cRPG

cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Torben on August 30, 2012, 06:47:31 pm

Title: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Torben on August 30, 2012, 06:47:31 pm
Remove couching from all thrustable lances and in return give  us the old lance  angle back.
Bjord was my muse on this one  :*

Edit:
Concequences: less inf being oneshotted
indirect buff to heavy horses, cause they cant be destroyed that easily by other cav (Not good imo)
Less attack diversity but more possibilities for lancers (hope that makes any sence)
Probably a shift towards more str in cav or to the normal Lance, that has more damage output

Bottom line: i cant for sure say  that  this would be an improvement, but i think its worth a discussion.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: CrazyCracka420 on August 30, 2012, 07:02:46 pm
I'd be okay removing couch from my heavy lance if I get the old lance angle back  :twisted:  I don't think that's a trade most infantry will actually want to see, even though they may think it.

The only thing that would piss me off and when I mainly use couching of the lance, is when there's only a couple infantry left, and there's no way to sneak up on them, they can just down block endlessly. 
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Torben on August 30, 2012, 07:09:53 pm
I'd be okay removing couch from my heavy lance if I get the old lance angle back  :twisted:  I don't think that's a trade most infantry will actually want to see, even though they may think it.

The only thing that would piss me off and when I mainly use couching of the lance, is when there's only a couple infantry left, and there's no way to sneak up on them, they can just down block endlessly.

Bump Lance them.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: San on August 30, 2012, 07:16:14 pm
Would be better than how it is currently.


Probably a shift towards more str in cav or to the normal Lance, that has more damage output

Bottom line: i cant for sure say  that  this would be an improvement, but i think its worth a discussion.

Not too sure about this, though. Is heavy lance > lance with the old angle? I am a strength cav and I feel strong enough already. The reg lance might become a bit too strong if it doesn't have much of a disadvantage against the heavy lance.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Torben on August 30, 2012, 07:28:03 pm
Not too sure about this, though. Is heavy lance > lance with the old angle? I am a strength cav and I feel strong enough already. The reg lance might become a bit too strong if it doesn't have much of a disadvantage against the heavy lance.

My take is that the higher speed of the normal lance, especially on an agile horse, can make up for the 10cm less range if it comes down to a real dual. In mids of the battle, i see the longer range having the advantage for sure. Tbh they seem to be two viable options for slightly different attack approaches. Also, inf will have an easier time vs reg lance than heavy. So ya, i think great problem will be the light lance, it might get similar obsolete like the double sided lance has become. But lets think about these things when they become relevant : )
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Torben on August 30, 2012, 07:31:09 pm
Tzar remembers all to well, what the old lanceangle implicates. Share your experience dude.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Tzar on August 30, 2012, 07:53:12 pm
Please change the amount of lances that can couch, it makes no sense that you can couch with heavy lance. There are 2 lances that are specifically for couch lancing, make them exclusively couchable.

+1 for bjord suggestion



There is no need for wtf lance angle that would just be replacing the turd with another turd...

An while the old lance angle made it more fun to duel cav vs cav it was just retardedly easy to lance people with the huge wide lance angle of the good old days.

In other words plz no... i dont see why cav would need a buff just because they wouldn't be able to lol couch with the regular heavy lance anymore..
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Torben on August 30, 2012, 08:07:43 pm
You Do get that i suggest removing the couch of all the thrust lances though right?
Dont see a buff in this but a trade off. Inf would have to cope with cav attacking straight up and not almost only backstabbing, and in return would not have to worry about being oneshot backstabbed constantly (cause the lower reach caoch is mostly used against unaware)

Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Cepeshi on August 30, 2012, 08:11:54 pm
Tbh i think giving the angle this limited was one of the best things that happened to cRPG. And yes, i did play cav with both patches. This would buff cav quite hard in my eyes against infantry, as they would have more maneuverable space form which to bother them poor landslugs. There was nothing worse tan a guy backstabbing you looking like doctor Octopus from god knows where. When you get annoyed by two or three cav players, if all lancers, you can predict what is gonna happen quite good, with the old angle you would stand no chance.

At least my opinion, agree or not, keep it civil for further discussions.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: oprah_winfrey on August 30, 2012, 08:14:50 pm
This would just be a huge buff to cav in general.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Torben on August 30, 2012, 08:24:35 pm
Hm ja. As stated in my post, i myself havent quite made my mind up and i want your opinions and a civil discussion. As a cav, i so badly want more room for various different approaches, but i dont at all want to fuck up balance. I thought removing the couch would Do the trick. 

Btw: Do take into account, that the heavy lance and all horses have been nerfed since back then, that there are more anti cav infs on the field and battle awareness has  greatly risen.

I Do think that the old angle would not have overall the great impact on cav vs inf  you fear, lots of kills are done by couching these days.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Cepeshi on August 30, 2012, 08:34:24 pm
Hm ja. As stated in my post, i myself havent quite made my mind up and i want your opinions and a civil discussion. As a cav, i so badly want more room for various different approaches, but i dont at all want to fuck up balance. I thought removing the couch would Do the trick. 

Btw: Do take into account, that the heavy lance and all horses have been nerfed since back then, that there are more anti cav infs on the field and battle awareness has  greatly risen.

I Do think that the old angle would not have overall the great impact on cav vs inf  you fear, lots of kills are done by couching these days.

The problem is, awareness went up cause we do not have to pay attention to crazy shoulder dislocating lancers poking us from their backs.

