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Offline Glaurung

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Re: Itemized Heirloom Thread (Updated 0.212)
« Reply #75 on: February 01, 2011, 07:33:46 pm »
I have a question about the spiked mace. I just noticed the item is listed as both 1h and 2h. I currently use the 2h version as a 1h weapon. My question is, are they the same weapon? Does the 2h spiked mace get the listed 1h stats when used 1h? This would explain why it's so damn cheap and yet (i thought) better than the warhammer.

Offline Mustikki

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Re: Itemized Heirloom Thread (Updated 0.212)
« Reply #76 on: February 01, 2011, 07:48:22 pm »
This is really great thread :D 

Any chances to get more armor piece's?

Offline Roran Hawkins

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Re: Itemized Heirloom Thread (Updated 0.212)
« Reply #77 on: February 01, 2011, 08:26:32 pm »
So actually the Knightly arming is better at loom 3?  :D


I'll loom the arming, and PRAAAY it won't change



Knightly arming
weight 1.35
requirement 7
spd rtng 97
weapon length 102
swing damage 31, cut
thrust damage 24 pierce
Gen1= 97spd 33cut 26pierce
Gen2= 98spd 35cut 27pierce
Gen3= 99spd 36cut 28pierce


Nordic Champs
weight 1.35
requirement 7
spd rtng 97
weapon length 102
swing damage 32, cut
thrust damage 21 pierce
Gen1= 97spd 34cut 23pierce
Gen2= 98spd 35cut 23pierce
Gen3= 99spd 36cut 24pierce

Offline Lamix

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Re: Itemized Heirloom Thread (Updated 0.212)
« Reply #78 on: February 02, 2011, 12:17:09 am »
This is really great thread :D 

Any chances to get more armor piece's?

I will be starting up on the other armour pieces tomorrow already got the base stats and layout done, just need to fill in the modifiers(The Long Part :D) if you have any pref on what you want doing first let me know, i might not be able to do them all in one go, as theres a lot of armour, and i will probably start from somthing like khergit armor and miss out the lower outfit stuff unless anyone actually wants these, if you can even heirloom them not checked yet :D


Oh and ps, you really need to stop killing me ingame, i'm usually doing quite well till you come along and spoil it! (Ingame name is Ralix BTW)
« Last Edit: February 02, 2011, 12:28:08 am by Lamix »

Offline Lotrix

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Re: Itemized Heirloom Thread (Updated 0.212)
« Reply #79 on: February 02, 2011, 12:30:09 am »
You choose which you want to upgrade? Or they automatically upgrade?
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Offline Lamix

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Re: Itemized Heirloom Thread (Updated 0.212)
« Reply #80 on: February 02, 2011, 12:55:08 am »
You choose which you want to upgrade? Or they automatically upgrade?

When you retire, you have to be lvl 31 to get an heirloom, you get to choose an item that you own to upgrade.

ps you also have to be able to use the item. check out Banoks guide for more info.

Offline Mustikki

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Re: Itemized Heirloom Thread (Updated 0.212)
« Reply #81 on: February 02, 2011, 11:21:39 am »
Lamix, anything will be great :)

And you are doing pretty well indeed, in the battefield and out of it ;)

Offline Lamix

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Re: Itemized Heirloom Thread (Updated 0.212)
« Reply #82 on: February 02, 2011, 11:52:30 am »
I have a question about the spiked mace. I just noticed the item is listed as both 1h and 2h. I currently use the 2h version as a 1h weapon. My question is, are they the same weapon? Does the 2h spiked mace get the listed 1h stats when used 1h? This would explain why it's so damn cheap and yet (i thought) better than the warhammer.

There are 2 sets of stats ingame for the spiked mace but i'm unsure if they are relevent or not as prices and weight differ also, but the stats that follow are for the 1handed spiked mace if they apply.

Base
1.75weight
98spd
25blunt
Can Knock Down.
Gen1=  2.25weight 98spd 27blunt
Gen2= 1.75weight 100spd 27blunt
Gen3=  2.0weight 100spd 29blunt

i would presume that these are for the 1handed mode, but not entirely sure.

Offline Lamix

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Re: Itemized Heirloom Thread (Updated 0.212)
« Reply #83 on: February 02, 2011, 11:54:45 am »
Lamix, anything will be great :)

And you are doing pretty well indeed, in the battefield and out of it ;)

Head and foot armour now done, just body to go, theres lots of them should have it done later for today if i can fit it in.

Offline Blackstone

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Re: Itemized Heirloom Thread (Completed)
« Reply #84 on: February 03, 2011, 05:50:17 am »
Outstanding collection of very useful statistics, and greatly appreciated. Thank you.
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Offline Lamix

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Re: Itemized Heirloom Thread (Completed)
« Reply #85 on: February 03, 2011, 10:21:25 pm »
Outstanding collection of very useful statistics, and greatly appreciated. Thank you.

You're welcome mate.

If anyone sees any errors let me know, or if you think there somthing not quite right and want me to double check stats i can do, just drop me a pm.

Offline weight

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Re: Itemized Heirloom Thread (Completed)
« Reply #86 on: February 04, 2011, 01:02:51 pm »
I'm not sure but i think your gothic plate with bevor is missing it's headarmor stats.

Offline Lamix

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Re: Itemized Heirloom Thread (Completed)
« Reply #87 on: February 04, 2011, 05:27:25 pm »
I'm not sure but i think your gothic plate with bevor is missing it's headarmor stats.
Didn't even realise it had head armour to tell the truth, anyhow updated now :D

Btw Added new poll, just want to know if people want me to keep this updated with any new patchs, it takes a long time to do as i have to manually check each item, just want to know that people are using it.
A change log of item changes would be nice if any dev would supply them to me ;) that would cut down the work a lot.
« Last Edit: February 04, 2011, 06:16:45 pm by Lamix »

Offline zagibu

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Re: Itemized Heirloom Thread (Completed)
« Reply #88 on: February 05, 2011, 03:12:24 am »
Maybe someone could write a script to extract the data automatically? I've done something similar for other games...
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Offline Lorenzo

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Re: Itemized Heirloom Thread (Completed)
« Reply #89 on: February 05, 2011, 05:56:16 pm »
Maybe someone already pointed it out but...

If an item is broken and you heirloom it, it only repairs it.

I did not tested it but I had a Chipped Miodao 36dmg in the heirloom page that could be turned into a ... Miodao 40dmg.