cRPG

Strategus => Diplomacy => Topic started by: Chestaclese on January 21, 2013, 05:50:26 am

Title: The Kutt Agreement
Post by: Chestaclese on January 21, 2013, 05:50:26 am
By signing this agreement you agree the one and only meaningful event to come out of this strat was stomping the life out of the Kutt clan and that all other wars were either completely one sided, failed because of shotty game mechanics, or involved some irrelevant clan like Hero Party or Birdclan.

In a little over a week the once mighty kingdom of Kutt was conquered, with many thanks to their allies Hospitaller. Lets not forget they lost two cities and two castles in the span of like four days and in every battle never had a ratio close to 1 to 1.
Title: Re: The Kutt Agreement
Post by: partyboy on January 21, 2013, 05:55:01 am
wow what a northerncentric bias against desert drama
Title: Re: The Kutt Agreement
Post by: Visconti on January 21, 2013, 05:56:35 am
um..... who cares
Title: Re: The Kutt Agreement
Post by: Goretooth on January 21, 2013, 09:01:08 am
By signing this agreement you agree the one and only meaningful event to come out of this strat was stomping the life out of the Kutt clan and that all other wars were either completely one sided, failed because of shotty game mechanics, or involved some irrelevant clan like Hero Party or Birdclan.

In a little over a week the once mighty kingdom of Kutt was conquered, with many thanks to their allies Hospitaller. Lets not forget they lost two cities and two castles in the span of like four days and in every battle never had a ratio close to 1 to 1.
Surprised you had the time to write this considering all the running you have done from TKOV.
Title: Re: The Kutt Agreement
Post by: LordBerenger on January 21, 2013, 10:01:11 am
Surprised you had the time to write this considering all the running you have done from TKOV.

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Title: Re: The Kutt Agreement
Post by: Chestaclese on January 21, 2013, 10:29:56 am
Surprised you had the time to write this considering all the running you have done from TKOV.

They declared war two months ago. It took me two minutes to set my destination on the strat map and less than a day for me to get there.
Title: Re: The Kutt Agreement
Post by: Artyem on January 21, 2013, 11:00:33 am
What the hell is the point of this thread?  There were already two threads about the FCC / KUTT war, apparently Tanken's comment about you guys getting your anus's stretched by VE was offensive enough that you took it up a level to make a useless shit post about something they've already heard about 1000 times before.


calm down just calm down, calm down just calm down.
Title: Re: The Kutt Agreement
Post by: Rikthor on January 21, 2013, 03:22:14 pm
Silly, irrelevant desert clans?

LLJK won a war by virtue of trolling alone, a war which Remnant should remember well.
http://c-rpg.net/index.php?page=battlesparticipated#!?page=battleroster&id=552
There was no mistake in attacking LLJK, we were winning that war comprehensively, there was only one very minor set-back which was losing a Remnant army to them - leaving their army crippled, barely more than 100 men.
http://forum.meleegaming.com/diplomacy/ceasing-na-strat/msg627804/#msg627804

Hero Party fought and held off Hospitallers

Chevaliers at least tried to fight VE as best they could

BIRD Clan held off Hero Party for over a month with only 4-5 active people

Silly irrelevant desert clans indeed.
Title: Re: The Kutt Agreement
Post by: Zlisch_The_Butcher on January 21, 2013, 03:40:27 pm
Signed
Title: Re: The Kutt Agreement
Post by: Turboflex on January 21, 2013, 03:49:20 pm
Hospitaller has been fighting pretty hard for like 4 months now first against HP, then NH/VE then FCC/Remnant

KUTT's implosion was pretty spectacular tho.
Title: Re: The Kutt Agreement
Post by: Chestaclese on January 21, 2013, 04:41:52 pm
What the hell is the point of this thread?  There were already two threads about the FCC / KUTT war, apparently Tanken's comment about you guys getting your anus's stretched by VE was offensive enough that you took it up a level to make a useless shit post about something they've already heard about 1000 times before.


calm down just calm down, calm down just calm down.

