Poll

Does horse archery require a nerf?

Yes
No

Author Topic: Horse archery is too strong  (Read 32630 times)

0 Members and 3 Guests are viewing this topic.

Offline Molly

  • King
  • **********
  • Renown: 1860
  • Infamy: 693
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
    • View Profile
    • For the glorious Khorin...
  • Game nicks: Molly
Re: Horse archery is too strong
« Reply #420 on: September 06, 2014, 04:38:23 pm »
+3
I still think that limiting the ammo with special HA arrows down to 30 arrows max would solve the issues with the class... :3
When west germany annexed east germany, nobody moved a finger too.

Offline vipere

  • Marshall
  • ********
  • Renown: 793
  • Infamy: 73
  • cRPG Player Sir White Knight A Gentleman and a Scholar
    • View Profile
  • Faction: Byzantium
  • Game nicks: Lunasa
Re: Horse archery is too strong
« Reply #421 on: September 06, 2014, 05:41:40 pm »
+3
as a dedicated horse archer im totally fine with the removal of the class.

Offline Sagar

  • Earl
  • ******
  • Renown: 463
  • Infamy: 279
  • cRPG Player Sir Black Pawn
    • View Profile
  • Faction: Bogumili
  • Game nicks: Sagar
  • IRC nick: Sagar
Re: Horse archery is too strong
« Reply #422 on: September 06, 2014, 05:53:12 pm »
0
Okay. I just know your main and that's a high level, high strength, heavy armor 2H hero (like mine is as well) and assumed that's what you meant when you said HAs cause you no problems. :)

 8-)  But I think also on my alt.

They really need couple of arrows to kill. I guess lots of players don't invest in IF.

Offline Prinz_Karl

  • Earl
  • ******
  • Renown: 383
  • Infamy: 112
  • cRPG Player Sir White Knight
    • View Profile
  • Faction: HRE
  • Game nicks: Fridericus_II
Re: Horse archery is too strong
« Reply #423 on: September 06, 2014, 06:17:14 pm »
+1
When will devs make a step towards fixing HAs? There are many good ideas in this thread.

I especially like ideas like limiting their arrow stock and removing valour for being a solo fight class.

Also removing it completely wouldn't harm the mod at all (on contrary), thought I could mention it, though a simple fix is fine for me.

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: Horse archery is too strong
« Reply #424 on: September 06, 2014, 06:33:43 pm »
+1
Devs are extremely busy with something else. Balancers are trying to accept more people in so that matters could be more easily discussed. I personally lean towards a riding penalty for increasing HA, special HA ammo so they can't pick up more from dead archers, and/or HA skill as Agi/3 as possibilities.

8-)  But I think also on my alt.

They really need couple of arrows to kill. I guess lots of players don't invest in IF.

Or a shield :)

Offline Prinz_Karl

  • Earl
  • ******
  • Renown: 383
  • Infamy: 112
  • cRPG Player Sir White Knight
    • View Profile
  • Faction: HRE
  • Game nicks: Fridericus_II
Re: Horse archery is too strong
« Reply #425 on: September 06, 2014, 06:37:26 pm »
0
I know they're busy but I think there have been like 2 patches passed with no change for specially HA and most of these fixes are simple ones as it seems to me.

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: Horse archery is too strong
« Reply #426 on: September 06, 2014, 10:23:51 pm »
0
I made a thread about it a few days after this thread was created to possibly discuss something but it remains empty for the most part.

Offline Andswaru

  • Duke
  • *******
  • Renown: 554
  • Infamy: 130
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
  • SeaRaider_
    • View Profile
  • Faction: Nordmen of Fenada / SeaRaiders
  • Game nicks: SeaRaider_Andswaru
Re: Horse archery is too strong
« Reply #427 on: September 06, 2014, 10:28:09 pm »
0
HA is fine imo as long as your not a balanced build or agi high which is 95% of the server these days. People hate making tradeoffs personally I can take about 4 normal arrows and 2000000 HA arrows to my 80hp guy wearing a mailshirt and scale gauntlets. People just need to accept that a bendy agi my old friend cant take arrows unless of course were gonna totally cater to the agility club then i demand a free respec as my I hate archer build will have been made null and void.
Smooth is the admin NA deserves. Not being that much better, EU deserves Thomek.
[18:25] <@chadz> soon(tm)

