Author Topic: War of the Roses  (Read 14819 times)

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Offline Kato

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Re: War of the Roses
« Reply #90 on: January 24, 2012, 12:46:04 am »
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http://www.youtube.com/watch?v=h7zd2U3wZg4&lc=rQ5xytDFx8Siuco4CvyihqJXZZDYr5paeNdGF7uyqXc&feature=inbox

pretty epic


War of Roses devs actually responded on rumours about max player count in multi and comparing to warband possibilities on paradox forum:

Quote
We have tested with more, but a lot of optimizing needs to be done. Thirty two can be confirmed 100%, and comparing with another said game is like comparing apples to oranges. Bitsquid is a much more complex and robust engine. The server makes way more calculations and tracks a lot more data. That said we're working our "you know what's" to increase it and not even to alpha yet, that's when we're feature complete and can really optimize the most. Hope that gives better insight to the player count. :-)
« Last Edit: January 24, 2012, 02:46:59 am by Kato »

Offline Overdriven

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Re: War of the Roses
« Reply #91 on: January 24, 2012, 01:12:17 am »
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Sounds promising then.

Even if there are engine limitations, there are always people willing to find a way to make servers bigger. It's how the battlefield servers went from the official 64 to 120-200 in some cases. Because someone in the community figured out how to make it work. Sure it was laggy ect, but was fun as hell  :D

Offline Vibe

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Re: War of the Roses
« Reply #92 on: January 24, 2012, 08:02:20 am »
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http://www.youtube.com/watch?v=h7zd2U3wZg4&lc=rQ5xytDFx8Siuco4CvyihqJXZZDYr5paeNdGF7uyqXc&feature=inbox

This looks awesome. Is there anything more to this mod other than Roman gear and community playing shieldwall/tactics?

Offline Teeth

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Re: War of the Roses
« Reply #93 on: January 24, 2012, 09:20:34 am »
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Is it just me or this mod has better graphics than c-rpg?
Maxed out settings and models with really good specular maps is what makes this looks good I think.

Offline Gnjus

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Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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Offline Thovex

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Re: War of the Roses
« Reply #95 on: January 24, 2012, 11:40:31 am »
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This looks awesome. Is there anything more to this mod other than Roman gear and community playing shieldwall/tactics?

Gaul Gear.  :)
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Offline Thovex

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Re: War of the Roses
« Reply #96 on: January 24, 2012, 11:47:50 am »
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http://www.gametrailers.com/video/debut-walkthrough-war-of-the/726055
http://www.gametrailers.com/video/debut-walkthrough-war-of-the/726057
http://www.gametrailers.com/video/debut-walkthrough-war-of-the/726059

Doesn't look too bad to be honest, the same fighting mechanic is excellent so we don't have to learn something new. All the new players will be like  :shock: when cRPG players come over.
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Offline Teeth

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Re: War of the Roses
« Reply #97 on: January 24, 2012, 12:00:45 pm »
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4 directional combat system

Doesn't look too bad to be honest, the same fighting mechanic is excellent so we don't have to learn something new. All the new players will be like  :shock: when cRPG players come over.
Haha yeah

Offline Overdriven

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Re: War of the Roses
« Reply #98 on: January 24, 2012, 01:07:58 pm »
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Actually looks pretty awesome :)

Also +1 for using monty python to base character models on  :P

Combat system is basically the same then...
« Last Edit: January 24, 2012, 01:13:02 pm by Overdriven »

Offline Leshma

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Re: War of the Roses
« Reply #99 on: January 24, 2012, 02:50:17 pm »
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Combat system is basically the same then...

No, it's not :(

In c-rpg there are 4 basic attacks (left swing, right swing, overhead and thrust) but you can attack from different angles.

On videos it's the always the same attack for every type of attack...

Both Warband and Chivalry have better mechanics than this atm.

Offline Overdriven

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Re: War of the Roses
« Reply #100 on: January 24, 2012, 03:34:09 pm »
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No, it's not :(

In c-rpg there are 4 basic attacks (left swing, right swing, overhead and thrust) but you can attack from different angles.

On videos it's the always the same attack for every type of attack...

Both Warband and Chivalry have better mechanics than this atm.

This is PRE-alpha  :|

Offline Teeth

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Re: War of the Roses
« Reply #101 on: January 24, 2012, 03:40:25 pm »
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No, it's not :(

In c-rpg there are 4 basic attacks (left swing, right swing, overhead and thrust) but you can attack from different angles.

On videos it's the always the same attack for every type of attack...

Both Warband and Chivalry have better mechanics than this atm.
I don't see it. This has 4 attack directions with 4 corresponding block directions, how is that different from Warband? Oh and also, Chivalry's combat system is shite.

Offline Overdriven

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Re: War of the Roses
« Reply #102 on: January 24, 2012, 03:41:28 pm »
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True chivalry's combat system was always appalling. I imagine the new one won't be much better. It was always fun for an arcadey laugh.

Offline indigocylinder

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Re: War of the Roses
« Reply #103 on: January 24, 2012, 03:55:26 pm »
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I hope those are placeholder swing animations.

Offline Leshma

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Re: War of the Roses
« Reply #104 on: January 24, 2012, 04:02:20 pm »
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I don't see it. This has 4 attack directions with 4 corresponding block directions, how is that different from Warband? Oh and also, Chivalry's combat system is shite.

Do you play football video games? Do you know how PES used to look like when you play it on D-pad. Compare it with FIFA played with analog stick. It's not just 4 directions, it's many more in between.

In those videos it's always same the same 4 directions like in earlier Elder Scrolls games.

Chivarly: Medieval Warfare has "360 degree" combat mechanics: http://www.youtube.com/watch?v=IIFI1oIAXAk