Not offended. I actually didn't read any of that. I made this thread because people were making a mess of the Tamda thread.
Title: Re: The Kutt Agreement
Post by: Tom Cruise on January 21, 2013, 04:53:17 pm
Chesty...Why?
Title: Re: The Kutt Agreement
Post by: Tears of Destiny on January 21, 2013, 06:21:27 pm
Not sure if horrible sportsmanship or horrible attempt at humor.
Title: Re: The Kutt Agreement
Post by: Keshian on January 21, 2013, 06:27:08 pm
Hospitaller has been fighting pretty hard for like 4 months now first against HP, then NH/VE then FCC/Remnant


They attacked Hero Party, but hero Party never invaded their lands or did anything to them other than beat the invading armies.  TKOV/NH invaded and took a few villages and a castle and Hospitallers lost several thousand troops before peace was declared.  We didn't invade Hosp lands for well over  a month after that as we first dealt with KUTT and then delayed for a while to rebuild from that war.  They had over  a month and  a half to rebuild to our 3 weeks where they didn't have a single battle and we lost troops supporting our liege lord Partyboy.  Not our fault they were too unorganized to rebuild as quickly as we did (though they still had plenty of plate mail and almost 20K troops when we invaded so not really unprepared).

We didn't even do that much since they mostly just turtled up in their castles while we stole millions of gold worth of S&D from them, no point in attacking someone when over half their fief owners have their night-times setting pushing any prime-time battle into 3-6 am EST (makes the game boring to stop fun fights by not changing nighttime settings after repeatedly being told about how they are blocking all prime-time battles).  The remnant attacks suffered from that nighttime problem along with us so most of their fiefs were never even attacked and very few big battles not at 6 am where they could always field half again as many mercs as remnant or us.

P.S.  FCC has been fighting pretty hard for 4 months straight with only a 3 week break. it might get unnoticed because its our normal modus operandi and we tend to be the aggressors rather than the defenders (which by the way with the respawn timer setup is far more taxing and costs far more than being a defender).


P.S.S.  There is no reason to put KUTT down at this point, the war is long over and they really haven't done anything deserving of ridicule.
Title: Re: The Kutt Agreement
Post by: Thax on January 21, 2013, 07:21:35 pm
I'm guessing that if remnant had actually stood their ground against VE they would've fallen just as quickly if not faster.
Title: Re: The Kutt Agreement
Post by: In Cauda Venenum on January 21, 2013, 07:36:21 pm
(click to show/hide)
u guize r no gud durty cheeters
dont put me down
Title: Re: The Kutt Agreement
Post by: Tanken on January 21, 2013, 08:15:03 pm
P.S.S.  There is no reason to put KUTT down at this point, the war is long over and they really haven't done anything deserving of ridicule.

Thank you Kesh.

I'm sorry Chesty, I didn't know my little comment at you got your panties in a bunch. Let's not forget, that you represent Remnant, a faction that now has good bonds with the former KUTT members. I would hate for us to do what you guys and many others did to us--join in on the Witch Hunt band wagon. And while it is very tempting, we've been good sports, I've even offered my assistance to Elindor, leader of HG, apart of your Faction in prepping them for what I hope isn't their demise simply because I hate to see someone go through the same thing we did.

Yes, our defeat was pathetic, we could hardly lift a sword against our aggressors, and I've admitted my mistake and wrote about this all before, giving warning to future clans as to Not what to Do. It's in this thread section. To continue to belittle our former clan, in spite of your clan getting goose-stomped on at the moment, is just a masquerade and uncalled for. Just be happy that the rest of your clanmates for the most part are mature and I don't let your little rants and hateful comments bleach the image I have of the clan as a whole.
Title: Re: The Kutt Agreement
Post by: Aztek on January 21, 2013, 08:41:48 pm
FCC says:

We the mighty members of FCC went to war with the mega giant Hospitaller, with there 30,000 troops and unlimited gear, we are an elite and honourable bunch even tho we are most certainly the underdog in this endeavour! We have simply left the steppe as we got bored of Hospitaller and their turtle tactics.

