Author Topic: CRPG is indeed dying.  (Read 22042 times)

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Offline Ikarus

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Re: CRPG is indeed dying.
« Reply #210 on: December 02, 2015, 11:41:15 pm »
0
I would have liked to see cRPG to come out of the "Beta" phase before the devs started another project.
it would have never really gotten out of the beta-status, cause cRPG is (was?) a constant work-in-progess, and it´s still a better game than a big bunch of "full version"-games out there

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« Last Edit: December 02, 2015, 11:44:34 pm by Ikarus »
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Offline Vibe

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Re: CRPG is indeed dying.
« Reply #211 on: December 03, 2015, 09:34:53 am »
0
Its interesting looking back on this thread now with hindsight considering CRPG is now dead as dead can be, even though mount and blade Warband still has roughly the same playerbase as it did last year, http://steamcharts.com/app/48700 (link to steamcharts mount and blade warband player statistics)

So CRPGs death has nothing to do with warbands playerbase but everything to do with the problems i outlined in my original post of this thread.

I hope the devs really take a step back and learn from this experience. Otherwise the same flawed game philosophy will destroy their upcoming project MELEE BATTLEGROUNDS just as it destroyed CRPG.

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Offline Vovka

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Re: CRPG is indeed dying.
« Reply #212 on: December 06, 2015, 09:29:13 pm »
+2
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Offline Tristan_of_Erzoth

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Re: CRPG is indeed dying.
« Reply #213 on: December 06, 2015, 09:46:37 pm »
+1
"You have won the auction #10589 with the highest bid of 2 gold. The exclusive banner was assigned to your clan. The remainder of your deposit was transferred to you."
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you've always been able to do this. I got my first banner 2 years ago for 4 gold
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Offline Oberyn

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Re: CRPG is indeed dying.
« Reply #214 on: December 07, 2015, 03:14:58 pm »
+14
Reason I stopped playing crpg:

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Players who troll for fun, i.e Krems. And they are tolerated and sometimes even encouraged by admins.
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Offline Sandersson Jankins

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Re: CRPG is indeed dying.
« Reply #215 on: December 07, 2015, 03:22:44 pm »
+4
The mod's deceased because nobody plays it.

Nobody plays the mod because it is deceased.

And thusly, the cycle continues.

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Offline Veniathan

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Re: CRPG is indeed dying.
« Reply #216 on: December 07, 2015, 03:28:32 pm »
+1
Forum activity =/= Game activity

A lot of people don't go to the forums. And that's understandable since there's barely anything interesting here. Most people play the game and don't make threads..
I duel 1vs1 horse vs horse. Dude have nigga long lance that have 10 metres long or something.

Many time i can see as people use this script where horse just standing on 2 feets and does "yhohohohoh".

Offline StonedSteel

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Re: CRPG is indeed dying.
« Reply #217 on: December 07, 2015, 06:37:07 pm »
+4
Reason I stopped playing crpg:

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Players who troll for fun, i.e Krems. And they are tolerated and sometimes even encouraged by admins.

THIS^^^

you think krems are bad take a visit to na...its horrible, and your picture is soo spot on  perfect at describing the problem.

"you're the kind of person who hates anything that isn't either a 2h, cav, polearm, archer or xbow"- some retard

you are DAMN FUCKING RIGHT

na is such a mess, most players currently active DO NOT come to play the actual game and have fun with others, most come to ruin others fun, or to simply strike up another conversation about dicks, seriously, dicks is all na talks about, you could not find a people more obsessed with homosexuality then NA players, a place that can only truly be described as "rampant with autism"

only when kutt is on does it feel like a medieval game, no delays, no bullshit, people actually playing objectivly, nice quick rnds where to side run into each outher and duke it out.

the huge problem is the community itself, even with kutt there, its not enough, they dont really have any mature competition, so the only time kutt players are ever on a x1 is rnd 2 of a new map, acre is the only other stack that can still stand the game, and they dont really stand a chance

so either come and be super frustrated chasing all the kiting thrower trolls...or run with kutt and kill the server. it doesnt take long, usually a few maps of constant x1 is enough to make players leave.

this has always been a game where your fun comes at the expense of others, we all understood and put up with it b4.

now the mod is a mess. a mixture of gameplay imbalances, shitty community, lack of strat and server problems.
I REMEMBER PLAYING IN RAIN
THROUGH THE NIGHTFALL WITH FOG
THAT CLOGGED UP OUR EYES
BUT IM MORE HORRIFIED OF A MOD
I NO LONGER RECOGNIZE

Offline Tristan_of_Erzoth

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Re: CRPG is indeed dying.
« Reply #218 on: December 07, 2015, 08:58:22 pm »
0
THIS^^^

you think krems are bad take a visit to na...its horrible, and your picture is soo spot on  perfect at describing the problem.

"you're the kind of person who hates anything that isn't either a 2h, cav, polearm, archer or xbow"- some retard

you are DAMN FUCKING RIGHT

na is such a mess, most players currently active DO NOT come to play the actual game and have fun with others, most come to ruin others fun, or to simply strike up another conversation about dicks, seriously, dicks is all na talks about, you could not find a people more obsessed with homosexuality then NA players, a place that can only truly be described as "rampant with autism"

only when kutt is on does it feel like a medieval game, no delays, no bullshit, people actually playing objectivly, nice quick rnds where to side run into each outher and duke it out.

the huge problem is the community itself, even with kutt there, its not enough, they dont really have any mature competition, so the only time kutt players are ever on a x1 is rnd 2 of a new map, acre is the only other stack that can still stand the game, and they dont really stand a chance

so either come and be super frustrated chasing all the kiting thrower trolls...or run with kutt and kill the server. it doesnt take long, usually a few maps of constant x1 is enough to make players leave.

this has always been a game where your fun comes at the expense of others, we all understood and put up with it b4.

now the mod is a mess. a mixture of gameplay imbalances, shitty community, lack of strat and server problems.

