. Tydeus did not make stabs "OP" or, "the only viable attack direction" as you and so many others have come to believe. Everything has advantages and disadvantages.Stabs are the fastest attack, often the highest damage attack, the longest attack, the easiest to aim past teammates and stabs benefit the most from speed bonus. Stabs are OP and the biggest source of frustration for me in the game currently.
cRPG has waaay too many swords.
Please to add more maces, axes, goofy blunt weapons, and polearms.
It would also be nice if players were given more incentive to use weapons that aren't swords.(click to show/hide)
Many love.
SMAGMAR.
Stabs are the fastest attack, often the highest damage attack, the longest attack, the easiest to aim past teammates and stabs benefit the most from speed bonus. Stabs are OP and the biggest source of frustration for me in the game currently.
Stabs are the fastest attack, often the highest damage attack, the longest attack, the easiest to aim past teammates and stabs benefit the most from speed bonus. Stabs are OP and the biggest source of frustration for me in the game currently.
Maybe if jumping doesn't let you outpace someone with much more athletics than you?
sword is just the best allround weapon thus preferred by majority = many swords
but its almost the only cav defense for a 1h
Stabs are the fastest attack, often the highest damage attack, the longest attack, the easiest to aim past teammates and stabs benefit the most from speed bonus. Stabs are OP and the biggest source of frustration for me in the game currently.This.
I assume you're exclusively talking about one-handed weapons, and I think seeing an increase in their use would mean buffing their stats. The only two maces I often see used by players are the Spathovaklion and the Iberian. Why bother using the Winged, Spiked*, Knobbed*, Iron, or Flanged Maces?
As for axes, I see them all used to some degree, particularly as an auxiliary to a sword. The sword is otherwise just a superior weapon.
Stabs are effective because having a metal object shoved through your body at high velocity is extremely bad for your health.
Warhammer master 1h weapon
Stabs are effective because having a metal object shoved through your body at high velocity is extremely bad for your health.
I think it is quite evident what needs to be done... all axes must be given a 30p stab by attaching a nice and pointy spike on the top of each and every one of them. Perhaps then players will suddenly realize their long-forgotten love for axes, and then you will see more players preferring axes in the future.
Or you could of course get creative with the models...(click to show/hide)
Thats a polearm...
Your point?
Maybe they could implement some kind of "axe" that has a pointy end, but the axe itself has only a relativly small blade compared to normal axes.
Lenght of 70 maybe.
Cutting swing damage: 32 (bonus against shield)
Pierce stab damage:20. 19
Weight: 2.4
Price: Around 8k, Perhaps. Maybe higher if people think so.
Speed should be slower then normal axes. A stab with such a weapon wouldn't be as fast as compared to a sword. Maybe A speed of 97?
Now you've got an axe that is a bit more varied, and it having a (bit crappy) stab, more people would use it? (It's just brainstorming that i'm doing here, nothing serious)
*Meow* :3
I dont like that bonus against shield bit. There is a good reason why axes cant stab and that is (besides the obvious realism limitations) that they have bonus against shields. Having an axe with 32c and 20p stab with BAS stinks of unbalance.
Dick CheeseSmegma, I think you need to go back to your troll cave (mom's basement) and stop complaining about everything, then trying to go back and change your mind about what you were complaining about. You're just fatting up the forums.
Leave it to remnant, the ardent defenders of easymode equipment. I hope your houseburns downis comfortable and well maintained,my old friendfriend.
Why there isnt any polls for asia, f that.But we consider ourselves european don't we :wink:
About axes, all I would want about them is; 25% armor penetration. Axes are useful against armor realistically.
But we consider ourselves european don't we :wink:
Maybe change it to america/eurasia? Hey it still starts with "EU" at least.
About axes, all I would want about them is; 25% armor penetration. Axes are useful against armor realistically.
Look at that shit right there, an actual suggestion, some quality fucking posting right there.
Wait, you're serious, aren't you?! :o
*Meow* :3
I don't understand why you react in such an extreme way :?
Axes, spears, and maces should feel like there's more "oomph" to them
Axes...
Knockdown and bonus vs shield just don't cut it.
The problem is that 1 hand swords are OP. The stab and speed is just too good when you have them with a shieldJust wondering, what weapon type do you use?
Knockdown with 1 handers has always been ridiculous. They have good damage and a random chance to cause a knockdown, kick, kill chain which doesn't add anything to the game but free kills based on luck
The axes are OK. They have good damage but no stab, which is fine.
vote the last one because that's the only thing I understoodI didn't even understand it but that last one there's the only one to make any sense. Options one through five are just gibberish.
Where is a "Fuck your opinion,, option smegmar?
Just wondering, what weapon type do you use?
Pretty much everything now. Depends what I feel like (have 138, 138, 139 wpf and 5 shield skill)
I think the role of 1 hand with shield has shifted too much. Their range was increased so some poles get outranged, and anything without a stab got hit pretty hard with that 1 hand stab buff that we didn't really need. 1 hand with shield should be short range but fast attacks, not decent range, decent damage, good stab while having protection from ranged that others don't have.
They also buffed all the ranged classes, especially when you look at how good 0 slot 1 handers are
If you get outranged by one handed sword when using spear, you seriously need to work on your positioning.
Also you forget that shielders pay heavy price for what they are. Or did you forget that having a shield makes you move as slow as turtle?
Not to mention there is a huge delay between lowering shield and attacking, any shielder can tell you that one handed weapons are actually really fucking slow, especially the longer ones.
Tested 1H range yesterday. Side sword stab has better reach than a Poleaxe stab. Getting outreached by a 1H doesn't make you bad. Also 1H stab slow? lol.
I think they slice through armor way too easily for the kind of weapon they are.
Slice is like a bread for that matter.
He clearly doesn't want it realistic. Why else would he be saying swords shouldn't be viable, and everything else should be buffed. :lol:
So you want your axes to be maces when it comes to ignoring armor, with Bonus damage against shield, and without the knockdown. Doing 35 damage?