cRPG

Off Topic => General Off Topic => Topic started by: Chen1201 on August 20, 2011, 04:16:31 pm

Title: War of the Roses
Post by: Chen1201 on August 20, 2011, 04:16:31 pm
So what do u guys think about this new game called "War of The Roses"


http://www.paradoxplaza.com/games/war-of-the-roses (http://www.paradoxplaza.com/games/war-of-the-roses)

looks kinda like warband dont ya think?
Title: Re: War of the Roses
Post by: Overdriven on August 20, 2011, 04:36:03 pm
Looks nice. Though very early development I guess. Not sure how long it'll be till we see this on the shelves.

Trailer says sometime 2012. My bet is probably christmas.
Title: Re: War of the Roses
Post by: Mala on August 20, 2011, 05:12:08 pm
Quote
Huge Persistence System - create your own character and rise through the ranks from lowly serf to a noble knight in the finest armor. Addictive progression system with unlockables, leveling and detailed statistics.

Meh.
Title: Re: War of the Roses
Post by: Overdriven on August 20, 2011, 05:15:30 pm
I'm sure you get some kind of choice Mala. There will be a buckler in there somewhere and you can still wear rags  :P
Title: Re: War of the Roses
Post by: Christo on August 20, 2011, 05:24:01 pm
Interesting.
Title: Re: War of the Roses
Post by: Casimir on August 20, 2011, 06:08:11 pm
looks v interesting, will keep an eye out for that.
Title: Re: War of the Roses
Post by: jspook on August 20, 2011, 07:08:38 pm
These are the guys that made Lead and Gold.  And that game wasnt very good.

I wouldnt hold my breath for this one
Title: Re: War of the Roses
Post by: Casimir on August 22, 2011, 04:33:15 am
are they not just the publisher?
Title: Re: War of the Roses
Post by: Christo on August 22, 2011, 04:34:27 am
Paradox? Yeah they are only publishers here.

The dev is Fatshark, or who the hell. Never ever heard of them
Title: Re: War of the Roses
Post by: Meow on August 22, 2011, 05:19:10 am
read fatshark are the magicka guys.

so far the feature list sounds like someone wants to rip off crpg to make a quick buck :D

Quote
Huge Persistence System - create your own character and rise through the ranks from lowly serf to a noble knight in the finest armor. Addictive progression system with unlockables, leveling and detailed statistics.

more mainstream i guess.
also as i don't think paradox would throw two identical products on the market i'd say it's going into a more arcade style direction than m&b, wouldn't be surprised if it is also coming out for consoles.

sadly the screens so far are just from the rendered movie trailer (http://www.youtube.com/watch?v=vhtMlZsxVpE) they showed on the gamescom and the concept art "ingame screenshot" is highly photoshopped so i guess we'll have to wait for a while to get actual gamefootage.
Title: Re: War of the Roses
Post by: Digglez on August 22, 2011, 08:36:58 am
dont bother with any feature or hype til I see in-game high-rez footage~
Title: Re: War of the Roses
Post by: Socrates on August 22, 2011, 09:51:10 am
Fatshark is a good company. Magicka is a great 2d rpg sold a lot on steam and fun game. Hope they will do well on this.
Title: Re: War of the Roses
Post by: Lorn on August 22, 2011, 10:21:50 am
Fatshark is a good company. Magicka is a great 2d rpg sold a lot on steam and fun game. Hope they will do well on this.

Well the difference is Magicka is a different sort of game than what they are making here.

Title: Re: War of the Roses
Post by: chadz on August 22, 2011, 10:24:50 am
http://www.rockpapershotgun.com/2011/08/17/paradoxs-project-posted-war-of-the-roses/
Quote
... described it as being based on an “accessible melee combat system”, and implied that it was going to be very similar to Mount & Blade, if slightly more arcadey.

All in all, it will be your generic FPS shooter, just with swords.

Title: Re: War of the Roses
Post by: H4rdn3ssKill3r on August 22, 2011, 01:04:52 pm
http://www.rockpapershotgun.com/2011/08/17/paradoxs-project-posted-war-of-the-roses/
All in all, it will be your generic FPS shooter, just with swords.

Age of chivalry?
Title: Re: War of the Roses
Post by: Dunecat on August 22, 2011, 01:40:12 pm
The potential of the game could've been great, but it seems that it is going to be castrated into a mere FPS, likely with a combat system simmiliar to Dark Messiah (of Might and Magic).
Hopefully, they'll reconsider the direction of development.
Title: Re: War of the Roses
Post by: LordBerenger on August 22, 2011, 02:59:03 pm
Donkey just jelly cuz he gonna lose players.

True story.
Title: Re: War of the Roses
Post by: Vibe on August 22, 2011, 03:01:51 pm
Well, if the combat is close to Warband and graphics close to those screenshots, it'll be fun to play such a game on good graphics :)

if
Title: Re: War of the Roses
Post by: Meow on August 22, 2011, 03:04:11 pm
Age of chivalry?

i think more like games in the lines of lotr: conquest or hunted: tdf.

maybe not that hardcore arcade style but i doubt it will be close to m&b combat.

then again if it doesn't fail and features modding this could turn out well  :mrgreen:
Title: Re: War of the Roses
Post by: Vibe on August 22, 2011, 03:11:28 pm
I have a feeling it'll have some standard "locked movement" hack & slash attacks and one autoblock button (with a cooldown to make it more "challenging").
Title: Re: War of the Roses
Post by: LordBerenger on August 22, 2011, 03:14:32 pm
I have a feeling it'll have some standard "locked movement" hack & slash attacks and one autoblock button (with a cooldown to make it more "challenging").

Doubt it.

Won't probably be an exact copy of cRPG but with better graphics and newer items but i doubt they change the combat system. Perhaps ranged fighting.
Title: Re: War of the Roses
Post by: Vibe on August 22, 2011, 03:16:34 pm
Doubt it.

Won't probably be an exact copy of cRPG but with better graphics and newer items but i doubt they change the combat system. Perhaps ranged fighting.

Yes, but change what? Warband is not their creation, therefore it's not their combat system. They can't change the combat system, they'll have to develop their own. Unless I missed a part where it said that they'll take the exact same melee system as Warband.
And somehow I have a feeling they'll settle with one attack button and one block button.
Title: Re: War of the Roses
Post by: H4rdn3ssKill3r on August 22, 2011, 03:34:55 pm
Yes, but change what? Warband is not their creation, therefore it's not their combat system. They can't change the combat system, they'll have to develop their own. Unless I missed a part where it said that they'll take the exact same melee system as Warband.
And somehow I have a feeling they'll settle with one attack button and one block button.

