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Other Games => ... and all the other things floating around out there => Topic started by: Ganner on July 15, 2012, 08:08:14 am

Title: Crusader Kings 2.
Post by: Ganner on July 15, 2012, 08:08:14 am
So I like many others just picked this game up.   Being new to the franchise it quite literally throws you in to it with almost no help at all, and so far i found all the "hint" pages useless.

After a day or so of dicking around im starting to get the hang of the basic gameplay, what are some tips from you veteran players for those of us who picked it up on the steam summer sale?
Title: Re: Crusader Kings 2.
Post by: SeQuel on July 15, 2012, 10:06:35 am
As a huge fan of Europa Universalis 3 I didn't really like CK2.

Though I found it really interesting that you can be 50+ in age and marry a 6 year old. Not to mention the constant ambition to murder your own wife.
Title: Re: Crusader Kings 2.
Post by: Grumbs on July 15, 2012, 12:06:42 pm
I watched this series of videos and followed his advise to play as a county in Ireland first. I'm still on my first game but played about 100 hours so far. Took over Ireland, Scotland, Wales and parts of England. Hoping to creates the Emperor of Britain title eventually. When I first got the game I did the tutorials but I still didn't really know wtf to do and didn't unpause a game the first few times I loaded the game up. Anyway these are the videos I used (they are pretty long though):

http://www.youtube.com/playlist?list=PL158344868202D6B3&feature=plcp

If you have any random questions I'll try to answer if I can. I am still a bit of a newbie though

General tips: Always have your councillors doing something. Keep all opinions of vassels over 0 by bribing or giving titles. Try to get matrilineal marriages with your daughters so you build up your dynasty. Get wives for sons with decent stats. I like to get high diplomacy for my leader just so I get better opinions from vassels, but you want like 10+ stewardship too (your wife can have this high though). Be the ward to your sons if you can so you get some control over their traits. Try to use wards for your dynasty that are the same culture as your primary culture, so you don't get the "foreigner" negative rep from them. I don't have more than 2 dutchies under my control when King because of the negative rep. Give them to members of your own dynasty but you don't have to give them all titles of the dutchy, just give them 1 country somewhere then the dutchy title (they have to have 1 country at least to become a duke). Don't hold more than your demesne limit, give them away to dynasty members

Don't let your vassels get too strong by giving too many titles to them, spread the titles around if you can and get your crown authority up. Don't keep gravelkind succession law, I think the one that allows you to nominate an heir is best. When you die, its worth spending some time giving out titles or bribing because you tend to have quite a few negative opinions at that point. Try to keep your 2 dutchies together, but you want the most profitable ones yourself. You can build holdings if you need to give titles out. You can look at enemy dutchies/counties you want to control and see if a claimant will accept an offer to join your court. Then give them a minor holding you've built (or a county) and then you can press their claims for them. If you are a higher rank than them then you will be their leige after the war

You get all the gold from your personal holdings (the main castle of the county you own usually), so build these up. Get the + gold upgrades first, then get the ones that give you more personal troops. I upgrade in my 2 dutchies (the ones I know I won't give away)

Pretty detailed game but once you get to grips with it its quite addictive
Title: Re: Crusader Kings 2.
Post by: Teeth on July 15, 2012, 01:15:10 pm
I played the tutorial and knew enough to do basic stuff. You should find some friends to play with, its great in multiplayer. Try to find a veteran to play a multiplayer game with, he'll bring you up to speed in no time.
Title: Re: Crusader Kings 2.
Post by: Vibe on July 16, 2012, 08:31:40 am
Yeah started with a county in Ireland too, soon took over Ireland and made the kingdom. Still half clueless as to what I'm doing too :D

Now I want the Britain as Empire, but I'm up against much larger Scotland and England. Any advice how to approach them? Hire mercs and take county by county or just do some inheritance trick or something?
Title: Re: Crusader Kings 2.
Post by: Shatter on July 16, 2012, 09:14:58 am
I've had this game for a bit, picked up the Islam DLC during the sale. I agree that the tutorial doesn't really prepare you fully but after playing a game, you should have everything down. When I start playing this game, I definitely have a hard time putting it down. I always think "well I can just do this and quit, oh wait now I can do this now" and it just keeps going until I finally get off hours later than expected.
Title: Re: Crusader Kings 2.
Post by: Ganner on July 16, 2012, 11:13:07 am
So im in the middle of the oddest fucking campaign.

Im playing as Ireland, started off as an earl with one county, worked my way up to duke of Connacht, managed to secure most of northern ireland.  Had 6 kids 5 daughters :/.  Married off my first daughter to a 3rd in line or something to some county in italy with decent stats and matrilineal so i could keep them at court.  2nd kid is my heir and ward.  the other 4 daughters i marry off to the kings of Spain and Byzantium emperor.  My first character is universally loved by all, my heir has almost exactly the same stats so he will be loved too... but around his 21st birthday he gets some farking disease and dies.  Now my heir is my first daughter who everyone hates :/ and my character and wife are both in their 50s. :/

So as im closing in on the King of Ireland title my duke dies and my shitty daughter whom i don't care for inherits.  Now every one of my vassals hate me, the pope hates me... ug.  So my only option is to join every holy war possible and I do, sending my 1k troops off to spain and byzantium here and then.  After I have claimed the King of ireland title and only need 3 more counties to unify ireland the pope calls a crusade to Sicily so I recruit the Knights Templar and add my 2k troops and just go rampaging in italy, we win the crusade... and suddenly i control most all of italy???  The pope awarded me control :O  (oh and by the way, her son ended up inheriting the counties in northern italy as well after a few well timed deaths)

When i saved and quit My demense was 63/4 and I have no vassals to give any territory to because they all hate me.  The Kingdom of Ireland hasnt even unified Ireland yet controls most of italy. This is going to be fun.
Title: Re: Crusader Kings 2.
Post by: Teeth on July 16, 2012, 12:25:09 pm
Haha Ganner 63/4 that's amazing! You're never going to get out of that with all of your land though. Pick out the 4 best countries and give those to yourself. And with best I mean most troops mainly. None of your vassals should be stronger than you, but having to give away 59 counties that is going to be tricky. Just click create new noble on the counties that you own now, this way you'll just enlarge your vassal pool with vassals that will love you because you give them land. Only though if you get your demesne down.

You might want to consider ditching Ireland if the land you have in Italy is considerable, managing rebellions in both is near impossible.

Now I want the Britain as Empire, but I'm up against much larger Scotland and England. Any advice how to approach them? Hire mercs and take county by county or just do some inheritance trick or something?
You should try to ally with one of these to take out the other, they can be a big help sometimes. Best thing is to wait for a big rebellion in Scotland and take em out that way. I have never had any good experiences with inheriting, its not reliable at all and surely very slow. What some tactical marriages can help with, is getting you a claim on the throne of Scotland. Otherwise you will have to take them county by county.

And yes, mercs. Build castle villages and castle towns in all your holdings, castle buildings are the only buildings that directly benefit you, so just build them. I am playing a very similar campaign and I have all of Ireland but the two most northern counties and I get 13 monies a month, which is enough to maintain a pretty damn huge mercenary force.


Title: Re: Crusader Kings 2.
Post by: Grumbs on July 16, 2012, 02:22:16 pm
Nice Ganner :D . I don't have experience with that sort of situation, but maybe you can move your capital to somewhere in italy, pick your 2 best dutchies for yourself, create as many dutchies as you can and give them away to 1 vassel at a time. You can search easier for possible people with the Characters tab. Just scroll down to dynasty members or people with decent opinion/stats or traits. Make sure you have a good succession law so you don't lose it all

Then you can maybe start changing your primary culture to a local culture. Just make your dynasty members have Italian wards and you should end up phasing out Irish. You could ditch Ireland completely if its too much hassle as teeth said. I dunno how safe it is down there though, maybe you could keep ireland incase you get overrun by Muslims or eventually you will get a mongol horde event from the east, dunno if they can push that far

Vibe when I played Ireland England had many years of succession crises and had no allies so they didn't bother me at all. Scotland was allied with Norway but they didn't join any war against me. I found some claimants to take over larger pieces at a time. If you click de jure dutchies tab on the bottom right, find a large dutchy in scotland or Wales, select the county tab, then tick de jure, then click the Dutchy tab, then click claimants. See if theres anyone with a thumbs up for the dutchy. You can then invite him to court, make him your vassel (give him a county or holding), then you should be able to go to war for his claim and end up with him as your duke with his land after the war. Thats how I took over wales, scotland and Brittany for the most part iirc. Might have fabricated some and created or usurped some dutchies. You can also use claimants that don't have a thumbs up by marrying matrilineally to them so they come to your court. If you do that with your dynasty members you might get claims for their sons too.

