I just edited the poll, to be more percise to what I am thinking of. Perhaps the question was kept too general, now it's really concrete. I hope I didn't falsificate the result by this :?
Or nerf them more.
What really needs to be fixed is the slow crossbows and throwing.
The big difference i've seen is against horses, does the hs dmg is increased on horses head? If it is, it's cool, I can be even more effective taking down the cav.
To conclude; yeah it's harder to get a high score, even harder to save myself when i'm being chased but this new system reward skill rather than luck so overall it's a good change, not a nerf.
(i'm an agy based archer with a horn bow, so I have the opportynity to take my time or even miss a shot, a str based archer would probably not think like me...)
(i'm an agy based archer with a horn bow, so I have the opportynity to take my time or even miss a shot, a str based archer would probably not think like me...)
No.
I agree that foot archers are kinda fine.
For me it's just sad because i run a high str build and they hit me 3 times and i take like 1/3 damage max.
What really needs to be fixed is the slow crossbows and throwing.
archery is not going stay like this!
They will be adjusted with the overall unnerf, they will not be buffed in any special way.
You already got the advantage of fleeing when ever you feel like it.
Use it.
It's not.
They will be adjusted with the overall unnerf, they will not be buffed in any special way.
You already got the advantage of fleeing when ever you feel like it.
Use it.
It's not.
If you do shit all damage it's a pointless advantage. And I haven't heard a single person say it shouldn't be reverted.
Archer here and voted no on reverting the nerf.
To conclude; yeah it's harder to get a high score, even harder to save myself when i'm being chased but this new system reward skill rather than luck so overall it's a good change, not a nerf.
no i want it balanced so I dont blip people with 7PD
I'm just saying I'm forced to aim for head now, whats the point of trying to hit someone 8+ times, useless
If you are just talking HA - yeah that might be because HA always felt like a crappy class while annoying everyone else on the server :mrgreen:
HA have always pretty much been anti-cavalry. They are very good at this role. When it comes time for needing to take out ground troops, or to melee when dismounted, they are like fish out of water. Very specialized, niche class, but coming from someone who's always on a horse, they are crucial to keeping me away from their infantry (well before the nerf patch anyways). I generally try to avoid HA's, so they can "keep me away" from certain areas of the map (to a certain extent, it obviously all depends on terrain and the map).
HA's working together with their own friendly cavalry lancers/1h's are good combo's for taking out enemy horses.
HA - no idea but i experienced two of them working together and against inf they can still rule a battlefield.
Thanks, i want replies like those.
And i will instantly agree that quick bows need a nerf and people who pick their shots need a buff.
Also pretty sure that's gonna happen.
Unrelated:
No idea about HAs though.
Thanks, i want replies like those.
And i will instantly agree that quick bows need a nerf and people who pick their shots need a buff.
Also pretty sure that's gonna happen.
Unrelated:
No idea about HAs though.
As i said, wait for the next bow before you GTX your class.
I'm going to vainly hope that some consideration is going to be given to the post-30 players with longbow and rus-bow builds.
Though I dare say my Shielder Alt is amusing, less work and always at least a break-even KDR, feels nice.
Yes but at the expense of quick bows that by meows own confession already take 3 hits to take 1/3 of his HP.
As i said, wait for the next bow before you GTX your class.
Edit:
Just my opinion but nerf accuracy on faster bows to bring them in line, the long bow as top tier bow should still be the best bow for every archer.
Alternative - make the horn bow as expensive as the long bow.
Buff accuracy and accuracy window on the long bow and all other slow but accurate ranged weapons.
Obviously this would require a slight HA buff but in no way anywhere near what one guy suggested as in 20% per point.
Just my point of view - balancing will most likely go a different way.
He has 27 STR, so not even counting IF that is a minimum of 62HP. Not too bad, though it is a bit iffy.
Yes but at the expense of quick bows that by meows own confession already take 3 hits to take 1/3 of his HP.
As i said, i think you misunderstand the concept of balance.
If i at 27str with 6IF and 60body armor get killed in 9 arrows you can most likely kill some ninjas with those 3 arrows.
What you do here is the same as those 2h guys posting some archer being on top of the scoreboard.
