cRPG

cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Thomek on May 02, 2011, 03:34:35 pm

Title: Rage incoming, you know what it's all about.
Post by: Thomek on May 02, 2011, 03:34:35 pm
Katana was never OP or overused, so why this final Nerf?

I guess the there is some kind of consesus about it among certain game-balancers that don't like it.. Or perhaps they just wanted to read my rage! :-)

1. Performance and limitations
It has suffered from some perceived speed problem with certain players that like to swing around huge european swords, players that like to walk backwards, spin and thrust, and keep the enemy at a good distance.. The facehugging and different fighting style of katana users might have confused them.

I've played with the Katana only for nearly a year, and it's a weapon that requires you to build your whole character around it. Because of it's short range (shorter than many 1-handers) it requires you to fight within the enemies zone, and thus learn expert blocking. It demands skill and experience, like very few other weapons.

It's only advantage was speed, but not nearly as much as some players propose. I've trained enough with the Ninjas to know it is completely blockable and counterable, even against the most obscene light armor/high agi/high wpf builds.

The thrust is laughable, and so many times I've bumped a thrust only to get slashed in two by a one-hit flamby.. Yes.. in a pure duel you might have to thighten your anus and concentrate a bit when fighting a katana user, but in battle it's a different story. (Where range is king)

2. The cost of "Exoticness" in performance and price.
Is IMO retarded to still maintain. Let's face it boys, cRPG is a multicultural multiverse (yuck!) game, where you can AND PLAYERS ALWAYS WILL try to make the most unique character possible. Forcing a general style on cRPG will kill its soul.

what it should and deserves to be
Is to be similar in power to the other high-end swords. The goal should, in my opinion be that the power of most weapons is more or less equal, but with emphasis on different stats, balancing each other out. As katana is the shortest of the 2-handers it should naturally be the fastest, which also fits well with that it is famous for its great handling.

The Ninjas and the Shogunate have made the katana earn it's place in cRPG history, and burned it's mark into cRPG soul.

Make it what it reflect that, and let it be a serious, usable weapon again.

Thomek
Title: Re: Rage incoming, you know what it's all about.
Post by: Teeth on May 02, 2011, 06:11:00 pm
+1

Katana
difficulty: 9
speed rating: 101
shield width: 95
thrust damage: 16 pierce
swing damage: 35 cut
weapon length: 95
price: 9376         

Bastard Sword
difficulty: 9
speed rating: 99
shield width: 101
thrust damage: 21 pierce
swing damage: 35 cut
weapon length: 101
price: 4012
Secondary Mode

Elite Scimitar
difficulty: 11
speed rating: 99
shield width: 100
thrust damage: 0 pierce
swing damage: 32 cut
weapon length: 100
price: 8116

The katana has a very useless stab, so that makes the katana (2h), only slightly better than a Elite Scimitar. Bastard sword is a better choice completely and you pay half the price. Price/quality balance and Katana/other weapons balance are both way off.We ninjas are pretty much the only clan left with a strict style, but we really have to pay for staying true to this style. This final nerf was completely unneccesary, especially now heirlooms dont increase the quality of the weapon as much.
Title: Re: Rage incoming, you know what it's all about.
Post by: Zergmar on May 02, 2011, 06:21:13 pm
Quote
thrust damage: 16 pierce
they could as well just remove it
Title: Re: Rage incoming, you know what it's all about.
Post by: Magikarp on May 02, 2011, 06:25:30 pm
Same thing with Flamberge and various other items.
Title: Re: Rage incoming, you know what it's all about.
Post by: _JoG_ on May 02, 2011, 08:28:49 pm
Katana was never OP or overused, so why this final Nerf?
LOL, just LOL.
It looks like someone has very bad memory and does not remember 30 agi 250+ wpf masterwork katana users. OH SHI, he was one of them...

Actually, after the patch the difference between the katana and the rest of the hand-and-a-half swords has deteriorated, since the stab on ALL bastard swords is almost unusable. At least, if I don't want to die because my weapon glances off the medium armor, I would use only three attack directions on my longsword/bastard sword even with my 6 (7 planned) PS. Yes, longsword users have powerful polearm stab, but it's unusable in real battles since switching the grip takes too much time (yes, I know, this was done due to some insta-feint mode, but this rendered change of the grip during the fight almost impossible).

So, don't complain. Katana is faster, but shorter, longsword/bastard swords are slightly longer but slightly slower. Both of them have no stab. That's it.
Title: Re: Rage incoming, you know what it's all about.
Post by: Elmetiacos on May 03, 2011, 01:35:22 am
Hmm. I've just restarted my main character as a 2h user, armed with a Bastard Sword, while one of my alts, Weeaboo_Kuniko, fights with a Katana. As soon as they get similar levels of ability, I'll be able to note how the two swords perform and whether it's better or worse to sacrifice speed for length and extra hitting power.
Title: Re: Rage incoming, you know what it's all about.
Post by: Thomek on May 03, 2011, 05:13:58 pm
Jog