Pretty much all game i've had minimal levies set in the laws, but ive put taxes high and crown authority I've ended up with at max atm. I have 10% feudal vassel tax. Its not much, but for places like Brittany its still bringing in a lot of gold. If you have decent tax income you can build up gold then use mercs if you need more troops for a war. Upgrade the castles you own for more troops too. I control Munster and Tyrone I believe, the 2 with the most counties. But I gave away Ormond because otherwise it only generates 25% of its gold I believe because its a city as capital. You still get about the same income from taxes by giving it away but at least the vassel can then upgrade it rather than waste the gold
Title: Re: Crusader Kings 2.
Post by: Taser on July 17, 2012, 01:25:37 am
Its a fun game thus far and well worth the 10 dollars on steam sale when I bought it. I'm halfway to taking over ireland. A few fabricated claims and then you can do du jure claims which does a steamroll. Currently the king of ireland with claims on scotland and potentially england soon. Not worrying about them right away until ireland is taken over. I want to consolidate my power first.

Its definitely a fun game but my first game went terribly since I screwed up and married my daughter off in a regular marriage. When she became the heir and eventually the ruler of my little province, she had 5 kids all under his bloodline. Thus when he finally died of stress, I got another husband which i was able to have a few male heirs from but I had 2 male heirs under the former that still had claim. I didn't know how to change the succession and which did what so I only had the option of killing my sons. Unable to do so before my queen died but she ruled for a very long time. Over 50 years with 3 husbands and 8 kids I believe. It was informative and I learned some things from that game so it was worth it even if I "lost".
Title: Re: Crusader Kings 2.
Post by: Hunter_the_Honourable on July 17, 2012, 09:00:03 pm
I'm thinking of getting this but it looks confusing as hell plus from what has been said here I'm worried I'm gonna get brain fucked  :cry:
Title: Re: Crusader Kings 2.
Post by: Ganner on July 17, 2012, 11:21:52 pm
The learning curve is steep, but once you pick it up its strangely addictive.  Also you can get lucky and bumble your way into a huge kingdom like i did :D
Title: Re: Crusader Kings 2.
Post by: Vibe on July 17, 2012, 11:34:03 pm
Vibe when I played Ireland England had many years of succession crises and had no allies so they didn't bother me at all. Scotland was allied with Norway but they didn't join any war against me. I found some claimants to take over larger pieces at a time. If you click de jure dutchies tab on the bottom right, find a large dutchy in scotland or Wales, select the county tab, then tick de jure, then click the Dutchy tab, then click claimants. See if theres anyone with a thumbs up for the dutchy. You can then invite him to court, make him your vassel (give him a county or holding), then you should be able to go to war for his claim and end up with him as your duke with his land after the war.

Just did that and the claimant left my court as soon as I won the war, the fucking WHORE
Title: Re: Crusader Kings 2.
Post by: Grumbs on July 17, 2012, 11:41:24 pm
Sounds like he wasn't your vassel when you started the war? You need to give him a holding first, like a castle you built or whole county. Don't think he could just leave without you being allowed to seige him and put him in jail/revoke a title. You need to be higher rank than he would be too. If it was a war for a dutchy then you need to be a King for example
Title: Re: Crusader Kings 2.
Post by: Vibe on July 17, 2012, 11:48:53 pm
Sounds like he wasn't your vassel when you started the war? You need to give him a holding first, like a castle you built or whole county. Don't think he could just leave without you being allowed to seige him and put him in jail/revoke a title. You need to be higher rank than he would be too. If it was a war for a dutchy then you need to be a King for example

Oh yeah lol I didn't make him my vassal. Lost second claimant like this lol :D

EDIT: finally managed to get a hand on a dutchy in Wales and established my second kingdom, Kingdom of Wales. I take it I have to have 50% counties in Britannia to established the Empire and not 50% of Kingdoms, right?
Title: Re: Crusader Kings 2.
Post by: Grumbs on July 18, 2012, 01:13:16 pm
Its 80% of all counties I believe for Britannia. Just tick de jure on a county and you will see the Britannia title on the top right. Hover over "create" for requirements.

I'm at like 70% I think, but one of my English vassels who I took land for is now Heir to the English throne so I guess I'll lose some of it soon, unless I kill him maybe. Maybe I could sow dissent on him and get him to revolt before the English king dies. When you take dutchies with claimants make sure the actual dutchy you're going for exists, it can be a bit misleading sometimes. I declared war for Somerset I believe, which highlighted 4 or 5 counties that weren't even de jure for that dutchy, but when the war ended I only got the 1 county that was in the dutchy
Title: Re: Crusader Kings 2.
Post by: Vengt037 on July 18, 2012, 08:48:32 pm
So I like many others just picked this game up.   Being new to the franchise it quite literally throws you in to it with almost no help at all, and so far i found all the "hint" pages useless.

After a day or so of dicking around im starting to get the hang of the basic gameplay, what are some tips from you veteran players for those of us who picked it up on the steam summer sale?

1. I recommend the paradox forums. They're amazing. Awesome community.
2. Tips, try to play a multiplayer round w/ some friends while talking over TS. It's fun when one of you figures out a game mechanic and explains it to the rest.
3. Ireland is easy mode. Maybe play a count in Ireland for your first game.
4. Make sure your bishops have a higher opinion of you then they do of the current Pope. If not, you won't get ANY money from them. Makes a huge difference early on. You can get easy opinion boosts by granting them honorary titles, having them foster one of your heirs, or making them one of your ministers. You can also have your diplomat try to coax him a little. Bribery is also an option.
5. Just get into it. RP and try to have some fun.

Title: Re: Crusader Kings 2.
Post by: Arathian on July 25, 2012, 07:49:25 pm
I am at 1000 hours (roughly) on the game. I think I can call myself a veteran.

Two tips I would like to give:

-Get the fucking ck2+ mod. Seriously. It improves the game VASTLY

-Go for diplomacy. Relations are über alles in this game. If you are not well liked, you get your face smashed, no matter how powerful you are.

Generally speaking, you need to play this game to get a feel for it. It is an EXTREMELY good game. Once I go back home, I might upload some of my screenshots.

Title: Re: Crusader Kings 2.
Post by: Grumbs on July 25, 2012, 09:41:36 pm
This is my game atm: visitors can't see pics , please register or login
 (http://postimage.org/image/6okmqmlo1/)

This guy took over as chaste and with a vow of celibacy, but now has 7 kids with his dads hunchback wife and got the Hedonist trait, and now he recently became possessed. His dad ruled for like 30-40 years after he murdered my previous character (his brothers 9 year old son).

Got about 70% of british isles now so getting closer to the title. Might lose some though when one of my vassels inherits England. Might not be that great for the year but its my first game
Title: Re: Crusader Kings 2.
Post by: Vibe on July 25, 2012, 10:06:50 pm
For years Scotland has been stealing Irish kingdom lands whenever we had some internal problems/rebellions... what a low play from Scotland, really. Anyway, finally it was Scotland's turn to have rebellions and I played their card and declared war at the same time the rebellions in Scotland started and now they are having a hard time replenishing their troops as I keep attacking them. Even England and Isle of Man used the Scottish rebellion to grab some land :lol:
Title: Re: Crusader Kings 2.
Post by: Arathian on July 26, 2012, 03:25:14 am
Here's some of my kingdoms, empires, et al.

first pic, I made a Russia before it was a hip thing to do (ck2+ mod :3)

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Muslims from way way back. Back before Jihads/crusades gave you a kingdom. Back when Byzantium was an unbreakable, absolute authority beast. It was NOT easy, trust me.

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Empire of Cornwall...because why the hell not.

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This is less impressive than it might look until you consider that conquering Spain is extremely easy. I literally bought a bunch of mercs, landed them on their shores, declared an invasion cb, then united the 2 empires into a France-Britania-Iberian empire. Didn't get a pic of it, I could thought for the distrustful ;)

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I had some other empires too, but unfortunately when I formatted my pc, I lost them, so yeah.
Title: Re: Crusader Kings 2.
Post by: Lamk on January 23, 2013, 12:39:47 am
Who's interested by making a multiplayer game? Post on the topic if so
Title: Re: Crusader Kings 2.
Post by: Casimir on January 23, 2013, 02:06:43 am
I sought to restore Charlemagne's empire, but i may have gotten a bit carried away.

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one day i will make the pope my vassal...
Title: Re: Crusader Kings 2.
Post by: Lamk on January 23, 2013, 02:08:58 am
lol what kingdom did you start with?
Title: Re: Crusader Kings 2.
Post by: Casimir on January 23, 2013, 02:44:26 am
Count of Vermandois, the heir of Charlemagne and only Karling ruler present at the start of the game.

AAR:
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Title: Re: Crusader Kings 2.
Post by: Taser on January 23, 2013, 07:16:04 am
I sought to restore Charlemagne's empire, but i may have gotten a bit carried away.

