4 years. 4 years during, I saw so many nerfs, coming from everywhere, that lottery you play at each patch, hopping your class won't get fucked completely, talking for every class. And I think I check forums for 2 years now. And I assisted myself to the biggest whining from people that want their class to be buffed, while others being nerfed to ground (I've been part of this whinning at the end, and I sincerely regret it, but what's done is done). And this, didn't remove only realism, but also fun (you know, that thing you try to get by playing a game).
People started leaving when Tydeus released the New wpf formula patch and the other changes in it. Actually, it messed up everything, giving a clear path to completely retarded/min-maxed builds like 21/24, more like 24/24, 21/27 and the likes with the current leveling system. Classes being able to fight everything without even hybridization is wrong, but it has been made possible, through the nerfs to non infantry classes : put a cav/archer against a 1h/2h/polearmer, the formers will get their asses owned terribly in most cases (not talking about horse archers, that's another thing there...). When you make one meta viable against all others, you remove teamplay, and enforce retarded rushing styles comparable to CoD. Even without a shield, I know there's 50% chance for me to reach the archer, crossbowman, thrower, and kill him in a 1V1. Just know that your definition of fun is YOUR vision of fun, and not the vision of fun of the people that were playing back in 2012, where teamplay and playing together was a part of it. People left the game because it was becoming old, but also because the battle wasn't played on servers, but on forums, since people, not able to adapt their style against other classes, adapted the others classes to their styles. That's just sad we came at this point.
I don't see how thats relevant to my post, but alright. Clearly you have only stated on the forum, since you clearly have no clue what condition ranged is in atm, it's incredibly strong. Also no nerfs to infantry classes? Seriously, you gotta be kidding.
Yes I saw it. As far as i know the eyes are the main sensory organs of humans that let them be aware of their environment. I saw it as i played the game.
Do you have other rants or are you finished? I only heard you criticize what I said, but you didn't give your opinion on what is the class balance.
Edit: i play every class possible, i have like 10 alts.
As far as i know there is quite a difference between seeing something and experiencing it yourself. You might watch some concert on youtube, but there is quite a difference between that and then actually being there when it happened. I supose you did not understand this.
My opinion on the class balance? 2h essentially lost a direction, since i really don't see the point of stab atm. The stab looks shit when feinting and it doesn't have a lot of range, because it bounces at the last 10-20% of the animation. Furthermore it also has a higher chance to bounce compared to other swing directions, when up close, so it doesn't really have any role to fill atm. This ofc leaves 4-directional 2h as a subpar class compared to the others.
1h is exetremely good atm, since they still have a ridiculous strong stab, one that is by far stronger than the 2h stab. It bounces less, more reach, has a better animation and therefore is easier to aim. Furthermore the major buff of ranged atm made it even more important to have a shield.
Polearm is quite strong, since it has not really been nerfed and is able to fill a large amount of roles, where it does quite well in every single one.
Ranged just got a buff and it's incredibly fucking strong atm. I feel like it's too strong, because they do a lot more dmg than most melee, without having to face all of the dangers that melee does.