That was some time ago with lvl40+ katana users. Almost everything was OP back then on a high-level char. (So OP then might not have been so OP, when many players were 40+ with heirloomed weps) True that katana might have approached the limits of netcode for high ping-players, but only a few players had heirloomed katas with pure 2h AGI builds.
Title: Re: Rage incoming, you know what it's all about.
Post by: Radix on May 03, 2011, 05:32:46 pm
oh yeah right, now everything is overnerfed, mainly poor japanese stuff..... this is bullshit, I should start my own whine post on how arblest(sniper xbow) is useless since is only for dedicated xbowmans( do they even exist?), how xbow is out of shotguning due to throwers, how it doesnt stand a chance against archers and now it is not as good in meele as before, in one word, useless. However I just get over it and decided not to spam the damn forum. Instead I believe that chadz knows what he is doing and u all whining about ur beloved weaopns should stop looking trought the glasses of what change it did to YOU but what change it did to the balance. And I dont see the problem anyway?? Katana is faster and have nice cut, the only thing may be the price, however this is becaouse it is Medival mod, and if u want to lok cool and extraordinary u have to pay for it. Katan is like a special item to show off, but not to pwown just because its special, it just loook cool (and is still completly capable weapon anyways)
Title: Re: Rage incoming, you know what it's all about.
Post by: Dravic on May 03, 2011, 05:34:40 pm
Katana:

Was:
requirement 9
spd rtng 102
weapon length 95
swing damage 35, cut
thrust damage 18 pierce

Is:
difficulty: 9
speed rating: 101
shield width: 95
thrust damage: 16 pierce
swing damage: 35 cut
weapon length: 95

***

Should be:

Katana
difficulty: 9
speed rating: 103
shield width: 95
thrust damage: 20 pierce
swing damage: 36 cut
weapon length: 95

Why?

It is underpowered top-tier sword, if compared to others (just examples):

Highland Claymore
difficulty: 16
speed rating: 92
shield width: 120
thrust damage: 22 pierce
swing damage: 43 cut
weapon length: 120
Can't use on horseback
Secondary Mode

Danish Greatsword
difficulty: 15
speed rating: 92
shield width: 124
thrust damage: 24 pierce
swing damage: 40 cut
weapon length: 124
Can't use on horseback
Secondary Mode


Well, generally, we trade a lot of length and dmg for medium amount of spd rtng, if we buy Katana. And it shouldn't be that way, so again, this is how Katana should look:

Katana
difficulty: 9
speed rating: 103
shield width: 95
thrust damage: 23 pierce (23 pierce or remove thrust completly, it is stupid to bounce off during a fight -.-)
swing damage: 36 cut
weapon length: 95

Ofc increase price from 9,376 to 12,376, I think no one will complain.
Title: Re: Rage incoming, you know what it's all about.
Post by: Laufknoten on May 03, 2011, 06:08:34 pm
Quote
The thrust is laughable, and so many times I've bumped a thrust only to get slashed in two by a one-hit flamby.. Yes.. in a pure duel you might have to thighten your anus and concentrate a bit when fighting a katana user, but in battle it's a different story. (Where range is king)
There are 1 vs 1 situations in battles! So as a dedicated katana user, you have a huge weaponspeed advantage, you can deal better with 1 vs 1 situations and you are faster on foot, cause katana user are mostly agi builds and wear light armor. You can also use it from horseback and if there are too many f-a-g-chers you can pick up a shield. IMO it's a great weapon, even though I don't use it. The lenght- and the tiny damage-disadvantage is something you have to deal with.


   
Title: Re: Rage incoming, you know what it's all about.
Post by: Digglez on May 03, 2011, 06:22:54 pm
cant really be comparing dmg from a 23inch/60cm long Katana with full 2hers like claymores that are 45+ inches/110cm long

IMO most of the 2h weapons need their speeds lowered by 10-15 pts
Title: Re: Rage incoming, you know what it's all about.
Post by: Korgoth on May 03, 2011, 06:27:49 pm
cant really be comparing dmg from a 23inch/60cm long Katana with full 2hers like claymores that are 45+ inches/110cm long

IMO most of the 2h weapons need their speeds lowered by 10-15 pts

I don't think anyone cares about your opinion anymore ever since your post about Throwing Hammers and Throwing Weapons with Knockdowns.

:/
Title: Re: Rage incoming, you know what it's all about.
Post by: Ninja_Khorin on May 03, 2011, 06:32:00 pm
The lenght- and the tiny damage-disadvantage is something you have to deal with.
Double price(Katana 9700 gold, Bastard 4000-something, can't check now, I'm at work) for a weapon that deals less damage and is shorter than the bastard sword. And the mighty difference in speed according to my testing on the duel server is an average 2-4 swings more per minute.(Bastard was 62-63 per minute, katana was 64-66 swings per minute)
(click to show/hide)
Title: Re: Rage incoming, you know what it's all about.
Post by: EponiCo on May 03, 2011, 06:36:45 pm
IMO most of the 2h weapons need their speeds lowered by 10-15 pts

Yeah, arrows and javelins are flying in slow motion, too, it would only be fair. Bring horse speed to 10, too and we can play medieval Max Payne.
Title: Re: Rage incoming, you know what it's all about.
Post by: Banok on May 03, 2011, 06:40:43 pm
+1

I gave up on my hierloomd katana before patch cause its so crap with a stab which might aswell be removed. And now its even worse, so ninja's should just switch to hafted blade and let the katana RIP

PS: also the fact that its 2 slots even though it is smaller than many 1h's makes it kind of obsolete too.
Title: Re: Rage incoming, you know what it's all about.
Post by: Seawied on May 03, 2011, 06:57:35 pm
Katana:

Should be:

Katana
difficulty: 9
speed rating: 103
shield width: 95
thrust damage: 20 pierce
swing damage: 36 cut
weapon length: 95


That speed rating makes me raise an eyebrow.