And, tbh, the demand for go kart, i mean Arabian warhorse, speaks for sometihng, Yes, horses do survive less, but in hands of skilled guy even rouncey is freaking dangerous. Not to speak with the old angle... yeah, really, no  :|
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: CrazyCracka420 on August 30, 2012, 08:46:44 pm
it was worth the discussion, but removing couching and giving us the old lance angle on heavy lances would be a huge buff for cavalry (IMO).  Couching only works on unaware people as it stands.  If you see me coming (unless maybe if I'm on a +3 Arabian) you are going to be able to get out of the way of my couched lance.

I think it's funny how Spook and some others (like apparently Tzar) think that couching is "press X to win" mode.  Couching is much harder to land a hit than thrusting at someone.  Thrusting at aware enemies is just as hard to hit them as couching aware enemies.  All they have to do is down block.

Also I like to couch heavily armored horses when I have made 5 passes at them already and tried to lance their horse (because they are constantly down blocking) and I get manually blocked without hitting their horse ever. 

I personally would think the lance angle would buff cav too strong, but I don't think removing couching would be good either (it would certainly be a buff to infantry and non-lance cav, but I wouldn't like that it gives me one less option for dealing with people).

Also to keep this in perspective, I hardly ever 1 hit someone if I thrust hit them at full HP (unless I hit their head and they aren't wearing a helmet or they are a very low strength build).  Which I think is ridiculous when I ride the fastest horse in the game, and am thrusting a weapon that comes down a needle point at the tip.  I'm not a physics major, but that's a lot of pounds per square inch on that tiny little point.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: oprah_winfrey on August 30, 2012, 08:52:49 pm
No, it really is as easy as pressing X.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Teeth on August 31, 2012, 12:51:04 am
Give old lance angle back, nerf maneuver 20%, buff horse hp 20%.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Vkvkvk on August 31, 2012, 04:24:55 am
Give old lance angle back because I want to be instantly killed by cavalry holding their lances fully perpendicular to their horses 24/7 and cutting heads off with their chainsaw hafts.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Piok on August 31, 2012, 06:52:58 am
Actually lance angle nerf was one of the best achievement of this mod (unlike turn rate nerf) so why reverting back. Remove protective forcefield from shields covering 2/3 of horse instead.
Buff speed of heavy lance and lance to nerf cav :shock:
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: oprah_winfrey on August 31, 2012, 03:18:48 pm
If there was a way to give the old lance angle back for cav vs cav only, I would like that. But the old lance angle is way to op agaisnt infantry.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Zlisch_The_Butcher on August 31, 2012, 03:33:30 pm
Give old lance angle back, nerf maneuver 20%, buff horse hp 20%.
Nerfing maneuverability on anything 'cept maybe loomed arabians would be insane, would make HAs even weaker compared to normal archers.
Old lance angle and then make cav loud as shit!
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Chagan_Arslan on August 31, 2012, 04:24:08 pm
Torben dont expect inf lobby to understand this point of view, sure it would decrease number of cav going for inf and maybe number of cav in general but than again old lance angle would put all the 1h cav, HA, HX, HT in the world of shit ;p Would be so much easier to deal with them for us that i dont know if it would be fair.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: oprah_winfrey on August 31, 2012, 04:34:24 pm
Torben dont expect inf lobby to understand this point of view, sure it would decrease number of cav going for inf and maybe number of cav in general but than again old lance angle would put all the 1h cav, HA, HX, HT in the world of shit ;p Would be so much easier to deal with them for us that i dont know if it would be fair.

Yes, I could see how giving lancer cav the ability to kill anyone without a 200+ length weapon would decrease the number of cav going for infantry. As it stands right now, most cav will not engage an aware player with a greatsword unless they have to. With the old lance radius, you were dead unless you blocked down.

Quote
Btw: Do take into account...that there are more anti cav infs on the field and battle awareness has  greatly risen.

I don't have the exact stats, but I would imagine that the opposite is true. You may see more players with pikes now, but that is because people had their pikes in their back pockets until the cav came by.
 
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Chagan_Arslan on August 31, 2012, 04:59:50 pm
Yes, I could see how giving lancer cav the ability to kill anyone without a 200+ length weapon would decrease the number of cav going for infantry. As it stands right now, most cav will not engage an aware player with a greatsword unless they have to. With the old lance radius, you were dead unless you blocked down.

Well obviously you dont. Ok im gonna repeat it one last time, but i dont think you can comperhand what i say.
Old lance angle created more cav vs cav, because it was easier to keep your horse alive when fighting other cav (side lancing). Most lancers of that time were killing other cav which means less cav vs inf engagements. I myself was fighting only enemy cav, i had this thing in my head that you have to earn your right to ride, thats why i was focusing on the enemy cav first and foremost. There where many other lancers like that i think. Having a quick duel with other good lancer on the opposite side wasnt something uncommon. Cav back than went after infantry when there was nothing left to do (enemy cav dead).

So yeah from my perspective, old lance angle would decrease number of cav vs inf fights, as one good lancer could kill multiple other cav because of his (how dare i use this word) skill. Now its pretty imposible to go alone vs 5 other cav and win, as after kill 1-2 you will probably have the rest on your back with no way of defence other then running away or waiting for team to help.

P.S. it was much more fun and rewarding killing other cav compared to killing oblivious infantry heroes (people tend to go where the fun is, just so you know).
P.S2. i engage greatswords users with no problem, its pretty easy

Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Darkoveride on August 31, 2012, 05:44:52 pm
old lance angle , means ill need to go back to dehorsing all cav.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Torben on August 31, 2012, 05:58:37 pm
Arslan: great point, specially about 1h cav. I absolutly didnt consider their trouble with the old lance angle : /

Oprah: didnt think about pocket pikes, but never the less i could ride freely amongst the enemy back then, despite op archers, pocket pikes and what not. Ask gnjus, he kept on telling his team to get their head s out of their asses, but nobody would. People are more aware these days.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Cepeshi on September 02, 2012, 08:39:27 am
Arslan: great point, specially about 1h cav. I absolutly didnt consider their trouble with the old lance angle : /

Oprah: didnt think about pocket pikes, but never the less i could ride freely amongst the enemy back then, despite op archers, pocket pikes and what not. Ask gnjus, he kept on telling his team to get their head s out of their asses, but nobody would. People are more aware these days.