[IMG]http://i216.photobucket.com/albums/cc75/Casimir4794/ck22013-01-2301-02-18-54_zps1814f101.png[/ig]

one day i will make the pope my vassal...

A bit is an understatement. Nicely done.
Title: Re: Crusader Kings 2.
Post by: Largg on January 24, 2013, 04:07:42 pm
I'm relatively new to this game enjoying it quite a bit. I find it pretty easy to expand your kingdom but have troubles controlling it when it comes too big. Especially all the micro management from troop/ship movements every time a war or rebellion breaks out (playing byzantium) takes a lot time. I've been thinking if it's a good idea to make your vassals larger? There's plenty of king titles to give in byzantium but I've been a bit shunning from giving them away. Would make the empire less tedious to control but I'd imagine some vassals would get very powerful. Sometimes you get so unlucky with attributes that it's impossible to maintain good relations. Do you guys give them away or keep them yourselves? And how about giving titles to dynasty members? Quite many guides instruct to give them to close relatives but not sure if it's smart.
Title: Re: Crusader Kings 2.
Post by: Casimir on January 24, 2013, 04:14:19 pm
I break down my empire into kingdoms, allocating them to members of my kin.

They're normally too busy fighting internal discontent to cause me any problems and they effectively self regulate your empire by protecting one another from rebellions.  Also your heir will receive the attributes of their tutor, make sure you pick a good one for your first born son, or do it yourself if your happy with your attributes.
Title: Re: Crusader Kings 2.
Post by: Turboflex on January 24, 2013, 04:27:31 pm
The point of big empires like Byzantium is that it's difficult to keep it together.

You should give out king titles IMO cuz like you said it reduces annoying micro. Also holding them makes dukes hate you cuz they covet the titles. Give them to your close relatives cuz 1) relations bonus for king, 2) It increases the prestige of your family and 3) If they mess up somehow and lose the kingdom, the claim to it will pass onto their descendents so maybe you will have the opportunity to press it for them and return it as a vassal.

You're always gonna have a chance of a nasty civil war on succession if your heir is terrible and very young I don't think it would make a huge difference if it's a king or lotsa dukes against you. Make sure to build up your retinue of cataphracts so you at least have a very nice personel army that can shred the levy armies thrown at you and maybe even capture the leader of the rebels to end it quickly (bailed me out of a few civil wars I was gonna lose).
Title: Re: Crusader Kings 2.
Post by: Armpit_Sweat on March 01, 2013, 06:29:58 pm
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This is how i treat my enemies! And i am blinding all my prisoners.
Title: Re: Crusader Kings 2.
Post by: Casimir on March 29, 2013, 02:48:10 pm
Hit me up if people wanna play a multiplayer game
Title: Re: Crusader Kings 2.
Post by: Casimir on April 01, 2013, 04:03:56 pm
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Title: Re: Crusader Kings 2.
Post by: Taser on April 01, 2013, 10:50:26 pm
Lol poor Casimir.

I'd play but I haven't played in a while plus when I did play, this was me.

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Title: Re: Crusader Kings 2.
Post by: Havoco on April 02, 2013, 12:46:26 am
Maybe when I feel like playing again.

I dont think I've played multiplayer since the last patch but with aoe Hd coming I doubt I'd play long.
Title: Re: Crusader Kings 2.
Post by: Casimir on April 03, 2013, 01:42:10 am
Title: Re: Crusader Kings 2.
Post by: Vodner on April 03, 2013, 03:19:08 am
So I like many others just picked this game up.   Being new to the franchise it quite literally throws you in to it with almost no help at all, and so far i found all the "hint" pages useless.

After a day or so of dicking around im starting to get the hang of the basic gameplay, what are some tips from you veteran players for those of us who picked it up on the steam summer sale?
Kersch did an informative playthrough of CKII on the Something Awful forums a while back. The playthrough is now in the LP Archive (http://lparchive.org/Crusader-Kings-2/).
Title: Re: Crusader Kings 2.
Post by: Casimir on May 02, 2013, 09:26:22 pm
For those of you who didn't know the release date for Old Gods is the 28th
Title: Re: Crusader Kings 2.
Post by: Lizard_man on May 17, 2013, 06:31:52 pm
I'm pretty new to this game, and I'm trying to learn it as I go along. Could someone explain this to me please...

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I spend all my time scheming, and assassinating characters, so that my heir gains the land, or at least has claims on the land. Once gained, the second I unpause the timer, the land goes to someone else, all with a new line on heirs. Is it because my heir hasn't come of age yet? It's the only reason I can think of...
Title: Re: Crusader Kings 2.
Post by: Casimir on May 17, 2013, 06:35:54 pm
Probably because they are ahead of you jn the line of succession.
Title: Re: Crusader Kings 2.
Post by: Lizard_man on May 17, 2013, 07:09:26 pm
I'm also noticing that underage characters can only own one piece of land, is this correct? Any more than that, and it seems to go to a random vassal...
Title: Re: Crusader Kings 2.
Post by: Casimir on May 18, 2013, 04:04:28 pm
That's probably to do with your succession laws. I haven't played a muslim dynasty since that dlc came out. In Christian succession that doesn't happen so I assume it's due to Islamic succession laws.
Title: Re: Crusader Kings 2.
Post by: Oberyn on May 18, 2013, 04:32:00 pm
I think that's more to do with their management skills. Unless you give underage chars a duke title, as a count their maximum demesne is probably always going to be 1.
Incidentally, I wouldn't reccomend playing in the area you're at right now if it's your first time ever. Let's just say there's a high chance you're going to get buttraped around 1250 or so.
Title: Re: Crusader Kings 2.
Post by: Lizard_man on May 18, 2013, 05:59:28 pm
Alright, thanks for the info guys. It's a very interesting game, and I'm really enjoying it. 1250 is a while off yet, I imagen some huge horde will sweep the area or something? This is my game so far, the only land I've lost due to succession is the small Seljuk province in the west...

(click to show/hide)

Things seem to be going well, and I'm slowly getting to grips with it. Someone was killing off my court, I was losing at least 3 people a month, so I went on the counter and started my own schemes to be rid of some people. It's fucking awesome, I should have played this before... :P
Title: Re: Crusader Kings 2.
Post by: Kafein on May 19, 2013, 02:17:27 am
Dat Aral sea
Title: Re: Crusader Kings 2.
Post by: Armpit_Sweat on May 29, 2013, 01:59:05 pm
I am forming The Great Dwarf Empire right now. Custom dynasty, only male dwarfs inherit, every non-dwarf, who is first in line, gets killed :) Already changed all my laws as i wanted - had to spend lots of gold, to keep a positive rating among my vassals, but now it is a smooth sailing!
 
Pumping Intrigue, so i can accuse troublesome vassals in treachery. Converted to Nesterian Heresy, so i can wage Holy War on my orthodox neighbors, and can get a divorce easily, when a wife turns 30. Throwing every vassal, who is not willing to convert, into dungeon. If they stay true to their faith - i cut their eyes out. Fun times! Had a devastating Holy War, where most slavic orthodox states got involved - won it, and took up to a dozen prisoners. Now every second ruler around me is blind. That will teach them whos religion is better! Where is your god now, you blind fucks?!
 
It is actually no more than 1/3 chance to get a dwarf child, even if both parents are dwarfs... And there are very few dwarfs out there, who have any good inheritable traits to compensate. So i have to breed my relatives a lot - once i had to merry my niece, she was only 17, and didn't like my 60 year old king too much ( he was a strong homosexual dwarf, greedy, cruel, paranoid impaler ), but like with most women, few estates, a gold purse and a honorary title - melted her heart. Unfortunately, the king died few years later, so I recycled his wife, and married her to the new king :) She was a hardy little woman, who gave birth to many beautiful children!
 
Yeah, and btw, an expansion is out! Get it while it's hot!

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Title: Re: Crusader Kings 2.
Post by: Casimir on May 29, 2013, 02:11:57 pm
My carolingian empire spanning 80% of the map was run by 6 generations of dwarves.  Many of whom led armies to victory :p
Title: Re: Crusader Kings 2.
Post by: Kafein on May 29, 2013, 03:03:54 pm
Lol, never had a single dwarf in my entire dynasty, but my latest king died an incapable, under the regency of his son.

The previous king was my most memorable up until now. Killed 12 members of my dynasty through plots and assassinations, just to aquire Leinster back (stupid ancestors with their Gavelkind succession). Then one year before he died, the Pope jumped on the occasion and asked me to bury him under gold in order to remove my many sins of kinslayer, which I did, as a true paragon of justice and morality.