Well since Paradox owns the rights to warband (I think it works like that, thats why Ironlore when they made there new company couldn't make a TQ2 because it was trademarked by THQ) so they can probably use some warband shiz
Title: Re: War of the Roses
Post by: Blondin on August 22, 2011, 03:35:18 pm
How can chadz be jelly, he already slay Native!

On topic, yeah i guess this will be a new combat system, do you believe it could be good as Warband, i doubt it.
Title: Re: War of the Roses
Post by: Vibe on August 22, 2011, 03:39:17 pm
Well since Paradox owns the rights to warband (I think it works like that, thats why Ironlore when they made there new company couldn't make a TQ2 because it was trademarked by THQ) so they can probably use some warband shiz

Well if they pull that off... would be fun to play Warband with advanced graphics :D
Title: Re: War of the Roses
Post by: DarkFox on August 27, 2011, 01:12:28 pm
Chivalry:Medieval Warfare http://www.youtube.com/watch?v=U6MxDh0lMSo&feature=related (http://www.youtube.com/watch?v=U6MxDh0lMSo&feature=related)
One interesting developer comment:
 @mrpink260 I can assure you we have played mount and blade and I agree with you that it represents the best quality melee combat currently available in an online experience. But we believe it can be better, and that is why we're making this game.

TeamChivalry

Title: Re: War of the Roses
Post by: Christo on August 27, 2011, 02:00:01 pm
Not big surprise..

Taleworlds set the basics of this combat system.

Sure it would evolve, and I can't wait to see what others will come up with.
Title: Re: War of the Roses
Post by: MrShovelFace on August 29, 2011, 04:16:49 am
imagine if we lived in an alternate world where korean mmo's and world of warcraft set the standard for melee combat

... oh wait







on a side note i 100% support paradox dumping taleworlds for this clone project.
given the general inactivity of the devs (1 year for an almost broken half cooked expansion pack)
and the fact that they are even worse than chadz at releasing patches (lazy chadz isnt as lazy im afraid)

not to mention the last time they did release a patch it was extremely game breaking
Title: Re: War of the Roses
Post by: Vibe on August 29, 2011, 09:46:05 am
Chivalry:Medieval Warfare http://www.youtube.com/watch?v=U6MxDh0lMSo&feature=related (http://www.youtube.com/watch?v=U6MxDh0lMSo&feature=related)
One interesting developer comment:
 @mrpink260 I can assure you we have played mount and blade and I agree with you that it represents the best quality melee combat currently available in an online experience. But we believe it can be better, and that is why we're making this game.

TeamChivalry

Fucking nice

No third person though?
Also last news post on their page in May?
Title: Re: War of the Roses
Post by: DarkFox on August 29, 2011, 05:30:28 pm
Only first person. Personaly I like it, warband has shitty 1st person view. There were no news after this video, but forum(http://www.chivalrythegame.com/forums/viewforum.php?f=8) (http://www.chivalrythegame.com/forums/viewforum.php?f=8)) is alive, devs say that this is the calm before the storm.
Title: Re: War of the Roses
Post by: Overdriven on August 29, 2011, 05:53:29 pm
Pfff 3rd person is over rated. Even if warbands is shitty, I still only use 1st person and it's not all that bad.

Chivalry looks alright though. The original was a laugh.
Title: Re: War of the Roses
Post by: Leesin on September 04, 2011, 04:19:21 pm
Fucking nice

No third person though?
Also last news post on their page in May?

I played the original which was a modification for HL2 ( Source engine mod ) when it was first released and I played for a very long time, I was also in one of the top clans that was lead by someone who was apart of the dev team, who have now become Torn Banner Studios to make this game.

 If there is one thing I can tell you, these guys will do an awesome job with this game, Age of Chivalry was a fantastic mod but the engine was holding them back, which is why they decided to move to the UDK and make a whole game out of the idea.

The first person view is fine in Age of Chivalry and it really adds to the immersiveness of the combat, I can only imagine it being even more awesome in Chivalry: Medieval Warfare. Playing that game in third person would be boring and isn't the way it's meant to be played. I played AoC again the other day actually, it's still pretty fun although it has a small community now and most of them seem to be annoying idiots lol, but I still enjoyed cutting peoples heads off and watching them roll down a hill, or crushing someones head with a mace.  :lol:
Title: Re: War of the Roses
Post by: Vibe on September 05, 2011, 11:59:19 am
I played the original which was a modification for HL2 ( Source engine mod ) when it was first released and I played for a very long time, I was also in one of the top clans that was lead by someone who was apart of the dev team, who have now become Torn Banner Studios to make this game.

 If there is one thing I can tell you, these guys will do an awesome job with this game, Age of Chivalry was a fantastic mod but the engine was holding them back, which is why they decided to move to the UDK and make a whole game out of the idea.

The first person view is fine in Age of Chivalry and it really adds to the immersiveness of the combat, I can only imagine it being even more awesome in Chivalry: Medieval Warfare. Playing that game in third person would be boring and isn't the way it's meant to be played. I played AoC again the other day actually, it's still pretty fun although it has a small community now and most of them seem to be annoying idiots lol, but I still enjoyed cutting peoples heads off and watching them roll down a hill, or crushing someones head with a mace.  :lol:

Oh, I played Age of Chivalry too (HL2 mod), quite some actually. Was pretty fun, so I guess they have some experience with such stuff. Looking forward to this, either way.
Title: Re: War of the Roses
Post by: Gorath on September 05, 2011, 12:33:11 pm
Chivalry:Medieval Warfare http://www.youtube.com/watch?v=U6MxDh0lMSo&feature=related (http://www.youtube.com/watch?v=U6MxDh0lMSo&feature=related)
One interesting developer comment:
 @mrpink260 I can assure you we have played mount and blade and I agree with you that it represents the best quality melee combat currently available in an online experience. But we believe it can be better, and that is why we're making this game.

TeamChivalry

Excited for this game as well.

Directional blocking?  Check
Directional attacks?  Check
DOUBLE TAPPED FUCKING DODGES/LUNGES?!  MOTHERFUCKING CHECK
The ability to fucking crouch?  Check
Fat guys in armor?  Check

All it needs now is the ability to chamber block and feint and we're in godhood status.
Title: Re: War of the Roses
Post by: Leshma on September 05, 2011, 06:12:09 pm
They mentioned "slightly more arcadey than M&B". I don't like sound of that.
Title: Re: War of the Roses
Post by: Teeth on September 05, 2011, 11:37:59 pm
They mentioned "slightly more arcadey than M&B". I don't like sound of that.
I hate the word arcade in any game.

Darkfox his post gave me hope. The video looked allright, a tad bit sluggish. I hope they have big ass zweihanders in this game.
Title: Re: War of the Roses
Post by: Hisagi on September 12, 2011, 04:16:25 am
If they add guns I won't even bother buying it.
Title: Re: War of the Roses
Post by: Gorath on September 12, 2011, 07:41:40 am
If they add guns I won't even bother buying it.