The fact that community got more awareness is probably true. Still not justifying making horses an infantrymen nightmares again. Now with the constant overflow of horsebaloonie its somewhat hard to pay attention to horses, dodge arrows and try to do some fighting with enemy inf before you get lanced/shot/thrown upon.

Tbh, on some maps and some playerbase on server its hard as hell to try to pay attention to everything. Old angles would just create even more shit you need to watch for, as now even horse that passed by is dangerous...
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Torben on September 02, 2012, 08:49:53 am


The fact that community got more awareness is probably true. Still not justifying making horses an infantrymen nightmares again. Now with the constant overflow of horsebaloonie its somewhat hard to pay attention to horses, dodge arrows and try to do some fighting with enemy inf before you get lanced/shot/thrown upon.

Tbh, on some maps and some playerbase on server its hard as hell to try to pay attention to everything. Old angles would just create even more shit you need to watch for, as now even horse that passed by is dangerous...

well,  I value your opinion.  I never had problems with the old lance angle,  i took it just like i had to take HA being out of reach for me as inf.

hopefully the horse overhaul that chadz mentioned will actually help solve this dilemma.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: DaveUKR on September 02, 2012, 09:04:09 am
Well, giving lancers an old angle and taking couch would be a huge buff against inf actually  :rolleyes:

There were less cav vs inf fights before (up to the old ages) because:

1) There were less horsemen in overall = easier to kill horsemen.
Now: sometimes it happens that up to 40% of the players are horsemen and being inf means that you'll have to fight the horde of enemy and friendly horsemen. IMPOSSIBRU
2) Archers had a better projectile speed = easier to kill horsemen
Now: archers are still effective against horsemen but it's way more difficult to shoot at horses.
3) Loomed horses had less HP = easier to kill horsemen
Now: Loomed and not loomed horses were rebalanced so it became harder to kill horses. Plus there are way more loomed horses these days.
4) Players had less riding = easier to kill horsemen
Now: There were times when riding was 6 agility per 1 point (ages ago), now it's 3 and it gives ability to have a lot of riding even in high strength builds on high lvls
5) 2handed lolstab outranged everything and had more damage = easier to kill horsemen
Now: It's nerfed now, though still can be a cav nemesis in hands of good twohander
6) All polearms could rear horses = easier to kill horsemen
Now: They removed it from a lot of polearms
7) Horse Archers were more powerful and they started from killing other cav = easier to kill horsemen
Now: Horse archers are rather annoying than effective, though they still can kill cav.
8) Throwers were a pain of cavalry (especially 1million of throwing lances in pocket) = easier to kill horsemen
Now: not that many throwers as before (and everyone's happy with that) and the amount of throwing weapons got nerfed drastically
9) Crossbows had better accuracy and reloading speed plus air friction had a smaller value = easier to kill horsemen
Now: only extremely high WPF crossbowmen can snipe and it's still difficult to calculate the trajectory on high ranges and it deals less damage.
10) There were a few maps with open plains
Now: at least 60% of the maps are so open that it makes cav an easy class, almost no town maps left.
11) Dead horses didn't have hitboxes so dehorsed horseman was a good target = easier to kill horsemen
Now: dead horse has a hitbox for some certain time and it's bugged so I can't shoot/hit a horseman sometimes when he's on the ground even if I see no horse over him

Giving old lance angle back you'll make it so that they won't even need this couch because they'll be busy killing everything. Some honourable horsemen will try to kill each other but at least 50% will use it against infantry, I bet. Like cmp said ages ago: Give cav 300 length lance and they will use it to backstab.
Cavalry has no risks to go into the difficult places (like ruins or whatever) because they don't take damage for bumping players/objects/walls, they don't take damage for falling down from a horse and they have a temporary defence while they're on the ground (lying inside of the wall or being covered by the corpse of the horse) so you can just take your melee weapon, whistle for a horse and proceed with your job. With this old lance they'll have an advantage even in town maps so you'll gimp inf even more  :rolleyes:
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Cepeshi on September 02, 2012, 09:04:26 am
well,  I value your opinion.  I never had problems with the old lance angle,  i took it just like i had to take HA being out of reach for me as inf.

hopefully the horse overhaul that chadz mentioned will actually help solve this dilemma.

The horses are not a big deal, if there is not like half enemy team being cav. (which happens on EU1 quite a lot) But, i preffer dealing with lots of somewhat useless cav than to have to deal with less, but very, very dangerous ones :) (i do suck in melee vs melee, so i need to have something to make me happy  :mrgreen: )

Also, very nice summary Dave
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Chagan_Arslan on September 03, 2012, 12:44:15 am
Well, giving lancers an old angle and taking couch would be a huge buff against inf actually  :rolleyes:
while its true that there would be a little buff to the cav vs inf engagements, the number of such engagements would decrease a lot

There were less cav vs inf fights before (up to the old ages) because:
A lancer was an ultimate anti cav class, a good lancer could eliminate whole enemy cav on his own, so quality was better than quantity, now its the other way. Put two any half decent lancers behind Torben/Oberyn/Kerrigan/Huey (maybe not huey he kills all ;)), all of them having the same horses. No matter how good you are you can only run or you will get killed/dehorsed. Other classes can deal with multiple enemies if the players is skilled enough, not lancers anymore.