Another thing that makes me laugh is that if you tell your chancellor or great chaplain to improve relations in a county they have a holding in, they can improve your relation with themselves.
Title: Re: Crusader Kings 2.
Post by: Kafein on June 01, 2013, 05:13:21 pm
Get The Old Gods. new features and 200 years of gameplay :!:
Title: Re: Crusader Kings 2.
Post by: okiN on June 01, 2013, 05:32:31 pm
Too expensive. I'll wait for when it's 75% off.
Title: Re: Crusader Kings 2.
Post by: Kafein on June 01, 2013, 05:46:58 pm
Too expensive. I'll wait for when it's 75% off.

Probably a good idea. I bought CK2 and some interesting DLCs 75% off so I grabbed this one full price.
Title: Re: Crusader Kings 2.
Post by: Armpit_Sweat on June 13, 2013, 12:29:03 pm
Are there any CK2 experts around?.. Thought, i will ask here, before posting on the Paradox forum:
 
I have formed a Grand Duchy of Novgorod and a Grand Duchy of Lithuania. I have distributed all the land and titles between my kinsmen. Every single one of them, with no exceptions.
Suddenly, i am being informed about a dangerous faction within my kingdom - a lowborn Duke, with no parents, no kids and no wife, wants to be independent. He is holding 2 Duchies and 4 Baronies... WTF?! Finally managed to assassinate him, after few unsuccessful attempts, but the problem is still unsolved - how the hell did he manage to get all these titles? Is it because one of my kinsmen didn't have a heir? So the titles passed on to a random character?.. Or was he a local Stewart or a Marshall?.. That lowborn scumbag even dared to plot against one of my relatives!

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Title: Re: Crusader Kings 2.
Post by: Casimir on June 13, 2013, 02:03:27 pm
if they had no heir the titles should have defaulted to you, i couldnt sya how he got a hold of all those titles unless they were given to him.
Title: Re: Crusader Kings 2.
Post by: Kafein on June 13, 2013, 02:06:19 pm
Who was his heir ?
Title: Re: Crusader Kings 2.
Post by: Moncho on June 13, 2013, 02:13:26 pm
I played it a lot last year, making Hispania (from Aragon, first uniting the christians then global offensive) and ruling over France and areas of Northwestern Africa, allied with England and crusading into Italy, but then it got tiring always having the same ambitions, quests, etc...
All this was done with my genious king, who led men into battle. Then his son was not so smart, and one of my vassal French dukes got strong enough to challenge me to be independent, the bastard... So I plotted to get my brother on the throne, and now I have a not very friendly neighbour (very small, most of the South is mine, and West lost to HRE) France with my cousin in the throne.
And the HRE is getting itchy about some of the Eastern provinces.

I have not been able to get myself to start another game though... It always happens with this type of games. I tried with a county in Ireland, with a HRE low rank guy, etc, but I cannot get myself to go over all that plotting again, with so little options.
Do you have any way to keep it fresh? I really enjoyed it when I played that game, through thin and small.
Title: Re: Crusader Kings 2.
Post by: Armpit_Sweat on June 13, 2013, 04:03:47 pm

if they had no heir the titles should have defaulted to you, i couldnt sya how he got a hold of all those titles unless they were given to him.

 
Hmm.... i see... Well, there was a lot of internal struggle between my uncles, brothers, grandchildren and so on. I have deliberately separated their de jure Baronies, in hope, that my vassals would not get a concentration of power. So not a single Duke had more than 1/3 of de jure lands, and had some random baronies far away instead. It worked before, but this time, there was a non stop movement of troops, for about 30 years or so :) I guess, it is due to the new expansion, and lack of possibility to change "King's Peace" laws at this point ( ~ year 960 ).
Well, the most important thing is - the titles can't be passed to a random character, when there is no heir :) That is basically what I needed to know! Just need to hold on for a while, until i have more Kingdom level laws available.
 

Who was his heir ?

 
Sadly, I can't recall... Someone unimportant, his Chancellor perhaps? Definitely with no connections to any of my kinsmen, or neighboring dynasties.
 

I have not been able to get myself to start another game though... It always happens with this type of games. I tried with a county in Ireland, with a HRE low rank guy, etc, but I cannot get myself to go over all that plotting again, with so little options.
Do you have any way to keep it fresh? I really enjoyed it when I played that game, through thin and small.

 
Well, perhaps, you might want to try a different religion? There is a somewhat significant difference between Orthodox, Muslims and Catholic. It is not like comparing Zerg to Protoss in Starcraft, but still enough events and specific decisions to make some variety. I would  recommend to try some mods, many will add new traits and events, and some are altering combat mechanics and such, making Martial and Learning a great option for your king. There is even a "Game of Thrones" and "Elder Scrolls" total conversions, but i never played them myself. Here is list of good mods to try:
 
Project Balance (http://forum.paradoxplaza.com/forum/showthread.php?594436-Project-Balance)
CK2 Plus (http://forum.paradoxplaza.com/forum/showthread.php?587854-CK2Plus-Balance-improvements-more-kingdoms-and-empires-more-ambitions-and-plots)
Immersion, Events, and Traits - A Modular Flavor and Tweak Mod 
 (http://forum.paradoxplaza.com/forum/forumdisplay.php?682-Crusader-Kings-II-User-Modifications)
 
There are many other mods out there, but these are "big" mods, with lots of features integrated from other smaller mods.
 
For me personally, it feels like every game is different. And since I am only using 1 year autosaves - the game seems to be very challenging, at least in the beggining. Besides, you can always continue your savegame, using another character on the map, and try to beat your own Great Empire as a lonely Duke. I have been playing for about 200 hours so far, and it still feels fresh! ( I smoke a lot of weed, that helps greatly!  )
Title: Re: Crusader Kings 2.
Post by: Lt_Anders on June 13, 2013, 04:14:19 pm
Concerning the duke with lots of land:
He probably attacked your vassals for it. If you have anything BUT high /absolute crown authority, vassals can wage war and claim each others land.
Title: Re: Crusader Kings 2.
Post by: Kafein on June 13, 2013, 04:31:16 pm
About splitting counties/baronies so that vassals don't get de jure duchies : that's not a very good idea if you want to keep a low amount of vassals under your direct control. Like they say in one of the loading screen tips : delegate. You don't have to worry about some duke unless you are a very weak king. Normally you can easily get one or two complete de jure duchies in your demesne. Not having a proper de jure tree of power at the ducal level also creates a lot of tension between your vassals, which actually isn't good, especially if they are family.

Personally to keep the game fresh I advise you to play it the dead is dead way. No reloading a previous save.
Title: Re: Crusader Kings 2.
Post by: Casimir on June 13, 2013, 08:23:29 pm
About splitting counties/baronies so that vassals don't get de jure duchies : that's not a very good idea if you want to keep a low amount of vassals under your direct control. Like they say in one of the loading screen tips : delegate. You don't have to worry about some duke unless you are a very weak king. Normally you can easily get one or two complete de jure duchies in your demesne. Not having a proper de jure tree of power at the ducal level also creates a lot of tension between your vassals, which actually isn't good, especially if they are family.

Personally to keep the game fresh I advise you to play it the dead is dead way. No reloading a previous save.

Yeah save scumming kinda defeats the point of the game imo.
Title: Re: Crusader Kings 2.
Post by: Moncho on June 13, 2013, 08:36:00 pm
Indeed, one of the most challenging times in my game happened when my heir and current character both died within a few months, leaving me with a bad character, which put in hold my expansion and caused me to lose lands to the muslims (was still unifying Hispania by this time).
I have never liked bypassing save games by reloading.
Title: Re: Crusader Kings 2.
Post by: Havoco on June 24, 2013, 01:42:07 am
So what VPN does everyone use? I've never gotten the meta server to work or even able to join a game. I even tried hamachi but that didn't work. The only thing that I've gotten to work is tunngle, but even then I'm the only one who can host it or some reason.
Title: Re: Crusader Kings 2.
Post by: Casimir on June 24, 2013, 01:51:32 am
I just connect straight to my mates IP.
Title: Re: Crusader Kings 2.
Post by: Havoco on June 24, 2013, 02:46:49 am
I don't think we got that working either. I can't remember now, I guess I'll have to give that a shot. That's much less of a hassle than using tunnels anyways.
Title: Re: Crusader Kings 2.
Post by: Kafein on June 24, 2013, 06:12:55 pm
I got one of those events with the merchant that gives you a completely overpowered courtier (the guy had 21 martial and around 12 everywhere else). Just for the lulz I used him to raise all my children, on top of being one of the most badass marshals I ever had. Now 10 years later my son and heir is a freaking bedouin, and his little sister soon to become one too. This game took a turn towards awesomeness and will be from now on dedicated to spreading the bedouin culture.
Title: Re: Crusader Kings 2.
Post by: Havoco on June 25, 2013, 12:30:44 am
Well I tried going through hamachi and doing direct ip but it didn't work. Oh well, I guess tunngle will be fine for this, it can host 32 ppl compared to hamachi s 5.
Title: Re: Crusader Kings 2.
Post by: CrazyCracka420 on June 28, 2013, 06:06:23 pm
Started out at the beginning with a count of Nikea (in Byzantine Empire) and after almost 100 years, took over the duchy and a few other counties, along with changing succession law to Primogeniture.  Just zoomed out to take a picture of the world and I see Scotland took over England some how (really no clue how they could come up with the forces necessary to do that, wish I would have saw it happening in real time).  Also these Cumania fucking barbarians are taking over all of Eastern Europe :P

The Byzantine Empire has been one empire for almost 100 years, and then the last king died with an infant heir of a son who was also a dwarf, and the whole empire split apart.  Once the dwarf king became 16 then the empire magically came back together united...he's still not married though, we'll see what happens.

