Poll

Is the game acceptable in it's current state?

I am american, and I think swords/stabs are fine. I am also gay
23 (13.5%)
I am eurofilth, and I think swords/stabs are fine. I am undoubtedly gay.
20 (11.7%)
I am american, I think swords/stabs are too easy and need to be changed.
28 (16.4%)
I am european and somehow intelligent enough to see that swords/stabs must be changed.
26 (15.2%)
I am a filthy, babbling, illiterate european who craves linear gameplay and the addition of poorly implemented mechanics like roll and nudge.
24 (14%)
清庄静庄静冲
50 (29.2%)

Total Members Voted: 171

Author Topic: Swords *(Now with polls!)*  (Read 8600 times)

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Offline Macropus

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Re: Swords
« Reply #60 on: January 06, 2014, 07:02:06 pm »
+5
Stabs are the fastest attack, often the highest damage attack, the longest attack, the easiest to aim past teammates and stabs benefit the most from speed bonus. Stabs are OP and the biggest source of frustration for me in the game currently.
This.
It's just too easy to land a stab.

Offline Sari

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Re: Swords
« Reply #61 on: January 06, 2014, 11:57:01 pm »
0
I assume you're exclusively talking about one-handed weapons, and I think seeing an increase in their use would mean buffing their stats. The only two maces I often see used by players are the Spathovaklion and the Iberian. Why bother using the Winged, Spiked*, Knobbed*, Iron, or Flanged Maces?

As for axes, I see them all used to some degree, particularly as an auxiliary to a sword. The sword is otherwise just a superior weapon.

I know axes are mostly auxiliary weapons but I still use swords a lot more than axes. I've seen EyeBeat(sorry if I spelled it wrong) would use axes to break the shield of the enemy than switch to a sword to finish the job off.

Offline Johammeth

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Re: Swords
« Reply #62 on: January 07, 2014, 12:02:04 am »
+4
Stabs are effective because having a metal object shoved through your body at high velocity is extremely bad for your health.
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Offline Sari

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Re: Swords
« Reply #63 on: January 07, 2014, 02:02:03 am »
0
Stabs are effective because having a metal object shoved through your body at high velocity is extremely bad for your health.

Oh, I was thinking that was a good thing but thanks for telling me :wink:

Offline Macbeth3

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Re: Swords
« Reply #64 on: January 07, 2014, 04:06:10 pm »
0
For me, Since I'm using 0 slot weapons, I'm a bit backed into a corner when it comes to weapon choice. The best 0 slot weapons are (at the moment) Swords and only swords. Short swords, yes but still Swords.

But ontop of that, I do like swords more simply because of the general reach they provide compared to axes or maces. I think that's one of the things people get attracted to, Reach.

The stab is usually nice against cav aswell. I woudn't be able to deal with cav in a melee situation with the hand axe or pickaxe. Meow :3
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Offline Jona

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Re: Swords
« Reply #65 on: January 07, 2014, 11:19:05 pm »
0
I think it is quite evident what needs to be done... all axes must be given a 30p stab by attaching a nice and pointy spike on the top of each and every one of them. Perhaps then players will suddenly realize their long-forgotten love for axes, and then you will see more players preferring axes in the future.

Or you could of course get creative with the models...

(click to show/hide)
« Last Edit: January 07, 2014, 11:23:22 pm by Jona »
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Offline Clockworkkiller

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Re: Swords
« Reply #66 on: January 07, 2014, 11:23:43 pm »
+2
Warhammer master 1h weapon
You are a horrible human being clockwork.

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Offline Penitent

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Re: Swords
« Reply #67 on: January 07, 2014, 11:32:06 pm »
0
Warhammer master 1h weapon

Damn right!
Can't touch this.


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Offline Nightmare798

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Re: Swords
« Reply #68 on: January 08, 2014, 01:36:23 pm »
0
Stabs are effective because having a metal object shoved through your body at high velocity is extremely bad for your health.

What about rocket dildos?
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Offline Nightmare798

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Re: Swords
« Reply #69 on: January 08, 2014, 01:37:00 pm »
0
I think it is quite evident what needs to be done... all axes must be given a 30p stab by attaching a nice and pointy spike on the top of each and every one of them. Perhaps then players will suddenly realize their long-forgotten love for axes, and then you will see more players preferring axes in the future.

Or you could of course get creative with the models...

(click to show/hide)

Thats a polearm...
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Offline Jona

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Re: Swords
« Reply #70 on: January 09, 2014, 02:04:44 am »
0
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Offline owens

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Re: Swords
« Reply #71 on: January 09, 2014, 09:41:39 am »
0
a few battle/cavalry axes had spikes on top. Especially asian battle axes.
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Offline Nightmare798

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Re: Swords
« Reply #72 on: January 09, 2014, 11:02:11 am »
0

Your point?

Trying to stab something with a spike on an axe or mace would be terribly slow and cumbersome, because weapons like these were made to deliver a heavy cutting/crushing hit, mostly at expense of stamina and speed. You just simply cant stab with something as unbalanced as that, unless the head of the weapon is extremely small, in which case you will lose weight, and thus damage.
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Offline Macbeth3

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Re: Swords
« Reply #73 on: January 09, 2014, 01:41:02 pm »
0
Maybe they could implement some kind of "axe" that has a pointy end, but the axe itself has only a relativly small blade compared to normal axes.

Lenght of 70 maybe.
Cutting swing damage: 32 (bonus against shield)
Pierce stab damage: 20. 19
Weight: 2.4
Price: Around 8k, Perhaps. Maybe higher if people think so.
Speed should be slower then normal axes. A stab with such a weapon wouldn't be as fast as compared to a sword. Maybe A speed of 97?

Now you've got an axe that is a bit more varied, and it having a (bit crappy) stab, more people would use it? (It's just brainstorming that i'm doing here, nothing serious)

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« Last Edit: January 09, 2014, 01:47:18 pm by Macbeth3 »
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Offline Nightmare798

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Re: Swords
« Reply #74 on: January 09, 2014, 03:16:13 pm »
+1
Maybe they could implement some kind of "axe" that has a pointy end, but the axe itself has only a relativly small blade compared to normal axes.

Lenght of 70 maybe.
Cutting swing damage: 32 (bonus against shield)
Pierce stab damage: 20. 19
Weight: 2.4
Price: Around 8k, Perhaps. Maybe higher if people think so.
Speed should be slower then normal axes. A stab with such a weapon wouldn't be as fast as compared to a sword. Maybe A speed of 97?

Now you've got an axe that is a bit more varied, and it having a (bit crappy) stab, more people would use it? (It's just brainstorming that i'm doing here, nothing serious)

*Meow* :3

I dont like that bonus against shield bit. There is a good reason why axes cant stab and that is (besides the obvious realism limitations) that they have bonus against shields. Having an axe with 32c and 20p stab with BAS stinks of unbalance.
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