I suggest

Katana
difficulty: 9
speed rating: 101
shield width: 95
thrust damage: 24 pierce
swing damage: 35 cut
weapon length: 95


Some have brought up the comparison to other top-tier swords, but did not factor into the picture one of the Katana's biggest strengths: it only requires 9 strength. When all other weapon's strength requirement has skyrocketed, the Katana has stayed very low, and is a great pick for agility characters. Its pierce does need improvement, but the speed of the weapon is fine and the overall cut damage is fine.


additionally, the bastard sword should probably require 11 strength.
Title: Re: Rage incoming, you know what it's all about.
Post by: Laufknoten on May 03, 2011, 07:09:46 pm
Double price(Katana 9700 gold, Bastard 4000-something, can't check now, I'm at work) for a weapon that deals less damage and is shorter than the bastard sword. And the mighty difference in speed according to my testing on the duel server is an average 2-4 swings more per minute.(Bastard was 62-63 per minute, katana was 64-66 swings per minute)
(click to show/hide)
Okay, again. You guys can't expect the fastest 2h weapon to have top damage. 35 cut is just 3 points less than the german greatsword which costs more than 15000 bucks. Okay, the thrust dmg really is a joke, but atleast be proud, that you're not a lolstabber. (Don't know if lolstabbing still exists, just played twice since the patch came out.)
Title: Re: Rage incoming, you know what it's all about.
Post by: Ninja_Khorin on May 03, 2011, 07:24:54 pm
additionally, the bastard sword should probably require 11 strength.

That will totally nerf all the 9 str bastard sword wielders that are running lose  :|

Okay, again. You guys can't expect the fastest 2h weapon to have top damage. 35 cut is just 3 points less than the german greatsword which costs more than 15000 bucks. Okay, the thrust dmg really is a joke, but atleast be proud, that you're not a lolstabber. (Don't know if lolstabbing still exists, just played twice since the patch came out.)

Lolstabbing doesn't really exist. And I also pointed out that the speed difference is not that huge. And German Greatsword is the stabbing greatsword, danish should have more, iirc. Both of which have higher pierce and cut and length. And price. However these are greatswords which are more aptly compared to the nodachi which is another matter, and I'll leave that to someone else to argue about, seeing as I rarely used it prepatch, and I no longer can use it because I have 1 less strength than the requirement.

All I ask for is 1-2 more cut and 2-3 less pierce than the bastard sword(this would be statwise fairly balanced if the weapons were in the same price range). One more speed or more damage because it's double the price, unless the taxation on japanese weapons is insanely higher than the taxation on chinese weapons.

Title: Re: Rage incoming, you know what it's all about.
Post by: Thomek on May 03, 2011, 07:34:53 pm
Why not top damage? The range makes the actual usable distance for the sword extremely limited.

This is not only a factor of a smaller effective range of the sword, but is actually an area as illustrated below. I think this justifies not only a speed advantage, but also proper damage, and at least a thrust that is usable. I think thrust is nerfed because it was not designed to pierce chainmail like some european swords were. Nevertheless, there are many weapons in cRPG not designed to pierce, but still has higher pierce damage. The additional power of using 2 hands should reflect the potential for thrust damage.

visitors can't see pics , please register or login


And heres just another silly youtube video as "proof" lol..

<iframe width="425" height="349" src="http://www.youtube.com/embed/K31n2tj7Qi8" frameborder="0" allowfullscreen></iframe>
Title: Re: Rage incoming, you know what it's all about.
Post by: Ninja_Khorin on May 03, 2011, 07:38:16 pm
Well, if we're gonna take reality as an argument(which I rarely do, because reality =/= good gameplay/balance) then here's an article from a strictly non-weaboo site
http://www.thearma.org/essays/longsword-and-katana.html
Title: Re: Rage incoming, you know what it's all about.
Post by: Laufknoten on May 03, 2011, 07:50:02 pm
Quote
I think this justifies not only a speed advantage, but also proper damage, and at least a thrust that is usable.
It has proper dmg and like I already said, even in my opinion the thrust dmg is to low.






Title: Re: Rage incoming, you know what it's all about.
Post by: _JoG_ on May 03, 2011, 08:31:29 pm
Don't forget that the thrust on all European hand-and-a-half swords that, unlike katana, were designed for thrusting (including thrusting through plate armor elements) is 21-22p now. It's so funny that people want katana to deal 23-26p thrust damage with its non-sharpened tip.
Title: Re: Rage incoming, you know what it's all about.
Post by: Dravic on May 03, 2011, 08:47:07 pm
Then give us at least 20 pierce for thrust. Tried to thrust something with a Katana? ( I mean ingame :D)

Bouncing off Lamelar Vest is ridiculous (it is when you have 3 ps and you are not at full speed in moment you thrust with, and even if you were at full speed, you would deal about 5-10 dmg to the person you thrust with your Katana... lol?).
Title: Re: Rage incoming, you know what it's all about.
Post by: EponiCo on May 03, 2011, 09:24:31 pm
Is to be similar in power to the other high-end swords. The goal should, in my opinion be that the power of most weapons is more or less equal, but with emphasis on different stats, balancing each other out. As katana is the shortest of the 2-handers it should naturally be the fastest, which also fits well with that it is famous for its great handling.

