Author Topic: Rage incoming, you know what it's all about.  (Read 6419 times)

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Offline Dravic

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Re: Rage incoming, you know what it's all about.
« Reply #30 on: May 04, 2011, 09:58:34 pm »
+1
Not really.

Katana was never op. Sidesword was...

Offline BlackMilk

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Re: Rage incoming, you know what it's all about.
« Reply #31 on: May 04, 2011, 10:17:04 pm »
0
Actually, I think the Longsword should be the better weapon and thus more expensive. The katana isn't a stabbing weapon at all, reduce the cost.
http://www.youtube.com/watch?v=EDkoj932YFo&feature=player_detailpage#t=392s

7:10. Its not a stabbing weapon you say?
« Last Edit: May 04, 2011, 10:18:23 pm by BlackMilk »

Offline Magikarp

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Re: Rage incoming, you know what it's all about.
« Reply #32 on: May 04, 2011, 10:35:32 pm »
0
http://www.youtube.com/watch?v=EDkoj932YFo&feature=player_detailpage#t=392s

7:10. Its not a stabbing weapon you say?
Of course you can stab with it, but it's more of a cutting weapon than a stabbing one. Of course, showing me one video of a certain katana compared to a certain longsword doesn't say anything.

Just looking at the weapons clearly shows which one should have more stab damage. However, maybe a small increase in stab damage is in order?
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Offline cutsomecheesewithmybow

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Re: Rage incoming, you know what it's all about.
« Reply #33 on: May 05, 2011, 02:51:22 am »
-1
Just looking at the weapons clearly shows which one should have more stab damage. However, maybe a small increase in stab damage is in order?
No it isn't. Two handed sword is for slashing, longsword is for stabing and katana is for weaboos. All angles are covered.
« Last Edit: May 05, 2011, 02:54:05 am by cutsomecheesewithmybow »

Offline Casimir

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Re: Rage incoming, you know what it's all about.
« Reply #34 on: May 05, 2011, 09:37:53 am »
-1
Nerf katana please.


My long maul lost damage. And it only does 10b on the thrust!
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Offline Lech

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Re: Rage incoming, you know what it's all about.
« Reply #35 on: May 05, 2011, 07:18:37 pm »
-1
-1, katanas are too good currently, they need to be nerfed further.

Offline Reinhardt

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Re: Rage incoming, you know what it's all about.
« Reply #36 on: May 05, 2011, 07:23:21 pm »
+1
Jog

That was some time ago with lvl40+ katana users. Almost everything was OP back then on a high-level char. (So OP then might not have been so OP, when many players were 40+ with heirloomed weps) True that katana might have approached the limits of netcode for high ping-players, but only a few players had heirloomed katas with pure 2h AGI builds.

Yeah... the katana had 103 speed at one point. I'm glad that it's finally par with other 2h weapons. Or at least close.
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Offline MrShovelFace

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Re: Rage incoming, you know what it's all about.
« Reply #37 on: May 06, 2011, 12:41:17 am »
0
people stare at numbers write things down any contemplate balance in a systematic way. This is why I hate balance posts

The dark texture on the blade itself actually makes it harder to see in battle! especially if the opposition plays with full graphics so the enviroment further decreases his/her ability to see the blade.

Secondly the curve of the blade makes it harder yet to see the blade when it reaches the resting point (the most useful point to see where to block) as sometimes it is masked by the user's back as it wraps around his or her body

Lastly is an advantage hidden in a disadvantage in that it is short. The length of the weapon makes it difficult to see in
'up close and personal' situations



For the user saying he should 'just go to the hafted blade'

Just because the hafted blades numbers make it look better does not mean it is. For one ALL polearm swing animations are rediculously exaggerated. Look im swing left cuz im bringing my weapon aaaallllllll the way to the left and then aaalllllll the way to the right. Next is the thrust animation! The animation on polearms is even worse than 2h. For one they are slow and will always be beaten by twohand or 1h no shield thrust (which is illogical) Next is that the thrust itself is off center. This makes it hard to aim at a strafing target
lastly the block animations on polearms take up so much of the screen. Its hard to the the enemy feint when you are waving your hands in the air like you just dont care

Where I agree with you

One point i can agree on is damage of the swings using a logical analysis. The curve of the blade actually reduced initial contact area thus increasing penetration. Curve = moredmgduhbutlesspierce

(on the other hand its lighter which would reduce damage on the swing but being light would increase damage on the thrust)

Speaking of pierce i do not know where the idea came from that just because a weapon is slightly curved it sucks at thrusting
(to the degree expressed in this game) According to the balance the katana has the worse ability to thrust than a hafted blade which by the way doesnt even have a point.


« Last Edit: May 06, 2011, 12:50:56 am by MrShovelFace »
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Offline Kirman

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Re: Rage incoming, you know what it's all about.
« Reply #38 on: May 06, 2011, 07:12:30 am »
+1
Katana is shorter then any 2h weapons on the game almost same with some 1h weapons. So the only think is the ''speed'' who give the advantage. If you nerf it then katana will be useless and Katana users doin the hardest style on the game im not talking about spammers.

Offline UrLukur

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Re: Rage incoming, you know what it's all about.
« Reply #39 on: May 06, 2011, 02:36:34 pm »
-1
Katana is shorter then any 2h weapons on the game almost same with some 1h weapons. So the only think is the ''speed'' who give the advantage. If you nerf it then katana will be useless and Katana users doin the hardest style on the game im not talking about spammers.

Lol, hardest style in the game with animation that make their range above every 1h weapon. Hardest is 1h without shield, not noobcake katana users.
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Offline Siiem

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Re: Rage incoming, you know what it's all about.
« Reply #40 on: May 06, 2011, 06:21:11 pm »
+1
Hardest is 1h without shield, not noobcake katana users.

Lies, just lies. 1h without shield is not that hard tbh.

Offline EponiCo

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Re: Rage incoming, you know what it's all about.
« Reply #41 on: May 06, 2011, 08:34:28 pm »
0
Yep, archer is harder.
Or now probably throwing.

Offline Seawied

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Re: Rage incoming, you know what it's all about.
« Reply #42 on: May 07, 2011, 05:27:05 am »
0
Katana should have more speed.
http://www.youtube.com/watch?v=lueuQu62nRQ

I couldn't see the katana because I was blinded by the guy's wee-a-boo levels!
So with PT >10 stones become simple too effective
:lol:

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Offline Ninja_Khorin

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Re: Rage incoming, you know what it's all about.
« Reply #44 on: May 07, 2011, 03:22:47 pm »
+1
http://www.youtube.com/watch?v=XLWzH_1eZsc&feature=player_profilepage

deal with it
http://www.thearma.org/essays/longsword-and-katana.html
http://www.thehaca.com/essays/knightvs.htm
http://www.youtube.com/watch?v=EDkoj932YFo&feature=player_detailpage#t=392s (though these guys seem to be amateurs.)
http://www.youtube.com/embed/K31n2tj7Qi8 (only to show the most fervent katana haters that believe that a katana bends and shatters when you poke a football with it that it does have some thrusting capabilities)

And if you want to see tincans fighting with longswords:
http://www.youtube.com/watch?v=ZnqOMbFDEAI&feature=related
It don't cut through plate either.
« Last Edit: May 07, 2011, 03:31:01 pm by Ninja_Khorin »