Poll

Removing bushes is cheating?

Yes
No

Author Topic: Is removing bushes ingame something we should consider cheating?  (Read 13126 times)

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Offline Sagar

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #30 on: September 13, 2014, 10:04:17 am »
+12
cRPG now:
- no fog
- no flora
- transparent walls
- neon weapons

So many abusing without any penalty.

We need file check - if there is file changes - not able to join server.

Offline PsychoTwins

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #31 on: September 13, 2014, 10:13:42 am »
0
I can't believe people are raging over the fact that tinkering with your models and textures client side should be restricted or overseen.
Some people really find something rageworthy in every little thing...

Keep in mind this post has ONLY upvotes.

(Its late and i didnt read the whole thread so im sorry if this was talked about already, I saw title and remembered this post.)
Here, dear crpg folk, we have an honest man who doesn't conceal the truth out of the fear of getting nerfed. He surely deserves a round of heartfelt applause.

Offline Grumbs

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #32 on: September 13, 2014, 10:27:15 am »
0
Well first of all in response to Digglez and Hirlok;

A whitelist/blacklist for textures that is applied at startup wouldn't be enough, because people could easily circumvent that. Textures/meshes can be replaced once the game has already started and when you enter multiplayer/a server your textures/meshes load. There would have to be a check every time a player tries to enter a server.

That is to say even if we had a startup check for a whitelist of client-side files, people could still just replace textures once their game is started. You could literally just keep a folder with all your normal textures and a folder with all your neon pink textures, and just swap it out once your past the check and your multiplayer match will load the neon pink textures. It would take a cheater like two extra button clicks and 8 seconds.

The other problem is that you are crimping the creative freedom of cRPG players who want to design items for themselves or the public, or just mod the game to have fun.

People would know that they are clearly cheating though if they went to that trouble each time they loaded up the game. ATM its a grey area. People who edit out bushes have the impression that its not against the rules. The devs even said themselves that they don't think its an issue, so why should the players? We had lots of threads..one of them got locked with a flippant 1 liner from cmp suggesting its not a problem

Keep in mind this post has ONLY upvotes.

(Its late and i didnt read the whole thread so im sorry if this was talked about already, I saw title and remembered this post.)

Read the post and the devs posts above. He's saying hes surprised anyone would complain about not being able to use some unauthorised mods. I forgot they changed their attitude a bit. They didn't implement anything though
« Last Edit: September 13, 2014, 10:45:28 am by Grumbs »
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Offline Teeth

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #33 on: September 13, 2014, 10:41:09 am »
+3
Well, even without considering modified textures, hiding behind bushes isn't something you should count on anyway. There is a huge variety of graphic settings and various legit ingame settings that make people harder or easier to spot.

Offline WITCHCRAFT

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #34 on: September 13, 2014, 10:45:55 am »
0
i would gladly accept instructions how to remove bushes, i dont see why some people would have that advantage over the others.

because they are cheaters and their score is invalid for the hall of fame i wish
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Offline Johammeth

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #35 on: September 13, 2014, 11:03:00 am »
0
This reminds me of when people started using bright pink "AIM HERE FOR HEADSHOTS" replacement models in halflife deathmatch / AG.

They were pretty much laughed out of the community.
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Offline _Tak_

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #36 on: September 13, 2014, 11:11:33 am »
+1
Its extremely hard to implement a feature which checks what the user edits. Because bushes, trees, walls are client side not server side so its impossible to tell whether or not a user uses it. Even if you make screenshots its still hard to tell if he/she is exploiting or not. So far currently none of the warband mods can detect a user from editing stuff so raging it here will be pretty pointless. The only game mode that can gained an advantage over this is probably battle, in siege hiding in bushes doesn't help you much at all.

In native and mods in warband option there is a thing calle Grass Density, set that to 0 and it will completely remove all grass on the map. If the devs is going to implement a system to detect self-edits like this. i can't imagine the amount of time is needed to implement this to work, but it is better to work on something else like new code/ new system instead of wasting time on this.

if you want less people to use it stop bringing it up to the public or else more people will use it eventually.

Offline Qoray

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #37 on: September 13, 2014, 11:55:53 am »
0
yes
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Offline karasu

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #38 on: September 13, 2014, 12:47:30 pm »
0
I'd ban ppl i see doing that.

Too bad you weren't an admin on the GK golden era.  :lol:

Offline Macropus

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #39 on: September 13, 2014, 12:58:17 pm »
+1
Molly, all you have to do to make this thread interesting is to say the name.

Offline Prinz_Karl

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #40 on: September 13, 2014, 02:05:42 pm »
+1
Well, it's pretty lame from those players to exploit that stuff, ...but I can't blame them that much, because last time there was a thread about transparent textures, there were all comments like "omg, having this kind of game setup is penalty enough" and devs seemed to view it very loosely.

We need an official statement that makes it against the rules to edit textures in order to give unfair advantage. It's simply an exploit and every admin spotting that should ban them.

Offline Penitent

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #41 on: September 13, 2014, 02:42:16 pm »
0
Quote
I'd ban ppl i see doing that.



This seems to say that it is, indeed, against the rules.

Offline Penitent

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #42 on: September 13, 2014, 02:44:33 pm »
0
Quote
I'd ban ppl i see doing that.

It's more a kind of "exploiting" imo.

Quote
General rules
•No exploiting of any kind

This seems to say that it is, indeed, against the rules.

Offline Peasant_Woman

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #43 on: September 13, 2014, 02:46:21 pm »
+8
From a map making perspective, bushes and vegetation in general are used to lower visibility in very open areas which helps to counter ranged domination by breaking up line of sight and providing some light cover.

Anyone caught doing this should be banned. It's exploiting the moddability of this game to circumvent map features thereby imparting an unfair advantage, but I would also urge admins to err on the side of caution as it's difficult to tell who has vegetation with lowered alpha channels and who has really good eyes.
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Offline jtobiasm

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #44 on: September 13, 2014, 05:13:43 pm »
+1
Someone PM on how to get rid of the bushes and fog. It's not that i want to use it to my advantage i just want more fps than 30.