Meh, Thomek you shouldn't compare them to greatswords really. It has a big advantage with 9 more speed already (=difference between mallet and greatsword). The katana should be an option in the bastard sword line but not the best among them (same as the sidesword is now only a mediocre 1h).

Bastard Sword
difficulty: 9
speed rating: 99
shield width: 101
thrust damage: 21 pierce
swing damage: 35 cut
weapon length: 101
Secondary Mode

Longsword
difficulty: 10
speed rating: 98
shield width: 106
thrust damage: 22 pierce
swing damage: 36 cut
weapon length: 106
Secondary Mode

Katana
difficulty: 9
speed rating: 101
shield width: 95
thrust damage: 16 pierce
swing damage: 35 cut
weapon length: 95

So the only thigh I'd see here is improve thrust and reduce price. I see no need for a equal to greatsword 1h/2h horseback 1-slot fast sword, as some wish, but if it exist it should be the longsword. It's a pain to balance, a 1-wpf guy swings a katana faster than a dedicated a greatsword already.
Title: Re: Rage incoming, you know what it's all about.
Post by: Magikarp on May 04, 2011, 01:10:40 am
Actually, I think the Longsword should be the better weapon and thus more expensive. The katana isn't a stabbing weapon at all, reduce the cost.
Title: Re: Rage incoming, you know what it's all about.
Post by: Digglez on May 04, 2011, 02:00:43 am
I don't think anyone cares about your opinion anymore ever since your post about Throwing Hammers and Throwing Weapons with Knockdowns.

:/

last I checked I didnt say anything about throwing hammers having knockdown.  Might wanna work on your reading comprehension champ
Title: Re: Rage incoming, you know what it's all about.
Post by: Belatu on May 04, 2011, 02:04:57 am
The patch is the good way
Title: Re: Rage incoming, you know what it's all about.
Post by: Dravic on May 04, 2011, 02:14:32 pm
last I checked I didnt say anything about throwing hammers having knockdown.  Might wanna work on your reading comprehension champ

http://forum.c-rpg.net/index.php/topic,4343.msg78064.html#msg78064 (http://forum.c-rpg.net/index.php/topic,4343.msg78064.html#msg78064)

Casimir invented throwing hammers with knockdown effect, but YOU invented the stupidest idea ever: throwing hammers.
Title: Re: Rage incoming, you know what it's all about.
Post by: Korgoth on May 04, 2011, 09:32:05 pm
Katana should have more speed.
http://www.youtube.com/watch?v=lueuQu62nRQ
Title: Re: Rage incoming, you know what it's all about.
Post by: kinngrimm on May 04, 2011, 09:57:51 pm
i want my sitesword to be 103 speed again
if you get that speed buff i have a case ;)
Title: Re: Rage incoming, you know what it's all about.
Post by: Dravic on May 04, 2011, 09:58:34 pm
Not really.

Katana was never op. Sidesword was...
Title: Re: Rage incoming, you know what it's all about.
Post by: BlackMilk on May 04, 2011, 10:17:04 pm
Actually, I think the Longsword should be the better weapon and thus more expensive. The katana isn't a stabbing weapon at all, reduce the cost.
http://www.youtube.com/watch?v=EDkoj932YFo&feature=player_detailpage#t=392s

7:10. Its not a stabbing weapon you say?
Title: Re: Rage incoming, you know what it's all about.
Post by: Magikarp on May 04, 2011, 10:35:32 pm
http://www.youtube.com/watch?v=EDkoj932YFo&feature=player_detailpage#t=392s

7:10. Its not a stabbing weapon you say?
Of course you can stab with it, but it's more of a cutting weapon than a stabbing one. Of course, showing me one video of a certain katana compared to a certain longsword doesn't say anything.

Just looking at the weapons clearly shows which one should have more stab damage. However, maybe a small increase in stab damage is in order?
Title: Re: Rage incoming, you know what it's all about.
Post by: cutsomecheesewithmybow on May 05, 2011, 02:51:22 am
Just looking at the weapons clearly shows which one should have more stab damage. However, maybe a small increase in stab damage is in order?
No it isn't. Two handed sword is for slashing, longsword is for stabing and katana is for weaboos. All angles are covered.
Title: Re: Rage incoming, you know what it's all about.
Post by: Casimir on May 05, 2011, 09:37:53 am
Nerf katana please.


My long maul lost damage. And it only does 10b on the thrust!
Title: Re: Rage incoming, you know what it's all about.
Post by: Lech on May 05, 2011, 07:18:37 pm
-1, katanas are too good currently, they need to be nerfed further.
Title: Re: Rage incoming, you know what it's all about.
Post by: Reinhardt on May 05, 2011, 07:23:21 pm
Jog

That was some time ago with lvl40+ katana users. Almost everything was OP back then on a high-level char. (So OP then might not have been so OP, when many players were 40+ with heirloomed weps) True that katana might have approached the limits of netcode for high ping-players, but only a few players had heirloomed katas with pure 2h AGI builds.