Hospitaller says:

We the few have been locked down in the steppe from the beginning of this war, due to the attack on hero party and then inevitable attack from the mighty Tkov/NH, With no trade, no income, mediocre gear and naked troops, We fought hard to keep what was ours, and have been doing a great job at it, our image has also bloomed compared to previous strats.

Community says:

Shut the ^#&# up about it! We all know what happened!

We agree with the community Kesh, Can you??
Title: Re: The Kutt Agreement
Post by: Sauce on January 21, 2013, 08:43:35 pm
Chesty, stop.
Title: Re: The Kutt Agreement
Post by: Keshian on January 21, 2013, 09:15:17 pm
FCC says:

We the mighty members of FCC went to war with the mega giant Hospitaller, with there 30,000 troops and unlimited gear, we are an elite and honourable bunch even tho we are most certainly the underdog in this endeavour! We have simply left the steppe as we got bored of Hospitaller and their turtle tactics.



???  I just added up the troops in your fiefs and the armies near me while I was in your lands and got 20K troops, I never exaggerated or said 30K, you also never had a naked battle, but your cities and castles were full of plate armor when attacked.  I know you have been working to propagandize whatever I say and pretend you were somehow underdogs while getting the benefit of being defenders and like brave brave sir robin just sitting inside your castles and cities while we stole your S&D.  the tkove and nh war was old history by the time we attacked, you hadn't fought a battle in 6 weeks and somehow you pretend you were weak.  I'll admit you were underdogs in being really really bad at protecting spawn flags, but in no other situation.
Title: Re: The Kutt Agreement
Post by: TurmoilTom on January 21, 2013, 10:04:38 pm
By signing this agreement you agree the one and only meaningful event to come out of this strat was stomping the life out of the Kutt clan and that all other wars were either completely one sided, failed because of shotty game mechanics, or involved some irrelevant clan like Hero Party or Birdclan.

In a little over a week the once mighty kingdom of Kutt was conquered, with many thanks to their allies Hospitaller. Lets not forget they lost two cities and two castles in the span of like four days and in every battle never had a ratio close to 1 to 1.

Translation:

KUTT war was not one-sided.

They lost everything in almost two weeks and could never muster any kills while fighting against Remnant/FCC/Fallen/Teutonics/Anders' mercenary army/whoever the hell else was attacking them.
Title: Re: The Kutt Agreement
Post by: Goretooth on January 21, 2013, 10:15:45 pm
They attacked Hero Party, but hero Party never invaded their lands or did anything to them other than beat the invading armies.  TKOV/NH invaded and took a few villages and a castle and Hospitallers lost several thousand troops before peace was declared.  We didn't invade Hosp lands for well over  a month after that as we first dealt with KUTT and then delayed for a while to rebuild from that war.  They had over  a month and  a half to rebuild to our 3 weeks where they didn't have a single battle and we lost troops supporting our liege lord Partyboy.  Not our fault they were too unorganized to rebuild as quickly as we did (though they still had plenty of plate mail and almost 20K troops when we invaded so not really unprepared).

We didn't even do that much since they mostly just turtled up in their castles while we stole millions of gold worth of S&D from them, no point in attacking someone when over half their fief owners have their night-times setting pushing any prime-time battle into 3-6 am EST (makes the game boring to stop fun fights by not changing nighttime settings after repeatedly being told about how they are blocking all prime-time battles).  The remnant attacks suffered from that nighttime problem along with us so most of their fiefs were never even attacked and very few big battles not at 6 am where they could always field half again as many mercs as remnant or us.

P.S.  FCC has been fighting pretty hard for 4 months straight with only a 3 week break. it might get unnoticed because its our normal modus operandi and we tend to be the aggressors rather than the defenders (which by the way with the respawn timer setup is far more taxing and costs far more than being a defender).


