I strongly dislike idea of upping the level cap, as to me it seems that "The Destiny Patch" was a major mistake. Since then everyone became way too overpowered (weekly respecs helped this too) with the additional +4 (from lvl 31 to lvl 35 being a current retirement mark) point boost in stats. The light armor has become absolutely no use. Currently I'm dying from 1 hits almost everytime while playing in my usual light armor set (padded heraldic tabard+light strange gloves) even though now I use 6 if, and before the "Destiny Patch" I used 0-2 if and yet I was dying from 2-3 hits usually. My main complaint is that whatever boost you've chosen, everyone became deadlier on the battlefield. If you have boosted your str (ps/if) - you naturally became stronger, with more melee damage. And if you have boosted your agi (ath/wpf) - then your swing also became deadlier because of extra speed bonus (both characters movement speed and weapon speed increased). The Destiny Patch has made the game more challenging, so most of tryhards adapted and would not complain, but honestly the game now is way too fast and tiring to play (in comparison with pre-destiny patch era), and it has become even harder for newcomers/medium skilled guys, after every single one of us being so much overbuffed on the battlefield.
---sry if i didnt explained it thoroughly, im sleepy as fuck atm