....  :rolleyes:
Title: Re: War of the Roses
Post by: Thucydides on September 12, 2011, 09:44:15 am
both of them look like shit, and MnB is arcadey enough, i don't want one on one duels, i want a battle simulator. Waiting for the day when servers can host 1000 people to fight in a 500 vs 500 skirmish.
Title: Re: War of the Roses
Post by: Gorath on September 14, 2011, 09:09:53 am
Waiting for the day when servers can host 1000 people to fight in a 500 vs 500 skirmish.

What "skirmish"?  There will be 375 ranged, 120 cav and 5 noobs that just installed and thought infantry would be fun on each team.
Title: Re: War of the Roses
Post by: Classical on September 14, 2011, 10:04:04 am
This game looks fun, whenever it gets released in the year 2020.
Title: Re: War of the Roses
Post by: Tears of Destiny on September 14, 2011, 11:26:42 am
What "skirmish"?  There will be 375 ranged, 120 cav and 5 noobs that just installed and thought infantry would be fun on each team.

That still qualifies as a skirmish  :rolleyes:
Title: Re: War of the Roses
Post by: bagge on September 14, 2011, 02:46:36 pm
These are the guys that made Lead and Gold.  And that game wasnt very good.

I wouldnt hold my breath for this one

Wut? Lead and Gold was phun
Title: Re: War of the Roses
Post by: Vibe on September 14, 2011, 08:02:29 pm
I found Lead & Gold quite interesting aswell. Was sure worth it's money.
Title: Re: War of the Roses
Post by: Gorath on September 15, 2011, 09:21:26 am
That still qualifies as a skirmish  :rolleyes:

That qualifies as an FPS.   :P
Title: Re: War of the Roses
Post by: Tears of Destiny on September 15, 2011, 09:47:34 am
That qualifies as an FPS.   :P

Pew pew pew wizzz thunk!
Title: Re: War of the Roses
Post by: MrShovelFace on September 15, 2011, 11:45:31 pm
Excited for this game as well.

Directional blocking?  Check
Directional attacks?  Check
DOUBLE TAPPED FUCKING DODGES/LUNGES?!  MOTHERFUCKING CHECK
The ability to fucking crouch?  Check
Fat guys in armor?  Check

All it needs now is the ability to chamber block and feint and we're in godhood status.

like all fps the animations look fucking stupid
if you look at the part where they show the dodging abilities you will see how half cooked this game is
Title: Re: War of the Roses
Post by: Jarlek on September 16, 2011, 12:50:40 am
like all fps the animations look fucking stupid
if you look at the part where they show the dodging abilities you will see how half cooked this game is
It's still in alpha and they mentioned how these animations are not the final product. But, hey. You have never had a single positive post so don't start changing now!
Title: Re: War of the Roses
Post by: Leshma on September 16, 2011, 02:29:26 am
visitors can't see pics , please register or login


They have something we don't. Guess what?
Title: Re: War of the Roses
Post by: JihadistMexican on September 16, 2011, 03:06:11 am
WAT TELL ME. im bad at this :(
Title: Re: War of the Roses
Post by: Tears of Destiny on September 16, 2011, 03:29:27 am
Flails AKA  dynamic weaponry.
Title: Re: War of the Roses
Post by: Ninja_Khorin on September 16, 2011, 07:15:21 am
A loading screen?


Nailed it!
Title: Re: War of the Roses
Post by: Leshma on September 16, 2011, 11:50:43 am
Flails AKA  dynamic weaponry.

Yes :D

And they have that "fantasy" axe :wink:

But I pretty sure Age of Chivalry won't have mounted combat...
Title: Re: War of the Roses
Post by: Gorath on September 17, 2011, 07:22:09 am
But I pretty sure Age of Chivalry won't have mounted combat...

W00t.  That goes under the "Pro's" list for the game then.
Title: Re: War of the Roses
Post by: Kato on November 28, 2011, 04:10:32 am
Found some new screenshots from game on twc forum.

http://www.twcenter.net/forums/showthread.php?t=475808&page=2
Title: Re: War of the Roses
Post by: Vibe on November 28, 2011, 07:40:48 am
Wow, this looks fucking lovely, love the graphics.
Title: Re: War of the Roses
Post by: Ninja_Khorin on November 28, 2011, 04:46:24 pm
Agree. And they finally got ninjas right.
Title: Re: War of the Roses
Post by: Vibe on November 28, 2011, 04:47:08 pm
Agree. And they finally got ninjas right.

What, I don't see no ninjas.
Title: Re: War of the Roses
Post by: Xant on November 28, 2011, 04:51:17 pm
The way they implement the combat system will make it or break it. Screens etc are meaningless pretty much.
Title: Re: War of the Roses
Post by: Ninja_Khorin on November 28, 2011, 04:51:31 pm
Exactly. As an old ninja, I only managed to spot 3, and I have no doubt there's more.
Title: Re: War of the Roses
Post by: Digglez on November 28, 2011, 05:45:33 pm
They have something we don't. Guess what?

An actual model for weapon rack that doesnt look like a midget's coffin? HAH
Title: Re: War of the Roses
Post by: B3RS3RK on November 28, 2011, 05:50:47 pm
Nice Graphics, only looks a bit crappy imo with the swords, they are so fucking big haha looks almost like an Anmie.
Title: Re: War of the Roses
Post by: Kato on November 29, 2011, 02:32:19 am
Next year will be great for mediaval combat games.

1.Age of Chivalry - It can be fun multiplayer game, some different combat experinace from mount and blade. Hope beta start early next year.

2. War of Roses - multiplayer cheeky copy of warband which paradox want to sell as AAA game with solid graphics, some sort of character proggresion, unlocking new equipment, singleplayer only as tutorial, and no mods before they sell few dlc. :? From interviews it seems that Q2 as realise date on paradox site is unrealistisc, better hope for december 2012. They will probably have hard time create lagfree netcode for epic multiplayer battles, actualy talowords did solid work on this.

3.Mont and Blade 2 - maybe beta on late 2012, expect best game ever :D, at least epic singleplayer campaing, great multiplayer and mod support, hope they will crush idea stealers from FATSHARK 

Probably going to buy all.
Title: Re: War of the Roses
Post by: Jarlek on November 29, 2011, 02:58:48 am
Next year will be great for mediaval combat games.

1.Age of Chivalry - It can be fun multiplayer game, some different combat experinace from mount and blade. Hope beta start early next year.

2. War of Roses - multiplayer cheeky copy of warband which paradox want to sell as AAA game with solid graphics, some sort of character proggresion, unlocking new equipment, singleplayer only as tutorial, and no mods before they sell few dlc. :? From interviews it seems that Q2 as realise date on paradox site is unrealistisc, better hope for december 2012. They will probably have hard time create lagfree netcode for epic multiplayer battles, actualy talowords did solid work on this.

