Author Topic: War of the Roses  (Read 14774 times)

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Offline Tyrell

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Re: War of the Roses
« Reply #120 on: January 31, 2012, 04:53:09 pm »
0
More excited for
http://www.chivalrythegame.com/

They went from modding for HL2 to being published, recognized by EPIC, and making their own indie game that looks like this one but better.
Cry havoc and let slip the dogs of war.
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Offline Overdriven

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Re: War of the Roses
« Reply #121 on: January 31, 2012, 06:01:57 pm »
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I wouldn't say their's is better at all. Chivalry always did, and still does, look horribly arcadey. Not to say it wasn't fun, but it wasn't particularly skillfull and I still think it will be the same this time round.

Offline CrimsonPigII

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Re: War of the Roses
« Reply #122 on: February 01, 2012, 07:51:15 pm »
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oh boy Angry Joe just did a interview with the designers: www.youtube.com/watch?v=4BEYfLrvluQ&feature=g-u-u&context=G23e4af4FUAAAAAAAKAA

Its looking good but i have fears on their so called perks (users always find the best types to use all the time) and classes (restricts you)

lets hope they also noticed CRPG...

« Last Edit: February 01, 2012, 07:53:51 pm by CrimsonPigII »

Offline Leshma

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Re: War of the Roses
« Reply #123 on: February 01, 2012, 08:51:25 pm »
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I wouldn't say their's is better at all. Chivalry always did, and still does, look horribly arcadey.

Compared to what, Warband? Yes it does.

But we're talking about a game made by Fatshark. Have you ever tried Lead and Gold? I bet it's gonna be same shit just set in different theme.

Offline Kato

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Re: War of the Roses
« Reply #124 on: February 01, 2012, 09:02:51 pm »
+1
I'm not impressed at all, animation in this phase look incredible shitty, hope there are really placeholders, 60-70 items only, perks look really suspicious, no mods.
They proclaim realize late summer, but from interview i guess 2013 is more realistic.

Offline ArchonAlarion

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Re: War of the Roses
« Reply #125 on: February 01, 2012, 09:48:13 pm »
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I do REALLY like the idea of being able to modify your weapons. He said, changing the type of metal, lightening armor, etc. I've always wanted that... cool.

Offline HarunYahya

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Re: War of the Roses
« Reply #126 on: February 02, 2012, 05:15:56 am »
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Fuck that "wannabe game"
Wait for zeh WARBAND 2:RISE OF NERDRAGE
I hope they'll work on lightning,sounds,enviromental details,animations,detailed effects and GORE yeah we definetly need gore in this game.
I want to decaptivate or cut off limbs of my enemies.
Hopefully Warband 2 will offer those crazy shit
and maybe persistant multiplayer mode ?
I don't think so but i'll keep praying god for it.


Offline oohillac

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Re: War of the Roses
« Reply #127 on: February 02, 2012, 09:25:05 am »
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Another slight preview/interview from RPS.

Lookin' good! Always wanted a mainstream, M&B-combat game.

Offline Overdriven

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Re: War of the Roses
« Reply #128 on: February 02, 2012, 04:09:47 pm »
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'but now I asked about the injury and health system. “There are two tiers,” he explained. “When you are alive and running around, you regenerate quite quickly, so you take a few hits, run away, and be fine again. But if you get to zero then you will be knocked down. You can be revived by a team-mate at this point, and I wanted to put that so that instead of having a death-cam, I wanted players to see what is happening, call out for help. And this also means there’s a good reason for people to finish you.”

So finishing moves? “Oh, yes.”'

Interesting...

'Weapons will break, too, so your amazing sword might not necessarily last the fight, and you might have to loot fallen combatants for their weaponry. '

He also brought up the animations but he was told it's still a very very early version. So sounds as though they might be made a lot better.

'the game is still at an early stage of development, and the team have not yet got to a feature-locked stage. War Of The Roses is still having new things added to it, and could do for some time yet.'
« Last Edit: February 02, 2012, 04:12:07 pm by Overdriven »

Offline ManOfWar

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Re: War of the Roses
« Reply #129 on: February 02, 2012, 05:34:47 pm »
+6
"Regenerating HP"


FUCK TO THE NO
Just a soldier

Offline Vexus

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Re: War of the Roses
« Reply #130 on: February 02, 2012, 06:04:12 pm »
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Hmm weapon breaking will make fights more interesting.

Offline Nessaj

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Re: War of the Roses
« Reply #131 on: February 02, 2012, 09:28:45 pm »
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As ManOfWar wrote, just Regenerating HP alone is a big warning sign.
Otherwise there's a few good ideas and no doubt some will prefer this more arcade type of game.

I think the learning curve will be much easier overall and there'll be a dumbing down of the whole system to appeal to a broader mass, possibly aiming for being the "CoD of Melee".

Though that's not a bad business idea the market for 'melee' games is pretty fresh.
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Offline Angantyr

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Re: War of the Roses
« Reply #132 on: February 02, 2012, 10:31:53 pm »
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Agreed, though we can hope it will inspire other developers (and convince a few publishers) so that a more complex melee system becomes industry standard.

Let's see if not TW themselves will try to make WBII more 'accessible'  :?

Offline Thovex

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Re: War of the Roses
« Reply #133 on: February 02, 2012, 11:39:34 pm »
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As ManOfWar wrote, just Regenerating HP alone is a big warning sign.
Otherwise there's a few good ideas and no doubt some will prefer this more arcade type of game.

I think the learning curve will be much easier overall and there'll be a dumbing down of the whole system to appeal to a broader mass, possibly aiming for being the "CoD of Melee".

Though that's not a bad business idea the market for 'melee' games is pretty fresh.

The other game they made, Lead & Gold was véry arcadey so I expect this as well.
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Offline MR_FISTA

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Re: War of the Roses
« Reply #134 on: February 02, 2012, 11:57:20 pm »
+4
chadz and the developers should make their own game, imagine a free roam crpg strategus