(click to show/hide)

Title: Re: Crusader Kings 2.
Post by: Vibe on August 14, 2013, 08:31:42 am
Bump.

I was just gifted CKII and am wondering which DLCs are the best to get / improve gameplay the most? Mind you I don't want to go overboard with spending cash money on DLCs.. so try to take that into account.
So far I was thinking Old Gods DLC.
Title: Re: Crusader Kings 2.
Post by: Casimir on August 14, 2013, 01:17:23 pm
Old gods and republic are imo the best.
Title: Re: Crusader Kings 2.
Post by: Kafein on August 14, 2013, 05:10:11 pm
Old gods and republic are imo the best.

This.

I bought the music DLCs and islam stuff too mind you but I got everything -75% so yeah
Title: Re: Crusader Kings 2.
Post by: Vibe on August 14, 2013, 05:48:53 pm
Isn't Republic like a whole new different gametype? Does it somehow enhance the gameplay if you play "normally"?
Title: Re: Crusader Kings 2.
Post by: CrazyCracka420 on August 14, 2013, 05:56:06 pm
I like the old gods, it allows you to "raid" other counties that are a different religion than your own (great way to make money and gain prisoners).  But you can easily get stormed over by another religious war if you raid the wrong people.  And you have to worry about being raided as well if you're a non-pagan ruler.

The one thing I like about the Old Gods the most, is that almost all (except trade republics) start out with 0, 0, 0 for culture/military/economic technologies.  If you are a pagan ruler however, you're stuck at Gavelkind succession (which splits your holdings among your male sons).  Only way to change succession law is to form a kingdom and reform your religion (requires holding 3 out of your religions' 5 holy sites).

My favorite paid DLC is Ruler Designer.  It's very nice being able to design your ruler's attributes.

My favorite "Free" DLC is A Game of Thrones mod.  It's really great, the only downside is that there's no technology/research (which isn't terrible per-say, but making money to spend on upgrading a holding or creating a new holding in a county is the only way to really improve your holdings and distinguish as more powerful than any other county).
Title: Re: Crusader Kings 2.
Post by: Turboflex on August 14, 2013, 06:53:15 pm
Republic & Old Gods are neat gimmicks but not so great balance, too easy to make gold.

I would really like to see them release a catholic religion DLC that improves on aspects on state-church politics, bishop politics, college of cardinals, papal elections, crusade mechanics.

This is the original focus of the game and is quite weak looking now after DLCs for other areas have added more thoughtful mechanics.
Title: Re: Crusader Kings 2.
Post by: CrazyCracka420 on August 14, 2013, 06:59:53 pm
Agreed that (at least for the old gods) they are neat gimmicks, but steer pretty far from the original game.  I would prefer to play the original version of the game, just set in an older time period (where everyone starts out with 0 research/technology as you do in the old gods).
Title: Re: Crusader Kings 2.
Post by: Armpit_Sweat on August 14, 2013, 07:15:08 pm
I play with official DLCs, combined with a handful of great mods:

http://forum.paradoxplaza.com/forum/showthread.php?707030-CK2Plus-Continuation-Balance-improvements-more-kingdoms-and-empires-more-ambition (http://forum.paradoxplaza.com/forum/showthread.php?707030-CK2Plus-Continuation-Balance-improvements-more-kingdoms-and-empires-more-ambition)
The purpose of CK2+ is to create a broader, deeper, more challenging and more balanced CK2 experience without straying too far from the original game mechanics or tacking on deterministic railroading events and modifiers. The purpose of this mod is not historical accuracy (although I try to preserve it whenever it is not a major detriment to gameplay) but rather to embrace and enrichen the medieval intrigue sandbox that is CK2, while fixing its various little issues and exploits.

http://forum.paradoxplaza.com/forum/showthread.php?608414-MOD-K%F6ppen-Climate-Classification-for-CK2 (http://forum.paradoxplaza.com/forum/showthread.php?608414-MOD-K%F6ppen-Climate-Classification-for-CK2)
All provinces get tax income decreases from winter to summer, and in turn gain high bonus in harvest. Some climate groups add small supply limit modifiers too. However, the total amount of the yearly income will not be changed.

http://forum.paradoxplaza.com/forum/showthread.php?656324-New-Duel-Engine (http://forum.paradoxplaza.com/forum/showthread.php?656324-New-Duel-Engine)
Adds Dueling events etc.

http://forum.paradoxplaza.com/forum/showthread.php?652025-MOD-Vanilla-Immersion-Events-and-Traits-A-Modular-Flavor-and-Tweak-Mod (http://forum.paradoxplaza.com/forum/showthread.php?652025-MOD-Vanilla-Immersion-Events-and-Traits-A-Modular-Flavor-and-Tweak-Mod)
Adds flavor and gameplay tweaks, changes and additions! - Lots of new events, traits and such.

-----------------------

If you only play SP, as me, give these mods a try :) All of them work well together, but need to read installation instructions, as some are "modular".
Title: Re: Crusader Kings 2.
Post by: Kafein on August 14, 2013, 09:36:40 pm
Isn't Republic like a whole new different gametype? Does it somehow enhance the gameplay if you play "normally"?

Afaik republic doesn't change anything but allows you to play as a merchant family. And those are grossly overpowered.
Title: Re: Crusader Kings 2.
Post by: Havoco on August 14, 2013, 10:11:23 pm
It might be pretty hard to play merchant republics without retinues.(which is only in legacy of rome dlc)
Title: Re: Crusader Kings 2.
Post by: Kafein on August 14, 2013, 11:06:09 pm
It might be pretty hard to play merchant republics without retinues.(which is only in legacy of rome dlc)

Ho ok, well yeah, the extreme military power of merchant families comes from their huge potential for retinues.
Title: Re: Crusader Kings 2.
Post by: Lt_Anders on August 15, 2013, 05:14:53 pm
Ho ok, well yeah, the extreme military power of merchant families comes from their huge potential for retinues.

That got nerfed with old gods. I remember having like a 5k retinue and then old gods snuffed me down to 2k.

Made changes to retinues to be slightly more balanced for republics

Honestly, Sword of Islam can be ignored if you don't want to play muslims. Sunset Invasion is USELESS except for alternate history exporting to EU4. Legacy of Rome changes Military up, a lot, by adding in retinues.(Most direct change to the game there)
The Republic is nice, but if you play a MP game, Republics can bankroll their buddies. They make shit tons of money, if played right.
Old Gods is fun, but I feel they added way to much BS in it for the 867 start date. Allows conquerers to rise up with their own armies to slaughter you, stuff like that. Recommended.

Honstly, Old Gods, Republics, and Rome are your best 3 DLCs. Of those, Old Gods and Rome if you want only a few.
Title: Re: Crusader Kings 2.
Post by: Vibe on August 15, 2013, 07:40:19 pm
Any advice on working with Gavelkind? It takes quite a lot of work to change the succession law (since I need to change religion first and you need 3/5 temples for that which are really far apart).

How do I not lose all my land with Gavelkind?
Title: Re: Crusader Kings 2.
Post by: Smoothrich on August 15, 2013, 07:44:28 pm
Any advice on working with Gavelkind? It takes quite a lot of work to change the succession law (since I need to change religion first and you need 3/5 temples for that which are really far apart).

How do I not lose all my land with Gavelkind?

stab some babies

Alternatively, give a duchy out to each son besides your heir as you conquer, so  your primary holdings stick with the heir. As long as you are King. Give out King titles to new sons if you are Emperor. If you run out of spare titles, kill the spare babies.
Title: Re: Crusader Kings 2.
Post by: CrazyCracka420 on August 15, 2013, 07:58:33 pm
After you have one son you could always kill your wife, otherwise like Smooth said about giving out titles to your other sons besides your heir.  Gavelkind sucks, primogeniture is my favorite.  Feudal Elective is not terrible either (you and any direct lower rank vassals get a vote for heir, this includes other independent factions that may fall in your duchies or kingdom).