1) There were less horsemen in overall = easier to kill horsemen.
Now: sometimes it happens that up to 40% of the players are horsemen and being inf means that you'll have to fight the horde of enemy and friendly horsemen. IMPOSSIBRU
there were less horsemen because they all did cav clash in the begging, which usually ended with most of them dead

2) Archers had a better projectile speed = easier to kill horsemen
Now: archers are still effective against horsemen but it's way more difficult to shoot at horses.
its still very easy to shot horse with bow/xbow/throwing things, more difficult ? how so? horses are also slower, less maneuverable compared with the old ones (easier to hit)
dont make stuff up

3) Loomed horses had less HP = easier to kill horsemen
Now: Loomed and not loomed horses were rebalanced so it became harder to kill horses. Plus there are way more loomed horses these days.
loomed and not loomed horses WERE NERFED several times (if i remember correctly champ Arabian lost 8 maneuver in total and 4 or 6 speed), maneuver made them much better when it came to surviving not -+5/10/15/whatever hp...
dont make stuff up

4) Players had less riding = easier to kill horsemen
Now: There were times when riding was 6 agility per 1 point (ages ago), now it's 3 and it gives ability to have a lot of riding even in high strength builds on high lvls
you forgot to mention that max riding skill back than wasnt 7 for arabian, it was 3 or 4 and you could use all the horses. INFANTRY whined that cav builds need too few points and are too similiar to inf builds hence the change
dont make stuff up

5) 2handed lolstab outranged everything and had more damage = easier to kill horsemen
Now: It's nerfed now, though still can be a cav nemesis in hands of good twohander
lolstab didnt outranged sidelancing hence the infantry whine and the change (i think this was the biggest issue as a good lancer could kill good aware 2hander in 1vs1, well not anymore)
dont make stuff up

6) All polearms could rear horses = easier to kill horsemen
Now: They removed it from a lot of polearms
not sure which polearms lost the ability to rear horses (axes?), but most of the spear like polearms have it no ?

7) Horse Archers were more powerful and they started from killing other cav = easier to kill horsemen
Now: Horse archers are rather annoying than effective, though they still can kill cav.
now your talking about the wpf stacking, after they removed it HA were pretty much as they are now

8) Throwers were a pain of cavalry (especially 1million of throwing lances in pocket) = easier to kill horsemen
Now: not that many throwers as before (and everyone's happy with that) and the amount of throwing weapons got nerfed drastically
now your talking about the time when throwers were buffed over the roof and everybody went thrower (as did i), yeah it wasnt fun to be a cav during that time but it was a balance failure which they changed later on, would you really want to go back to the throwers era ?

9) Crossbows had better accuracy and reloading speed plus air friction had a smaller value = easier to kill horsemen
Now: only extremely high WPF crossbowmen can snipe and it's still difficult to calculate the trajectory on high ranges and it deals less damage.
Cant say much about xbows, only that they were always hard to take out if people hold with fire to the last second like you do. Currently getting dehorsed by a single bolt from full hp on a champ destrier is nothing uncommon (cant say if its only arbalest or lower tier xbows also)

10) There were a few maps with open plains
Now: at least 60% of the maps are so open that it makes cav an easy class, almost no town maps left.
All maps were about one team defending the village, and the other attacking the village. Basicly the cav/ranged on the defending side had a easy kills and the attacking side took the punishment and hoped to be on the defending side on the next map. Campers paradise, Dave ? you like ?

11) Dead horses didn't have hitboxes so dehorsed horseman was a good target = easier to kill horsemen
Now: dead horse has a hitbox for some certain time and it's bugged so I can't shoot/hit a horseman sometimes when he's on the ground even if I see no horse over hiM
Before it was possible to make a couch train, two or more cav going in line with couch. Now the dead body of the first one will soak all the couches saving the inf guys behind dead body. Happens A LOT. Soaking damage works both ways.

Dave what cpm said is not true, unless you think just because he is dev he knows everything for certain... hell we already had 300 range weapon (~360 i think, the lance of compentation) and it wasnt dominating the lancer builds for some reason i wonder why?
The change to the lance angle was i think the biggest shift in the balance that in the end turn against inf for the reasons stated earlier.

now ill tell you what happens, all the infantry lobby will -1 this post for the sole reason that im GK and i post in a thread about cav, your post already got stamp of approval from one of the biggest lobbiests in these forum
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Casimir on September 03, 2012, 01:14:01 am
I am 2h cav, and i support this message.  Make Cav v Cav moar fun and Cav v Inf moar risky. :D
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Thomek on September 03, 2012, 02:13:14 am
blabla

Cav has always been OP, it's just that now c-RPG has hardened and are more difficult because of better/more experienced players. (The ones that are left as playerbase decrease.)

So as the game becomes more hardcore, people flock for easier kills that they can get on a horse or with a bow/xbow. Trying to compete with the 2h heroes is impossible for many, especially with so many cav and archers around too.. and so the vicious circle begins.

I'm borrowing a plus 3 arabian and lance atm.. my lvl23 alt was racking up 1:1 from first moment. And I have very little experience as a cav player.. I feel so dirty!
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Torben on September 03, 2012, 05:30:58 am
whatever is being said here,  one fact is:

everyone who is against this suggestion wants lancing to be less about skill and more about easy one shot backstabbing.