Even with the KUTT stack on I'm still usually at a x5, they aren't gods lol. Whenever I'm on theres almost never any "troll" guys on really. I havent seen a lot of rock throwers. However yeah there is usually one or two xbow men who will just run away until you give up and stop chasing then and then proceed to reload and shoot at you. Makes me consider switching back to crossbow myself just to fuckin shoot them lol.
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Offline Zeus_

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Re: CRPG is indeed dying.
« Reply #219 on: December 07, 2015, 09:02:27 pm »
+6
THIS^^^

you think krems are bad take a visit to na...its horrible, and your picture is soo spot on  perfect at describing the problem.

"you're the kind of person who hates anything that isn't either a 2h, cav, polearm, archer or xbow"- some retard

you are DAMN FUCKING RIGHT

na is such a mess, most players currently active DO NOT come to play the actual game and have fun with others, most come to ruin others fun, or to simply strike up another conversation about dicks, seriously, dicks is all na talks about, you could not find a people more obsessed with homosexuality then NA players, a place that can only truly be described as "rampant with autism"

only when kutt is on does it feel like a medieval game, no delays, no bullshit, people actually playing objectivly, nice quick rnds where to side run into each outher and duke it out.

the huge problem is the community itself, even with kutt there, its not enough, they dont really have any mature competition, so the only time kutt players are ever on a x1 is rnd 2 of a new map, acre is the only other stack that can still stand the game, and they dont really stand a chance

so either come and be super frustrated chasing all the kiting thrower trolls...or run with kutt and kill the server. it doesnt take long, usually a few maps of constant x1 is enough to make players leave.

this has always been a game where your fun comes at the expense of others, we all understood and put up with it b4.

now the mod is a mess. a mixture of gameplay imbalances, shitty community, lack of strat and server problems.

I am the 1 man HoC stack

Offline Asheram

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Re: CRPG is indeed dying.
« Reply #220 on: December 07, 2015, 09:24:49 pm »
0
Even with the KUTT stack on I'm still usually at a x5, they aren't gods lol. Whenever I'm on theres almost never any "troll" guys on really. I havent seen a lot of rock throwers. However yeah there is usually one or two xbow men who will just run away until you give up and stop chasing then and then proceed to reload and shoot at you. Makes me consider switching back to crossbow myself just to fuckin shoot them lol.
He is just mad that he can't chase a rock thrower down and murder him in full plate. I'm surprised he doesn't ride a plated charger as well, he at least could probably catch one with it.
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Offline Ikarus

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Re: CRPG is indeed dying.
« Reply #221 on: December 08, 2015, 12:44:58 pm »
+5
Well I stopped cause there started to be some obvious and massive macro abooz and nobody gave a shit about it.
Which made melee fighting really uninteresting (and I was playing xbow). It was the same as in other games: As soon as people with scripts/programs/macros weren´t taken care of anymore, you knew that the game was already fully neglected.

StoneSteel +1. I mean it´s sometimes fun when clans go out to make a troll event, but people not helping the team and fooling around on a regular basis is also annoying. (except Fuma, you can´t hate Fuma  :D)
« Last Edit: December 08, 2015, 12:49:40 pm by Ikarus »
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Offline Penitent

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Re: CRPG is indeed dying.
« Reply #222 on: December 08, 2015, 04:40:29 pm »
+4
Stoned is right -- people "kite" (re: run all over the map to avoid combat at all costs) way too much.  Also, bro-coding -- like not fighting the other team, delaying rounds, farting around.  It used to be a medieval fight slaughter game.  Now it's like a retired gentleman's club, complete with rock throwing contests, kite racing, and shuffleboard.

Just the other day, it was the worst.  There were a few old time players on NA1.  Like REALLY good players.  McGriff I think his name is?  Is one of them.  He is a god.  He's slaughtering people like they are nothing.  He's going 20:1 easily.  Dude has a lightsaber.  I don't stand a chance, but I'm not afraid.  Strategy can win out in the end.  I find a way to single him out from his team and get him surrounded by several of my teammates.  Now we finally have a chance to gang up on him 3 to 1 and MAYBE be able to kill him and get off this 1x.  Right?

Nope.  Everyone hangs back while I fight him alone.  I'm spamming [QQQ] "Help me!".  [QAA] "Attack!" They stare like farm animals.  He ends up killing everyone.  1x again.


I mean, that was just one anecdote, but it's a symptom of a larger syndrome.

All I can say is thank God for the flags.  They are the only thing that can save the game some times....and even still people call them feg flags.

Offline Veniathan

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Re: CRPG is indeed dying.
« Reply #223 on: December 08, 2015, 05:15:26 pm »
+2
It used to be a medieval fight slaughter game.  Now it's like a retired gentleman's club, complete with rock throwing contests, kite racing, and shuffleboard.

It is 100% the same on EU. Krems has the belif that they are reviving the game and actually helping it, while they are only doing this. In fact it's not even Krems now, it's also all the other unclanned and clanned people that do this. Delay rounds, and dick around for the sheer reason to keep 20 people waiting in spectator mode. On a GOOD day I get x3 for 30 minutes.

These people think they are incredibly funny and hilarious but in reality they just look like 15 year olds with ADHD that have nothing better to do.
I duel 1vs1 horse vs horse. Dude have nigga long lance that have 10 metres long or something.

Many time i can see as people use this script where horse just standing on 2 feets and does "yhohohohoh".

Offline Umbra

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Re: CRPG is indeed dying.
« Reply #224 on: December 08, 2015, 07:01:32 pm »
+2
Krems kill the mod. Give them run!
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