I usually have no qualms reloading (so I save fairly often), so it's not risky only having one son alive.  But if you're not the type who is going to reload, than gavelkind is a bitch.
Title: Re: Crusader Kings 2.
Post by: Vibe on August 15, 2013, 08:17:52 pm
Yeah not really fond of this Gavelkind, but I wanted to play the Old Gods and that's pretty much what you get.
Title: Re: Crusader Kings 2.
Post by: Turboflex on August 15, 2013, 08:40:50 pm
I don't mind gavelkind so much it adds another layer of juggling complexities once you figure it out.

The frustrating part is losing your capital that you spend a lot of time and money building and teching. What confuses people is that the capital you set is not what the game looks at on succession, it looks at the de jure capitals of titles that is listed in the landed_titles.txt file. If you don't own that county or have another county set as your capital while having that duchy or kingdom as your primary title then the game gets kind of random and you can lose it.

To prevent that, go open the landed_titles.txt file and check what the "hard" capital of your duchy or kingdom is, then set that as your capital ingame. If you want another county as a capital for RP reasons or because you have invested a lot into a different one, then go into that file and edit what the "hard" capital is of your primary title to the one you want. After that the game will make an effort to get your primary heir the de jure counties and titles that come with the primary BUT of course it will also balance it fairly. So if you have three sons and want to keep a 4 county, kingdom capital duchy intact for your heir you would need to make sure you have 12 counties total (4 each). Since you don't want to hold 12 while you live since that is most likely above demense limit, you need to start planning early and giving them away to your 2nd and 3rd sons during the course of your reign and that will be taken into account on succession.

Instead of killing babies you can also make your sons bishops (or pagan equivalent).
Title: Re: Crusader Kings 2.
Post by: CrazyCracka420 on August 15, 2013, 09:03:29 pm
Yeah good call with the bishop (pagan equivalent).  I've spent money creating a church holding just so that I could give it to one of my non-eldest sons :D
Title: Re: Crusader Kings 2.
Post by: Warcat on August 15, 2013, 10:20:13 pm
I certainly like Old Gods, but I think 1066 is still the best start date if you want to follow a relatively normal course of events (I get that the events of CK2 never are very normal, but some things stay similar). Things can get pretty weird when the Jomsviking Empire dominates all of Europe, spreading the Norse faith and culture even to Egypt.
Title: Re: Crusader Kings 2.
Post by: Havoco on August 16, 2013, 12:12:14 am
Oh btw, has anyone tried playing as a Hellenic ruler with the character designer?
Title: Re: Crusader Kings 2.
Post by: Casimir on August 16, 2013, 02:58:23 am
In my experience giving away titles that otherwise wouldn't be inherited to my heir has ended without issue.

I'm sure this isn't the safest option but it's certainly effective enough while you raise you're crown authority.
Title: Re: Crusader Kings 2.
Post by: Warcat on August 16, 2013, 12:36:31 pm
Gavelkind can be handled pretty well as a catholic as you can make extra kids bishops, but it is harder to deal with as a viking. Then again, like with the Mongols. In-fighting is pretty much the only thing that keeps the Vikings from conquering all of Europe with all their aggressive abilities.
Title: Re: Crusader Kings 2.
Post by: CrazyCracka420 on August 16, 2013, 04:00:49 pm
Oh btw, has anyone tried playing as a Hellenic ruler with the character designer?

No but if you play The Elder Scrolls mod (forgot the exact name) and use ruler designer, all the stats give 0 age, so you can make some super overpowered characters. 

Not to mention the elves can live for 100s (or 1000s maybe) years, but have -1000% fertility because of it (good luck getting pregnant)
Title: Re: Crusader Kings 2.
Post by: Rogue on August 18, 2013, 12:17:29 pm
Any advice on working with Gavelkind? It takes quite a lot of work to change the succession law (since I need to change religion first and you need 3/5 temples for that which are really far apart).

How do I not lose all my land with Gavelkind?

If you have free investiture you can make them successor to a bishopic, sons with church careers are excluded from succession.
Title: Re: Crusader Kings 2.
Post by: Herkkutatti666 on August 26, 2013, 07:35:34 pm
(click to show/hide)

Stroonk
Title: Re: Crusader Kings 2.
Post by: Lt_Anders on August 27, 2013, 03:47:13 am
Beat the mongol hordes?
Title: Re: Crusader Kings 2.
Post by: Malaclypse on August 27, 2013, 07:36:43 am
Infanticide all day every day.
Title: Re: Crusader Kings 2.
Post by: Herkkutatti666 on August 27, 2013, 08:21:48 am
Beat the mongol hordes?
Attacked them when they had some independence/civil wars, then I made 4 holy wars to their "old" areas and took them almost free cus the small independent countys were so weak agaisnt my 180k army.  8-)

Also keeping those ikhanate lands inside my lands for easy victory. when I start holy war for some area on south, i can just siege those inside my lands and win the war without having to fight their 100k troops.
Title: Re: Crusader Kings 2.
Post by: Olwen on October 24, 2013, 11:55:07 am
I'm up for some multi games if some of you are interested :)
Title: Re: Crusader Kings 2.
Post by: Havoco on October 28, 2013, 02:44:29 am
So if anyone is bored...

http://www.moddb.com/mods/elder-kings/

Total conversion mod for Ck2 based on Elder Scrolls. It has more traits, education types, plots, buildings, etc. There is magicka and a spellbook for enhancing certain things (Dont worry it doesnt get too OP). All in all a good mod though i havent tested it on multi yet.

Title: Re: Crusader Kings 2.
Post by: CrazyCracka420 on October 28, 2013, 04:16:36 pm
I tried using that mod but I haven't been able to get it to work.  I'll try again tonight.

I like Lux Invicta mod for it's alternate history and splitting up all the big nations into much smaller ones.  I like the new events, I like the new traits, you also have new casus-belli.  But I hate how slow the research for technology is (and using your advisers to boost research does basically nothing, since you're research levels are so fucking slow).  Also it seems like the advisers aren't as useful as they should be.  having an over 20 spymaster and I'm only able to get like a 6% chance per year of creating a false claim on a territory.
Title: Re: Crusader Kings 2.
Post by: Kafein on November 20, 2013, 02:07:33 pm
I bought Sons of Abraham yesterday. So far it looks very cool (about as cool as the Old Gods compared to vanilla) but I only had 30 minutes to play. 30 minutes I used to get myself buried in my own anus while playing a jew noble south of the black sea then enjoyed taking money from the jew bankers then expel them like a real catholic merchant family would do.
Title: Re: Crusader Kings 2.
Post by: Herkkutatti666 on December 13, 2013, 05:24:41 pm
Testing if Multiplayer works now.  join ip: 80.222.138.212
Title: Re: Crusader Kings 2.
Post by: Fredom on February 21, 2014, 10:23:00 am
Guys, since I do not play cRPG anymore, I started playing CK2 a bit. Got it for 5 Euros on e-bay, now after ~115 hours I am thinking of getting DLC ('s). Which one/s can you recommene? Why? Which not? why not?
I'd be glad if you could tell me that!!!
Title: Re: Crusader Kings 2.
Post by: Kafein on February 21, 2014, 11:23:21 am
Guys, since I do not play cRPG anymore, I started playing CK2 a bit. Got it for 5 Euros on e-bay, now after ~115 hours I am thinking of getting DLC ('s). Which one/s can you recommene? Why? Which not? why not?
I'd be glad if you could tell me that!!!

The Old Gods is my favorite because instead of just making playing some specific people more interesting, it makes the whole game more interesting.
Title: Re: Crusader Kings 2.
Post by: Herkkutatti666 on February 23, 2014, 03:24:20 pm
The Old Gods is my favorite because instead of just making playing some specific people more interesting, it makes the whole game more interesting.
the old gods and the one with retiune troops included
Title: Re: Crusader Kings 2.
Post by: Casimir on February 23, 2014, 04:13:41 pm
Old Gods. Republic and Legacy of Rome are the best.
Title: Re: Crusader Kings 2.
Post by: Nightmare798 on February 23, 2014, 04:32:08 pm
Beat the mongol hordes?

Again? YE GODS!
Title: Re: Crusader Kings 2.
Post by: Lt_Anders on February 23, 2014, 09:52:12 pm
Again? YE GODS!

WTF?

Guys, since I do not play cRPG anymore, I started playing CK2 a bit. Got it for 5 Euros on e-bay, now after ~115 hours I am thinking of getting DLC ('s). Which one/s can you recommene? Why? Which not? why not?
I'd be glad if you could tell me that!!!

Personally, all but the Aztec one. I haven't really played Son's of Abraham, so I can't TRULY recommend it. The New RAJAS expansion...looks amazing.
Title: Re: Crusader Kings 2.
Post by: Nightmare798 on February 24, 2014, 09:47:35 am
WTF?