(and in return making it easier to counter skilled lancers ofc)

supplementary suggestion:  any damage and kill done by thrust lances when mounted is not registered by the point system. 
no more valor for lancers,  no more score epeen crap,  less lancers.



ps:  there is a counter argument to almost any point made,  dont matter from which side.  dont forget to not rage : )
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: DaveUKR on September 03, 2012, 06:55:44 am
whatever is being said here,  one fact is:

everyone who is against this suggestion wants lancing to be less about skill and more about easy one shot backstabbing.

(and in return making it easier to counter skilled lancers ofc)

supplementary suggestion:  any damage and kill done by thrust lances when mounted is not registered by the point system. 
no more valor for lancers,  no more score epeen crap,  less lancers.



ps:  there is a counter argument to almost any point made,  dont matter from which side.  dont forget to not rage : )

Score will be used to calculate exp and gold in future. So yes, there will be "less lancers" :D.

To be serious. Guys, I don't understand. You're trying to suggest something which will make cavalry ultra OP. It's already easy as hell, I've already played with my alt without loomed horse/lance and it was easy to get at least 5 kills each round (i'm not good horseman, made lots of teamhits though).

What Chagan_Arslan is saying is just a pure bullshit of the player who doesn't understand how battles are played on EU1, he is only keen on making his class better to get even easier kills. And there were less horsemen not because they were engaging fights against each other. As I've told before - there're at least a half of horsemen who will keep avoiding cav fights to achieve more infantry kills. And you can do NOTHING with that.

This thread should be close with the big NO. Wait for the cavalry rework and suggest again. Now it's impossible since it's not a little buff, but a huge buff to horsemen while they are the last class to deserve it.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Smoothrich on September 03, 2012, 09:23:28 am
Just reduce lance damage.  Seriously 1/4 reduction in damage on couches and thrusts, no fancy bullshit.  That will make it easier for infantry.

A more encompassing nerf would be to remove the ease of hybridization between melee and cav builds, so people would have to sacrifice more to ride their +3 courser with heavy lance around in heavy armor before being dismounted and spamming their polearm for easy kills.

Lastly, the old lancing angle was retarded, and made you more invincible to non 200+ reach attacks than cav already are.  Saying that removed skill from cav is like saying that removing 360 jump spin stabs with 300 reach weapons removed skill from the game.  Of course some will agree with that no matter what, but to me it just looks like making the game a little more methodical and less about animation abuse like some ADD sugar high twitch gaming "bullet hell" japanese game.

Also if you are a better cav player you will still beat people in cavalry engagements no problem, not by SPIN STOP 180 STRAFE SWIVEL SHIFT TRICK LANCE THRUST while breaking your spine in the process, but by cutting them off, juking their timing, things that don't involve waggling your mouse to extreme angles.

Lastly, don't kid ourselves.  Cav go for easy unaware infantry under any conditions, just because its easiest.  And most importantly, I think it is insane to propose that buffing lancers is an effective way to make infantry stronger to them.  Its doing the opposite. 
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Nightingale on September 03, 2012, 11:21:45 am
Score will be used to calculate exp and gold in future


Looks like I wont be making any gold or exp as a Pure Arbalest build... headshots from across the map give me like what... 1 point? kills give me 2 or 3... not sure

During strat sieges I am always on the bottom of the score board.... with like 200 points and 30+ kills with less than 5 deaths most of the time... guess I better stop retiring xP because EXP is gonna be slow for me.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Chagan_Arslan on September 03, 2012, 11:43:12 am
What Chagan_Arslan is saying is just a pure bullshit of the player who doesn't understand how battles are played on EU1, he is only keen on making his class better to get even easier kills. And there were less horsemen not because they were engaging fights against each other. As I've told before - there're at least a half of horsemen who will keep avoiding cav fights to achieve more infantry kills. And you can do NOTHING with that.

Dave ill give you a situation from battle that happened lately, fought against 5 heavy cav like warhorses etc. killed first of them and as they were close to each other they were just behind me, so for the next 30 or more seconds i was trying to get an angle to attack another guy but with 4 of them on my tail they did get the angles every now and than and so my horse healt went steadily down till i got dehorsed and killed. Now with old angle i could respond to those attacks by killing them not just block and avoid, so tell me would it be to the benefit of the infantry if they had to fight 1 cav or 4 cav ? Because guess who they went after they killed me...

You guys just completly miss the point i make, you can only think in terms of 1vs1 im talking big picture here... and lets get it clear i dont want old lance angle anymore, im fine as it is now, just saying how big of an impact it had on the battle

I told myself not to post in such threads anymore but its stronger than me, especially when i see posts like yours Dave. If i lied in any of the points please do correct me. I think its fair to say that you have more knowledge about xbow gameplay and me about cav gameplay or do you pay attention to every aspect of the battle while sniping peoples ?

P.S. Thomek ;] pm me when you will be going on rampage on that arabian ok ? would love to see it first person whats the name of the alt ?
P.S.2 Smooth check the pm
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Piok on September 03, 2012, 01:19:43 pm
Yes it was sooo.. fun with old lance angle but only for lancers. Why not restore polestagger or old lolstab when you could be killed 2 sec after animation. Restore it back and mod could be call pike and shoot.
If you want to nerf lance damage just buff speed of it. Heavy lance is not strongest but deal most massive dam :wink:
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Mr_Oujamaflip on September 03, 2012, 02:21:43 pm
Other than Arabian I'm not too bothered by Cav turning. My biggest issue is the rediculous damage that lances put out when you're riding slowly. Reduce general lance damage but increase the damage you get from speed boost. Lancers are supposed to be in and out, not fighting from close range horseback.