3.Mont and Blade 2 - maybe beta on late 2012, expect best game ever :D, at least epic singleplayer campaing, great multiplayer and mod support, hope they will crush idea stealers from FATSHARK 

Probably going to buy all.
To be on the safe side: Buy ALL medieval combat games! Not like those indie games are that expensive anyway :D
Title: Re: War of the Roses
Post by: Overdriven on December 15, 2011, 03:26:50 pm
The young Mala?
http://www.youtube.com/watch?v=eE64VDR00nM&feature=related

(Fake of course)

However:

“We want a huge skill component like Mount & Blade, but we’d also like to make it a bit more accessible. It should feel natural: like the way you start playing Battlefield or Modern Warfare. You don’t have to be a pro before you start playing, so when you get attacked you should get a feeling for how to defend yourself.”
Title: Re: War of the Roses
Post by: Vibe on December 15, 2011, 03:50:41 pm
“We want a huge skill component like Mount & Blade, but we’d also like to make it a bit more accessible. It should feel natural: like the way you start playing Battlefield or Modern Warfare. You don’t have to be a pro before you start playing, so when you get attacked you should get a feeling for how to defend yourself.”


Sounds too easy. I love games that make your head explode from confusion when you start playing them (ala Dwarf Fortress).
Title: Re: War of the Roses
Post by: ManOfWar on December 15, 2011, 05:23:27 pm

Sounds too easy. I love games that make your head explode from confusion when you start playing them (ala Dwarf Fortress).

You should get better at a game from practice..

Not just be super awesome at the very beginning, or even moderate unless you have special talent for it-

Skill takes practice man, I hope they do not casualize it...
Title: Re: War of the Roses
Post by: Overdriven on January 20, 2012, 11:08:57 pm
New Screens from Alpha testing:
(click to show/hide)

There are also lots of images of weapons:
(click to show/hide)
Title: Re: War of the Roses
Post by: Tears of Destiny on January 20, 2012, 11:10:54 pm
Armour looks a smidge too "oiled" in first screen shot but certainly that is sexy!

I want to try it now.
Title: Re: War of the Roses
Post by: Leshma on January 21, 2012, 03:31:40 pm
Can't wait.

Warband is sooo old, it badly needs a replacement (for people who have decent PCs).
Title: Re: War of the Roses
Post by: B3RS3RK on January 21, 2012, 03:55:15 pm
I doubt War of the Roses will be an adequade Replacement for Warband.I think it will be somewhat more casual.
Title: Re: War of the Roses
Post by: Leshma on January 21, 2012, 04:03:09 pm
Warband is casual, c-rpg is "grind till it becomes casual". Everyone learn this combat system after some time, it really isn't that special as most people think.
Title: Re: War of the Roses
Post by: Teeth on January 21, 2012, 04:14:16 pm
Agree. And they finally got ninjas right.
What, I don't see no ninjas.
Hahaha, love you Khorin, that joke never gets old.
Title: Re: War of the Roses
Post by: ManOfWar on January 21, 2012, 05:33:14 pm
That arrow in the picture looks a tad too long

does anyone else agree?
Title: Re: War of the Roses
Post by: Teeth on January 21, 2012, 07:23:31 pm
That arrow in the picture looks a tad too long

does anyone else agree?
Although longbow arrows are very long, I doubt anyone could draw the bow that far that this arrow should be that long.
Title: Re: War of the Roses
Post by: Ninja_Khorin on January 21, 2012, 11:13:54 pm
Hahaha, love you Khorin, that joke never gets old.
:D
Title: Re: War of the Roses
Post by: Gnjus on January 22, 2012, 01:34:52 am
Warband is casual, c-rpg is "grind till it becomes casual". Everyone learn this combat system after some time, it really isn't that special as most people think.

Oberyn agreeing with Leshma's post and giving him a +1 ? Now I've seen it all.
Title: Re: War of the Roses
Post by: Leshma on January 22, 2012, 01:53:15 am
Well Oberyn and me agree on many things, it's just that he thinks that I'm a dumbass :D
Title: Re: War of the Roses
Post by: indigocylinder on January 22, 2012, 04:49:37 am
Warband's melee combat system really is a thing of beauty, like an infinite fractal that reveals more and more detail the deeper you go.

I'm sceptical that any of these next generation games will capture that. Still, I'm interested to see what they do with mountain blade 2, and I'll probably end up buying the others as well anyway.
Title: Re: War of the Roses
Post by: Overdriven on January 22, 2012, 10:01:46 pm
That arrow in the picture looks a tad too long

does anyone else agree?

Never complained in crpg  :P

(click to show/hide)
Title: Re: War of the Roses
Post by: Kato on January 22, 2012, 11:51:06 pm
They will support only 32 players in multi. :|
Hope they will increase it at least up to 64 after some optimization.
Also from interviews seems it will be more casual than warband.
Title: Re: War of the Roses
Post by: Vibe on January 23, 2012, 07:31:45 am
32 player... :(

Well, still looking forward to it, it might still be fun even if it's less complicated gameplay.
Title: Re: War of the Roses
Post by: Overdriven on January 23, 2012, 12:45:31 pm
Someone will figure out how to increase the server size. It's always done eventually with most games.
Title: Re: War of the Roses
Post by: Leesin on January 23, 2012, 01:40:08 pm
Erm wasn't Warband advertised to be like 64 player? yet we're all sitting on 120 player servers, lol. Even some 200+ player servers. It wouldn't surprise me if we could do the same on War of the Roses.
Title: Re: War of the Roses
Post by: Thovex on January 23, 2012, 02:37:57 pm
Erm wasn't Warband advertised to be like 64 player? yet we're all sitting on 120 player servers, lol. Even some 200+ player servers. It wouldn't surprise me if we could do the same on War of the Roses.

250 players was easilly possible, as shown by Mount & Gladius yesterday.
Title: Re: War of the Roses
Post by: Majer on January 23, 2012, 10:13:46 pm
I wonder if in like 10 years we will have battles with 2500 players involved.
Title: Re: War of the Roses
Post by: Thovex on January 23, 2012, 10:31:08 pm
I wonder if in like 10 years we will have battles with 2500 players involved.