The moment you 3 shot me with body shots on your tarta bow i will have to seriously talk to the balancing team.
Just wait till the next patch, don't get our hopes up on HA buffs but i guess there will be an overall damage unnerf for body shots.
If you are using spammy bows - don't get your hopes up that you will do way more damage - if you are using the actual high tier bows - you might get lucky and get readjusted to be actually the dominant archer class.
For the other ranged stuff i guess it goes the same - spammy stuff will rather not be buffed, the rest might be.
Also i agree, it's time for buffs not for nerfs but with the changes at least the fast stuff will need to be adjusted in a nerfing way.
Before the big patch usually this it how it went
Noob = 1 arrow
Light armor = 2 arrows
Medium armor = 3-4 arrows
Heavy Armor = 5-7 arrows
That seemed pretty fair to me at the time, now it feels more like this
Noob = 2 arrows
Light armor = 3-4 arrows
Medium armor = 5-6 arrows
Heavy armor = 8-10 arrows
Just seems a bit excessive to me.
As i said right now rus bow needs a slight buff
Add extra on to that for HA. 9 arrows to kill a guy in heraldic mail with tabard (40 body armour) with MW hornbow and barbs :|
And 2 body shots with a longbow on my foot archer to kill a naked guy.
SirProto, your gif is making me laugh. I love it.This!
Lower tier bows either need a speed, accuracy or damage nerf.
The Way the game is right now, I enjoy it a LOT, more than ever since the upkeep patch.I don't enyoit.
I think currently the game is in a pretty balanced state(Maybe a bit too much cav, but thats not so bad since they are melee and can be easily countered), so please leave it as it is.
The Game will grow even nicer when the friendly archers that just became friendly archers for E-Z mode retire to melee.Only dedicated Archers will survive that and BAM!We have a nice Archer/Melee Ratio.
This will be so awesome.
So please,please dont revert the ranged nerf, it makes the game horrendous amounts of fun again.
No 73 (57%)
learn to aim.
All the bad, medium archers are like pff fuck this nerf.
But the better archers are like nice my hs insta kill now.
This is what i hear most of the time.
Making other lances than the heavy lance useful for cav.
to changes but might or might not happen.
Also agreed but those % will be adjusted.
That's something I can live with, unless it's only a few percentage points of change.cause those kills give you $ right? o wait they dont... whos cares if the cav on both team get kills only one side wins to get $, and rarely with the last 5 people is a guy mounted at that point his horse has been shot or stabbed to death. i just played and was happy to see my palfrey take 2-3+ arrows before dying, and i find that perfectly fair because he didn't miss a shot... i pay 900+ gold to get dismounted and walk? not to mention the angle nerf means a smart archer can avoid my lance or simple shoot me before i thrust, every one cries when there class is nerfed, but as long as i see a class doing fine after a nerf, i dont care too much about the cry babies. Then again could just be my dark memories of plate wearing, dead on accurate, 1-2 shot killing archers with 2h swords due to no slot nerf, and 35 wpf swinging just as fast as me because no armor nerf.... fuck archers.
But what bothers me now is, that I will have to wait weeks for the next patch to get things right, have I? Every day without patch means more ranged players lost and more cav racking up kills like mad. :?
Making other lances than the heavy lance useful for cav.
Voted no because ranged did not get nerfed. Bodyshots take less damage, headshots are increased but so is the missle speed! Archers now have more chance of hitting moving targerts.
So, in short, archery was not nerfed, but rebalanced.
Redistribute ranged wpf so a guy with 8 WM can have ~160 wpp in archery and ~100 wpp in melee, make shorter 2H swords 1-slot (bastard sword, heavy bastard sword, longsword) and give free respec so they can make new, effective builds.
SirProto, your gif is making me laugh. I love it.
Since this change is a fairly big nerf to ranged classes, we decided to tweak several mechanics in order to make ranged more viable.
You can find a preview of the upcoming changes here (http://youtu.be/IG31e2UKOK0).
Are you serious? That would make them better than some normal inf builds but with the ability to use a bow. :shock:
I would settle for bloody rain effects displaying correctly.