Oh and sort that fucking shield forcefield. Less important to me though.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: dodnet on September 03, 2012, 02:55:36 pm
whatever is being said here,  one fact is:

everyone who is against this suggestion wants lancing to be less about skill and more about easy one shot backstabbing.

Sorry, but saying that is plain stupid.

I said no and I want to nerf cav by removing couching on normal lances. But giving them back the old angle is a huge buff to cav. Current lancing angle is also much more realistic.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: DaveUKR on September 03, 2012, 03:27:23 pm
Dave ill give you a situation from battle that happened lately, fought against 5 heavy cav like warhorses etc. killed first of them and as they were close to each other they were just behind me, so for the next 30 or more seconds i was trying to get an angle to attack another guy but with 4 of them on my tail they did get the angles every now and than and so my horse healt went steadily down till i got dehorsed and killed. Now with old angle i could respond to those attacks by killing them not just block and avoid, so tell me would it be to the benefit of the infantry if they had to fight 1 cav or 4 cav ? Because guess who they went after they killed me...

You guys just completly miss the point i make, you can only think in terms of 1vs1 im talking big picture here... and lets get it clear i dont want old lance angle anymore, im fine as it is now, just saying how big of an impact it had on the battle

I told myself not to post in such threads anymore but its stronger than me, especially when i see posts like yours Dave. If i lied in any of the points please do correct me. I think its fair to say that you have more knowledge about xbow gameplay and me about cav gameplay or do you pay attention to every aspect of the battle while sniping peoples ?

P.S. Thomek ;] pm me when you will be going on rampage on that arabian ok ? would love to see it first person whats the name of the alt ?
P.S.2 Smooth check the pm

I would not pick the word "lie" to your minor mistakes. Dude, just reread what you're talking about. And about polearms - like 15 polearms lost the ability to rear horses (even shortened spear can't rear horses IIRC) and all the other stuff I've said is correct.

Simplify your situation. You're using simple horse (destrier for 23k i.e.) and you're asking for ability to kill 5 33k+ horses and horsemen ALONE. Lets pick the other situation: your team has 5 great horsemen (yeah, balance is a bitch). You get the old lance angle and you kill all the enemy horsemen ALONE. What will other 4 cav from your team do? Just watch how cool you are? No, they will start onehit raping with these ridiculous lance angles. That's it.

I also forgot to state that bump damage was significantly lower old days. You couldn't damage a tincan unless you were using a plated charger.

What you're asking is the same as I would ask 10 times faster reloading speed for crossbows. Now I can headshot only one crossbowman each 10 seconds but can you believe how many crossbowmen would I headshot alone if I had 1second shots? Yeah, there would be no crossbowmen at all with such reloading speed because they would kill each other...
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: dodnet on September 03, 2012, 03:35:48 pm
I hate it, but I have to agree with Dave  :|
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Torben on September 03, 2012, 03:40:13 pm
(click to show/hide)

dont start with realism in a post where you want couching removed ^^


saying things blatantly or a bit provocative does sometimes help to clarify a point.  the lancer vs cav fight is highly dumbed down by this lance angle, so it is less about skill.  and it makes attack approaches more linear and therefor fosters backstabbing.  there is nothing stupid about that post, i only said it in a very simple way.

however:  the old lance angle made it very hard for 1h & 2h cav,  i did forget about that in my very first post.
so ill just be waiting on the horse overhaul and hope for better things to come.

chagan:  you gotta get an arabian or courser if you wanna get out of those situations : /
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Torben on September 03, 2012, 03:48:31 pm
btw, I am understanding the inf and ranged pov on this matter.  hopefully you understood a bit our motivation as well.
I thought my suggestion a good idea at one point, but dont think so anymore. I do not support the couch removal on its own though, it would dumb down lancing even more.

at this point,  I will retire from this thread
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Cup1d on September 03, 2012, 04:03:33 pm
make couch working just on horsemans only. Just for luls, also as good buff for cav vs cav.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Tomas on September 03, 2012, 04:21:18 pm
I'd like to see the following

1)  Give the lance its angle back but make the angle based on wpf.  Less than 100 wpf = current lance angle.  More than 150 wpf = old lance angle with a gradual change in between.

2)  Add chance to drop Lance based on damage dealt.

3)  Make all polearms un-swingable from horseback.  An unfortunate but necessary part of the balance.


This will mean lancers have to think before going for the easy couches or head on lancing as it will most likely cost them their main weapon. This leaves lancers 3 options.

Option 1:  Max Polearm wpf to get the largest lance angle but never couch and generally be more careful of how you lance to keep your lance as long as possible.
Option 2:  Max Polearm wpf to get the largest lance angle, go for couching/easy kills and accept that after a while you will have to switch to a gimped polearm from horseback (or you can dismount)
Option 3:  Put wpf into 1H or 2H as well as Polearm.  You get a more limited lance angle but are free to go for any kill you want knowing you have a strong back up weapon.

I expect good players will go for options 1 and 3.

This is also a buff to the faster light horses than can catch the heavier horses from behind and lance their riders in the backs for lower but safe damage.  Same for the lighter maneuverable horses than can turn and side lance an enemy horse again for lower but safer damage.

Lancers will of course be able to circle back and pick up their lance after dropping it, but this takes then out of the round for a while and can be a risky thing to try.