Can't see why not, many things improved the last 10 year in the gaming industry.
Title: Re: War of the Roses
Post by: Teeth on January 23, 2012, 11:13:07 pm
250 players was easilly possible, as shown by Mount & Gladius yesterday.
Like some epic event involving roman tactics and stuff? Any videos of this?
Title: Re: War of the Roses
Post by: Thovex on January 23, 2012, 11:51:09 pm
http://www.youtube.com/watch?v=h7zd2U3wZg4&lc=rQ5xytDFx8Siuco4CvyihqJXZZDYr5paeNdGF7uyqXc&feature=inbox
Title: Re: War of the Roses
Post by: Leshma on January 24, 2012, 12:27:59 am
http://www.youtube.com/watch?v=h7zd2U3wZg4&lc=rQ5xytDFx8Siuco4CvyihqJXZZDYr5paeNdGF7uyqXc&feature=inbox

Is it just me or this mod has better graphics than c-rpg?
Title: Re: War of the Roses
Post by: Kato on January 24, 2012, 12:46:04 am
http://www.youtube.com/watch?v=h7zd2U3wZg4&lc=rQ5xytDFx8Siuco4CvyihqJXZZDYr5paeNdGF7uyqXc&feature=inbox

pretty epic


War of Roses devs actually responded on rumours about max player count in multi and comparing to warband possibilities on paradox forum:

Quote
We have tested with more, but a lot of optimizing needs to be done. Thirty two can be confirmed 100%, and comparing with another said game is like comparing apples to oranges. Bitsquid is a much more complex and robust engine. The server makes way more calculations and tracks a lot more data. That said we're working our "you know what's" to increase it and not even to alpha yet, that's when we're feature complete and can really optimize the most. Hope that gives better insight to the player count. :-)
Title: Re: War of the Roses
Post by: Overdriven on January 24, 2012, 01:12:17 am
Sounds promising then.

Even if there are engine limitations, there are always people willing to find a way to make servers bigger. It's how the battlefield servers went from the official 64 to 120-200 in some cases. Because someone in the community figured out how to make it work. Sure it was laggy ect, but was fun as hell  :D
Title: Re: War of the Roses
Post by: Vibe on January 24, 2012, 08:02:20 am
http://www.youtube.com/watch?v=h7zd2U3wZg4&lc=rQ5xytDFx8Siuco4CvyihqJXZZDYr5paeNdGF7uyqXc&feature=inbox

This looks awesome. Is there anything more to this mod other than Roman gear and community playing shieldwall/tactics?
Title: Re: War of the Roses
Post by: Teeth on January 24, 2012, 09:20:34 am
Is it just me or this mod has better graphics than c-rpg?
Maxed out settings and models with really good specular maps is what makes this looks good I think.
Title: Re: War of the Roses
Post by: Gnjus on January 24, 2012, 11:27:09 am
http://www.gametrailers.com/video/debut-walkthrough-war-of-the/726055
http://www.gametrailers.com/video/debut-walkthrough-war-of-the/726057
http://www.gametrailers.com/video/debut-walkthrough-war-of-the/726059
Title: Re: War of the Roses
Post by: Thovex on January 24, 2012, 11:40:31 am
This looks awesome. Is there anything more to this mod other than Roman gear and community playing shieldwall/tactics?

Gaul Gear.  :)
Title: Re: War of the Roses
Post by: Thovex on January 24, 2012, 11:47:50 am
http://www.gametrailers.com/video/debut-walkthrough-war-of-the/726055
http://www.gametrailers.com/video/debut-walkthrough-war-of-the/726057
http://www.gametrailers.com/video/debut-walkthrough-war-of-the/726059

Doesn't look too bad to be honest, the same fighting mechanic is excellent so we don't have to learn something new. All the new players will be like  :shock: when cRPG players come over.
Title: Re: War of the Roses
Post by: Teeth on January 24, 2012, 12:00:45 pm
4 directional combat system

Doesn't look too bad to be honest, the same fighting mechanic is excellent so we don't have to learn something new. All the new players will be like  :shock: when cRPG players come over.
Haha yeah
Title: Re: War of the Roses
Post by: Overdriven on January 24, 2012, 01:07:58 pm
Actually looks pretty awesome :)

Also +1 for using monty python to base character models on  :P

Combat system is basically the same then...
Title: Re: War of the Roses
Post by: Leshma on January 24, 2012, 02:50:17 pm
Combat system is basically the same then...

No, it's not :(

In c-rpg there are 4 basic attacks (left swing, right swing, overhead and thrust) but you can attack from different angles.

On videos it's the always the same attack for every type of attack...

Both Warband and Chivalry have better mechanics than this atm.
Title: Re: War of the Roses
Post by: Overdriven on January 24, 2012, 03:34:09 pm
No, it's not :(

In c-rpg there are 4 basic attacks (left swing, right swing, overhead and thrust) but you can attack from different angles.

On videos it's the always the same attack for every type of attack...

Both Warband and Chivalry have better mechanics than this atm.

This is PRE-alpha  :|
Title: Re: War of the Roses
Post by: Teeth on January 24, 2012, 03:40:25 pm
No, it's not :(

In c-rpg there are 4 basic attacks (left swing, right swing, overhead and thrust) but you can attack from different angles.

On videos it's the always the same attack for every type of attack...

Both Warband and Chivalry have better mechanics than this atm.
I don't see it. This has 4 attack directions with 4 corresponding block directions, how is that different from Warband? Oh and also, Chivalry's combat system is shite.
Title: Re: War of the Roses
Post by: Overdriven on January 24, 2012, 03:41:28 pm
True chivalry's combat system was always appalling. I imagine the new one won't be much better. It was always fun for an arcadey laugh.
Title: Re: War of the Roses
Post by: indigocylinder on January 24, 2012, 03:55:26 pm
I hope those are placeholder swing animations.
Title: Re: War of the Roses
Post by: Leshma on January 24, 2012, 04:02:20 pm
I don't see it. This has 4 attack directions with 4 corresponding block directions, how is that different from Warband? Oh and also, Chivalry's combat system is shite.

Do you play football video games? Do you know how PES used to look like when you play it on D-pad. Compare it with FIFA played with analog stick. It's not just 4 directions, it's many more in between.

In those videos it's always same the same 4 directions like in earlier Elder Scrolls games.

Chivarly: Medieval Warfare has "360 degree" combat mechanics: http://www.youtube.com/watch?v=IIFI1oIAXAk
Title: Re: War of the Roses
Post by: Overdriven on January 24, 2012, 04:16:40 pm
Do you play football video games? Do you know how PES used to look like when you play it on D-pad. Compare it with FIFA played with analog stick. It's not just 4 directions, it's many more in between.

In those videos it's always same the same 4 directions like in earlier Elder Scrolls games.

Chivarly: Medieval Warfare has "360 degree" combat mechanics: http://www.youtube.com/watch?v=IIFI1oIAXAk

That vid was about hit detection...there are still only 4 basic attack directions  :|
Title: Re: War of the Roses
Post by: Teeth on January 24, 2012, 04:51:40 pm
Do you play football video games? Do you know how PES used to look like when you play it on D-pad. Compare it with FIFA played with analog stick. It's not just 4 directions, it's many more in between.

