For those who still don't get it, here's the issue in a nutshell:
Dedicated throwing and high-tier throwing weapons have been nerfed out of usefulness. They just don't work outside of very small engagements - like 8v8 matches. Our DPS potential is limited by the low-tier weapons, which we can carry many times more of than the high-tier throwing weapons. We used to be able to scavenge reliably from the battlefield, or at least to get in enough kills before we ran-out of weapons that we did our fair share for the team - but now we have no options like that. We can't even loom-up the quantity of our throwing weapons like we used to. Previously, masterwork lances were 2 in a pack and took 1 slot - so at Gen4, you could have 8, with no melee or shield. That was perfectly fair but it sounds like it will never be possible again.
All it would take to make everyone happy is to keep everything as it is now, but raise the PT requirement of the high tier weapons while either increasing their ammo count or lowering their item slot occupancy. Low-requirement weapons for hybrids and beginners, and high-requirement weapons for dedicated and mature builds - just like how it is for every other kind of weapon in the game.
'cept us, cuz we're hated simply for doing the XTREME, risky version of what archers and xbows do.
It's unfortunate that we can't have a more respectful and sober exchange on this subject. Even if the proposals in the thread don't sound so hot to some people, there's no cause to disrespect the fundamental complaints.
I think that the devs should be commended for addressing the overuse of throwing weapons in the previous patch - and the PT*14 WFP requirement is actually a fair number if you poke around in the character calculator. That's what many throwers have been saying and it's a shame that doesn't get us some recognition, as opposed to the typical whiners who won't compromise. What causes the 14*PT WPF requirement to get so many complaints is that dedicated throwers put everything into PT in order to do the kind of damage that makes us useful, since we have so few shots and such crap range/accuracy.
The changes made by the devs have actually been pretty effective at getting people to melee more and throw less, which is a plus. There were merely a few oversights made in correcting
hybrid throwers that have made things too rough on
dedicated throwers, and all it takes is a few simple tweaks to make everything fair.
So why all the insults and arguing? If it keeps up, though, I think a mod needs to stop the trolling with a warning to Gorath. He's an experienced player though and it would be awesome if he could just act grown-up about this.