Why? Making the Steel Pick 13 strength would literally do nothing except fuck over Kinngrimm.
Why? Making the Steel Pick 13 strength would literally do nothing except fuck over Kinngrimm.
The stats on the steel pick are fine.
The real problem is the discrepancy between cut and pierce/blunt damage in this game.
Bet you don't have the balls to change it :D
What is fine on steel pick stats? It do more damage than 2h ultraslow englishbill.
Steel pick/warhammer seem so awesome on paper. In reality, you spend all your time getting teamwounded, chasing backpedalers, and being kicked.If you get kicked learn to use footwork and jumping, even with a rondel dagger it's your own damn fault if you get kicked.
1h internal balance is indeed very good. Most decent players will perform about the same with any non-peasant 1h.
The stats on the steel pick are fine.
The real problem is the discrepancy between cut and pierce/blunt damage in this game.
Pierce and blunt are supposed to be what you use against heavily armored targets though.
Pierce and blunt are supposed to be what you use against heavily armored targets though.
Because GS or Glaive are already too damn expensive to carry a sidearm with them. Also extra weight means impaired S key ability which is crucial component of every twohander's skill.
Compare the Fighting Pick against the One Handed Battle Axe.
This isn't about pierce vs cut vs blunt damage type. It's about the fact that Steel Pick has lower requirement than Military Pick and I don't see a reason for it.
The problem is that cut weapons are arbitrarily given much higher base damage in order to make them higher damage against naked peasants but this then negates a lot of the difference between the 2 against heavier armour.
Compare the Fighting Pick against the One Handed Battle Axe.(click to show/hide)
Be glad Muricans that peoples on NA does not discovered OPiness of SteelPick yet.
1h cut weapons just need to be buffed. The base levels are too low for any practical use unless you have a masterwork 1h. You barely see 28-30 cut on peasant 2h/poles. Buffing 1h cut by a few points won't increase damage that much, but it will drastically reduce the glance, but stun hits.Yup, buff my 9 PS 1h build with MW arabian (36 dmg - plain HBS has the same dmg) :?
Yup, buff my 9 PS 1h build with MW arabian (36 dmg - plain HBS has the same dmg) :?
I'm talking about 1hs with already low cut damage: 26-30, +2, maybe +1 for the higher weaps to keep internal balance. A lot of the pierce/blunt need to be slightly weakened. Below 28 pierce/blunt gets into the crappy territory for such short weapons, though.
I'm talking about 1hs with already low cut damage: 26-30, +2, maybe +1 for the higher weaps to keep internal balance.
If sweetspots are fixed, I don't think the 1h stats need to change at all. Left swing barely even has a lack of sweetspot while right swing's just sucks. I disagree with steel pick performing worse, performs around the same.
Yup, while almost all expensive 1h swords are viable weapons, cheap 1h mostly suck :?
That being said, how many people on NA are pure 1h? San on his alt, me again in the future, and....bobthehero who hasn't played in ages. Yeah. Nobody will stop using the HBS/Glaive long enough to realize that they can be almost as effective while looking cooler and getting 10x the respect.
So the long espada, the most expensive 1h, is cheap ? wtf
almost all expensive 1h swords are viable weapons, cheap 1h mostly suck
It's true when you compare those 2 weapons. But compare steel pick with any 1h sword except mil cleaver. "cut weapons are given arbitrarily much higher base damage"? Really? :rolleyes:This times a million, looked through the 1h weaponry, there are a total of 2 1h straight swords that have an amazing amount known as 1 damage more than the steel pick, and one (italian falchion) which got the outrageous amount that goes by the name of 2 more damage than the steel pick, and that is when you forget that it is cut...
Let me quote myself:
Reading problems? :wink: Moreover, long espada is fine :wink:
This times a million, looked through the 1h weaponry, there are a total of 2 1h straight swords that have an amazing amount known as 1 damage more than the steel pick, and one (italian falchion) which got the outrageous amount that goes by the name of 2 more damage than the steel pick, and that is when you forget that it is cut...