Just my comment on how much I had to deal with them in strategy games lately.
Title: Re: Crusader Kings 2.
Post by: Herkkutatti666 on March 18, 2014, 02:55:43 pm
Rekt ironman

(click to show/hide)
Title: Re: Crusader Kings 2.
Post by: Fredom on March 19, 2014, 09:41:59 pm
Crusader Kings 2 Rajas of India released. Check it out to see what's new!
Title: Re: Crusader Kings 2.
Post by: Dezilagel on March 21, 2014, 12:58:40 am
#1 infanticide simulator
Title: Re: Crusader Kings 2.
Post by: Kafein on March 21, 2014, 01:10:28 am
#1 killing-your-mother-because-her-new-husband-emperor-of-everything-tragically-died-in-a-manure-related-accident simulator.

Playing muslim is like #1 ramadan simulator though
Title: Re: Crusader Kings 2.
Post by: Lt_Anders on March 22, 2014, 06:22:15 pm
Rekt ironman

(click to show/hide)

Who did you start as? I'm STARTING to be able to do that but I started as Wessex and have just created England witht he mere base 50%. But the norse overlords are...well, weaking. Skotland used to own everything inot old start wessex, and now they are being murdered by Ireland and Me(who are allied)
Title: Re: Crusader Kings 2.
Post by: Herkkutatti666 on March 22, 2014, 06:43:05 pm
Who did you start as? I'm STARTING to be able to do that but I started as Wessex and have just created England witht he mere base 50%. But the norse overlords are...well, weaking. Skotland used to own everything inot old start wessex, and now they are being murdered by Ireland and Me(who are allied)
Started as king ivar the boneless.

also,
(click to show/hide)
Title: Re: Crusader Kings 2.
Post by: Kafein on March 23, 2014, 02:15:18 am
How can that even work without imploding every month
Title: Re: Crusader Kings 2.
Post by: NuberT on March 23, 2014, 04:28:40 pm
Fuck of inbreed, I am king :twisted:
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Title: Re: Crusader Kings 2.
Post by: Lt_Anders on March 24, 2014, 03:37:02 am
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Not as good, but damn that crusade victory.
Title: Re: Crusader Kings 2.
Post by: SeQuel on March 24, 2014, 05:23:11 am
So I just started playing this again, I never really gave it much a shot in the past but holy hell am I confused.

I'm playing as Munster and got half of Ireland taken over without really knowing wtf I'm doing but I'm making progress. It's about 1130~ ish and I got like 7 provinces and then I come and look here and you guys got half the world taken over by the time I barely have half of Ireland taken.

Pls, halp.
Title: Re: Crusader Kings 2.
Post by: Christo on March 24, 2014, 07:30:26 am
So I just started playing this again, I never really gave it much a shot in the past but holy hell am I confused.

I'm playing as Munster and got half of Ireland taken over without really knowing wtf I'm doing but I'm making progress. It's about 1130~ ish and I got like 7 provinces and then I come and look here and you guys got half the world taken over by the time I barely have half of Ireland taken.

Pls, halp.

It's like any other paradox RTS, at first you don't know how to do cookie cutter everything, abuse the AI, and things like that.
When you have that nailed you can do it somewhat easier, that's why people showing their games always have über empires.  :mrgreen:

At least that's how it happened to me with EU3, for the first time I couldn't even save my own kingdom, but after getting used to it I had almost whole Europe as Hungary  :mrgreen:

This game seems a ton more complex though with all the family related drama, not sure if I like that.

(I'm the dramaturge king so I should! Hmm. Might take a look at this game.)
Title: Re: Crusader Kings 2.
Post by: Leesin on March 24, 2014, 07:47:18 am
The family drama is the best bit about this game Christo lol.
Title: Re: Crusader Kings 2.
Post by: Herkkutatti666 on March 24, 2014, 02:37:17 pm
Dem troops
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Title: Re: Crusader Kings 2.
Post by: Smoothrich on March 24, 2014, 11:25:37 pm
So I just started playing this again, I never really gave it much a shot in the past but holy hell am I confused.

I'm playing as Munster and got half of Ireland taken over without really knowing wtf I'm doing but I'm making progress. It's about 1130~ ish and I got like 7 provinces and then I come and look here and you guys got half the world taken over by the time I barely have half of Ireland taken.

Pls, halp.

You cheese the game by looking for claimants to nearby territories. Invite them to your court, marry them matrilineally to people in your dynasty, and when they have kids they will be of your dynasty and inherit the claim. Press the claim, and if its lower than your title they will join your kingdom.

You can do this more directly by marrying yourself or your heir to people with claims. Double check to make sure they are inheritable. Press these whenever and your playable characters will get the land.

Holy wars give you direct control on a shit ton of land when you win, that you can give out as you please.

I always play with the ck2+ mod, one of the most popular ones that enhance the main game and make it a little harder and slower as to not make things super easy. I think without the mod you can just land a claimant in your realm, and if you press their claim they automatically join your realm, making it easier. Not sure though.

Also, the easiest/most fun way to play is to be a pagan with The Old Gods dlc. They get a ton of casus belli on crap like conquering neighboring fiefs, coastal fiefs, whatever, and can raid to get tons of gold for mercs. Starting at the 876 date the Christian kingdoms are weak enough that you can expand wherever the hell you want, as long as you avoid or break up the Karling bloc.
Title: Re: Crusader Kings 2.
Post by: Lt_Anders on March 25, 2014, 01:22:46 am
So I just started playing this again, I never really gave it much a shot in the past but holy hell am I confused.

I'm playing as Munster and got half of Ireland taken over without really knowing wtf I'm doing but I'm making progress. It's about 1130~ ish and I got like 7 provinces and then I come and look here and you guys got half the world taken over by the time I barely have half of Ireland taken.

Pls, halp.

It was hard for me to do that.
This was not long after the start. I actually lost the duchy of wessex, becoming the count of oxford, then NORWAY annexed them and my brother(the guy who WAS the duke) got removed and I was put in as the duke. Those were my lands not long after that.
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Sometime later, after 2 Unsuccesful revolts, with Norway getting destroyed by the russians, the Isles went independent, sadly Skotland had taken control by then. Due to several Civil Wars, I holy warred and De Jured until I managed to take over what you can see in the below picture. The Ruler, Duke Stefan the Great(who somehow became German instead of Anglo-Saxon very sad about that) Became ruler at 15 or 16. Over the course of his life, Duke Stefan would go on to Create the Kingdom of England and reclaim English Birth Right before his untimely death due to stress from many campaigns against the heathenous Norse. Following his death The Kingdom went into revolt revolt and civil war, before the next King died 6 months into his reign.
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Following the Civil war King Kuno the Cruel(and his heir also King Kuno...the Cruel) would go on to create the greater English relm and Annex and Usurp the Kingdom of Wales, England, and Scotland. Before King Kun II the Cruel could finish his work on Creating Greater Britannia, he died and with his death, the Kindgom nearly split into 2 from civil war.
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Following A civil war, and multiple Irish revolts("staged by those Damn Gemanic British people!" so says the Irish) was close to being completed. But following the death of the Queen consort, much lands passed into the hands of the British Heir, who become King of Portugal, which soon lost it's last province to the Ummyyad Caliphate. Following the Death of his Father, Kaiser Wilhelm would Eventually answer the Call of the Great Crusade and lead several Armies into the lands of the Caliphate and thus, reclaim his Birthright.

Long Live Kaiser Wilhelm, Emporer of Britannia, King of England, Wales, Scotland, Portugal, Andalucia, and the titular king of Castile. Duke of Wessex and Hwice and count of Said provinces. My he long reign.
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That...was kinda fun to write. Started as a look at where I started and turned into an AOR. Also, how the FUCK do I get rid of these stupid heretic strongholds. Every like 5 years i have to fight some kinda rebel army of some kind....
Title: Re: Crusader Kings 2.
Post by: Herkkutatti666 on March 25, 2014, 02:39:26 pm
The best strategy is to max military organization and get shittons of retiunes.
Title: Re: Crusader Kings 2.
Post by: Lt_Anders on March 25, 2014, 09:59:28 pm
The best strategy is to max military organization and get shittons of retiunes.

10K retinue right now with the ability to hire more.
Title: Re: Crusader Kings 2.
Post by: SeQuel on March 27, 2014, 09:33:35 am
Ok, ok so I started a new game after the recent patch and it's going MUCH better than my Ireland game.

I've set up a perfect marriage and got my son to marry the princess of Castille whom was set to take over upon her fathers death. He died not long after and she took his spot and got her married to my son. I then made a election based government and got my son who was married to her to become the new King instead of his brother. I now have it where we have had a child and he is heirs to both my kingdom and HERS! It's fantastic. I'm playing as Barcelona and my Wife is Castile.

(Side note - Our relationship started out a bit rocky with her cheating on me, me promptly assassinating her lover and her trying to attempt to kill me but thats all in the past! Live and forget, we've gone through some counselling and were both over it and now have a happy loving family.)