In those videos it's always same the same 4 directions like in earlier Elder Scrolls games.

Chivarly: Medieval Warfare has "360 degree" combat mechanics: http://www.youtube.com/watch?v=IIFI1oIAXAk
And Warband has more than 4 attack directions according to you?
Title: Re: War of the Roses
Post by: Vibe on January 24, 2012, 05:31:37 pm
http://www.gametrailers.com/video/debut-walkthrough-war-of-the/726055
http://www.gametrailers.com/video/debut-walkthrough-war-of-the/726057
http://www.gametrailers.com/video/debut-walkthrough-war-of-the/726059

Fucking love the detail on the armor (when he zooms to cloth). The graphics and textures look fantastic.
I like that it has 4 directions and that it's practically the same combat system as M&B, but those melee animations are quite terrible D:
Title: Re: War of the Roses
Post by: Logen on January 25, 2012, 05:01:55 am
Same shit :\
Title: Re: War of the Roses
Post by: Tomas_of_Miles on January 25, 2012, 05:26:32 am
I think it will be better balanced than cRPG. I quite like the concept of the combat system like Mount and Blade, and the perk system much like COD.
Title: Re: War of the Roses
Post by: Christo on January 25, 2012, 10:13:32 am
http://www.gametrailers.com/video/debut-walkthrough-war-of-the/726055
http://www.gametrailers.com/video/debut-walkthrough-war-of-the/726057
http://www.gametrailers.com/video/debut-walkthrough-war-of-the/726059

Holy mother of god.

That's beautiful, can't wait to see the final product from these guys.
Title: Re: War of the Roses
Post by: Gisbert_of_Thuringia on January 25, 2012, 10:49:58 pm
What I heard from someone is that they work with the mount and blade people or that they got help from them (maybe they just copied the combat system^^) or whatever so it's no wonder they have the same fighting system.
Title: Re: War of the Roses
Post by: Nessaj on January 25, 2012, 11:06:15 pm
It sounds/looks like Call of Duty as Melee though, nothing innovative, creative or persistent, unless you think persistent means unlocking achievements and abilities by playing (grinding) all the time.
No doubt it would attract more people to 'Melee games' though - which can be both good and bad in the long run.

I like games where I can effect the World I play in, such as Strategus. I don't like being a pawn in a story that's directed towards one self via the game but in reality everyone is playing through the exact same story. Nah, gimme a game where I can decide what I do and how my story should really be, tons of games preach that; forge your own story and so on but the only actual change is that your scripted path reaches a bunch of fork roads leaving you with more scripted paths to chose from, big wooptidoo.

More sandbox, more freedom, more players.

No doubt need to check this game out once it's available though :wink:
Title: Re: War of the Roses
Post by: B3RS3RK on January 25, 2012, 11:57:44 pm
Well the big chance I see is in the perks.

A well-thought out Perk system enables the player to use extremely diversity in his builds, possibly even more than in the system of cRPG for example(Although I doubt their Perk system will be that polished).

What might be an Issue though is the thing with the weapons: What use has a Holo sight on a longsword?
Title: Re: War of the Roses
Post by: Jacko on January 31, 2012, 10:17:35 am
"New" dev video: http://www.youtube.com/watch?feature=player_embedded&v=mnsdc0ZjyFs
Title: Re: War of the Roses
Post by: Sagar on January 31, 2012, 12:32:22 pm
It doesn't look good till now. As I can see its arcade game. An something that bother me at the beginning of the clip is "No game ever done before"  :rolleyes:
Title: Re: War of the Roses
Post by: Vexus on January 31, 2012, 12:33:30 pm
Waiting for a video that shows actual combat hopefully with different weapon styles.
Title: Re: War of the Roses
Post by: Leesin on January 31, 2012, 12:43:57 pm
Waiting for a video that shows actual combat hopefully with different weapon styles.

If you look at the third video you can see how crappy the animations are at the moment, well I atleast hope that's what they are meant to be, placeholders, if so then I imagine they will want to have the final animations before they release any combat videos. If that's how the combat animations are supposed to be then WTF lol.
Title: Re: War of the Roses
Post by: ThePoopy on January 31, 2012, 12:49:03 pm
http://www.youtube.com/watch?feature=player_detailpage&v=eE64VDR00nM#t=29s
Title: Re: War of the Roses
Post by: Vexus on January 31, 2012, 01:00:37 pm
By combat I mean vs another player or vs some npc.
Title: Re: War of the Roses
Post by: Tyrell on January 31, 2012, 04:53:09 pm
More excited for
http://www.chivalrythegame.com/

They went from modding for HL2 to being published, recognized by EPIC, and making their own indie game that looks like this one but better.
Title: Re: War of the Roses
Post by: Overdriven on January 31, 2012, 06:01:57 pm
I wouldn't say their's is better at all. Chivalry always did, and still does, look horribly arcadey. Not to say it wasn't fun, but it wasn't particularly skillfull and I still think it will be the same this time round.
Title: Re: War of the Roses
Post by: CrimsonPigII on February 01, 2012, 07:51:15 pm
oh boy Angry Joe just did a interview with the designers: www.youtube.com/watch?v=4BEYfLrvluQ&feature=g-u-u&context=G23e4af4FUAAAAAAAKAA

Its looking good but i have fears on their so called perks (users always find the best types to use all the time) and classes (restricts you)

lets hope they also noticed CRPG...

Title: Re: War of the Roses
Post by: Leshma on February 01, 2012, 08:51:25 pm
I wouldn't say their's is better at all. Chivalry always did, and still does, look horribly arcadey.

Compared to what, Warband? Yes it does.

But we're talking about a game made by Fatshark. Have you ever tried Lead and Gold? I bet it's gonna be same shit just set in different theme.
Title: Re: War of the Roses
Post by: Kato on February 01, 2012, 09:02:51 pm
I'm not impressed at all, animation in this phase look incredible shitty, hope there are really placeholders, 60-70 items only, perks look really suspicious, no mods.
They proclaim realize late summer, but from interview i guess 2013 is more realistic.
Title: Re: War of the Roses
Post by: ArchonAlarion on February 01, 2012, 09:48:13 pm
I do REALLY like the idea of being able to modify your weapons. He said, changing the type of metal, lightening armor, etc. I've always wanted that... cool.
Title: Re: War of the Roses
Post by: HarunYahya on February 02, 2012, 05:15:56 am
Fuck that "wannabe game"
Wait for zeh WARBAND 2:RISE OF NERDRAGE
I hope they'll work on lightning,sounds,enviromental details,animations,detailed effects and GORE yeah we definetly need gore in this game.
I want to decaptivate or cut off limbs of my enemies.
Hopefully Warband 2 will offer those crazy shit
and maybe persistant multiplayer mode ?
I don't think so but i'll keep praying god for it.