Offline BlindGuy

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 583
  • cRPG Player Sir Black Knight A Gentleman and a Scholar
  • De oppresso liber et plus ultra.
    • View Profile
Re: Horse archery is too strong
« Reply #428 on: September 06, 2014, 11:45:55 pm »
0
I got an 18/21 1hander, with 6 shieldskill: if you take a sword with some reach then HA aint really a big bother, but as anyone without a shield or a ranged weapon, they are just so irritating I would understood if this thread ran to triple digit page count.
I don't know enough

visitors can't see pics , please register or login

Offline Macropus

  • King
  • **********
  • Renown: 1668
  • Infamy: 296
  • cRPG Player Sir Black Knight
    • View Profile
  • Game nicks: Macropus
Re: Horse archery is too strong
« Reply #429 on: September 07, 2014, 02:20:03 am »
0
I still think that limiting the ammo with special HA arrows down to 30 arrows max would solve the issues with the class... :3
Sorry, it wouldn't solve anything. With a mobility HA has, its very easy to find an archer's corpse (or make it yourself using an alive archer) and loot the arrows.
The ammo has never been a problem for a HA and will never be.

I like a lot what San suggested. Melee cav can kill HA quite easily if taken by surprise, would be nice if they could chase them regularly with a fair chance to kill.

Offline Molly

  • King
  • **********
  • Renown: 1860
  • Infamy: 693
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
    • View Profile
    • For the glorious Khorin...
  • Game nicks: Molly
Re: Horse archery is too strong
« Reply #430 on: September 07, 2014, 09:19:14 am »
0
Sorry, it wouldn't solve anything. With a mobility HA has, its very easy to find an archer's corpse (or make it yourself using an alive archer) and loot the arrows.
The ammo has never been a problem for a HA and will never be.

I like a lot what San suggested. Melee cav can kill HA quite easily if taken by surprise, would be nice if they could chase them regularly with a fair chance to kill.
Special HA arrows means obviously that he would need to pick up those special HA arrows. Good luck finding them on the ground between the regular arrows when they look the same :rolleyes:
When west germany annexed east germany, nobody moved a finger too.

Offline Prpavi

  • King
  • **********
  • Renown: 1525
  • Infamy: 402
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
  • 私 わ 変態 です
    • View Profile
  • Game nicks: Prpavi, Prpafeee
Re: Horse archery is too strong
« Reply #431 on: September 07, 2014, 10:54:55 am »
+4
Special HA arrows means obviously that he would need to pick up those special HA arrows. Good luck finding them on the ground between the regular arrows when they look the same :rolleyes:

Utter bullcrap, make them so they can't walk while dismounted while you're at it  :rolleyes:

If you gonna gimp already a gimped class then just remove it, give free respec and have it over with because soon this thread will reach "Meanwhile in Ukraine" level of retardation.
And now he can't play because of "common sense" and he doesn't understand how this common sense works
visitors can't see pics , please register or login

Offline Molly

  • King
  • **********
  • Renown: 1860
  • Infamy: 693
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
    • View Profile
    • For the glorious Khorin...
  • Game nicks: Molly
Re: Horse archery is too strong
« Reply #432 on: September 07, 2014, 11:31:23 am »
+1
Utter bullcrap, make them so they can't walk while dismounted while you're at it  :rolleyes:

If you gonna gimp already a gimped class then just remove it, give free respec and have it over with because soon this thread will reach "Meanwhile in Ukraine" level of retardation.
visitors can't see pics , please register or login
When west germany annexed east germany, nobody moved a finger too.

Offline Prpavi

  • King
  • **********
  • Renown: 1525
  • Infamy: 402
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
  • 私 わ 変態 です
    • View Profile
  • Game nicks: Prpavi, Prpafeee
Re: Horse archery is too strong
« Reply #433 on: September 07, 2014, 11:35:48 am »
0
thx for proving my point
And now he can't play because of "common sense" and he doesn't understand how this common sense works
visitors can't see pics , please register or login

Offline Molly

  • King
  • **********
  • Renown: 1860
  • Infamy: 693
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
    • View Profile
    • For the glorious Khorin...
  • Game nicks: Molly
Re: Horse archery is too strong
« Reply #434 on: September 07, 2014, 11:37:42 am »
-1
thx for proving my point
Maybe you should read the thread before going full retard.
I've been actually one of the few voices of reason in this thread. And limiting the amount of arrows with simple measures down to 40 or 35 is the best compromise that is going to come out of this thread if you wanna keep your precious asshole-class.
When west germany annexed east germany, nobody moved a finger too.