Only thing worse than rain is not even knowing that it's raining.
Would a little indicator be enough? Like a small image appearing on the HUD?
I'm sure that's possible.
For every Balbaroth there are 10 players that can barely block.
You play on the NA servers
Getting melee kills is easier.
You play on the NA servers
4 point blank shots to kill Phyrex with a masterwork arbalest. I can't even imagine how many a light crossbow would require. Crossbows have lost their balls.I knew i felt something missing.
Would a little indicator be enough? Like a small image appearing on the HUD?
I'm sure that's possible.
Sssssssssmashing!
I'm for a slight increase in body shot damage and an accuracy balance for bows.
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1. Archery needs a tiny buff.
2. Xbaws needs a tiny buff.
3. Throwing needs a medium buff.
4. HA needs a proper buff.
5. Something has to be done about cav.
Just my feelings..
On the other hand I've played strategus battle yesterday, and this experience was dissapointing. Rain, nonloomed tatar bows, nonloomed arrows, enemy in lordly armor = 7-10 bodyshots to kill someone in white tunic over mail.Strat without ranged spam? Sounds good to me.
Strat without ranged spam? Sounds good to me.
Agincourt without ranged spam? Sounds good to me.
Strat without ranged spam? Sounds good to me.
After this «ranged damage nerf\buff» I still make many non-lethal headshots with my MW Hornbow and MW tatars arrows. If you have at least 18 str, some IF and helm with 45+ armor there are 70% probability that you'll survive headshot, if you have 27 str, enough IF and loomed helmet - you can easily survive two point blank headshots.
3 IF and +3 Winged Great Helm with 60 armor rating here - haven't survived a headshot since patch, no matter the bow, the arrow or whoever the my old friend who shoots is....so, yeah.I usualy survive 1hs with niloskoe helmet, im 15 str 5 if.
From what I gather only glasses that are suffering from range nerf are xbow, throwing and STR based archers. I mean PD is useless now...getting more then 5-6 for your bow is utterly retarded when you lose accuracy. IMO you need to removed the accuracy penalty per PD...it's not enough we all wear the shittiest of cloth armor and get killed instantly by 2handers and cav. I loomed a longbow hoping for a future buff and all i get is a few points in the bows accuracy....didn't do shit honestly...Best bow in medieval history utterly useless makes no sense.
sorry about double post drunk :S
I usualy survive 1hs with niloskoe helmet, im 15 str 5 if.
3 IF and +3 Winged Great Helm with 60 armor rating here - haven't survived a headshot since patch, no matter the bow, the arrow or whoever the my old friend who shoots is....so, yeah.
(click to show/hide)
Don't have hurt feelings my little archer friend, I was merely telling you my experience, haven't survived a headshot yet.
5-12 headshots, trololo
The calculator is wrong and is outdated obviously
Don't have hurt feelings my little archer friend, I was merely telling you my experience, haven't survived a headshot yet.
5-12 headshots, trololo
The calculator is wrong and is outdated obviously
At first i thought archers got overnerfed. Now i think they are actually at a pretty good spot.
Xbows and Throwing need a buff atm. I wouldn't touch archery ,personally ( flame on).
3 IF and +3 Winged Great Helm with 60 armor rating here - haven't survived a headshot since patch, no matter the bow, the arrow or whoever the my old friend who shoots is....so, yeah.
So I don't know how much you've been playing... but headshots are certainly not a guaranteed 1-hit kill by any stretch.
I say, increase bow upkeep
At first i thought archers got overnerfed. Now i think they are actually at a pretty good spot.
Xbows and Throwing need a buff atm. I wouldn't touch archery ,personally ( flame on).
longbow is about 777 gold, rus a bit lower and horn is 552 gold. tartars cost 202 gold and bodkins 354 gold
Plated charger 4.5k, breaks constantly. :mad:
while the goal of the patch was precisely reducing the amount of archers.
I've survived one headshot so far and that was from a long-range (50 m +) by a HA :p
and the other was Suspektum, on my team, with a hornbow, pointblank.
Longbow should be accurate and should be fast to reload....It is in real life so why does it suck so much.
You only receive 50 % damage from teamhits on official servers iirc.