In addition, I support horses taking bump damage as well as the inf they hit because this is probably the most obvious cav vs inf nerf there is.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Zlisch_The_Butcher on September 03, 2012, 04:29:01 pm
Lancers will of course be able to circle back and pick up their lance after dropping it, but this takes then out of the round for a while and can be a risky thing to try.
Depends, but often I can pick up a throwing lance I've throw right bellow me without stopping, it'll just take some timing and people can easily pick up dropped lances while riding fullspeed.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Berserkadin on September 03, 2012, 04:30:29 pm
Just add a chance for lances to break when couched, for the rest of the round. This should not apply to the great lance.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Piok on September 03, 2012, 04:37:30 pm
As a lancer using light lance my biggest problem in cav vs. cav engagements was forcefield protecting almost entire horse. When I try to dehorse Royans (one of best 1h cav) with side attack there was simply no place to hit  him, he even slow down to let me try, stop my horse and with one powerful strike dehorse me, this is called forcefield abuse and he is not alone. Not so long ago I fight him on ground he hit me to head and was able to inflict between 1/4 to 1/3 damage to my main how far it is from killing champy rouncey with one hit. So anyone colud explain to me  how are 1h capable with almost stopped horse inflict such brutal damage?

So if you want improve horse vs horse fight firstly remove forcefield. Shield on horse  already has lot of benefits.
And with lance damage nerf look also on 1h and 2h users because they do much more damage than lances actually do in much lower velocities. Even agi whores do not get such speed damage boost in comparable velocities.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: dodnet on September 03, 2012, 05:09:08 pm
The shield forcefield problem goes for inf too. Its plain shit that a cav shield protects almost the complete horse and you can't do anything against it.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Chagan_Arslan on September 03, 2012, 05:18:27 pm
Im not asking for anything (dont want old lance angle) , im just saying how it is... the example i gave was to show that with old lance angle lancers were eliminating shit loads of cav in beggining of each round, and only leftovers of that were going after inf. I think it was hard to stay on horse for new cav players and you really needed to play like this. And to stay on the saddle you had to deal with other lancers who would come for you. Now its easy to avoid cav threat for new cavalry players and who if not infantry will they kill ? Its common knowledge that there is a lot of unaware inf waiting to be killed. Sadly its all about numbers now not quality...

Oh and Dave

I also forgot to state that bump damage was significantly lower old days. You couldn't damage a tincan unless you were using a plated charger.

And thats why people were so upset about cav getting "all" their kills with bumps, saying we dont need weapons, that we cant use weapons etc. yeah bumps were insignificant back than hehe

Anyway you win Dave ok ? i dont know shit, lets leave it at here
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Tzar on September 03, 2012, 05:19:59 pm
Anyway you win Dave ok ? i dont know shit, lets leave it at here

+1
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Piok on September 03, 2012, 05:31:03 pm
The shield forcefield problem goes for inf too. Its plain shit that a cav shield protects almost the complete horse and you can't do anything against it.
But with current over accurate archers and xbowers it will be too easy to bypass even medium shields on infantry from very long distance.  I don't care about buckler users they should be shooted as without shield and take damage to wrists  when trying to block something with more than 3 weight.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: DaveUKR on September 03, 2012, 05:32:15 pm
Anyway you win Dave ok ? i dont know shit, lets leave it at here

Don't take it so serious. This is a discussion forum and there are no winners or losers, there are points of view. Some are better, some are worse. I'm just saying that there is no sense in changing cav before it gets reworked totally.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: GanForr on September 03, 2012, 05:46:51 pm
I've noticed a thing lately: when i dehorse a guy, i try to hit him when he can't defend himself, but even if i hear the cut sound, the horseman doesn't get hitted, or it does, but he doesn't show it. Why?
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Gurnisson on September 03, 2012, 05:58:35 pm
I've noticed a thing lately: when i dehorse a guy, i try to hit him when he can't defend himself, but even if i hear the cut sound, the horseman doesn't get hitted, or it does, but he doesn't show it. Why?

You hit the dead horse instead of the rider
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Cepeshi on September 03, 2012, 05:59:08 pm
I've noticed a thing lately: when i dehorse a guy, i try to hit him when he can't defend himself, but even if i hear the cut sound, the horseman doesn't get hitted, or it does, but he doesn't show it. Why?

You can hit dead bodies for short time after killing em, so if you dehorse a guy you might be still hitting the dead horses body if he is near it
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Falka on September 03, 2012, 06:47:12 pm
i dont know shit

I can not agree more.

Also, buff cav, at the moment siege is full and Eu1 has ~50 players. Buff cav and in less than no time there won't be even 20 ppl on Eu1 at peak time and that's what we all want, right?  :rolleyes:

PS I forgot, buff ranged as well  8-)

PS2
Quote
In addition, I support horses taking bump damage as well as the inf they hit because this is probably the most obvious cav vs inf nerf there is.
This.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Casimir on September 03, 2012, 07:06:33 pm
You hit the dead horse instead of the rider

Ive been killed on the ground three four times this evening, you can defo hit people once they are dehorsed.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Torben on September 03, 2012, 07:10:34 pm
Ive been killed on the ground three four times this evening, you can defo hit people once they are dehorsed.

ofc you can,  just gotta do the right angle so you dont hit the horses corpse first. best thing to do is wait till he is half way up and headshot him
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Gurnisson on September 04, 2012, 01:42:39 am
Ive been killed on the ground three four times this evening, you can defo hit people once they are dehorsed.

I know, I just explained to Ganforr why he seemed to hit the dismounted rider and why he didn't take damage. I always pike around the dead horse myself
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Paul on September 04, 2012, 11:01:59 am
How about...

CHAMBERCOUCH?

The bastard brother of chamberkick is already coded and waiting for action in the retarded stuff shelf. As a footman, do an overswing while facing the approaching coucher in the right moment. If timed correctly it will negate the lance damage while allowing to land a hit on the rider/horse with the overswing.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Smoothrich on September 04, 2012, 11:12:03 am
How about...