Yeah... the katana had 103 speed at one point. I'm glad that it's finally par with other 2h weapons. Or at least close.
Title: Re: Rage incoming, you know what it's all about.
Post by: MrShovelFace on May 06, 2011, 12:41:17 am
people stare at numbers write things down any contemplate balance in a systematic way. This is why I hate balance posts

The dark texture on the blade itself actually makes it harder to see in battle! especially if the opposition plays with full graphics so the enviroment further decreases his/her ability to see the blade.

Secondly the curve of the blade makes it harder yet to see the blade when it reaches the resting point (the most useful point to see where to block) as sometimes it is masked by the user's back as it wraps around his or her body

Lastly is an advantage hidden in a disadvantage in that it is short. The length of the weapon makes it difficult to see in
'up close and personal' situations



For the user saying he should 'just go to the hafted blade'

Just because the hafted blades numbers make it look better does not mean it is. For one ALL polearm swing animations are rediculously exaggerated. Look im swing left cuz im bringing my weapon aaaallllllll the way to the left and then aaalllllll the way to the right. Next is the thrust animation! The animation on polearms is even worse than 2h. For one they are slow and will always be beaten by twohand or 1h no shield thrust (which is illogical) Next is that the thrust itself is off center. This makes it hard to aim at a strafing target
lastly the block animations on polearms take up so much of the screen. Its hard to the the enemy feint when you are waving your hands in the air like you just dont care

Where I agree with you

One point i can agree on is damage of the swings using a logical analysis. The curve of the blade actually reduced initial contact area thus increasing penetration. Curve = moredmgduhbutlesspierce

(on the other hand its lighter which would reduce damage on the swing but being light would increase damage on the thrust)

Speaking of pierce i do not know where the idea came from that just because a weapon is slightly curved it sucks at thrusting
(to the degree expressed in this game) According to the balance the katana has the worse ability to thrust than a hafted blade which by the way doesnt even have a point.


Title: Re: Rage incoming, you know what it's all about.
Post by: Kirman on May 06, 2011, 07:12:30 am
Katana is shorter then any 2h weapons on the game almost same with some 1h weapons. So the only think is the ''speed'' who give the advantage. If you nerf it then katana will be useless and Katana users doin the hardest style on the game im not talking about spammers.
Title: Re: Rage incoming, you know what it's all about.
Post by: UrLukur on May 06, 2011, 02:36:34 pm
Katana is shorter then any 2h weapons on the game almost same with some 1h weapons. So the only think is the ''speed'' who give the advantage. If you nerf it then katana will be useless and Katana users doin the hardest style on the game im not talking about spammers.

Lol, hardest style in the game with animation that make their range above every 1h weapon. Hardest is 1h without shield, not noobcake katana users.
Title: Re: Rage incoming, you know what it's all about.
Post by: Siiem on May 06, 2011, 06:21:11 pm
Hardest is 1h without shield, not noobcake katana users.

Lies, just lies. 1h without shield is not that hard tbh.
Title: Re: Rage incoming, you know what it's all about.
Post by: EponiCo on May 06, 2011, 08:34:28 pm
Yep, archer is harder.
Or now probably throwing.
Title: Re: Rage incoming, you know what it's all about.
Post by: Seawied on May 07, 2011, 05:27:05 am
Katana should have more speed.
http://www.youtube.com/watch?v=lueuQu62nRQ

I couldn't see the katana because I was blinded by the guy's wee-a-boo levels!
Title: Re: Rage incoming, you know what it's all about.
Post by: Clown on May 07, 2011, 02:35:37 pm
http://www.youtube.com/watch?v=XLWzH_1eZsc&feature=player_profilepage

deal with it
Title: Re: Rage incoming, you know what it's all about.
Post by: Ninja_Khorin on May 07, 2011, 03:22:47 pm
http://www.youtube.com/watch?v=XLWzH_1eZsc&feature=player_profilepage

deal with it
http://www.thearma.org/essays/longsword-and-katana.html
http://www.thehaca.com/essays/knightvs.htm
http://www.youtube.com/watch?v=EDkoj932YFo&feature=player_detailpage#t=392s (though these guys seem to be amateurs.)
http://www.youtube.com/embed/K31n2tj7Qi8 (only to show the most fervent katana haters that believe that a katana bends and shatters when you poke a football with it that it does have some thrusting capabilities)

And if you want to see tincans fighting with longswords:
http://www.youtube.com/watch?v=ZnqOMbFDEAI&feature=related
It don't cut through plate either.
Title: Re: Rage incoming, you know what it's all about.
Post by: Radix on May 07, 2011, 03:26:06 pm
http://www.youtube.com/watch?v=EDkoj932YFo&feature=player_detailpage#t=392s

7:10. Its not a stabbing weapon you say?

I saw that video before, it is so unaccurate and it is a typical american show to attract ppl that hate a bit of science with this yelling annoying narrator.

