Poll

Removing bushes is cheating?

Yes
No

Author Topic: Is removing bushes ingame something we should consider cheating?  (Read 13170 times)

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Offline lombardsoup

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #135 on: September 22, 2014, 06:47:38 pm »
+3
No its landscaping

Offline AwesomeHail

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #136 on: September 22, 2014, 06:57:14 pm »
0
NARMY still accepting applications.

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are your graphics so high or is it some realism mod-thingy?
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Your binary primitive low capacity of thinking is not relevant.

Offline SirCymro_Crusader

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #137 on: September 22, 2014, 09:06:52 pm »
0
are your graphics so high or is it some realism mod-thingy?
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It looks like vanilla warband graphics on the highest settings

Offline Dooz

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #138 on: September 22, 2014, 11:13:17 pm »
0
you can combat cheating just through your attitude

Hey we all love The Secret, but video games are the real world, where shitty kids do what they can get away with for higher numbers. And what they can or can not get away with is determined by the cold hard physics of a game engine, not the warm soft feelings of a dev team. At best, maybe you have less threads with people "flaunting" shitty cheatmods, and they continue to use them anyway. So what.

Let it be, do your thing, stop caring about your kd and their kd. Devs said new game, new rules. Take em at their word until proven otherwise. Or don't. Dun matter.
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Offline Grumbs

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #139 on: September 24, 2014, 02:01:19 am »
0
NM
« Last Edit: October 04, 2014, 08:52:23 pm by Grumbs »
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Offline Dooz

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #140 on: September 24, 2014, 08:44:19 am »
+1
I don't want to use those mods, they make the game look bad and not fun for me. Luckily, I don't play the game to "compete" and be the best, just for fun when I feel like taking part in some medieval combat. I'm sure I'm not alone in that. And for people who play the game to see higher numbers than others' on their screens, and the atmosphere and visuals mean nothing to them, sure they might as well be playing with a calculator, but I don't care if what's fun for them isn't the same as what's fun for me. All it means is that their lives are most likely pretty sad and they need points to validate themselves, to themselves, and presumably in their heads to others.

If your goal is to "stay competitive" and have every advantage every other player has, first of all that's never gonna happen because you're never gonna have exactly the same reflexes, time spent, natural ability in certain areas that matter to this particular game, and many other variables that make people different from one another. But if we're only talking about advantages within the structure of the game, and all that matters is a higher score, then do what you gotta do. Because you can. Because the engine allows it and there is no way around it and no amount of rule positing and finger wagging by the devs or anyone else is gonna make a difference for people like that. If they can get away with it, they will. And until they can't, because the game won't allow them to, not the people around them, they will continue. And according to some comments by people working on MBG, it is something that is being taken into account. Whereas Warband as a game is all about its modability, which is why crpg exists in the first place, and is what makes it difficult or as I understand it, impossible, to detect and disallow these kinds of mods.

This isn't a professional league. No one's getting paid for their time or efforts. It matters less than anything else should in any of your lives whether or not you get top score or bottom or anywhere in between. All that matters is that you have fun while escaping from whatever reality it is you're trying to avoid. If fun for you is fucked up neon weapons and no landscape and just the knowledge that you're the best at pwning noobs, fantastic. If it's walking around pretending you're a farmer with a scythe in a wheat field while battle ensues all around you and you die every round without inflicting a single scratch on an enemy, great. If you feel the need to measure your digidick with every internet child around you, use whatever mods or cheats or whatever else is available to you that you think is gonna help you feel good about yourself. Also, you might be an e-pedo.

Btw, I recommend this mod I made for anyone who wants zero distractions on the battlefield and just wants to fuck shit up. High score 4ever.
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Offline The_Bloody_Nine

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #141 on: September 24, 2014, 10:46:06 am »
0
Which he would never do otherwise

Badly expressed. I meant the whole thing would produce more Thomeks...

Offline jtobiasm

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #142 on: September 25, 2014, 12:47:03 pm »
0
What kind of lows would remove bushes and fog? I mean at least download an aimbot and just toggle it on/off when a lot of people die on your team.

Offline Bronto

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #143 on: September 25, 2014, 02:27:59 pm »
+3
Removing anything graphically from this game is cheating and you're a shit bag for doing it.

//thread

Offline Keshian

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #144 on: October 04, 2014, 10:38:53 am »
-1
Bump for abuse
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Offline Goretooth

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #145 on: October 04, 2014, 11:29:54 am »
+1
i use to dual box and that allow incoming trade button was put in because of me.
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