Title: Re: War of the Roses
Post by: oohillac on February 02, 2012, 09:25:05 am
Another slight preview/interview from RPS (http://www.rockpapershotgun.com/2012/02/01/first-look-war-of-the-roses/).

Lookin' good! Always wanted a mainstream, M&B-combat game.
Title: Re: War of the Roses
Post by: Overdriven on February 02, 2012, 04:09:47 pm
'but now I asked about the injury and health system. “There are two tiers,” he explained. “When you are alive and running around, you regenerate quite quickly, so you take a few hits, run away, and be fine again. But if you get to zero then you will be knocked down. You can be revived by a team-mate at this point, and I wanted to put that so that instead of having a death-cam, I wanted players to see what is happening, call out for help. And this also means there’s a good reason for people to finish you.”

So finishing moves? “Oh, yes.”'

Interesting...

'Weapons will break, too, so your amazing sword might not necessarily last the fight, and you might have to loot fallen combatants for their weaponry. '

He also brought up the animations but he was told it's still a very very early version. So sounds as though they might be made a lot better.

'the game is still at an early stage of development, and the team have not yet got to a feature-locked stage. War Of The Roses is still having new things added to it, and could do for some time yet.'
Title: Re: War of the Roses
Post by: ManOfWar on February 02, 2012, 05:34:47 pm
"Regenerating HP"


FUCK TO THE NO
Title: Re: War of the Roses
Post by: Vexus on February 02, 2012, 06:04:12 pm
Hmm weapon breaking will make fights more interesting.
Title: Re: War of the Roses
Post by: Nessaj on February 02, 2012, 09:28:45 pm
As ManOfWar wrote, just Regenerating HP alone is a big warning sign.
Otherwise there's a few good ideas and no doubt some will prefer this more arcade type of game.

I think the learning curve will be much easier overall and there'll be a dumbing down of the whole system to appeal to a broader mass, possibly aiming for being the "CoD of Melee".

Though that's not a bad business idea the market for 'melee' games is pretty fresh.
Title: Re: War of the Roses
Post by: Angantyr on February 02, 2012, 10:31:53 pm
Agreed, though we can hope it will inspire other developers (and convince a few publishers) so that a more complex melee system becomes industry standard.

Let's see if not TW themselves will try to make WBII more 'accessible'  :?
Title: Re: War of the Roses
Post by: Thovex on February 02, 2012, 11:39:34 pm
As ManOfWar wrote, just Regenerating HP alone is a big warning sign.
Otherwise there's a few good ideas and no doubt some will prefer this more arcade type of game.

I think the learning curve will be much easier overall and there'll be a dumbing down of the whole system to appeal to a broader mass, possibly aiming for being the "CoD of Melee".

Though that's not a bad business idea the market for 'melee' games is pretty fresh.

The other game they made, Lead & Gold was véry arcadey so I expect this as well.
Title: Re: War of the Roses
Post by: MR_FISTA on February 02, 2012, 11:57:20 pm
chadz and the developers should make their own game, imagine a free roam crpg strategus
Title: Re: War of the Roses
Post by: Tibe on February 06, 2012, 08:50:33 pm
I dunno, it seems very.......well story based and strict. I like Warband, the combat is based mostly about skills, not about who has the best gear or who has the biggest lvl. Yes it does help....but its the only game on the planet where a lvl 15 in a T-shirt using a 1h sword can kill a full armored knight. Theres something heroic about that.

The other fact is that in Warband, in single player, the world doesnt need the player at all, youd might aswell be dead, it doesnt feel like every1 where just holding a thumb in their asses until you showed up, it feels nice and refreshing. And Warband just needs to fix their stupid sieges, which are the lamest things i have ever seen in a medieval game( freaking 1 ladder on a wall, WTF is that shit), also some tweaks in combat wouldnt hurt. The point is, I doubt its gonna be the death of Warband with release of this game, Warband is a great game, althou lances to go trough the trees etc.
Title: Re: War of the Roses
Post by: Kato on April 11, 2012, 02:57:10 am
new video on kotaku, unfortunately its the same pre-alpha build as older gameplay video
http://kotaku.com/5900336/war-of-the-roses-sure-looks-like-battlefield-1455-to-me

still looks like shit compared to warband, at least in this video they are showing little of archery
Title: Re: War of the Roses
Post by: Casimir on April 11, 2012, 04:32:22 am
graphics looks nice, gameplay looks as dry as the sahara 
Title: Re: War of the Roses
Post by: Vibe on April 11, 2012, 08:08:25 am
lol at the archer crosshair, what shit is that seriously, it looks like some advanced targetting system that tanks have

visitors can't see pics , please register or login

visitors can't see pics , please register or login


bf3 much?

Also video at 4:00 is awfully familiar :D
Title: Re: War of the Roses
Post by: Thovex on April 11, 2012, 08:17:18 am
lol at the archer crosshair, what shit is that seriously, it looks like some advanced targetting system that tanks have

visitors can't see pics , please register or login

visitors can't see pics , please register or login


bf3 much?

Didn't you know archers were the ARTILLERY SUPPORT TANK SUPER BOSS OVERPOWERED ONE HIT class in the medieval times?

Oh wait that's cRPG.  :rolleyes:
Title: Re: War of the Roses
Post by: Vexus on April 11, 2012, 12:05:24 pm
Lame!! I thought there was not going to be a crosshair this time. (First gameplay video showed xbow without a crosshair.)
Title: Re: War of the Roses
Post by: Tzar on April 11, 2012, 02:45:53 pm
Paul aint gonna be playing this game for sure they said that your weapon cant parry for ever which means it will brake sooner or later if all you do is block whoring  :lol:

Anyways ima buy it an try it out for sure when it goes out looks like fun times.

Lame!! I thought there was not going to be a crosshair this time. (First gameplay video showed xbow without a crosshair.)

Hmn yeah i havent seen a crosshair in any of the videos either... hope they wont add a crosshair was looking forward to play archer without some fps crosshair  :?
Title: Re: War of the Roses
Post by: bosco on April 11, 2012, 06:16:00 pm
new video on kotaku, unfortunately its the same pre-alpha build as older gameplay video
http://kotaku.com/5900336/war-of-the-roses-sure-looks-like-battlefield-1455-to-me

still looks like shit compared to warband, at least in this video they are showing little of archery

Quote
Expect Battlefield or Modern Warfare, but with knights

Tab closed.
Title: Re: War of the Roses
Post by: Orchid101 on April 11, 2012, 06:27:37 pm
It is indeed quite unfortunate the sales guys and especially the interviewers keep comparing it to Battlefield. But hey, who cares if it makes them an extra buck or two? As long as they don't turn the game into Call of Chivalry: Medieval Warfare, whatever they call the bloody game is fine by me.
Title: Re: War of the Roses
Post by: bosco on April 11, 2012, 06:29:39 pm
Well, I've just watched another developer interview and apparentely there will also be squads, and you will be able to spawn on every squadmate 'to be in the action at all times'. Hey there, BF 3.
Title: Re: War of the Roses
Post by: SixThumbs on April 11, 2012, 07:06:36 pm
If the animations are going to end up looking that silly then I'd rather have silly looking character models like Warband.