P.S.S.  There is no reason to put KUTT down at this point, the war is long over and they really haven't done anything deserving of ridicule.
Sugarcoat much?
Title: Re: The Kutt Agreement
Post by: arowaine on January 22, 2013, 12:32:42 am


P.S.  FCC has been fighting pretty hard for 4 months straight

figthing padded army is hard ? really

.I'll admit you were underdogs in being really really bad at protecting spawn flags, but in no other situation.

yeah that what we saw in new dashbigha http://c-rpg.net/index.php?page=battlesparticipated#!?page=battledetail&id=1927 with your 2k army against 1.725k french frog army....you know the same coward who retreat usually ?
Title: Re: The Kutt Agreement
Post by: Chestaclese on January 22, 2013, 12:45:18 am
Thank you Kesh.

I'm sorry Chesty, I didn't know my little comment at you got your panties in a bunch. Let's not forget, that you represent Remnant, a faction that now has good bonds with the former KUTT members. I would hate for us to do what you guys and many others did to us--join in on the Witch Hunt band wagon. And while it is very tempting, we've been good sports, I've even offered my assistance to Elindor, leader of HG, apart of your Faction in prepping them for what I hope isn't their demise simply because I hate to see someone go through the same thing we did.

Yes, our defeat was pathetic, we could hardly lift a sword against our aggressors, and I've admitted my mistake and wrote about this all before, giving warning to future clans as to Not what to Do. It's in this thread section. To continue to belittle our former clan, in spite of your clan getting goose-stomped on at the moment, is just a masquerade and uncalled for. Just be happy that the rest of your clanmates for the most part are mature and I don't let your little rants and hateful comments bleach the image I have of the clan as a whole.

Don't apologize. I was never offended, don't even know what comment you are referring too. I don't care what you think of me or Remnants because you're irrelevant. Goose-stomped may be a bit strong though considering; TKoV is three times as large as us, we have no formal allies, it's taken them two plus months to take just our undefended southern lands, and we spent the better part of those two months ATTACKING the northern part of Hospitaller (a clan twice our size).

In comparison:

Kutt was pretty equal in size to FCC, they had a very powerful ally in Hospitaller, and they got shit stomped out of the fucking game in little over two weeks.
Title: Re: The Kutt Agreement
Post by: Tears of Destiny on January 22, 2013, 12:55:37 am
Kutt was pretty equal in size to FCC, they had a very powerful ally in Hospitaller, and they got shit stomped out of the fucking game in little over two weeks.


I think you are forgetting that Hospitaller sent zero aid in troops and could not offer anything past roster support, and KUTT was under attack from a half dozen factions (Coalition included). Coming from one of the factions that was attacking them, they had not the coldest chance in hell in that unfair little clusterfuck.
Title: Re: The Kutt Agreement
Post by: Chestaclese on January 22, 2013, 01:29:38 am

I think you are forgetting that Hospitaller sent zero aid in troops and could not offer anything past roster support, and KUTT was under attack from a half dozen factions (Coalition included). Coming from one of the factions that was attacking them, they had not the coldest chance in hell in that unfair little clusterfuck.

I didn't forget anything. The other clans didn't jump in right away. They put forth such a poor showing in the first couple fights that their allies abandoned them and everyone else jumped in for a piece.
Title: Re: The Kutt Agreement
Post by: MURDERTRON on January 22, 2013, 01:38:45 am
Everyone put in a good effort and we're all getting ice cream after the game.
Title: Re: The Kutt Agreement
Post by: Chestaclese on January 22, 2013, 01:49:43 am
Everyone put in a good effort and we're all getting ice cream after the game.

I'll kick this can all the fuck way down the street if I feel like it haha.
Title: Re: The Kutt Agreement
Post by: ArysOakheart on January 22, 2013, 01:52:29 am
I didn't forget anything. The other clans didn't jump in right away. They put forth such a poor showing in the first couple fights that their allies abandoned them and everyone else jumped in for a piece.

That's not true, I sent them some peasants that kept one village fighting for another day.
Title: Re: The Kutt Agreement
Post by: Tanken on January 22, 2013, 03:26:31 am
Don't apologize. I was never offended, don't even know what comment you are referring too. I don't care what you think of me or Remnants because you're irrelevant. Goose-stomped may be a bit strong though considering; TKoV is three times as large as us, we have no formal allies, it's taken them two plus months to take just our undefended southern lands, and we spent the better part of those two months ATTACKING the northern part of Hospitaller (a clan twice our size).