I personally always chose the sword over a shorter pierce/blunt weapon just because if I hit the enemy with my sword (it may take 2 hits to do the damage of a pick), at least he's not hitting me. It's nice for keeping enemies from getting in too close.
The real problem is the discrepancy between cut and pierce/blunt damage in this game.:shock:
Unfortunately the swiss halberd does a much better job. The swiss halberd has more utility due to it's ability to break shields and it's higher initial damage means it will get a larger bonus on overheads.Here you even state that 38 cut (Swiss Halberd) is better than 31 pierce (English Bill). Yeah, cut really needs a buff against armour :|
but there are certain fights where you don't even have a chance (duel-type situations against Agi builds, maulers, skilled kickers, throwing kiters, etc)
:lol: :lol: :lol:
Beating a mauler with a pick is piss easy.
:shock:
That is a problem? It is already way too easy to just run around with your Danish 'can do it all' or your Nordic 'can do it all'. Cut weapons are usually long and fast, and now it's a problem that they can't deal as much damage to armour as pierce or blunt?
About 90% of the 2h and 80% of the 1h use a cut weapon on EU and we armour crutch a lot more than NA.
Maybe on battle. Try it in a narrow corridor or ladder on siege.
At least on EU_2, 1h swords have been very quickly decreasing in popularity.Yeah, I was talking about battle. Reach is barely an advantage on siege, so obviously the blunt/pierce is more popular there. On battle though, it's all swords because the reach is such a big deal.
Still don't see any problem...
This isn't about pierce vs cut vs blunt damage type. It's about the fact that Steel Pick has lower requirement than Military Pick and I don't see a reason for it.Fighting pick got 8 diff, stop talking out of your ass.
Fighting pick got 8 diff, stop talking out of your ass.
Fighting pick got 8 diff, stop talking out of your ass.
Or, better yet, buff the cut 1hers so they have comparable/better damage on low-medium armored targets
A MW pasta cutter (70 reach) is an excellent dueling weapon though.
What is making 1h so bad?
In a vacuum 1h hasn't really changed, but 2h has gotten so powerful that 1h feels pathetic now. Now you have all these 2h heroes running around with stats like this:
lvl 34
27/18
8 IF
9 PS
6 ATH
78 hit points
70 body armor
45 cut, 97 speed weapon (+3 Miaodao)
Your 34 cut, 7 PS might as well be a Wooden Stick to that guy. Meanwhile, he will probably one-shot you. So you take a pick/hammer, only to have this 2h hero blockkick you, then one-shot you again.
Comparing a level 34 2h build to a level 30 1h isn't very fair, a 1h at that level would have a comparably great build.
Also long 1h weapons probably have an advantage over 2h and pole in 1v1s or are atleast even, and that is the reason you choose cut over pierce as 1h since picks ect are pretty awful in 1v1s vs any one good. The cut weapons don't need a damage buff.
buff Sidesword!
Leshma FU!
also buff Sidesword!
As some people already said, this will be even more deadlier in your hands.i tried every 1h weapon, and retried them when there had been changes.
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People can't see it :wink:
One more question, why you never tried Italian Falchion?
Bet you don't have the balls to change it :D
Yeah, because 1h no shield is so UP :rolleyes:Leshma, I know you're special in the head but fuck, you've played a 2h greatsworder for ages and gotten to level 35 with it... I personally believe blocking is easy enough for shields to not be worth it whatsoever but give me one good reason (unless your build is wrecked without 2-4 points some other place) for a 1h no shield to not put 2-4 points into shield. A steel pick is one of the best onehanders, it is still shit compared to the average 2h/pole, if I had to choose between a level 30 build of my choice with an unloomed german greatsword and Kinngrimms 35 probably mostly loomed 1h char for a battle with a real prize I'd take the german any day of the week.