If I can't call in a trebuchet strike after 6 kills and a tactical plague after 30 then I'm not buying it.
Title: Re: War of the Roses
Post by: Orchid101 on April 12, 2012, 05:49:35 pm
New Gametrailers footage up:
http://www.gametrailers.com/video/pax-east-war-of-the/729065
Title: Re: War of the Roses
Post by: Overdriven on April 12, 2012, 05:58:04 pm
O god's...the animations in that video ^ look truly awful. The execution thing is cool though.
Title: Re: War of the Roses
Post by: Vexus on April 12, 2012, 08:48:28 pm
New Gametrailers footage up:
http://www.gametrailers.com/video/pax-east-war-of-the/729065

Man they should invite some people from this game for some real gameplay.

All these videos from the creators holding every swing instead of feinting or shit makes the game look boring. It's like having a mount & blade warband gameplay video with people only holding their swings...
Title: Re: War of the Roses
Post by: Earthdforce on April 12, 2012, 09:09:15 pm
Man they should invite some people from this game for some real gameplay.

All these videos from the creators holding every swing instead of feinting or shit makes the game look boring. It's like having a mount & blade warband gameplay video with people only holding their swings...
They do more damage when they hold their swings though.... and it is PRE-ALPHA!
Title: Re: War of the Roses
Post by: Vexus on April 12, 2012, 09:22:07 pm
Just like in this game, but if they want people to like what they see and buy the game they should make some gameplay videos and especially the trailers not only filled with players holding the attacks every single time, it makes the game look boring/slow.

I don't get how the creators themselves didn't notice this.
Title: Re: War of the Roses
Post by: Teeth on April 12, 2012, 09:36:24 pm
Reminds me off gameplay when Warband was still quite new. The mechanics seem to work, but the guy playing it is just horrible. No timing, no blocking, trouble picking attack directions and facing the enemy at the same time. It's just noobs playing.
Title: Re: War of the Roses
Post by: ManOfWar on April 12, 2012, 10:11:04 pm
anyone who plays this game will be good at blocking holds
Title: Re: War of the Roses
Post by: Weren on April 15, 2012, 03:34:38 pm
Just by the way: there's a dedicated forum for further discussion of WoTR already and 'tis much like TW forum too, so any TW forumites will propably feel quite at home.

http://waroftherosesgame.com/forum/index.php?action=forum (http://waroftherosesgame.com/forum/index.php?action=forum)
Title: Re: War of the Roses
Post by: B3RS3RK on April 15, 2012, 03:51:52 pm
'tis much like TW forum too,

So why would I even consider going there? :lol:
Title: Re: War of the Roses
Post by: Thovex on April 15, 2012, 03:54:40 pm
Without alot of the TW forum haters.
Title: Re: War of the Roses
Post by: Weren on April 15, 2012, 05:34:41 pm
So why would I even consider going there? :lol:
I meant that they both have very much the same outlook and features, not that the userbase
or its mindset would be the same. I guess ye already figured that, though.  :P
Title: Re: War of the Roses
Post by: Bjarky on April 18, 2012, 05:52:26 pm
doesn't look very skill based, more like a FPS spawn shooter, just yeah medieval melee/range based.
but maybe thats just cus of the early stage the game is in and the testers just are to noobish in it.
(also that execute thing just looks awfull, its the same animation every time, also why execute people if they can respawn then, let them lay on the ground camped by your teammates and the round is won  :twisted: )
i don't see how this game will be able to draw in much of the M&B folks for a longer period, prolly many will buy it and play/test it for a little while, but sooner or later this just gets meh...

and we end up playing M&B again until M&B 2 comes out  :P
Title: Re: War of the Roses
Post by: Naelia on April 24, 2012, 11:51:49 am
http://www.youtube.com/watch?v=jnNrHdihGSY
Title: Re: War of the Roses
Post by: Elmuri on April 24, 2012, 12:05:51 pm
I'm not impressed, doesn't look very fun.
Title: Re: War of the Roses
Post by: Leshma on April 24, 2012, 12:07:33 pm
Shooting seems fine, quite good actually.

Riding doesn't look bad.

Melee combat is awful.
Title: Re: War of the Roses
Post by: Kato on April 24, 2012, 12:47:59 pm
For the first time it doesnt looks bad, probably because player had some mount and blade experience.
Actually it could be fun, but melee combat needs a lot of tweeking.
Title: Re: War of the Roses
Post by: Dalhi on April 24, 2012, 01:05:15 pm
Regenerating arrows over time  :lol:
Title: Re: War of the Roses
Post by: Vexus on April 24, 2012, 01:12:09 pm
Regenerating arrows over time  :lol:

This is verrrry stupid for them to add it ingame.
Title: Re: War of the Roses
Post by: Overdriven on April 24, 2012, 02:10:56 pm
In all fairness he only started with about 12 arrows.

To be honest with tweaks and fixes I think this is looking very promising. Certainly as promising as Warband did. I actually like the way it's beginning to come together.

And remember IT IS PRE-ALPHA. Hell the guy even says they are about to go into alpha and they will be in that stage for at least 4 months.
Title: Re: War of the Roses
Post by: FRANK_THE_TANK on April 24, 2012, 02:29:02 pm
Yeah in all seriousness we should really hold back on judgment at the moment because nothing we are seeing is complete, and between now and beta a HELL of a lot can change.

I do agree the stuff I'm seeing doesn't look very good, but try and look at what it could become, that way you can be let down and become bitter and twisted like me.
Title: Re: War of the Roses
Post by: Jarlek on April 24, 2012, 03:26:47 pm
http://www.youtube.com/watch?v=jnNrHdihGSY
Nice. I like how ranged works, aka, powerful but hard to aim. It also seems they did long weapons well, as that halberd guy he fought just glanced whenever he got close.

I see a lot of potential in this!
Title: Re: War of the Roses
Post by: BlindGuy on April 24, 2012, 03:30:45 pm
Nice. I like how ranged works, aka, powerful but hard to aim. It also seems they did long weapons well, as that halberd guy he fought just glanced whenever he got close.

I see a lot of potential in this!

Potential for TROLLIN: horse archery with regenerating ammo.........THAT will be fun, huh? Game looks fail, the devs of it havent bothered to see what else is on market, and what the positives and drawbacks are. TBH, it looks currently like buggy version of AoC.