CHAMBERCOUCH?

The bastard brother of chamberkick is already coded and waiting for action in the retarded stuff shelf. As a footman, do an overswing while facing the approaching coucher in the right moment. If timed correctly it will negate the lance damage while allowing to land a hit on the rider/horse with the overswing.

Make it thrust too.  Overhead chambers are nearly impossible to track an infantryman, let alone a horse.  Thrusts give you a better angle and reach to deal with cav.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Vibe on September 04, 2012, 11:19:31 am
Or do what was already suggested somewhere, turn speed boost on overhead chamber?

Also what is to be done about bump lancing, that shit is gay as well.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Thomek on September 04, 2012, 12:49:37 pm
How about...

CHAMBERCOUCH?

The bastard brother of chamberkick is already coded and waiting for action in the retarded stuff shelf. As a footman, do an overswing while facing the approaching coucher in the right moment. If timed correctly it will negate the lance damage while allowing to land a hit on the rider/horse with the overswing.

Alright.. but with the turn rate nerf, will u be able to actually hit the horse before he has passed?
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Tzar on September 04, 2012, 12:52:42 pm
Alright.. but with the turn rate nerf, will u be able to actually hit the horse before he has passed?

No....
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Paul on September 04, 2012, 02:15:10 pm
Yes, because the timing is different and completely independed from a normal chamberblock. Actually I could make the window as big as I like, even as much as covering the whole swing animation.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Torben on September 04, 2012, 02:23:31 pm
Yes, because the timing is different and completely independed from a normal chamberblock. Actually I could make the window as big as I like, even as much as covering the whole swing animation.

will lancers at some point get a tool that gives them the ability to fight aware opponents?
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Zlisch_The_Butcher on September 04, 2012, 02:58:54 pm
will lancers at some point get a tool that gives them the ability to fight aware opponents?
ofc not, you're meant to be silent spawnraping bitches.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Smoothrich on September 04, 2012, 03:24:40 pm
will lancers at some point get a tool that gives them the ability to fight aware opponents?

You already do.  Its called dismounting and manning up.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Berserkadin on September 04, 2012, 09:37:30 pm
You already do.  Its called dismounting and manning up.

Not really fair to ask a girl to get of her pony and man up.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Torben on September 05, 2012, 02:46:44 am
aaaah you two.  I´d say suck my cock,  but no matter how big your blabber mouth is, it just wont do.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: korppis on September 05, 2012, 08:37:39 am
How about bump stabbing? You don't even need speed to break the block, just touching the damn beast makes people stagger.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Grumpy_Nic on September 05, 2012, 10:53:35 am
Bumpslahing & Bumpstabbing & Bumping medium/light armored to death

3 ways to kill aware inf + maybe couching slow inf
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Zlisch_The_Butcher on September 05, 2012, 02:30:51 pm
How about bump stabbing? You don't even need speed to break the block, just touching the damn beast makes people stagger.
Bump stabbing is fine.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Kafein on September 07, 2012, 05:05:48 pm
Remove couching from all thrustable lances.

This really looks good on paper, but I think it would have horrible consequences.


I think nobody wants a surge of jousting lance 9/33 cavalry, but that is what is going to happen if regular lances become unable to couch. That kind of build is already too effective given it's small upkeep (for cav).

Regular lances losing couch attack means jousting lances will be more popular, and with a couch-only lance you don't care at all about strenght, which lets you get 11 or even 12 riding.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: CrazyCracka420 on September 07, 2012, 05:15:22 pm
For shits and giggles I was running around with a great lance the other day, and it's way more effective at killing infantry than a thrusting heavy lance (IMO).  The only down side is that you're very weak versus cavalry, but I'm on a champ courser so it's not really much of an issue. The other downside is the cool down timer, if the enemy infantry is heavily engaged I can keep thrusting with my heavy lance every 3 seconds, whereas I have to wait 6-7 seconds with the couch timer, and I can't stay in the thick of combat, I have to make large circles and come back.

I honestly think it would be cool to see more great lance cavalry charges, and that would happen if you removed couching from the heavy lance.  I would be unhappy about it, but I would be fine at the end of the day.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Zlisch_The_Butcher on September 07, 2012, 06:10:23 pm
I honestly think it would be cool to see more great lance cavalry charges, and that would happen if you removed couching from the heavy lance.  I would be unhappy about it, but I would be fine at the end of the day...
...but "Standard response to nerf request (feel free to re-use):  C-rpg will not be nerfing or buffing because you refuse to use teamwork or tactics.  Have a good day sir"...
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: CrazyCracka420 on September 07, 2012, 06:12:45 pm
...but "Standard response to nerf request (feel free to re-use):  C-rpg will not be nerfing or buffing because you refuse to use teamwork or tactics.  Have a good day sir"...

No shit guy...and I would strongly prefer it didn't happen (as I've said in the post you quoted and before on this topic), but I don't think it would hurt our class very much, and might even pave the way for actual cavalry charges (with great lances).  That would be epic. 

Notice the part you quoted of me saying "I would not be happy about it"
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: Zlisch_The_Butcher on September 07, 2012, 06:26:23 pm
Notice the part about you saying you'd in the end of the day be fine with it and that cav great lance charges would be epic.
Title: Re: [balance] buff cav vs cav while nerfbuffing buffnerfingly cav vs inf
Post by: CrazyCracka420 on September 07, 2012, 06:54:44 pm
Yes, I'm able to play devil's advocate and find the silver lining in something, even if my base reaction is to shudder uncontrollably and throw my hands up in defense.

You will never win Zlisch, go back to building and stop debating with a highborn noble, I was bred for this.