This kata was a modern one made of god knows what steel and god knows how. The orginal kata had  soft back edge and very hard front edge + lots of layers, im not sure if it would survive a stab. Also I never came accros of any records that samurais used it to stab, in fact they even avoided too hard strikes cose katana would get damaged just by hitting a bone. And the way that long sword bent?? also I would like to know what type of steel it was made off.
Title: Re: Rage incoming, you know what it's all about.
Post by: Ninja_Khorin on May 07, 2011, 04:03:35 pm
The orginal kata had  soft back edge and very hard front edge + lots of layers, im not sure if it would survive a stab. Also I never came accros of any records that samurais used it to stab,
It was used for thrusting. The stab is called Tsuki in kenjutsu and it targets the neck or the chest.
in fact they even avoided too hard strikes cose katana would get damaged just by hitting a bone.
http://www.youtube.com/watch?v=xYCq9pIB0sc

And realism arguments are stupid. I don't see people complaining about staffs dealing damage on plate. Realism =/= good balance
Title: Re: Rage incoming, you know what it's all about.
Post by: Magikarp on May 07, 2011, 06:19:16 pm
Still, two fixes possible:

Give it a few points of pierce damage or
Make it cost less

Devs get to decide which.
Title: Re: Rage incoming, you know what it's all about.
Post by: zagibu on May 07, 2011, 06:50:23 pm
Or both, actually. If it's kept below 20 pierce, a price reduction is still possible.
Title: Re: Rage incoming, you know what it's all about.
Post by: BlackMilk on May 07, 2011, 09:29:29 pm
Speed : 101/102
Length : 95
Cut dmg : 37
Pierce dmg : 20
Price : 9200
sounds fair to me
Title: Re: Rage incoming, you know what it's all about.
Post by: Magikarp on May 07, 2011, 09:53:07 pm
Speed : 101/102
Length : 95
Cut dmg : 37
Pierce dmg : 20
Price : 9200
sounds fair to me
You go on and one about the katana being a capable stabbing weapon, yet you give it the insane buff of 2 cutting? Seriously?
Doesn't sound fair to me at all.
Title: Re: Rage incoming, you know what it's all about.
Post by: UrLukur on May 09, 2011, 11:43:28 am
Speed : 101/102
Length : 95
Cut dmg : 37
Pierce dmg : 20
Price : 9200
sounds fair to me

Sounds like OP stats. How about:
Speed : 99
Length : 95
Cut dmg : 34c
Pierce dmg : 19p
Price : 9000

Sounds fair for both user and opponent. Consider that mace with 30b and 70 range have only 99 speed too. If you feel that longsword is way better, how about making it's speed 97 (and bastard swords 98). Problem solved. But no, you want op weapon and you don't care at all about overall balance (and make it 1 slot weapon then).
Title: Re: Rage incoming, you know what it's all about.
Post by: Shinimas on May 10, 2011, 07:17:24 am
I saw that video before, it is so unaccurate and it is a typical american show to attract ppl that hate a bit of science with this yelling annoying narrator.


I couldn't agree more. Really, all these TV shows hardly prove a thing. Here, the European longsword "wins":

http://www.youtube.com/watch?v=5Hy_A9vjp_s#t=5m55s

Compare the amount of dislikes for this bit to all other Welt der Wunder episodes or hell, even to the first part of the same issue. Another proof of the growing weaboo-ism popularity, so forgive my tone, it's my burden to battle it and free the world of this filth.

Quote
http://www.youtube.com/embed/K31n2tj7Qi8 (only to show the most fervent katana haters that believe that a katana bends and shatters when you poke a football with it that it does have some thrusting capabilities)

It's a chair. The strength of steel being used for making chairs is nowhere near that of old Milanese double-quenched high-carbon steel, of course, not to mention the thickness is different and that armor was shaped to deflect blows.

But anyway, yes, a katana can stab. That's why, in cRPG, it has a stab in the first place. It's just inferior to what a straight sword with a diamond cross section can do, and so it is represented in the game. Balance-wise, the katana offers a unique advantage of lolninja spam builds.
Quote
Katana should have more speed.
http://www.youtube.com/watch?v=lueuQu62nRQ

My joke-o-meter might be broken in the morning, but damn, I hope you're not for real with this one. Oh, I have a similar evidence for buffing European-style swords:

http://www.youtube.com/watch?v=sZOoBDaPNiY&feature=related

So yes, add 4 cut to Knightly Arming Sword.

By the way, again, notice the amount of "dislikes".
Title: Re: Rage incoming, you know what it's all about.
Post by: v/onMega on May 10, 2011, 01:28:16 pm
To that katana material arguement:
Katana had one hardened, sharp side.
The non cutting side was made of softer steel.

Infact katana could stab with good effect BUT Samurai refused to do it for a simple reason:

While stabbing the upper, soft and therefore vurnerable side was opened. A bad stab simply led to your opponent cutting your sword in half.

About the balancing:
I am back to my cookiesword now,
The k/d displayed on the site is above 4/1.

I shall play unloomed katana and heavy bastard only for some days, just to see how bad they practically are.

Curious if my k/d will get worse.
Title: Re: Rage incoming, you know what it's all about.
Post by: Thomek on May 10, 2011, 02:13:11 pm
Please do, and report back what you think.
Title: Re: Rage incoming, you know what it's all about.
Post by: v/onMega on May 10, 2011, 07:24:32 pm
Please do, and report back what you think.

Okay, here it goes (an hour of play was enough for facts to become apparant)

My build is a 21/19 atm.

Maintaining a 4/1 K/D ratio is possible with both swords, heavy bastard and katana - fact.

Comfort during battle with both is low mostly, which means it aquires a lot of patience and blocking skill - fact

Getting blocked stunned in a lot of situations, omfg its akward sometimes. Even worse with katana - fact

Damage on most targets is fairly average,  while both unloomed, too low for comfort i´d say, decent when loomed i say - fact

THRUST - an option on the heavy bastard, suicide with katana - fact

Katana is overpriced, with those stats it should be lower than heavy bastards price, just because its the worse weapon.