(Side side note - Shes kind of a warmonger and I don't want to step on her toes so I try to tread lightly as she is very scary. She wears the pants around the house.)

Heres a screenshot of my game
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I'm getting way into family simulator.
Title: Re: Crusader Kings 2.
Post by: Herkkutatti666 on March 27, 2014, 06:06:03 pm
10K retinue right now with the ability to hire more.
90k retiunes atm  :lol:
Title: Re: Crusader Kings 2.
Post by: Lt_Anders on March 30, 2014, 09:43:30 pm
Has anyone been playing RoI? I haven't cause I got a good pre-2.2 save that I wanna finish.
Title: Re: Crusader Kings 2.
Post by: Fredom on March 31, 2014, 11:28:18 am
Has anyone been playing RoI? I haven't cause I got a good pre-2.2 save that I wanna finish.
Macbeth owns it and he told me that its good.
Title: Re: Crusader Kings 2.
Post by: Gatsby on June 04, 2014, 12:04:53 pm
66% sale on steam, uhm i'd like to give this game a chance but still not sure. How's multy? do u need friends to play or random games with strangers are good too?
Title: Re: Crusader Kings 2.
Post by: Nightmare798 on June 04, 2014, 02:08:46 pm
Änything with TW-like realtime battles similar to this?
Title: Re: Crusader Kings 2.
Post by: Kafein on January 21, 2015, 11:24:02 pm
Noob question here, playing some CK2 recently and i'm a total noob so could use some assistance.

Welsh scumlords have declared war on England to take my counties, they want my counties, if we lose the war i lose my counties. Now England is busy doing other shit and getting their asses handed to them, however because i'm a badass i was able to win all the fights in the vicinity and destroy the main welsh armies. Then i noticed my victories weren't adding to the warscore, none of my victories are being mentioned and we're losing warscore % because every time 100-200 men are raised with no morale and get picked off by welsh stragglers we lose %.

In this game i cant seem to make my actions effect the warscore, and my kingdom clearly cant do shit without me, AI being dumb. Any suggestions on how to actually make me defeating the enemy armies and taking their counties change the warscore in my favour?

IIRC peace negotiations between AI controlled characters work in inscrutable ways in CK2. Sometimes they will prolong a war for no reason. The concept of "war score" is much less rigorous than in EU4. If you can simply maintain the enemy away from your allies' provinces you should be okay.
Title: Re: Crusader Kings 2.
Post by: Andswaru on January 21, 2015, 11:38:07 pm
Best way to bum-rush ck2 warscore as a defending nation is to capture the enemies main capital province, all levels, it normally gives a good chunk in warscore and the chance for a juicy hostage.

Oh as defending nation if the enemy hasnt taken any goals after 2 years you start to get ticking warscore in your favour.
Title: Re: Crusader Kings 2.
Post by: Andswaru on January 22, 2015, 12:30:41 am
Okay I paid attention and read your post properly this time.

1) I made a mistake its 5 years then your liege gets ticking warscore.

2) As a vassal you dont contribute to warscore in your lieges wars. Finished. Crappy Mechanic but thats how it is.

So basically defending the wargoal for 5 years and lifting sieges are the only 2 ways you can "assist" in the war.
Title: Re: Crusader Kings 2.
Post by: Andswaru on January 22, 2015, 12:37:52 am
On a side note.. now might be a time to start a Independance faction and break free along with some other counties. Maybe try and secure a good marriage for your son to a child duchess (or a countess) somewere in England to expand your holdings easily and safely. If you have a chancallor with over 20 skill, you can fabricate claims not just on 1 province but on the whole dutchy which is awesome, always try and invite high skilled characters to your court or marry them matralinally to your daughters if your really desperate.
Title: Re: Crusader Kings 2.
Post by: Andswaru on January 22, 2015, 12:46:48 am
Okay ive had an idea.

Im 98% sure if you attach your stack to your lieges stack, then hes leading the battle so to say your just "assisting" him, then he should get warscore from your forces. Just watch what he does to avoid having your troops wiped by the ai leading them against a monster stack in a vainglorious charge.
Title: Re: Crusader Kings 2.
Post by: Casimir on January 22, 2015, 12:09:53 pm
Just accept that the Welsh princes are better than your shitty 'english' king and submit to their authority as the true Britons.
Title: Re: Crusader Kings 2.
Post by: Casimir on January 22, 2015, 02:28:14 pm
It's a dynasty simulator, you need to be planning 2 or 3 generations ahead and continually playing with lines off succession. It's how I raised myself from a one county minor to controlling 75% of the map as HRE.
Title: Re: Crusader Kings 2.
Post by: Casimir on January 22, 2015, 03:13:15 pm
Voted kaiser? Hello no i took that with cold hard steel and brutal retribution. Charlemagne's legacy is not one of voting!

This was before I finished the run through but you get the idea.

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Count of Vermandois, the heir of Charlemagne and only Karling ruler present at the start of the game.

AAR:
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After this I got myself in line for Byz throne and added that to my holdings. Just left papacy and some steppe hordes / Arab minors which I never got around to taking.

Couple of civil wars but as every single monarchy in my empire was held by a dyeasty member I ensured continual play. Independence factions never got big enough to beat my huge retinue and massive levies.

I don't know how this would work in the latest version, this was before they released Old God's and I am guessing they've played around with a lot of the balancing and faction play since then.

Also I think almost everyone of my rulers had the dwarf trait which makes the whole thing far more amusing to imagine :p
Title: Re: Crusader Kings 2.
Post by: Kafein on January 22, 2015, 06:19:20 pm
So double-checked my save. 10 years have passed since war declared, still hold all of the territories they want and they're suffering no penalties, we're still at -40% warscore. This seems fucked up, guess there's no point in being a vassal if you cant influence warscore and that shit's broken, gonna reload a save from when i was independent if the game's fucking about.

*edit* also crashes nearly every time i try to load a game or start the game up, very frustrating game. Feel like it could be good but some of the mechanics make no sense, constant crashing doesnt help my opinion much. Meh.

Even if you are a weak count it generally is a crappy situation to be a vassal. It's much better to merely ally yourself to one of your neighbors.

And as Casimir said, becoming powerful in this game is more about aggressively scheming your way into inheriting titles and claims for your whole dynasty than about expanding EU4 style. I had a very funny run where I started as the King of East Francia (Karling, one of the easiest starts) and changed the inheritance rule to seniority. I made sure to maximize the number of children of my dynasty by systematically marriaging daughters matrilinearly and giving my male dynasty members all the titles I could. I ended up switching between being the ruler of various Karling kingdoms + East Francia each time my ruler died, because those kings had an uncanny habit to be second oldest dynasty member.

The mechanics in fact make a lot of sense, but their interactions gives a chaotic result which is historically accurate, kind of.
Title: Re: Crusader Kings 2.
Post by: Andswaru on January 22, 2015, 07:42:17 pm
Your king is still loosing battles i presume which will offset any gain he makes via the ticking warscore system since it ticks very slowly. If you hold on they will whitepeace eventually as 40% is a no winner situation.
Title: Re: Crusader Kings 2.
Post by: SirCymro_Crusader on January 22, 2015, 07:43:08 pm
.
Title: Re: Crusader Kings 2.
Post by: Andswaru on January 22, 2015, 10:57:03 pm
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Best Challange ingame, althought i really enjoyed the SPQR one.
Title: Re: Crusader Kings 2.
Post by: Armpit_Sweat on January 23, 2015, 03:11:21 pm
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Best Challange ingame, althought i really enjoyed the SPQR one.

Try forming Israel starting in 768 :)
Title: Re: Crusader Kings 2.
Post by: Andswaru on January 23, 2015, 03:40:02 pm
okay, did it as the jewish tribe once in the 1066 start (i think).
Title: Re: Crusader Kings 2.
Post by: Armpit_Sweat on January 23, 2015, 04:52:35 pm
okay, did it as the jewish tribe once in the 1066 start (i think).

Well, for me this was very challenging :) No alliances, no inheritances, only enemies all around. So you can't "cheat" your way to the throne of David through claims/marriage etc.
 
I have around 1100+ hours in CK2, and my Jewish games were always very demanding. Couldn't fool around with dwarf-king dynasties and such :)
Title: Re: Crusader Kings 2.
Post by: Andswaru on January 23, 2015, 05:01:31 pm
Agreed if you start out as the jewish steppe kingdom its HARD, your whole game is a constant migration because frankly everyone hates your ass.
Title: Re: Crusader Kings 2.
Post by: Armpit_Sweat on January 24, 2015, 02:43:07 am
Never seen this one before, must be the latest expantion:

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This character likes people...
Title: Re: Crusader Kings 2.
Post by: Andswaru on January 24, 2015, 12:19:03 pm
Armpit you havnt got way of life?!?! Its awesome get it!

Also I have never seen a guy that loves the other characters so much before in ck2....