In comparison:

Kutt was pretty equal in size to FCC, they had a very powerful ally in Hospitaller, and they got shit stomped out of the fucking game in little over two weeks.


Oh Chestaclese, calling me irrelevant, that's cute. Anyway, as others have already pointed out, we weren't attacked by JUST FCC, sure, they did some heavy lifting, but we were not in anyway comparable to them. As many have already said, while our Strat faction may have showed 44 or something, only about 9-10 were active, if that. We bit off more than we could chew, it's a simple story, and it ended poorly. There's no need to continue to rub it in our face, I do not know what your beef is with us. We were always good sports in our scrims against you guys and never have I bad-mouthed you in game, just curious what your motive is.


oh, and about that little "Never noticed the comment" you directly quoted it nerd and replied to it, so I'm very sure you noticed it.

Lets all just agree that Kutt got their asses handed to them. Their fall from the game was spectacular.

Much the same way Remnant is getting manhandled at the moment, wouldn't you say?
(click to show/hide)

I wouldn't.

 GG, thanks for playing, have a great night. Do as your superiors are telling you and get off the forums.
Title: Re: The Kutt Agreement
Post by: Lt_Anders on January 22, 2013, 03:40:22 am
Oh why bring this up again? Kutt only got attacked twice at start: ME at Ulburban(or is it Bhulaban...) whatever dracul owns now and FCC nearly simultaneously. After Kutt "folded" on the third or fourth battle, the enemies jumped from ME(and I dropped out after the capture of the city), and FCC to like 5 factions.

What's done is done, why drag a dead clan through the mud anyway. Not any kutt memebers still left so why argue about a clan with no members.  :arrow: 8-)
Title: Re: The Kutt Agreement
Post by: Turboflex on January 22, 2013, 04:25:05 am
Tugboat was in battle tonight acting like a douchebag.
Title: Re: The Kutt Agreement
Post by: Visconti on January 22, 2013, 04:48:17 am
pretty sure it took us about a week to take the fiefs we wanted, unless your counting fiefs like amere, rduna and ayyike, which we didnt really care about. I also think your counting the 3 week pause, for some reason
Title: Re: The Kutt Agreement
Post by: Nightingale on January 22, 2013, 05:50:57 am

I think you are forgetting that Hospitaller sent zero aid in troops and could not offer anything past roster support, and KUTT was under attack from a half dozen factions (Coalition included). Coming from one of the factions that was attacking them, they had not the coldest chance in hell in that unfair little clusterfuck.

Out of that 'clusterfuck', I made it out without even being sent to EU(by the whim of fate- My battle time was right after a big Patch that bugged everything and the download was broken so Defenders won.) which actually gave Curaw some decent gear, and I had on me some gold to buy other things.


Remnant lost their southern lands pretty quickly I think thats because their only active armies were farther north planing an attack with FCC to invade Hospitallers, even so, the Cudgels of Halmar will forever be remembered! Right in the middle of the fray Strat was paused for about 2 weeks if I remember correctly, You are not allowed to count that as time you held off the VE. I say you lasted about a total of 3-4 weeks. While it may seem like you guys were in flight I honestly would like to believe they were just trying to help FCC fight Hospitallers, in an unsuccessful invasion.
Title: Re: The Kutt Agreement
Post by: Kelugarn on January 22, 2013, 05:55:16 am
the Cudgels of Halmar will forever be remembered!

I will never forget. Even if this is how this war ends, the Cudgels of Halmar will remain as one of the greatest battles ever fought.
Title: Re: The Kutt Agreement
Post by: Tanken on January 22, 2013, 05:58:21 am
I liked Chestaclese back when he was in Chaos, this was one of my most fond moments of him..

This was about 2 weeks after I joined KUTT, and had started using the Pike. Good times.

Title: Re: The Kutt Agreement
Post by: Nightingale on January 22, 2013, 06:01:15 am
I liked Chestaclese back when he was in Chaos, this was one of my most fond moments of him..