And about the speed arguement, strangely enuff, it doesn´t make up anything.


My 5 cents.


P.S: If u meet ppl with plate or near plate armor and a polearm...you have trouble. Takes 6 or more hits sometimes and a strike will stun BADLY.
Title: Re: Rage incoming, you know what it's all about.
Post by: zagibu on May 10, 2011, 09:38:45 pm
How is stun related to the weapon of the victim? I hope not at all...
Title: Re: Rage incoming, you know what it's all about.
Post by: Shinimas on May 10, 2011, 10:45:14 pm
To that katana material arguement:
Katana had one hardened, sharp side.
The non cutting side was made of softer steel.

Infact katana could stab with good effect BUT Samurai refused to do it for a simple reason:

While stabbing the upper, soft and therefore vurnerable side was opened. A bad stab simply led to your opponent cutting your sword in half.

About the balancing:
I am back to my cookiesword now,
The k/d displayed on the site is above 4/1.

I shall play unloomed katana and heavy bastard only for some days, just to see how bad they practically are.

Curious if my k/d will get worse.

Softer steel is still steel, you can't just cut through it. Blocking with single edged swords is usually done with the back of the blade, flat side with double-edged swords. Blocking with a softer part is beneficial, you get a little dent, as opposed to shattering or cracking off a segment of a hard edge. The edge is used for cutting soft materials, not for receiving forceful blows from steel blades.

Sorry for more off-topic.
Title: Re: Rage incoming, you know what it's all about.
Post by: Ninja_Khorin on May 10, 2011, 11:30:43 pm
How is stun related to the weapon of the victim? I hope not at all...
A lighter weapon gets stunned more often than a heavier weapon. Especially when facing a heavier weapon.

Okay, here it goes (an hour of play was enough for facts to become apparant)

My build is a 21/19 atm.

Maintaining a 4/1 K/D ratio is possible with both swords, heavy bastard and katana - fact.

Comfort during battle with both is low mostly, which means it aquires a lot of patience and blocking skill - fact

Getting blocked stunned in a lot of situations, omfg its akward sometimes. Even worse with katana - fact

Damage on most targets is fairly average,  while both unloomed, too low for comfort i´d say, decent when loomed i say - fact

THRUST - an option on the heavy bastard, suicide with katana - fact

Katana is overpriced, with those stats it should be lower than heavy bastards price, just because its the worse weapon.

And about the speed arguement, strangely enuff, it doesn´t make up anything.

My 5 cents.

P.S: If u meet ppl with plate or near plate armor and a polearm...you have trouble. Takes 6 or more hits sometimes and a strike will stun BADLY.
Huh.. Wasn't expecting this, but you addressed the issues I've experienced. +1
Title: Re: Rage incoming, you know what it's all about.
Post by: v/onMega on May 11, 2011, 09:49:52 am
A lighter weapon gets stunned more often than a heavier weapon. Especially when facing a heavier weapon.
Huh.. Wasn't expecting this, but you addressed the issues I've experienced. +1

Well, its not like I want to take anybodys chances away by talking biased bullshit.

950 hours of 2 h play are a good base of experience for testing something (playing weapons exclusivly)....

Somebody not seeing the facts I mentioned is biased or stupid himself...

Hope Katana will get some love ;-)
Title: Re: Rage incoming, you know what it's all about.
Post by: UrLukur on May 11, 2011, 11:52:40 am
Well, its not like I want to take anybodys chances away by talking biased bullshit.

950 hours of 2 h play are a good base of experience for testing something (playing weapons exclusivly)....

Somebody not seeing the facts I mentioned is biased or stupid himself...

Hope Katana will get some love ;-)

Katanas don't need any love, it's too good. Your favorite greatswords are too good too (just like bastard swords).

It's you who is biased, and don't care for overall balance, just for your shiny german toys.
Title: Re: Rage incoming, you know what it's all about.
Post by: v/onMega on May 11, 2011, 12:41:24 pm
Katanas don't need any love, it's too good. Your favorite greatswords are too good too (just like bastard swords).

It's you who is biased, and don't care for overall balance, just for your shiny german toys.

Listen,
my last statement is about the comparrison between heavy bastard and katana.

But thanks for telling me what I am while not understanding simple differences of statements.

A hint for you. You unhappy with the balance? Open a thread!

2h too easy for you? Grab em and go for topping the scoreboard, just do it and send some proofs via screens.

Other than that, please read things before posting useless, offtopic stuff.

Thanks a lot.
Title: Re: Rage incoming, you know what it's all about.
Post by: BlackMilk on May 11, 2011, 05:01:18 pm
Katanas don't need any love, it's too good. Your favorite greatswords are too good too (just like bastard swords).

