Author Topic: ENTIRE WIPE  (Read 7606 times)

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Offline njames89

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Re: ENTIRE WIPE
« Reply #45 on: February 22, 2017, 12:49:42 pm »
0
I think making it so that new players start at lvl 34, half the way to retirement and with decent enough stats to not get immediately one shot would be good. The idea of a season with separate characters is interesting but I think that could be very difficult to implement. (No idea I have very little understanding of that side of the game)

Offline Molly

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Re: ENTIRE WIPE
« Reply #46 on: February 22, 2017, 12:51:01 pm »
+2
Seasons with extra servers to split people into even more and even smaller groups?
Really?
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Offline Ikarus

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Re: ENTIRE WIPE
« Reply #47 on: February 22, 2017, 01:58:14 pm »
+1
Seasons with extra servers to split people into even more and even smaller groups?
Really?

I see the problem, but what other alternative could we move to if we want to avoid a complete wipe? Also, I´d only make ONE season server with Battle on it, DTV and Duel don´t really need a sort-of equal level basis.

More suggestions! (please)
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Offline njames89

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Re: ENTIRE WIPE
« Reply #48 on: February 22, 2017, 02:03:18 pm »
0
what other alternative

Just need to make it easier for new players. How exactly to do that I am not certain but starting them off at a higher level would be a good start.


Offline Varadin

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Re: ENTIRE WIPE
« Reply #49 on: February 22, 2017, 03:34:14 pm »
+1
Tbh i don't care you can wipe anything as long as it would make crpg truly alive.
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Offline njames89

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Re: ENTIRE WIPE
« Reply #50 on: February 22, 2017, 03:43:09 pm »
+3
The problem is that wiping the mod won't suddenly expose it to anyone new, in fact it will literally expose it to no one else. It would on the other hand make a lot of the current community quit if their years of looms/character building were destroyed after it had been promissed they were permanent. If you want to make crpg have more players do your part to spread the word about it in your gaming circles, on forums, on moddb or anywhere else you can think of that will get new eyes on the mod.

Offline Molly

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Re: ENTIRE WIPE
« Reply #51 on: February 22, 2017, 04:12:07 pm »
+2
Tbh i don't care you can wipe anything as long as it would make crpg truly alive.
That's never gonna happen tho. C'mon, reality check anyone.
Once more:

This game is fucking old, it looks horrible in comparison to modern games, the old player base either moved on or has 2 children, a wife and a house with mortgage by now and the influx of new players is probably below a value that you can reliably measure it.
That's how things go in the real world...

Stop trying to invent new stuff for the couple of people still hanging around. Just make everything work properly and reliable, maybe some fine tuning but not even that is necessary tbh cuz most don't care about imbalances anyway.
Starting character is lvl 34 and has 3 non-tradable loompoints in it...

Done. Release crpg 1.0.
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Offline Dupre

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Re: ENTIRE WIPE
« Reply #52 on: February 22, 2017, 06:07:03 pm »
+1
That's never gonna happen tho. C'mon, reality check anyone.
Once more:

This game is fucking old, it looks horrible in comparison to modern games, the old player base either moved on or has 2 children, a wife and a house with mortgage by now and the influx of new players is probably below a value that you can reliably measure it.
That's how things go in the real world...

Stop trying to invent new stuff for the couple of people still hanging around. Just make everything work properly and reliable, maybe some fine tuning but not even that is necessary tbh cuz most don't care about imbalances anyway.
Starting character is lvl 34 and has 3 non-tradable loompoints in it...

Done. Release crpg 1.0.

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Offline njames89

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Re: ENTIRE WIPE
« Reply #53 on: February 22, 2017, 06:10:16 pm »
0
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Offline Dupre

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Re: ENTIRE WIPE
« Reply #54 on: February 22, 2017, 06:11:30 pm »
+2
The problem is that wiping the mod won't suddenly expose it to anyone new, in fact it will literally expose it to no one else. It would on the other hand make a lot of the current community quit if their years of looms/character building were destroyed after it had been promissed they were permanent. If you want to make crpg have more players do your part to spread the word about it in your gaming circles, on forums, on moddb or anywhere else you can think of that will get new eyes on the mod.

Problem is james, new players come and go as soon as they notice how unfair of advantage they are in current crpg build. I check stats pretty often, we get a good amount of new accounts and players but they don't stay long.

The person who made this thread was a new player, now he doesn't play, weird.
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Offline njames89

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Re: ENTIRE WIPE
« Reply #55 on: February 22, 2017, 06:12:41 pm »
0
I agree we should to make it easier for new players. I thought the idea of making them higher level so they don't get destroyed and giving them some looms to put them on more even footing was a good one.
« Last Edit: February 22, 2017, 06:21:28 pm by njames89 »

Offline Gurgumul

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Re: ENTIRE WIPE
« Reply #56 on: February 22, 2017, 06:48:29 pm »
-4
To make it easier for new players:

  • Fix/remove feint spamming and decrease combat speed. When I first started playing, I got really discouraged by getting rekt by super fast 2h feint spam aka macros and animation abuse
  • Less battle, more siege (or combo server). New players usually die first, without even a chance to learn the combat. Then they have to wait until the "pr0s" finish their e-peen measurement with 2h extensions. In siege you respawn faster and usually don't have racist frenchmans chasing after you (easy kill) to improve their K/D, also more chance to meet and fight other noobs
  • Nerf 2h speed, buff 1h damage
  • Make blunt stronger against armor
  • Flatten xp curve

Offline Asheram

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Re: ENTIRE WIPE
« Reply #57 on: February 22, 2017, 06:53:20 pm »
+1
Just let new players play a skip the fun character but be able to gain xp for use on a regular character till that regular character is lvl 34 then cut the cord.
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Offline Rest_in_Peace

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Re: ENTIRE WIPE
« Reply #58 on: February 22, 2017, 07:02:00 pm »
+1
To make it easier for new players:

  • Fix/remove feint spamming and decrease combat speed. When I first started playing, I got really discouraged by getting rekt by super fast 2h feint spam aka macros and animation abuse
  • Less battle, more siege (or combo server). New players usually die first, without even a chance to learn the combat. Then they have to wait until the "pr0s" finish their e-peen measurement with 2h extensions. In siege you respawn faster and usually don't have racist frenchmans chasing after you (easy kill) to improve their K/D, also more chance to meet and fight other noobs
  • Nerf 2h speed, buff 1h damage
  • Make blunt stronger against armor
  • Flatten xp curve

Fuck off

Offline Thryn

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Re: ENTIRE WIPE
« Reply #59 on: February 22, 2017, 07:02:58 pm »
+4
To make it easier for new players:

  • Fix/remove feint spamming and decrease combat speed. When I first started playing, I got really discouraged by getting rekt by super fast 2h feint spam aka macros and animation abuse
  • Less battle, more siege (or combo server). New players usually die first, without even a chance to learn the combat. Then they have to wait until the "pr0s" finish their e-peen measurement with 2h extensions. In siege you respawn faster and usually don't have racist frenchmans chasing after you (easy kill) to improve their K/D, also more chance to meet and fight other noobs
  • Nerf 2h speed, buff 1h damage
  • Make blunt stronger against armor
  • Flatten xp curve

ban this fucking moron

this is too stupid to even be satirical
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