This was about 2 weeks after I joined KUTT, and had started using the Pike. Good times.

(click to show/hide)

out of that video All I can say is nerf throwing they killed you in 20 hits... it would have taken me 30.
Title: Re: The Kutt Agreement
Post by: MURDERTRON on January 22, 2013, 09:33:01 am
It would be foolish to forget that Remnant also had to hold off the GForce Mafia for the majority of this month.  That is of course, until MURDERMAFIA bravely wiped them from the map.
Title: Re: The Kutt Agreement
Post by: Herr_Thomas on January 22, 2013, 12:41:23 pm

Every fucking time.
Title: Re: The Kutt Agreement
Post by: Peppovitch on January 22, 2013, 06:15:10 pm

We didn't even do that much since they mostly just turtled up in their castles while we stole millions of gold worth of S&D from them, no point in attacking someone when over half their fief owners have their night-times setting pushing any prime-time battle into 3-6 am EST (makes the game boring to stop fun fights by not changing nighttime settings after repeatedly being told about how they are blocking all prime-time battles).  The remnant attacks suffered from that nighttime problem along with us so most of their fiefs were never even attacked and very few big battles not at 6 am where they could always field half again as many mercs as remnant or us.

All of our night times were and are set around 10pm eastern and later.  Try again Kesh.

Might also want to consider not attacking with 3k troops on a major holiday,  hours before the pause.  Not a brilliant idea.
Title: Re: The Kutt Agreement
Post by: Keshian on January 22, 2013, 06:56:26 pm
All of our night times were and are set around 10pm eastern and later.


Thank you for proving my point.  All your fief owners had night-times set where any battle from 7 pm PST to 3 am would get pushed to 3 am.  Because everybody is awake at 3 am and nobody plays games after they get home from work from 6 pm to 12 am (PRIMETIME FOR GAMING IN ALMOST EVERY GAME EVER PLAYED).
Title: Re: The Kutt Agreement
Post by: Elindor on January 22, 2013, 07:54:47 pm
All of our night times were and are set around 10pm eastern and later.

With all due respect, I have to agree with Kesh in that PRIMETIME NA is like 8PM EST to like 1AM EST or so (this allows it to be 5PM pacific to around 11 PM pacific)

....so starting nightimes at 10PM eastern is cutting off half of the night for eastern players and pretty much all of it for anyone else....
Title: Re: The Kutt Agreement
Post by: Goretooth on January 22, 2013, 08:44:58 pm
Thank you for proving my point.  All your fief owners had night-times set where any battle from 7 pm PST to 3 am would get pushed to 3 am.  Because everybody is awake at 3 am and nobody plays games after they get home from work from 6 pm to 12 am (PRIMETIME FOR GAMING IN ALMOST EVERY GAME EVER PLAYED).
Consider strange job hours and that we do stuff on holidays. Why would you attack with 3k troops on a holiday?
Title: Re: The Kutt Agreement
Post by: LordBerenger on January 22, 2013, 08:54:18 pm
Consider strange job hours and that we do stuff on holidays. Why would you attack with 3k troops on a holiday?

Because it's Kesh.
Title: Re: The Kutt Agreement
Post by: Peppovitch on January 22, 2013, 11:08:55 pm
Thank you for proving my point.  All your fief owners had night-times set where any battle from 7 pm PST to 3 am would get pushed to 3 am.  Because everybody is awake at 3 am and nobody plays games after they get home from work from 6 pm to 12 am (PRIMETIME FOR GAMING IN ALMOST EVERY GAME EVER PLAYED).

That is the earliest night time we had and was mine during a village and castle battle.  I actually wanted it to start 3 hours later and apologized multiple times for the mix up.  Most night times are later and all the way up to 3 am pacific time.  I am sorry that those battles didn't meet your expectations of prime time,  but I don't appreciate the assumption that all fief owners have that time and were purposely doing it to ruin the game for you.  I understand that you don't like us, but calling us cheaters and accusing us of purposely exploiting the time slot is unnecessary.
Title: Re: The Kutt Agreement
Post by: Casimir on January 22, 2013, 11:23:53 pm
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