It's you who is biased, and don't care for overall balance, just for your shiny german toys.
Katana is too good?
Either you are retarded or a troll.
Title: Re: Rage incoming, you know what it's all about.
Post by: H4rdn3ssKill3r on May 11, 2011, 05:09:30 pm
I love how its just people who use katanas a-lot, whine to be honest, I love it now without agiwhores going around spamming themselfs to heaven while I try to kill them.
They do no damage against my plate they just run around me spamming thinking THEY are doing something only to go apeshit after somebody ''kill steals'' :/

I also like that ALL the archers arent using katanas too.
So my opinion?
I like it, but now theres the problem of nodachis....
Title: Re: Rage incoming, you know what it's all about.
Post by: v/onMega on May 11, 2011, 07:20:23 pm
I love how its just people who use katanas a-lot, whine to be honest, I love it now without agiwhores going around spamming themselfs to heaven while I try to kill them.
They do no damage against my plate they just run around me spamming thinking THEY are doing something only to go apeshit after somebody ''kill steals'' :/

I also like that ALL the archers arent using katanas too.
So my opinion?
I like it, but now theres the problem of nodachis....

Again smbdy who cant determine what this thread is about....
Title: Re: Rage incoming, you know what it's all about.
Post by: Teeth on May 11, 2011, 08:23:33 pm
http://www.youtube.com/watch?v=lueuQu62nRQ

This video makes it clear that katana stats should be something like this.

weapon length:   95
weight:                0.3
difficulty:              2
weapon speed:   168
thrust damage:   16p
swing damage:    35c

Secondary mode that allows swinging it with 1h with a speed of 180 but less damage
A special attack activated by pressing z which makes your character do a whirlwind of strikes hitting everyone in a 2m radius with about 7 hits per second.
Title: Re: Rage incoming, you know what it's all about.
Post by: Ninja_Khorin on May 11, 2011, 08:31:31 pm
(click to show/hide)

Hah, Teeth. Watch out, someone might take you seriously ;)

I love how its just people who use katanas a-lot, whine
Who else would complain, if not those that suffer from it? Except Mega of course.

Seriously, if anyone wants to see the crazy speed difference of a longsword and a katana, just grab both unloomed and swing them both for a minute. You'll notice that a katana swings an astounding 3-4 times more a minute.

Or do what Mega did. Try them out on a battlefield.
Title: Re: Rage incoming, you know what it's all about.
Post by: zagibu on May 11, 2011, 09:12:12 pm
Heavy Bastard and Longsword are too much alike. Drop pierce and cut by 1 on the HBS and raise pierce of the katana to 18 or 19, while making it slightly cheaper...
Title: Re: Rage incoming, you know what it's all about.
Post by: Camaris on May 11, 2011, 09:28:51 pm
Can´t say that Katanas should be much faster then now.
I think they are really really fast.
But i also do think that for the performance you get they are overpriced and the stab is just a joke.
Title: Re: Rage incoming, you know what it's all about.
Post by: UrLukur on May 12, 2011, 09:23:33 am
I think everyone agree that Katana is overpriced. Some people just think that overpricing weeaboo stuff is fair, while other thinks it's unfair.

Next issue is it's powerlevel. Some people think it should be top tier item, while some think it should be mediocre item ( i think it should be mediocre, thomek and khorin obviously advocate top tier status).

Last issue is comparing it with bastard sword family. There are many opinion on the subject, i think half of the line need to be toned down to fit 1 slot and therefore become viable sidearm for archers (namely bastard sword and katana) while the second half need to be toned down in speed a bit (also, i feel that 2h and poles need some damage reduction, and all axes need damage reduction, current 1h axe with 37c is just too good), also i think that katana should be worse than bastard sword and it should be reflected in upkeep too.

Listen,
my last statement is about the comparrison between heavy bastard and katana.

But thanks for telling me what I am while not understanding simple differences of statements.

A hint for you. You unhappy with the balance? Open a thread!

2h too easy for you? Grab em and go for topping the scoreboard, just do it and send some proofs via screens.

Other than that, please read things before posting useless, offtopic stuff.

Thanks a lot.

I understand your statements, you think that 2h swords are currently fine with their powerlevel, and you feel that Katana need to be buffed to match their power level. And it it totally biased pov, not to mention you don't care for overall balance.

This thread is perfect for discussing bastard sword family.

Easy as pie, sadly i don't even have time to play 10 hours per week.

You too.

You are welcome.
Title: Re: Rage incoming, you know what it's all about.
Post by: v/onMega on May 12, 2011, 12:19:01 pm
I think everyone agree that Katana is overpriced. Some people just think that overpricing weeaboo stuff is fair, while other thinks it's unfair.

Next issue is it's powerlevel. Some people think it should be top tier item, while some think it should be mediocre item ( i think it should be mediocre, thomek and khorin obviously advocate top tier status).

Last issue is comparing it with bastard sword family. There are many opinion on the subject, i think half of the line need to be toned down to fit 1 slot and therefore become viable sidearm for archers (namely bastard sword and katana) while the second half need to be toned down in speed a bit (also, i feel that 2h and poles need some damage reduction, and all axes need damage reduction, current 1h axe with 37c is just too good), also i think that katana should be worse than bastard sword and it should be reflected in upkeep too.

I understand your statements, you think that 2h swords are currently fine with their powerlevel, and you feel that Katana need to be buffed to match their power level. And it it totally biased pov, not to mention you don't care for overall balance.

This thread is perfect for discussing bastard sword family.

Easy as pie, sadly i don't even have time to play 10 hours per week.

You too.

You are welcome.

Okay. Last thing im gonna say is, you are a pathetic fucking moron...

Title: Re: Rage incoming, you know what it's all about.
Post by: Thomek on May 12, 2011, 06:39:56 pm
Yep, Urlukur, you are.