Author Topic: Fire bombs  (Read 1736 times)

0 Members and 1 Guest are viewing this topic.

Offline Duke Daniel Milutin

  • Peasant
  • *
  • Renown: 2
  • Infamy: 14
  • cRPG Player
    • View Profile
Fire bombs
« on: July 08, 2011, 05:59:14 pm »
0
why doesn't the fire bombs explode?

Offline Tuonela

  • Baron
  • ****
  • Renown: 145
  • Infamy: 20
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: The Mercenaries
  • Game nicks: Merc_Tuonela, Merc_Tuoni
Re: Fire bombs
« Reply #1 on: July 08, 2011, 08:16:58 pm »
+2
You have to set them on fire with a torch.

Offline okiN

  • Marshall
  • ********
  • Renown: 924
  • Infamy: 129
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: Fire bombs
« Reply #2 on: July 08, 2011, 08:19:44 pm »
0
But they do, there's a fancy puff of smoke and everything!
Don't.

Offline Tears of Destiny

  • Naive
  • King
  • **********
  • Renown: 1847
  • Infamy: 870
  • cRPG Player A Gentleman and a Scholar
  • Quiet drifting through shallow waters. 死のび
    • View Profile
    • NADS
  • Faction: Black Company
  • IRC nick: Tears
Re: Fire bombs
« Reply #3 on: July 08, 2011, 08:23:21 pm »
0
It would be nice if next patch we could increase by say 20 or 40 percent the amount of smoke that comes out per puff.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Punisher

  • Baron
  • ****
  • Renown: 127
  • Infamy: 17
  • cRPG Player
    • View Profile
  • Game nicks: Fallen_Punisher
Re: Fire bombs
« Reply #4 on: July 08, 2011, 08:51:09 pm »
0
It would be nice if next patch we could increase by say 20 or 40 percent the amount of smoke that comes out per puff.

Only if you want more fps lag then we already have.

Offline Baggy

  • Count
  • *****
  • Renown: 199
  • Infamy: 94
  • cRPG Player
  • Sup brah
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Baggy _Potato Blight_ Famine Emigration
  • IRC nick: Baggy
Re: Fire bombs
« Reply #5 on: July 08, 2011, 08:52:06 pm »
0
Yes pls.
visitors can't see pics , please register or login

Offline Teeth

  • King
  • **********
  • Renown: 2550
  • Infamy: 1057
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: Fire bombs
« Reply #6 on: July 08, 2011, 09:00:22 pm »
0
How does that setting a light work? Have a torch in your inventory and then throw a fire bomb?

Offline Magikarp

  • Baron
  • ****
  • Renown: 130
  • Infamy: 87
  • cRPG Player
  • Gotta splash em all!
    • View Profile
  • Faction: Merciless
  • Game nicks: Magikarp ; Merciless_Charlemagne
  • IRC nick: Magikarp
Re: Fire bombs
« Reply #7 on: July 08, 2011, 09:22:30 pm »
+1
It sucks that these bugged items never got fixed after the wipe. I was hoping that the devs removed the buggy nature of the weapon so it would have only anti camp utility.

But alas, I think they gave up on it. Idk why they didn't remove it, useless piece of junk that will never get fixed.
Don't mind the fish.

Offline Peasant_Woman

  • Earl
  • ******
  • Renown: 438
  • Infamy: 37
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Unofficial Moderator
    • View Profile
  • Faction: Ninja, Ming, Companions, Cavemen
  • Game nicks: Peasant_Woman, Ninja_Ninja, Ming_Ninja, Companion_Ninja.
Re: Fire bombs
« Reply #8 on: July 08, 2011, 09:26:55 pm »
0
Back when they still worked, they did dislodge camping teams, but then players also used them to just chuck randomly around the map and a while later 5 people would just die (50/50 chance of enemies or team mates) in the battle and probably more by running into the flames because they had particle effects turned off.
Maybe you are not bad, but you are a boring person. Well, that's the end of the matter.
Guide to map making
My Maps

Offline Tears of Destiny

  • Naive
  • King
  • **********
  • Renown: 1847
  • Infamy: 870
  • cRPG Player A Gentleman and a Scholar
  • Quiet drifting through shallow waters. 死のび
    • View Profile
    • NADS
  • Faction: Black Company
  • IRC nick: Tears
Re: Fire bombs
« Reply #9 on: July 08, 2011, 09:29:28 pm »
0
The thing that mainly worries me is how they would work in Sieges.
Those things sound scary if used on a siege ramp.

As for some people making it sound like the flames are permanent, are they really? If so then defenders simply firebomb the flag and walk away.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Magikarp

  • Baron
  • ****
  • Renown: 130
  • Infamy: 87
  • cRPG Player
  • Gotta splash em all!
    • View Profile
  • Faction: Merciless
  • Game nicks: Magikarp ; Merciless_Charlemagne
  • IRC nick: Magikarp
Re: Fire bombs
« Reply #10 on: July 08, 2011, 09:32:57 pm »
0
The thing that mainly worries me is how they would work in Sieges.
Those things sound scary if used on a siege ramp.

As for some people making it sound like the flames are permanent, are they really? If so then defenders simply firebomb the flag and walk away.
Not if you could code in areas that are unflamable or something.

The main reason they were put out is because they were so buggy and sometimes overpowered.
Don't mind the fish.

Offline Keshian

  • King
  • **********
  • Renown: 1176
  • Infamy: 992
  • cRPG Player
  • Diggity diggity
    • View Profile
  • Faction: FCC (Bridgeburner, Unicorn, Cavalieres, Narwhal)
  • Game nicks: Red-haired bitch from hell
  • IRC nick: Bitch, pleasssse.
Re: Fire bombs
« Reply #11 on: July 08, 2011, 10:00:18 pm »
+1
Solution - Make fire bombs only do damage to man-made constructions (catapults, siege towers, medicine tents, ladders, etc.)  This would provide a nice balance that allows defenders to destroy (maybe take 3-4 bombs to do so) one of the siege towers crawling toward their wall with well-made throws (useful to have a someone skilled in throwing on defender's team).
http://keshoxford.com/  - Where middle-eastern meets red-hot and spicy!

"[Strat 5]... war game my ass, tis more like a popularity contest"  Plumbo

Offline Magikarp

  • Baron
  • ****
  • Renown: 130
  • Infamy: 87
  • cRPG Player
  • Gotta splash em all!
    • View Profile
  • Faction: Merciless
  • Game nicks: Magikarp ; Merciless_Charlemagne
  • IRC nick: Magikarp
Re: Fire bombs
« Reply #12 on: July 08, 2011, 10:02:59 pm »
0
Solution - Make fire bombs only do damage to man-made constructions (catapults, siege towers, medicine tents, ladders, etc.)  This would provide a nice balance that allows defenders to destroy (maybe take 3-4 bombs to do so) one of the siege towers crawling toward their wall with well-made throws (useful to have a someone skilled in throwing on defender's team).
I'd rather have an anti-camp weapon though. Make them unusable on siege servers, make them deal 10% damage every 3 seconds on battle mode.
Don't mind the fish.

Offline Delro

  • Noble
  • **
  • Renown: 21
  • Infamy: 7
  • cRPG Player
  • Taking Arrows To The Face Since 2008
    • View Profile
  • Faction: ATS
  • Game nicks: Delro_ATS
Re: Fire bombs
« Reply #13 on: July 08, 2011, 10:57:43 pm »
0
Solution - Make fire bombs only do damage to man-made constructions (catapults, siege towers, medicine tents, ladders, etc.)  This would provide a nice balance that allows defenders to destroy (maybe take 3-4 bombs to do so) one of the siege towers crawling toward their wall with well-made throws (useful to have a someone skilled in throwing on defender's team).

I like this idea a lot. It solves the usefulness issue and doesn't unbalance any current classes or strategies. Plus yeah, it brings a little more much needed value to throwing for Strategus. Great idea!

I'd rather have an anti-camp weapon though. Make them unusable on siege servers, make them deal 10% damage every 3 seconds on battle mode.

We already have an anti-camp weapon; its called a horde of shielders waltz in and demolish you. Also, your suggestion would be fantastic for all the griefers and trolls out there who want to block doorways, ladders, and their own team's spawn with damage over time walls of death.
visitors can't see pics , please register or login

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Re: Fire bombs
« Reply #14 on: July 08, 2011, 11:01:40 pm »
0
Did you pull out the safety handle???